Files
fips/src/node/tests/session.rs
T
Johnathan Corgan 5d1783edd5 Session-layer handshake message retry with exponential backoff
Add resend logic for SessionSetup/SessionAck messages routed through
the mesh. Stores the encoded payload on SessionEntry for resend in a
fresh SessionDatagram (so routing can adapt to topology changes).
Uses the same config parameters as link-layer retry.

Also fixes a latent bug: Initiating/Responding sessions previously
had no timeout — a stuck handshake would live forever. Now cleaned up
after handshake_timeout_secs (default 30s).

Responder idempotency: duplicate SessionSetup triggers resend of
stored SessionAck instead of being silently dropped. Initiator-side
duplicate SessionAck already handled safely (entry.take_state() sees
Established, puts it back and returns).

Handshake payload cleared on Established transition at both initiator
(handle_session_ack) and responder (handle_encrypted_session_msg).
2026-02-19 16:20:38 +00:00

1664 lines
54 KiB
Rust

//! End-to-end session establishment tests.
use super::*;
use crate::node::session::EndToEndState;
use crate::node::tests::spanning_tree::{
cleanup_nodes, generate_random_edges, process_available_packets, run_tree_test,
verify_tree_convergence, TestNode,
};
use crate::protocol::{SessionAck, SessionDatagram};
/// Populate all nodes' coordinate caches with each other's coords.
///
/// This enables routing between non-adjacent nodes (bloom filter + tree
/// routing both require cached destination coordinates).
fn populate_all_coord_caches(nodes: &mut [TestNode]) {
let now_ms = std::time::SystemTime::now()
.duration_since(std::time::UNIX_EPOCH)
.unwrap()
.as_millis() as u64;
let all_coords: Vec<(NodeAddr, crate::tree::TreeCoordinate)> = nodes
.iter()
.map(|tn| {
(
*tn.node.node_addr(),
tn.node.tree_state().my_coords().clone(),
)
})
.collect();
for tn in nodes.iter_mut() {
for (addr, coords) in &all_coords {
if addr != tn.node.node_addr() {
tn.node
.coord_cache_mut()
.insert(*addr, coords.clone(), now_ms);
}
}
}
}
// ============================================================================
// Unit tests: SessionEntry data structure
// ============================================================================
#[test]
fn test_session_entry_new_initiating() {
use crate::noise::HandshakeState;
let identity_a = Identity::generate();
let identity_b = Identity::generate();
let handshake = HandshakeState::new_initiator(
identity_a.keypair(),
identity_b.pubkey_full(),
);
let entry = crate::node::session::SessionEntry::new(
*identity_b.node_addr(),
identity_b.pubkey_full(),
EndToEndState::Initiating(handshake),
1000,
true,
);
assert!(entry.state().is_initiating());
assert!(!entry.state().is_established());
assert!(!entry.state().is_responding());
assert_eq!(entry.created_at(), 1000);
assert_eq!(entry.last_activity(), 1000);
}
#[test]
fn test_session_entry_touch() {
use crate::noise::HandshakeState;
let identity_a = Identity::generate();
let identity_b = Identity::generate();
let handshake = HandshakeState::new_initiator(
identity_a.keypair(),
identity_b.pubkey_full(),
);
let mut entry = crate::node::session::SessionEntry::new(
*identity_b.node_addr(),
identity_b.pubkey_full(),
EndToEndState::Initiating(handshake),
1000,
true,
);
entry.touch(2000);
assert_eq!(entry.last_activity(), 2000);
assert_eq!(entry.created_at(), 1000);
}
#[test]
fn test_session_table_operations() {
use crate::noise::HandshakeState;
let mut node = make_node();
let identity_b = Identity::generate();
let handshake = HandshakeState::new_initiator(
node.identity().keypair(),
identity_b.pubkey_full(),
);
let dest_addr = *identity_b.node_addr();
let entry = crate::node::session::SessionEntry::new(
dest_addr,
identity_b.pubkey_full(),
EndToEndState::Initiating(handshake),
1000,
true,
);
node.sessions.insert(dest_addr, entry);
assert_eq!(node.session_count(), 1);
assert!(node.get_session(&dest_addr).is_some());
assert!(node.get_session(&make_node_addr(0xFF)).is_none());
let removed = node.remove_session(&dest_addr);
assert!(removed.is_some());
assert_eq!(node.session_count(), 0);
}
// ============================================================================
// Integration tests: 2-node direct session establishment
// ============================================================================
#[tokio::test]
async fn test_session_direct_peer_handshake() {
// Two directly connected nodes: A initiates a session with B
let edges = vec![(0, 1)];
let mut nodes = run_tree_test(2, &edges, false).await;
verify_tree_convergence(&nodes);
populate_all_coord_caches(&mut nodes);
let node0_addr = *nodes[0].node.node_addr();
let node1_addr = *nodes[1].node.node_addr();
let node1_pubkey = nodes[1].node.identity().pubkey_full();
// Node 0 initiates session with Node 1
nodes[0]
.node
.initiate_session(node1_addr, node1_pubkey)
.await
.expect("initiate_session failed");
// Node 0 should have a session in Initiating state
assert_eq!(nodes[0].node.session_count(), 1);
assert!(nodes[0]
.node
.get_session(&node1_addr)
.unwrap()
.state()
.is_initiating());
// Process packets: SessionSetup arrives at Node 1
tokio::time::sleep(Duration::from_millis(20)).await;
let count = process_available_packets(&mut nodes).await;
assert!(count > 0, "Expected SessionSetup packet to arrive");
// Node 1 should now have a session in Responding state
assert_eq!(nodes[1].node.session_count(), 1);
assert!(nodes[1]
.node
.get_session(&node0_addr)
.unwrap()
.state()
.is_responding());
// Process packets: SessionAck arrives at Node 0
tokio::time::sleep(Duration::from_millis(20)).await;
let count = process_available_packets(&mut nodes).await;
assert!(count > 0, "Expected SessionAck packet to arrive");
// Node 0 should now be Established
assert!(nodes[0]
.node
.get_session(&node1_addr)
.unwrap()
.state()
.is_established());
cleanup_nodes(&mut nodes).await;
}
#[tokio::test]
async fn test_session_direct_peer_data_transfer() {
// Two nodes: establish session, then send data
let edges = vec![(0, 1)];
let mut nodes = run_tree_test(2, &edges, false).await;
verify_tree_convergence(&nodes);
populate_all_coord_caches(&mut nodes);
let node0_addr = *nodes[0].node.node_addr();
let node1_addr = *nodes[1].node.node_addr();
let node1_pubkey = nodes[1].node.identity().pubkey_full();
// Establish session
nodes[0]
.node
.initiate_session(node1_addr, node1_pubkey)
.await
.unwrap();
tokio::time::sleep(Duration::from_millis(20)).await;
process_available_packets(&mut nodes).await; // Setup → Node 1
tokio::time::sleep(Duration::from_millis(20)).await;
