Merges nostr proposal 6650c40b into main:
- Square blurhash placeholder: render with ContentScale.Crop when the imeta dim
is known, so it fills the correctly-sized box instead of letterboxing a
component-grid-square bitmap inside a taller portrait box.
- "Can't play this video" flash: never return a warm-pooled ExoPlayer carrying a
stale PlaybackException — releasePlayer drops one that errored before pooling,
acquirePlayer drops one whose decoder died asynchronously while warm.
- Adds playback-error lifecycle logging used to trace both issues from logcat.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Two inline-video bugs surfaced by a portrait Damus post (imeta dim 720x1280, a
rotated H.264 file) that showed a square blurhash in a too-tall box and flashed
"Can't play this video":
- Square blurhash placeholder: the placeholder bitmap is decoded at the
blurhash's DCT component-grid aspect (e.g. a 5x5 grid -> a square bitmap), not
the real media shape. When the true ratio is known (from imeta dim) the box is
already sized correctly, so render the placeholder with ContentScale.Crop to
fill it instead of letting FillWidth letterbox a square inside the taller
portrait box.
- "Can't play this video" flash: a warm-pooled ExoPlayer could be handed back
still carrying a stale PlaybackException. releasePlayer now drops a player that
errored before being pooled; acquirePlayer drops one whose decoder died
asynchronously while it sat warm (surface reclaim / codec loss). Either way a
clean cold/fresh player is used and the stale error never reaches a controller.
Also adds playback-error lifecycle logging (PlaybackError tag with a flattened
cause chain, a live-controller counter, and cold-load + acquire-time
stale-error markers) that made both issues traceable from logcat.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
isLight fans out to hundreds of themed-color getters on hot note/chat/feed
render paths. The accent-color work had switched it to background.luminance(),
which adds per-call gamma math. Since the accent never touches background
(only primary/secondary) and the dark palette's background is exactly
Color.Black, a single reference comparison is just as accent-robust and
restores the original constant-time cost.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01REGsru6cnm6wUzqm12Rh2d
The gallery style selector is profile-specific, so it now lives on the
Profile UI settings screen alongside the other profile display toggles
instead of the general Application Preferences screen.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01REGsru6cnm6wUzqm12Rh2d
Adds three new appearance settings to Application Preferences, alongside
the existing Theme selector:
- Accent Color: Purple (default), Blue, Green, Orange, Red, Pink. Drives
the Material primary/secondary/tertiary colors so buttons, links, FABs
and switches follow the chosen hue. Purple preserves the original look
(purple primary + teal secondary).
- Font: System Default, Sans Serif, Serif, Monospace. Applied to the full
Material typography and to bare Text via LocalTextStyle.
- Font Size: Small, Normal (default), Large, Huge. Scales all text through
LocalDensity.fontScale without affecting dp-based layout.
Plumbed through the existing UiSettings -> UiSettingsFlow ->
UiSharedPreferences (DataStore) pipeline and the AmethystTheme composable.
New fields default to the current behavior and are appended, so existing
stored settings deserialize unchanged.
ColorScheme.isLight now derives from background luminance instead of a
fixed primary, so the light/dark check keeps working when a non-purple
accent is selected. The primary-derived tint extensions (links, new-item
background, secondary button) now compute from the live scheme so they
track the accent color.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01REGsru6cnm6wUzqm12Rh2d
The napplet/nsite host (NappletHostActivity) removed its loading splash the
moment the index probe succeeded and then mounted a WebView with no progress
tracking at all, so during the seconds the shell + bundle take to load (notably
over Tor) the user saw only the WebView's dark colorBackground — a black screen
with no sign anything was happening, especially in dark theme.
- Add a thin browser-style determinate progress bar pinned to the top edge,
driven by WebChromeClient.onProgressChanged and hidden at 100%, to both the
napplet/nsite host and the URL browser (NappletBrowserActivity).
- Mount the WebView under the loading splash and keep the splash (now opaque)
until first paint (onPageCommitVisible) instead of removing it on mount, so
there is never a blank/dark gap between probe-success and the shell's first
frame. This mirrors the pattern the URL browser already used.
- Add a developer console (NappletConsolePanel) to the napplet/nsite host,
wired through the existing onConsole hook in NappletControlSheet, and forward
the page's console.* output to it.
- Surface failed resource fetches (onReceivedError / onReceivedHttpError) as
ERROR lines in the console on both hosts.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01D4iYA4Qf5guWZyKexkcmhb
Add two Discover sections to the browser launcher home that surface the
NIP-5A sites and NIP-5D apps published by the people the user follows,
reusing the same feed + follow-list filter as the dedicated nSites and
nApplets screens (set those to All Follows for a pure follows list).
