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Remove 200ms sleep in toast rendering
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@@ -137,7 +137,6 @@ class BaseToastOverlayManagerThread(BaseThread):
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def run(self):
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logger.info(f"{self.__class__.__name__}: started")
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start = time.time()
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time.sleep(0.2)
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while time.time() - start < self.activation_delay:
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if self.hw_inputs.has_any_input():
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# User has pressed a button, cancel the toast
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