process_available_packets(&mut nodes).await; // Ack → Node 0
assert!(nodes[0]
.node
.get_session(&node1_addr)
.unwrap()
.state()
.is_established());
// Send data from Node 0 to Node 1
let test_data = b"Hello, FIPS session!";
nodes[0]
.node
.send_session_data(&node1_addr, test_data)
.await
.expect("send_session_data failed");
// Process packets: encrypted data arrives at Node 1
tokio::time::sleep(Duration::from_millis(20)).await;
let count = process_available_packets(&mut nodes).await;
assert!(count > 0, "Expected encrypted data to arrive");
// Node 1's session should now be Established (was Responding, transitions on first data)
assert!(nodes[1]
.node
.get_session(&node0_addr)
.unwrap()
.state()
.is_established());
cleanup_nodes(&mut nodes).await;
}
// ============================================================================
// Integration tests: 3-node forwarded session
// ============================================================================
#[tokio::test]
async fn test_session_3node_forwarded_handshake() {
// A—B—C: Node A initiates session with Node C through transit node B
let edges = vec![(0, 1), (1, 2)];
let mut nodes = run_tree_test(3, &edges, false).await;
verify_tree_convergence(&nodes);
populate_all_coord_caches(&mut nodes);
let node0_addr = *nodes[0].node.node_addr();
let node2_addr = *nodes[2].node.node_addr();
let node2_pubkey = nodes[2].node.identity().pubkey_full();
// Node 0 initiates session with Node 2
nodes[0]
.node
.initiate_session(node2_addr, node2_pubkey)
.await
.expect("initiate_session failed");
// Process: SessionSetup: 0→1 (forwarded by transit B)
tokio::time::sleep(Duration::from_millis(20)).await;
process_available_packets(&mut nodes).await;
// Process: SessionSetup: 1→2 (arrives at destination C)
tokio::time::sleep(Duration::from_millis(20)).await;
process_available_packets(&mut nodes).await;
// Node 2 should have a Responding session
assert!(
nodes[2].node.get_session(&node0_addr).is_some(),
"Node 2 should have a session entry for Node 0"
);
assert!(nodes[2]
.node
.get_session(&node0_addr)
.unwrap()
.state()
.is_responding());
// Process: SessionAck: 2→1 (forwarded by transit B)
tokio::time::sleep(Duration::from_millis(20)).await;
process_available_packets(&mut nodes).await;
// Process: SessionAck: 1→0 (arrives at initiator A)
tokio::time::sleep(Duration::from_millis(20)).await;
process_available_packets(&mut nodes).await;
// Node 0 should now be Established
assert!(nodes[0]
.node
.get_session(&node2_addr)
.unwrap()
.state()
.is_established());
// Transit node B should NOT have a session
assert_eq!(
nodes[1].node.session_count(),
0,
"Transit node should have no sessions"
);
cleanup_nodes(&mut nodes).await;
}
#[tokio::test]
async fn test_session_3node_forwarded_data() {
// A—B—C: Establish session, send data end-to-end
let edges = vec![(0, 1), (1, 2)];
let mut nodes = run_tree_test(3, &edges, false).await;
verify_tree_convergence(&nodes);
populate_all_coord_caches(&mut nodes);
let node0_addr = *nodes[0].node.node_addr();
let node2_addr = *nodes[2].node.node_addr();
let node2_pubkey = nodes[2].node.identity().pubkey_full();
// Establish session (needs more hops)
nodes[0]
.node
.initiate_session(node2_addr, node2_pubkey)
.await
.unwrap();
// Drain packets until handshake completes (multi-hop needs several rounds)
for _ in 0..10 {
tokio::time::sleep(Duration::from_millis(20)).await;
process_available_packets(&mut nodes).await;
}
assert!(
nodes[0]
.node
.get_session(&node2_addr)
.map(|s| s.state().is_established())
.unwrap_or(false),
"Session should be established after handshake rounds"
);
// Send data
let test_data = b"End-to-end through transit node B";
nodes[0]
.node
.send_session_data(&node2_addr, test_data)
.await
.expect("send_session_data failed");
// Drain data packet through transit node
for _ in 0..5 {
tokio::time::sleep(Duration::from_millis(20)).await;
process_available_packets(&mut nodes).await;
}
// Node 2 should have transitioned to Established on first data
assert!(nodes[2]
.node
.get_session(&node0_addr)
.unwrap()
.state()
.is_established());
cleanup_nodes(&mut nodes).await;
}
// ============================================================================
// Edge cases
// ============================================================================
#[tokio::test]
async fn test_session_initiate_idempotent() {
// Calling initiate_session twice should be idempotent
let edges = vec![(0, 1)];
let mut nodes = run_tree_test(2, &edges, false).await;
verify_tree_convergence(&nodes);
populate_all_coord_caches(&mut nodes);
let node1_addr = *nodes[1].node.node_addr();
let node1_pubkey = nodes[1].node.identity().pubkey_full();
// First call
nodes[0]
.node
.initiate_session(node1_addr, node1_pubkey)
.await
.unwrap();
assert_eq!(nodes[0].node.session_count(), 1);
// Second call should be a no-op
nodes[0]
.node
.initiate_session(node1_addr, node1_pubkey)
.await
.unwrap();
assert_eq!(nodes[0].node.session_count(), 1);
cleanup_nodes(&mut nodes).await;
}
#[tokio::test]
async fn test_session_send_data_no_session_fails() {
let mut node = make_node();
let fake_addr = make_node_addr(0xAA);
let result = node.send_session_data(&fake_addr, b"test").await;
assert!(result.is_err(), "Should fail with no session");
}
#[tokio::test]
async fn test_session_ack_for_unknown_session() {
// Receiving a SessionAck when we have no Initiating session should be dropped
let edges = vec![(0, 1)];
let mut nodes = run_tree_test(2, &edges, false).await;
verify_tree_convergence(&nodes);
let node0_addr = *nodes[0].node.node_addr();
let node1_addr = *nodes[1].node.node_addr();
// Fabricate a SessionAck and deliver directly
let coords = nodes[1].node.tree_state().my_coords().clone();
let ack = SessionAck::new(coords).with_handshake(vec![0u8; 33]);
let datagram = SessionDatagram::new(node1_addr, node0_addr, ack.encode());
// Send through link layer
let encoded = datagram.encode();
nodes[1]
.node
.send_encrypted_link_message(&node0_addr, &encoded)
.await
.unwrap();
tokio::time::sleep(Duration::from_millis(20)).await;
process_available_packets(&mut nodes).await;
// Node 0 should have no sessions (ack was for unknown session)
assert_eq!(nodes[0].node.session_count(), 0);
cleanup_nodes(&mut nodes).await;
}
// ============================================================================
// Large-scale test: 100-node session establishment + bidirectional data
// ============================================================================
/// Drain packets until quiescent (2 consecutive idle rounds).