The launcher subscribes the nsite/napplet assemblers while open, observes
the addressable manifest store, keeps the followed authors' (or own, in
the Mine case), drops ones already pinned, and caps each section. Rows
mirror the web Discover row — manifest icon, title, description, and a
star to pin — launching Nostr-natively through the sandboxed host.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_0151Uczec41LhTogxkgoAhKa
Tapping the "loads over Tor" row on an nSite's pull-down sheet popped a
confirm dialog explaining the routing change. Users already know what Tor
is, so toggle the routing directly on tap (still relaunches the session to
rebuild the proxy + content server) and remove the now-unused strings.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_0177rhf2L93YRcq6NrWkkM4Q
The omnibox now ranks the hardcoded Discover web apps alongside
favorites and history, so typing finds a suggested app even before its
first visit (the ranker dedupes by host, and favorites/history outscore
a plain default, so an already-pinned/visited app never doubles up).
Search results are split into Favorites / Recent / Discover groups using
the visited-URL set so the headers stay accurate, and every result row
now carries the same 3-dot menu as the idle Recent cards: pin/unpin to
favorites, plus remove-from-history for visited sites. The favorite
toggle is shared with the Recent rows via one helper.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_0151Uczec41LhTogxkgoAhKa
The nutzap gallery in MultiSetCompose used WidthAuthorPictureModifier
(55dp, flush-right) for its cashu icon column, while the like/boost
reaction galleries above it use NotificationIconModifier (55dp with a
5dp end inset). That left the cashu glyph sitting ~5dp further right
than the reactions it stacks under. Switch the cashu Box to the same
NotificationIconModifier so the icons line up.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_011qQdaD3DHRQNDKe2BUnEiM
Render the browser "Discover" section as full-width rows (icon + name +
one-line description) instead of bare icon cells, matching the Recent
row layout which already carries a subtitle. Each suggestion now has a
short curated description (trimmed from the app's own meta description)
so unfamiliar apps explain themselves; tapping a row opens the app, and
a trailing star pins it to favorites.
Auto-pulling page <title>/description was rejected: many of these apps
are client-rendered SPAs that serve an empty <title>, and several titles
are long marketing strings — curated short names read better in the list.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_0151Uczec41LhTogxkgoAhKa
Grow the browser "Discover web apps" list to the full set of
browser-openable Nostr web apps from the nostrapps.com directory plus
several requested additions, and give each entry its own logo.
- Each suggestion now carries iconUrl set to the app's own declared
apple-touch-icon / icon (PNG or SVG, individually verified to return an
image), so the grid matches the favicon look of Favorites/Recent
without any third-party favicon service. Apps whose only icon is an ICO
(Coil has no ICO decoder) or that couldn't be resolved stay icon-less
and fall back to the globe glyph until their favicon is captured on
first visit.
- Added: nymchat, nostr.build, nostrcheck, zap.cooking, x21, divine.video,
brainstorm, zappix, plektos, zaptrax, zaplytics, podstr, ghostr, mutable,
metadata, plebsvszombies, blobbi.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_0151Uczec41LhTogxkgoAhKa
Add a "Discover web apps" section to the browser launcher home, shown
after the Recent block, with a hardcoded list of popular Nostr web apps
drawn from the nostrapps.com directory. Gives new users (whose Favorites
and Recent are empty) somewhere to start instead of a bare empty screen.
- New DefaultWebClients in commons (URL + label entries), grouped by
category; extensions/signer-only tools are excluded and every URL is a
confirmed canonical domain. No remote icons are loaded on the idle
screen — favicons are captured the normal way once a site is opened.
- Render the list via a new suggestedAppItems grid (long-press offers
"Add to favorites"); already-favorited apps are filtered out.
- FavoriteAppCell now takes a menu slot so the favorites grid and the
suggestions grid can offer different long-press actions.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_0151Uczec41LhTogxkgoAhKa
Add a new top-level feed for NIP-34 Git repository announcements
(kind 30617), mirroring the Pictures/Videos/Workouts feeds.
- GitRepositoriesFeedFilter scans LocalCache addressables for kind 30617
- Full top-nav filter support (follows, authors, global, hashtag,
geohash, communities, muted) via a per-relay sub-assembler set
- Wired into AccountFeedContentStates, the relay subscription
coordinator, bottom-bar preloaders, navigation, drawer and the
persisted per-feed follow-list setting
- Reuses the shared RenderGitRepositoryEvent card via the standard feed
render path, enriched with topic chips and a personal-fork badge
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01GS371vPHy3PhMfQyeAHmZC
Adds androidx.compose.runtime:runtime-tracing and tracing-perfetto so
recompositions show up as named slices in Perfetto system traces — the
tool used to attribute the cold-start feed first-paint cost to specific
composables. debugImplementation only (not shipped); all Apache-2.0.
Usage (runtime-enable broadcast) documented inline.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The debug-only MemoryUsageChip ("X/YMB" top-bar indicator, gated on
isDebug) polls collectMemorySnapshot() every 2s from a produceState
block, which runs on the main thread. That reads coil3.disk.DiskLruCache
.size(), a @Synchronized call. On cold start the Coil disk cache holds
that monitor for several seconds (journal init + the burst of image
writes from the initial relay event flood), so the UI thread blocked
inside size() — the "Loading account" frame couldn't repaint until it
returned. Profiling showed a single ~8s render frame and the UI thread
"blocking from coil3.disk.DiskLruCache.size()".
Collect the snapshot via withContext(Dispatchers.IO) so the synchronized
read blocks a background thread instead of the UI. The "Loading account"
stall on cold start drops from ~15-20s to ~5s. Debug-only path, so this
never affected release builds.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Some codec failures never surface as a PlaybackException: a software HEVC
decoder that can't keep up (e.g. iPhone-recorded hvc1 video on a device
without a HEVC hardware decoder) just parks the player in STATE_BUFFERING
forever — the buffer fills to the LoadControl cap, the playhead never leaves
0, and no error is ever raised. WatchPlaybackErrors only listened for
onPlayerErrorChanged, so the existing RenderPlaybackError "Open in browser"
overlay never showed and the user stared at a blank buffering box.
Add a decode-stall watchdog that polls the controller and synthesizes a
PlaybackException (ERROR_CODE_DECODING_FORMAT_UNSUPPORTED) once the player
sits in STATE_BUFFERING, wanting to play, with >=2s of media buffered ahead
(decoder is fed, not network-starved) yet a frozen playhead for 8s. The
buffer-ahead guard distinguishes a hung decoder from genuine network
starvation, whose buffer is depleted and so is never flagged.
Recovery is automatic: the overlay clears on the STATE_READY transition and,
belt-and-suspenders, the watchdog drops it the instant the playhead advances
again — so a slow device that eventually decodes "just plays." Also narrow
the recovery-clear to STATE_READY only (clearing on STATE_BUFFERING would
wipe the synthetic error instantly) and clear on onMediaItemTransition so a
pooled player starting a new video resets cleanly.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Pinned web apps in the bottom nav warm reliably because EmbeddedTabFactory
only needs their URL, but a pinned nsite/napplet (FavoriteApp.NostrApp) could
not warm: favorites store only a kind:pubkey:dtag coordinate, and nothing
pulled that addressable manifest into LocalCache until the user opened the
napplet/nsite discovery screen. So embedParams() returned null and the
EmbeddedTabPreloader gave up.
Add FavoriteAppManifestPreloader, mounted once in the logged-in shell
(independent of the API-30 embedded-surface gate, since the full-screen
launcher benefits too). For each NostrApp favorite it drives the existing
EventFinder (via observeNote) to fetch the manifest's coordinate into
LocalCache, so the preloader and launcher can resolve it.
Also cache the resolved manifest event JSON device-locally in
FavoriteAppsRegistry (a second DataStore key, same single-key shape as the
favorites list) and seed LocalCache from it when relays stay silent shortly
after launch, so a pinned nsite/napplet resolves instantly and offline on the
next cold start. The cached copy is re-verified (wasVerified=false) before it
enters the cache, and refreshed whenever a newer manifest arrives.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LroBCry1UiXWf9Y4fk4b9h
The per-account ViewModelStore was managed by a hand-rolled registry
(StoreOwnerRegistry + ScopedViewModelStoreOwner + a RememberObserver) that
tracked configuration changes manually. Its own TODO admitted it could not
clear a store detached around a configuration change, so AccountViewModels
(and their child ViewModels, feed states and relay subscriptions) leaked and
stayed active after switching accounts.
Replace the whole registry with androidx.lifecycle 2.11's
rememberViewModelStoreOwner (already on the classpath at 2.11.0). The owner is
keyed by the account public key via key(): while an account stays logged in
the owner survives recompositions and configuration changes (it is parented to
the Activity's LocalViewModelStoreOwner); when the account changes the previous
owner leaves the composition and its ViewModelStore is cleared immediately.