async fn drain_to_quiescence(nodes: &mut [TestNode]) {
let mut idle_rounds = 0;
for _ in 0..40 {
tokio::time::sleep(Duration::from_millis(10)).await;
let count = process_available_packets(nodes).await;
if count == 0 {
idle_rounds += 1;
if idle_rounds >= 2 {
break;
}
} else {
idle_rounds = 0;
}
}
}
#[tokio::test]
async fn test_session_100_nodes() {
use rand::rngs::StdRng;
use rand::{Rng, SeedableRng};
use std::sync::mpsc;
use std::time::Instant;
// Same random topology as other 100-node tests
const NUM_NODES: usize = 100;
const TARGET_EDGES: usize = 250;
const SEED: u64 = 42;
let start = Instant::now();
let edges = generate_random_edges(NUM_NODES, TARGET_EDGES, SEED);
let mut nodes = run_tree_test(NUM_NODES, &edges, false).await;
verify_tree_convergence(&nodes);
populate_all_coord_caches(&mut nodes);
let setup_time = start.elapsed();
// Collect identities: (node_addr, pubkey) for all nodes
let all_info: Vec<(NodeAddr, secp256k1::PublicKey)> = nodes
.iter()
.map(|tn| {
(
*tn.node.node_addr(),
tn.node.identity().pubkey_full(),
)
})
.collect();
// Each node picks one random target for its outbound session.
// Use deterministic RNG so failures are reproducible.
let mut rng = StdRng::seed_from_u64(SEED + 1);
let mut session_pairs: Vec<(usize, usize)> = Vec::with_capacity(NUM_NODES);
for src in 0..NUM_NODES {
let mut dst = rng.gen_range(0..NUM_NODES);
while dst == src {
dst = rng.gen_range(0..NUM_NODES);
}
session_pairs.push((src, dst));
}
// === Phase 1: Establish all sessions ===
let session_start = Instant::now();
for &(src, dst) in &session_pairs {
let (dest_addr, dest_pubkey) = all_info[dst];
nodes[src]
.node
.initiate_session(dest_addr, dest_pubkey)
.await
.expect("initiate_session failed");
drain_to_quiescence(&mut nodes).await;
}
drain_to_quiescence(&mut nodes).await;
let session_time = session_start.elapsed();
// Verify all initiator sessions reached Established before data phase
let mut handshake_failures: Vec<(usize, usize)> = Vec::new();
for &(src, dst) in &session_pairs {
let dest_addr = all_info[dst].0;
let ok = nodes[src]
.node
.get_session(&dest_addr)
.map(|e| e.state().is_established())
.unwrap_or(false);
if !ok {
handshake_failures.push((src, dst));
}
}
assert!(
handshake_failures.is_empty(),
"Handshake failed for {} pairs (first: {:?})",
handshake_failures.len(),
handshake_failures.first()
);
// === Phase 2: Inject TUN receivers and snapshot link stats ===
// Install a tun_tx on every node so delivered datagrams can be counted.
let mut tun_receivers: Vec<mpsc::Receiver<Vec<u8>>> = Vec::with_capacity(NUM_NODES);
for tn in nodes.iter_mut() {
let (tx, rx) = mpsc::channel();
tn.node.tun_tx = Some(tx);
tun_receivers.push(rx);
}
// Snapshot per-peer link stats before data phase
let link_pkts_sent_before: Vec<Vec<(NodeAddr, u64)>> = nodes
.iter()
.map(|tn| {
tn.node
.peers()
.map(|p| (*p.node_addr(), p.link_stats().packets_sent))
.collect()
})
.collect();
// === Phase 3: Bidirectional data transfer ===
//
// For each session pair:
// 1. Initiator sends one datagram to responder
// (this also transitions responder from Responding → Established)
// 2. Responder sends one datagram back to initiator
//
// Batched per pair with draining between each.
let data_start = Instant::now();
let mut send_forward_ok = 0usize;
let mut send_forward_err = 0usize;
let mut send_reverse_ok = 0usize;
let mut send_reverse_err = 0usize;
for (pair_idx, &(src, dst)) in session_pairs.iter().enumerate() {
let dest_addr = all_info[dst].0;
let src_addr = all_info[src].0;
// Forward: initiator → responder
let fwd_payload = format!("fwd-{}", pair_idx).into_bytes();
match nodes[src]
.node
.send_session_data(&dest_addr, &fwd_payload)
.await
{
Ok(()) => send_forward_ok += 1,
Err(_) => send_forward_err += 1,
}
drain_to_quiescence(&mut nodes).await;
// Reverse: responder → initiator
// (Responder should now be Established after receiving the forward datagram)
let rev_payload = format!("rev-{}", pair_idx).into_bytes();
match nodes[dst]
.node
.send_session_data(&src_addr, &rev_payload)
.await
{
Ok(()) => send_reverse_ok += 1,
Err(_) => send_reverse_err += 1,
}
drain_to_quiescence(&mut nodes).await;
}
let data_time = data_start.elapsed();
// === Phase 4: Collect delivered datagrams from TUN receivers ===
let mut delivered_per_node: Vec<Vec<Vec<u8>>> = Vec::with_capacity(NUM_NODES);
for rx in tun_receivers.iter_mut() {
let mut packets = Vec::new();
while let Ok(pkt) = rx.try_recv() {
packets.push(pkt);
}
delivered_per_node.push(packets);
}
let total_delivered: usize = delivered_per_node.iter().map(|v| v.len()).sum();
// Verify each pair's forward and reverse datagrams arrived
let mut fwd_delivered = 0usize;
let mut rev_delivered = 0usize;
let mut fwd_missing: Vec<(usize, usize)> = Vec::new();
let mut rev_missing: Vec<(usize, usize)> = Vec::new();
for (pair_idx, &(src, dst)) in session_pairs.iter().enumerate() {
let fwd_payload = format!("fwd-{}", pair_idx).into_bytes();
let rev_payload = format!("rev-{}", pair_idx).into_bytes();
if delivered_per_node[dst].contains(&fwd_payload) {
fwd_delivered += 1;
} else if fwd_missing.len() < 20 {
fwd_missing.push((src, dst));
}
if delivered_per_node[src].contains(&rev_payload) {
rev_delivered += 1;
} else if rev_missing.len() < 20 {
rev_missing.push((src, dst));
}
}
// === Phase 5: Final session state ===
let mut total_established = 0usize;
let mut total_responding = 0usize;
let mut total_initiating = 0usize;
let mut fully_established_nodes = 0usize;
for tn in &nodes {
let mut all_est = true;
for (_, entry) in tn.node.sessions.iter() {
if entry.state().is_established() {
total_established += 1;
} else if entry.state().is_responding() {
total_responding += 1;
all_est = false;
} else {
total_initiating += 1;
all_est = false;
}
}
if tn.node.session_count() > 0 && all_est {
fully_established_nodes += 1;
}
}
let session_counts: Vec<usize> = nodes
.iter()
.map(|tn| tn.node.session_count())
.collect();
let total_sessions: usize = session_counts.iter().sum();
let min_sessions = *session_counts.iter().min().unwrap();
let max_sessions = *session_counts.iter().max().unwrap();
// === Phase 6: Link and routing statistics ===
// Link stats delta: packets sent during data phase
let mut data_link_pkts_sent: u64 = 0;
let mut total_link_pkts_sent: u64 = 0;
let mut total_link_pkts_recv: u64 = 0;
let mut total_link_bytes_sent: u64 = 0;
let mut total_link_bytes_recv: u64 = 0;
for (i, tn) in nodes.iter().enumerate() {
for peer in tn.node.peers() {
let stats = peer.link_stats();
// Delta for this peer since before data phase
let before = link_pkts_sent_before[i]
.iter()
.find(|(addr, _)| addr == peer.node_addr())
.map(|(_, pkts)| *pkts)
.unwrap_or(0);
data_link_pkts_sent += stats.packets_sent.saturating_sub(before);
// Totals (cumulative since node creation)
total_link_pkts_sent += stats.packets_sent;
total_link_pkts_recv += stats.packets_recv;
total_link_bytes_sent += stats.bytes_sent;
total_link_bytes_recv += stats.bytes_recv;
}
}
// Estimate average hop count from link packet overhead.
// Each data datagram traverses N link hops, each producing 1 link send.
// We sent 200 datagrams total (100 forward + 100 reverse).
let total_data_datagrams = (send_forward_ok + send_reverse_ok) as u64;
let avg_hops = if total_data_datagrams > 0 {
data_link_pkts_sent as f64 / total_data_datagrams as f64
} else {
0.0
};
// Coord cache stats
let coord_cache_sizes: Vec<usize> = nodes
.iter()
.map(|tn| tn.node.coord_cache().len())
.collect();
let total_coord_entries: usize = coord_cache_sizes.iter().sum();
let min_coord = *coord_cache_sizes.iter().min().unwrap();
let max_coord = *coord_cache_sizes.iter().max().unwrap();
// === Report ===
eprintln!("\n === Session 100-Node Test ===");
eprintln!(
" Topology: {} nodes, {} edges (seed {})",
NUM_NODES,
edges.len(),
SEED
);
eprintln!(
" Session pairs: {} (1 outbound per node, random target)",
session_pairs.len()
);
eprintln!("\n --- Handshake ---");
eprintln!(
" Initiator established: {}/{}",
session_pairs.len(),
session_pairs.len()
);
eprintln!("\n --- Data Transfer ---");
eprintln!(
" Forward (initiator->responder): {} sent, {} errors",
send_forward_ok, send_forward_err
);
eprintln!(
" Reverse (responder->initiator): {} sent, {} errors",
send_reverse_ok, send_reverse_err
);
eprintln!(
" TUN delivery: {} total ({} expected)",
total_delivered,
send_forward_ok + send_reverse_ok
);
eprintln!(
" Forward delivered: {}/{} | Reverse delivered: {}/{}",
fwd_delivered, send_forward_ok, rev_delivered, send_reverse_ok
);
eprintln!("\n --- Final Session State ---");
eprintln!(
" Entries: {} total ({} established, {} responding, {} initiating)",
total_sessions, total_established, total_responding, total_initiating
);
eprintln!(
" Per node: min={} max={} avg={:.1}",
min_sessions,
max_sessions,
total_sessions as f64 / NUM_NODES as f64
);
eprintln!(
" All-established nodes: {}/{}",
fully_established_nodes, NUM_NODES
);
eprintln!("\n --- Routing ---");
eprintln!(
" Data-phase link hops: {} ({:.1} avg hops/datagram over {} datagrams)",
data_link_pkts_sent, avg_hops, total_data_datagrams
);
eprintln!(
" Lifetime link totals: {} pkts sent, {} pkts recv, {:.1} KB sent, {:.1} KB recv",
total_link_pkts_sent,
total_link_pkts_recv,
total_link_bytes_sent as f64 / 1024.0,
total_link_bytes_recv as f64 / 1024.0
);
eprintln!(
" Coord cache: total={} min={} max={} avg={:.1}",
total_coord_entries,
min_coord,
max_coord,
total_coord_entries as f64 / NUM_NODES as f64
);
eprintln!("\n --- Timing ---");
eprintln!(
" Setup: {:.1}s | Handshake: {:.1}s | Data: {:.1}s | Total: {:.1}s",
setup_time.as_secs_f64(),
session_time.as_secs_f64(),
data_time.as_secs_f64(),
start.elapsed().as_secs_f64()
);
if !fwd_missing.is_empty() {
eprintln!(
"\n First {} undelivered forward datagrams:",
fwd_missing.len()
);
for &(src, dst) in &fwd_missing {
eprintln!(" node {} -> node {}", src, dst);
}
}
if !rev_missing.is_empty() {
eprintln!(
"\n First {} undelivered reverse datagrams:",
rev_missing.len()
);
for &(src, dst) in &rev_missing {
eprintln!(" node {} <- node {}", src, dst);
}
}
// === Assertions ===
assert_eq!(
send_forward_err, 0,
"All forward sends should succeed"
);
assert_eq!(
send_reverse_err, 0,
"All reverse sends should succeed (responder Established after forward data)"
);
assert_eq!(
fwd_delivered, send_forward_ok,
"All forward datagrams should be delivered to responder TUN"
);
assert_eq!(
rev_delivered, send_reverse_ok,
"All reverse datagrams should be delivered to initiator TUN"
);
assert_eq!(
total_established, total_sessions,
"All {} session entries should be Established, \
but {} responding, {} initiating",
total_sessions, total_responding, total_initiating
);
cleanup_nodes(&mut nodes).await;
}
// ============================================================================
// Data plane integration tests: TUN → session → link → TUN
// ============================================================================
/// Build a minimal valid IPv6 packet with given source and destination addresses.