Deletes ~95 lines of lifecycle plumbing.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_0154te1AiD1Ykz1HCa8ao2Vo
Bugs / inconsistencies found while reviewing the branch for merge:
- dependenciesInfo comment falsely claimed Play "still derives this data
server-side, nothing is lost." Not true: includeInBundle=false means the
.aab carries no dependency metadata, so Play Console's dependency-insights /
SDK-vulnerability alerts go unpopulated (uploads still succeed). Corrected
the comment and the BUILDING.md framing (it called the blob "the one
remaining blocker" when the Arti .so was the bigger one).
- Version-bump workflow was broken: the README told you to run
`build-arti.sh --clean` to refresh Cargo.lock, but the build is now --locked
(fails on a stale lock) and the clone moved to the canonical /tmp path. Added
a dedicated `--regen-lock` mode (clone + cargo generate-lockfile, no NDK
needed) and pointed the docs at it. Verified it reproduces the committed lock
byte-for-byte.
- verify-reproducible.sh: new helper that builds twice and diffs to prove
byte-for-byte reproducibility; uses portable sha256 (sha256sum/shasum) and
plain `sort` so it runs on macOS too.
- README verify recipe referenced paths that only resolved from the repo root
while telling you to cd into tools/arti-build — replaced with the helper.
- rust-toolchain.toml listed four Android targets but only two ABIs ship a
.so; trimmed to match (check_prerequisites adds any other on the fly).
- BUILDING.md: documented that the bundled Arti .so is reproducible-from-source
and that secp256k1/webrtc are version-pinned Maven prebuilts.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01JtjUcSjjpu4auFndw1QKeU
Continues moving genuinely platform-agnostic leaves out of the :amethyst app
module so they compile once in :commons instead of across all six app variants.
Moved (no Android coupling, no foundation deps):
- ui/layouts/DisappearingBarState, DisappearingBarNestedScroll, PaddingMerge
-> commons commonMain (com.vitorpamplona.amethyst.commons.ui.layouts)
- ui/components/UrlPreviewState
-> commons jvmAndroid (it references commons.preview.UrlInfoItem, which
lives in the jvmAndroid source set)
Consumers (incl. the existing DisappearingBar*Test unit tests, which stay in
:amethyst and now import from commons) updated to the new packages. No behavior
change.
Verified: :commons, :amethyst compilePlayDebugKotlin + compilePlayDebugUnitTest,
and :desktopApp:compileKotlin build clean; spotless applied.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01SNKcfjNszUZPQShYJjfmnf
Empirical finding: with the toolchain pin, locked deps, and
--remap-path-prefix all in place, two host builds of libarti_android.so at
the *same* path are byte-for-byte identical, but two builds at *different*
paths still differ — not in any embedded string (no path leaks into the
binary) but in the order rustc lays out functions/data, which it derives
from the real on-disk artifact paths. --remap-path-prefix only rewrites
embedded strings, not that internal ordering.
So compile in a fixed location (/tmp/amethyst-arti-build, overridable via
ARTI_REPRO_DIR) in both build-arti.sh and build-arti-host.sh. Any checkout
then produces matching bytes, which is what lets F-Droid / a verifier build
at the same canonical path and reproduce the shipped .so. This mirrors how
Rust libraries are reproduced elsewhere (F-Droid builds Rust at a fixed
path too).
Corrects the README, which previously implied path remapping alone gave
path-independent output.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01JtjUcSjjpu4auFndw1QKeU
Merges nostr proposal e283c388 into main (replaces the closed e05208d9 with a
minimal guard). Adding/scanning your own read-only npub for a pubkey you already
hold the nsec for no longer downgrades the signing account — on Android it
wiped cached lists + disabled notifications, on desktop it orphaned the key.
Guarded at the single persistence point on each platform; desktop regression
test verified failing without the guard.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The libarti_android.so shipped in the APK is the one binary we compile
ourselves, and it was the remaining blocker to a verifiable build: a Rust
cdylib is only reproducible when the compiler, the dependency graph, and the
embedded build paths are all pinned. None were.
Pin all three:
- rust-toolchain.toml pins rustc (rustup auto-installs it + the Android
targets), so codegen is stable across machines.
- Cargo.lock is now generated and committed (501 packages); both build
scripts run `cargo --locked` so transitive versions can't drift.
- repro-env.sh (sourced by build-arti.sh and build-arti-host.sh) rewrites
host-specific absolute paths with --remap-path-prefix, disables incremental
compilation, and sets a fixed SOURCE_DATE_EPOCH derived from the Arti tag.
With these, an independent rebuild of the pinned tag reproduces the committed
.so bit-for-bit, which is what lets F-Droid / Zapstore verify it from source
instead of trusting a prebuilt blob. README documents the pins and a
two-path build-and-diff verification recipe.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01JtjUcSjjpu4auFndw1QKeU