fn build_ipv6_packet(src: &crate::FipsAddress, dst: &crate::FipsAddress, payload: &[u8]) -> Vec<u8> {
let payload_len = payload.len() as u16;
let mut packet = vec![0u8; 40 + payload.len()];
// Version (6) + traffic class high nibble
packet[0] = 0x60;
// Payload length (u16 BE)
packet[4] = (payload_len >> 8) as u8;
packet[5] = (payload_len & 0xff) as u8;
// Next header: 59 = No Next Header
packet[6] = 59;
// Hop limit
packet[7] = 64;
// Source address (bytes 8-23)
packet[8..24].copy_from_slice(src.as_bytes());
// Destination address (bytes 24-39)
packet[24..40].copy_from_slice(dst.as_bytes());
// Payload
packet[40..].copy_from_slice(payload);
packet
}
#[test]
fn test_identity_cache_populated_on_promote() {
use crate::peer::PromotionResult;
let mut node = make_node();
let transport_id = TransportId::new(1);
let link_id = LinkId::new(1);
let (conn, peer_identity) = make_completed_connection(
&mut node,
link_id,
transport_id,
1000,
);
node.add_connection(conn).unwrap();
// Promote
let result = node.promote_connection(link_id, peer_identity, 2000).unwrap();
assert!(matches!(result, PromotionResult::Promoted(_)));
// Identity cache should contain the peer
let peer_addr = *peer_identity.node_addr();
let mut prefix = [0u8; 15];
prefix.copy_from_slice(&peer_addr.as_bytes()[0..15]);
let cached = node.lookup_by_fips_prefix(&prefix);
assert!(cached.is_some(), "Identity cache should contain promoted peer");
let (cached_addr, cached_pk) = cached.unwrap();
assert_eq!(cached_addr, peer_addr);
assert_eq!(cached_pk, peer_identity.pubkey_full());
}
#[tokio::test]
async fn test_tun_outbound_established_session() {
// Two directly connected nodes, session established.
// Inject IPv6 packet via handle_tun_outbound on Node 0,
// verify plaintext arrives at Node 1's tun_tx.
let edges = vec![(0, 1)];
let mut nodes = run_tree_test(2, &edges, false).await;
verify_tree_convergence(&nodes);
populate_all_coord_caches(&mut nodes);
let node0_addr = *nodes[0].node.node_addr();
let node1_addr = *nodes[1].node.node_addr();
let node1_pubkey = nodes[1].node.identity().pubkey_full();
let src_fips = crate::FipsAddress::from_node_addr(&node0_addr);
let dst_fips = crate::FipsAddress::from_node_addr(&node1_addr);
// Establish session
nodes[0].node.initiate_session(node1_addr, node1_pubkey).await.unwrap();
tokio::time::sleep(Duration::from_millis(20)).await;
process_available_packets(&mut nodes).await; // Setup → Node 1
tokio::time::sleep(Duration::from_millis(20)).await;
process_available_packets(&mut nodes).await; // Ack → Node 0
assert!(nodes[0].node.get_session(&node1_addr).unwrap().state().is_established());
// Install TUN receiver on Node 1
let (tun_tx, tun_rx) = std::sync::mpsc::channel();
nodes[1].node.tun_tx = Some(tun_tx);
// Build and inject an IPv6 packet
let test_payload = b"data-plane-test-12345";
let ipv6_packet = build_ipv6_packet(&src_fips, &dst_fips, test_payload);
nodes[0].node.handle_tun_outbound(ipv6_packet.clone()).await;
// Process packets: encrypted data → Node 1
tokio::time::sleep(Duration::from_millis(20)).await;
process_available_packets(&mut nodes).await;
// Verify plaintext arrived at Node 1's TUN
let delivered: Vec<Vec<u8>> = std::iter::from_fn(|| tun_rx.try_recv().ok()).collect();
assert_eq!(delivered.len(), 1, "Exactly one packet should be delivered");
assert_eq!(delivered[0], ipv6_packet, "Delivered packet should match original");
cleanup_nodes(&mut nodes).await;
}
#[tokio::test]
async fn test_tun_outbound_triggers_session_initiation() {
// Two connected nodes, no session yet.
// Inject a TUN packet — should trigger session initiation,
// queue the packet, and deliver after handshake completes.
let edges = vec![(0, 1)];
let mut nodes = run_tree_test(2, &edges, false).await;
verify_tree_convergence(&nodes);
populate_all_coord_caches(&mut nodes);
let node0_addr = *nodes[0].node.node_addr();
let node1_addr = *nodes[1].node.node_addr();
let src_fips = crate::FipsAddress::from_node_addr(&node0_addr);
let dst_fips = crate::FipsAddress::from_node_addr(&node1_addr);
// No session yet
assert_eq!(nodes[0].node.session_count(), 0);
// Install TUN receiver on Node 1
let (tun_tx, tun_rx) = std::sync::mpsc::channel();
nodes[1].node.tun_tx = Some(tun_tx);
// Build and inject an IPv6 packet (identity cache populated at peer promotion)
let test_payload = b"trigger-session-test";
let ipv6_packet = build_ipv6_packet(&src_fips, &dst_fips, test_payload);
nodes[0].node.handle_tun_outbound(ipv6_packet.clone()).await;
// Session should now be initiating
assert_eq!(nodes[0].node.session_count(), 1);
assert!(nodes[0].node.get_session(&node1_addr).unwrap().state().is_initiating());
// Drain packets until session established and queued packet delivered
drain_to_quiescence(&mut nodes).await;
// Session should be established on Node 0
assert!(nodes[0].node.get_session(&node1_addr).unwrap().state().is_established());
// Verify the queued packet was delivered to Node 1
let delivered: Vec<Vec<u8>> = std::iter::from_fn(|| tun_rx.try_recv().ok()).collect();
assert_eq!(delivered.len(), 1, "Queued packet should be delivered after handshake");
assert_eq!(delivered[0], ipv6_packet);
cleanup_nodes(&mut nodes).await;
}
#[tokio::test]
async fn test_tun_outbound_unknown_destination() {
// Inject a packet for an unknown destination — should get ICMPv6 back
let edges = vec![(0, 1)];
let mut nodes = run_tree_test(2, &edges, false).await;
verify_tree_convergence(&nodes);
// Install TUN receiver on Node 0 (for ICMPv6 response)
let (tun_tx, tun_rx) = std::sync::mpsc::channel();
nodes[0].node.tun_tx = Some(tun_tx);
let src_fips = crate::FipsAddress::from_node_addr(nodes[0].node.node_addr());
// Build a packet to an unknown FIPS address (not in identity cache)
let unknown_addr = NodeAddr::from_bytes([0xAA; 16]);
let unknown_fips = crate::FipsAddress::from_node_addr(&unknown_addr);
let ipv6_packet = build_ipv6_packet(&src_fips, &unknown_fips, b"unknown");
nodes[0].node.handle_tun_outbound(ipv6_packet).await;
// Should receive ICMPv6 Destination Unreachable back on TUN
let delivered: Vec<Vec<u8>> = std::iter::from_fn(|| tun_rx.try_recv().ok()).collect();
assert_eq!(delivered.len(), 1, "Should receive ICMPv6 Destination Unreachable");
// Verify it's an ICMPv6 Destination Unreachable (type 1, code 0)
// ICMPv6 header starts at byte 40, type at byte 40, code at byte 41
assert!(delivered[0].len() >= 48, "ICMPv6 response too short");
assert_eq!(delivered[0][6], 58, "Next header should be ICMPv6 (58)");
assert_eq!(delivered[0][40], 1, "ICMPv6 type should be Destination Unreachable (1)");
assert_eq!(delivered[0][41], 0, "ICMPv6 code should be No Route (0)");
cleanup_nodes(&mut nodes).await;
}
#[tokio::test]
async fn test_tun_outbound_3node_forwarded() {
// A—B—C: TUN packet from A destined for C, forwarded through B
let edges = vec![(0, 1), (1, 2)];
let mut nodes = run_tree_test(3, &edges, false).await;
verify_tree_convergence(&nodes);
populate_all_coord_caches(&mut nodes);
let node0_addr = *nodes[0].node.node_addr();
let node2_addr = *nodes[2].node.node_addr();
let src_fips = crate::FipsAddress::from_node_addr(&node0_addr);
let dst_fips = crate::FipsAddress::from_node_addr(&node2_addr);
// Register Node 2's identity in Node 0's cache
// (In production, this would come from the discovery protocol or DNS priming)
let node2_pubkey = nodes[2].node.identity().pubkey_full();
nodes[0].node.register_identity(node2_addr, node2_pubkey);
// Install TUN receiver on Node 2
let (tun_tx, tun_rx) = std::sync::mpsc::channel();
nodes[2].node.tun_tx = Some(tun_tx);
// Build and inject an IPv6 packet (triggers session initiation to Node 2)
let test_payload = b"forwarded-data-plane";
let ipv6_packet = build_ipv6_packet(&src_fips, &dst_fips, test_payload);
nodes[0].node.handle_tun_outbound(ipv6_packet.clone()).await;
// Drain packets: handshake + queued data delivery
drain_to_quiescence(&mut nodes).await;
// Session should be established
assert!(nodes[0].node.get_session(&node2_addr).unwrap().state().is_established());
// Verify packet delivered to Node 2
let delivered: Vec<Vec<u8>> = std::iter::from_fn(|| tun_rx.try_recv().ok()).collect();
assert_eq!(delivered.len(), 1, "Packet should be delivered to Node 2");
assert_eq!(delivered[0], ipv6_packet);
cleanup_nodes(&mut nodes).await;
}
#[tokio::test]
async fn test_tun_outbound_pending_queue_flush() {
// Send multiple packets before session exists — all should be delivered
let edges = vec![(0, 1)];
let mut nodes = run_tree_test(2, &edges, false).await;
verify_tree_convergence(&nodes);
populate_all_coord_caches(&mut nodes);
let node0_addr = *nodes[0].node.node_addr();
let node1_addr = *nodes[1].node.node_addr();
let src_fips = crate::FipsAddress::from_node_addr(&node0_addr);
let dst_fips = crate::FipsAddress::from_node_addr(&node1_addr);
// Install TUN receiver on Node 1
let (tun_tx, tun_rx) = std::sync::mpsc::channel();
nodes[1].node.tun_tx = Some(tun_tx);
// Send 5 packets before any session exists
let mut packets = Vec::new();
for i in 0..5u8 {
let payload = format!("queued-pkt-{}", i).into_bytes();
let ipv6_packet = build_ipv6_packet(&src_fips, &dst_fips, &payload);
packets.push(ipv6_packet.clone());
nodes[0].node.handle_tun_outbound(ipv6_packet).await;
}
// First packet triggers session initiation, rest are queued
assert_eq!(nodes[0].node.session_count(), 1);
assert!(nodes[0].node.get_session(&node1_addr).unwrap().state().is_initiating());
// Drain until session established and queued packets flushed
drain_to_quiescence(&mut nodes).await;
assert!(nodes[0].node.get_session(&node1_addr).unwrap().state().is_established());
// All 5 packets should have been delivered
let delivered: Vec<Vec<u8>> = std::iter::from_fn(|| tun_rx.try_recv().ok()).collect();
assert_eq!(delivered.len(), 5, "All 5 queued packets should be delivered");
for (i, pkt) in delivered.iter().enumerate() {
assert_eq!(*pkt, packets[i], "Packet {} should match", i);
}
cleanup_nodes(&mut nodes).await;
}
// ============================================================================
// Unit tests: Session idle timeout
// ============================================================================
/// Helper: complete a Noise IK handshake and return the initiator's NoiseSession.
fn make_noise_session(
our_identity: &Identity,
remote_identity: &Identity,
) -> crate::noise::NoiseSession {
use crate::noise::HandshakeState;
let mut initiator = HandshakeState::new_initiator(
our_identity.keypair(),
remote_identity.pubkey_full(),
);
let mut responder = HandshakeState::new_responder(remote_identity.keypair());
let msg1 = initiator.write_message_1().unwrap();
responder.read_message_1(&msg1).unwrap();
let msg2 = responder.write_message_2().unwrap();
initiator.read_message_2(&msg2).unwrap();
initiator.into_session().unwrap()
}
#[test]
fn test_purge_idle_sessions_removes_expired() {
let mut node = make_node();
let remote = Identity::generate();
let remote_addr = *remote.node_addr();
let session = make_noise_session(node.identity(), &remote);
let entry = crate::node::session::SessionEntry::new(
remote_addr,
remote.pubkey_full(),
EndToEndState::Established(session),
1000, // created at t=1000ms
true,
);
node.sessions.insert(remote_addr, entry);
assert_eq!(node.session_count(), 1);
assert!(node.get_session(&remote_addr).unwrap().is_established());
// Purge at t=92s — should exceed default 90s idle timeout
let now_ms = 1000 + 92_000;
node.purge_idle_sessions(now_ms);
assert_eq!(node.session_count(), 0, "Idle session should be purged");
}
#[test]
fn test_purge_idle_sessions_keeps_active() {
let mut node = make_node();
let remote = Identity::generate();
let remote_addr = *remote.node_addr();
let session = make_noise_session(node.identity(), &remote);
let mut entry = crate::node::session::SessionEntry::new(
remote_addr,
remote.pubkey_full(),
EndToEndState::Established(session),
1000,
true,
);
// Touch at t=80s — recent activity
entry.touch(81_000);
node.sessions.insert(remote_addr, entry);
// Purge at t=92s — only 11s since last activity, well within 90s timeout
let now_ms = 92_000;
node.purge_idle_sessions(now_ms);
assert_eq!(node.session_count(), 1, "Active session should survive purge");
}
#[test]
fn test_purge_idle_sessions_ignores_initiating() {
use crate::noise::HandshakeState;
let mut node = make_node();
let remote = Identity::generate();
let remote_addr = *remote.node_addr();
let handshake = HandshakeState::new_initiator(
node.identity().keypair(),
remote.pubkey_full(),
);
let entry = crate::node::session::SessionEntry::new(
remote_addr,
remote.pubkey_full(),
EndToEndState::Initiating(handshake),
1000,
true,
);
node.sessions.insert(remote_addr, entry);
// Purge well past the idle timeout — Initiating sessions should not be touched
let now_ms = 1000 + 200_000;
node.purge_idle_sessions(now_ms);
assert_eq!(node.session_count(), 1, "Initiating session should not be purged by idle timeout");
}
#[test]
fn test_purge_idle_sessions_cleans_pending_packets() {
let mut node = make_node();
let remote = Identity::generate();
let remote_addr = *remote.node_addr();
let session = make_noise_session(node.identity(), &remote);
let entry = crate::node::session::SessionEntry::new(
remote_addr,
remote.pubkey_full(),
EndToEndState::Established(session),
1000,
true,
);
node.sessions.insert(remote_addr, entry);
// Insert some pending packets for this destination
let mut queue = std::collections::VecDeque::new();
queue.push_back(vec![1, 2, 3]);
node.pending_tun_packets.insert(remote_addr, queue);
assert!(node.pending_tun_packets.contains_key(&remote_addr));
// Purge after idle timeout
let now_ms = 1000 + 92_000;
node.purge_idle_sessions(now_ms);
assert_eq!(node.session_count(), 0);
assert!(!node.pending_tun_packets.contains_key(&remote_addr),
"Pending packets should be cleaned up with idle session");
}
#[test]
fn test_purge_idle_sessions_disabled_when_zero() {
let mut node = make_node();
node.config.node.session.idle_timeout_secs = 0;
let remote = Identity::generate();
let remote_addr = *remote.node_addr();
let session = make_noise_session(node.identity(), &remote);
let entry = crate::node::session::SessionEntry::new(
remote_addr,
remote.pubkey_full(),
EndToEndState::Established(session),
1000,
true,
);
node.sessions.insert(remote_addr, entry);
// Even way past any timeout, sessions should survive when disabled
let now_ms = 1000 + 1_000_000;
node.purge_idle_sessions(now_ms);
assert_eq!(node.session_count(), 1, "Sessions should not be purged when idle timeout is disabled");
}
#[test]
fn test_purge_idle_sessions_mmp_activity_does_not_prevent_purge() {
let mut node = make_node();
let remote = Identity::generate();
let remote_addr = *remote.node_addr();
let session = make_noise_session(node.identity(), &remote);
let entry = crate::node::session::SessionEntry::new(
remote_addr,
remote.pubkey_full(),
EndToEndState::Established(session),
1000, // created at t=1s
true,
);
// Do NOT call entry.touch() — simulates a session where only MMP
// reports have flowed (MMP no longer calls touch). last_activity
// remains at creation time (1000ms).
node.sessions.insert(remote_addr, entry);
// Purge at t=92s — 91s since creation, exceeds 90s idle timeout.
// Even though MMP reports would have been flowing, they no longer
// reset the idle timer.
let now_ms = 92_000;
node.purge_idle_sessions(now_ms);
assert_eq!(node.session_count(), 0,
"Session with MMP-only activity should be purged");
}
// ============================================================================
// Unit tests: COORDS_PRESENT warmup counter
// ============================================================================
#[test]
fn test_coords_warmup_counter_default_zero_on_new() {
use crate::noise::HandshakeState;
let identity_a = Identity::generate();
let identity_b = Identity::generate();
let handshake = HandshakeState::new_initiator(
identity_a.keypair(),
identity_b.pubkey_full(),
);
let entry = crate::node::session::SessionEntry::new(
*identity_b.node_addr(),
identity_b.pubkey_full(),
EndToEndState::Initiating(handshake),
1000,
true,
);
assert_eq!(entry.coords_warmup_remaining(), 0,
"Counter should be 0 for non-Established sessions");
}
#[test]
fn test_coords_warmup_counter_set_and_get() {
let node = make_node();
let remote = Identity::generate();
let remote_addr = *remote.node_addr();
let session = make_noise_session(node.identity(), &remote);
let mut entry = crate::node::session::SessionEntry::new(
remote_addr,
remote.pubkey_full(),
EndToEndState::Established(session),
1000,
true,
);
assert_eq!(entry.coords_warmup_remaining(), 0);
entry.set_coords_warmup_remaining(5);
assert_eq!(entry.coords_warmup_remaining(), 5);
entry.set_coords_warmup_remaining(0);
assert_eq!(entry.coords_warmup_remaining(), 0);
}
#[test]
fn test_coords_warmup_counter_decrement() {
let node = make_node();
let remote = Identity::generate();
let remote_addr = *remote.node_addr();
let session = make_noise_session(node.identity(), &remote);
let mut entry = crate::node::session::SessionEntry::new(
remote_addr,
remote.pubkey_full(),
EndToEndState::Established(session),
1000,
true,
);
entry.set_coords_warmup_remaining(3);
// Simulate the decrement pattern used in send_session_data
for expected in (0..3).rev() {
assert!(entry.coords_warmup_remaining() > 0);
entry.set_coords_warmup_remaining(entry.coords_warmup_remaining() - 1);
assert_eq!(entry.coords_warmup_remaining(), expected);
}
assert_eq!(entry.coords_warmup_remaining(), 0,
"Counter should reach 0 after N decrements");
}
#[test]
fn test_coords_warmup_config_default() {
let config = crate::config::Config::new();
assert_eq!(config.node.session.coords_warmup_packets, 5,
"Default coords_warmup_packets should be 5");
}
// ============================================================================
// Unit tests: Identity cache
// ============================================================================
#[test]
fn test_identity_cache_lru_eviction() {
let mut node = make_node();
node.config.node.cache.identity_size = 2;
let id1 = Identity::generate();
let id2 = Identity::generate();
let id3 = Identity::generate();
// Insert first two with explicit timestamps to ensure deterministic ordering
let mut prefix1 = [0u8; 15];
prefix1.copy_from_slice(&id1.node_addr().as_bytes()[0..15]);
node.identity_cache.insert(prefix1, (*id1.node_addr(), id1.pubkey_full(), 1000));
let mut prefix2 = [0u8; 15];
prefix2.copy_from_slice(&id2.node_addr().as_bytes()[0..15]);
node.identity_cache.insert(prefix2, (*id2.node_addr(), id2.pubkey_full(), 2000));
assert_eq!(node.identity_cache_len(), 2);
// Adding a third should evict the oldest (id1, timestamp 1000)
node.register_identity(*id3.node_addr(), id3.pubkey_full());
assert_eq!(node.identity_cache_len(), 2);
assert!(node.lookup_by_fips_prefix(&prefix1).is_none(),
"Oldest entry should have been evicted");
let mut prefix3 = [0u8; 15];
prefix3.copy_from_slice(&id3.node_addr().as_bytes()[0..15]);
assert!(node.lookup_by_fips_prefix(&prefix3).is_some(),
"Newest entry should be present");
}
#[test]
fn test_identity_cache_lookup() {
let mut node = make_node();
let remote = Identity::generate();
let remote_addr = *remote.node_addr();
node.register_identity(remote_addr, remote.pubkey_full());
let mut prefix = [0u8; 15];
prefix.copy_from_slice(&remote_addr.as_bytes()[0..15]);
let result = node.lookup_by_fips_prefix(&prefix);
assert!(result.is_some(), "Registered identity should be available");
let (addr, pk) = result.unwrap();
assert_eq!(addr, remote_addr);
assert_eq!(pk, remote.pubkey_full());
}
// ============================================================================
// Session-layer handshake resend tests
// ============================================================================
/// Test that SessionEntry handshake payload storage works correctly.
#[test]
fn test_session_entry_handshake_payload_storage() {
use crate::noise::HandshakeState;
let identity_a = Identity::generate();
let identity_b = Identity::generate();
let handshake = HandshakeState::new_initiator(
identity_a.keypair(),
identity_b.pubkey_full(),
);
let mut entry = crate::node::session::SessionEntry::new(
*identity_b.node_addr(),
identity_b.pubkey_full(),
EndToEndState::Initiating(handshake),
1000,
true,
);
// Initially no handshake payload
assert!(entry.handshake_payload().is_none());
assert_eq!(entry.resend_count(), 0);
assert_eq!(entry.next_resend_at_ms(), 0);
// Store a handshake payload
let payload = vec![0x01, 0x02, 0x03, 0x04];
entry.set_handshake_payload(payload.clone(), 2000);
assert_eq!(entry.handshake_payload().unwrap(), &payload);
assert_eq!(entry.resend_count(), 0);
assert_eq!(entry.next_resend_at_ms(), 2000);
}
/// Test that resend_count and next_resend_at_ms track correctly on SessionEntry.
#[test]
fn test_session_entry_resend_tracking() {
use crate::noise::HandshakeState;
let identity_a = Identity::generate();
let identity_b = Identity::generate();
let handshake = HandshakeState::new_initiator(
identity_a.keypair(),
identity_b.pubkey_full(),
);
let mut entry = crate::node::session::SessionEntry::new(
*identity_b.node_addr(),
identity_b.pubkey_full(),
EndToEndState::Initiating(handshake),
1000,
true,
);
entry.set_handshake_payload(vec![0x01], 2000);
// Record first resend
entry.record_resend(4000);
assert_eq!(entry.resend_count(), 1);
assert_eq!(entry.next_resend_at_ms(), 4000);
// Record second resend
entry.record_resend(8000);
assert_eq!(entry.resend_count(), 2);
assert_eq!(entry.next_resend_at_ms(), 8000);
}
/// Test that clear_handshake_payload clears payload and resets timer.
#[test]
fn test_session_entry_clear_handshake_payload() {
use crate::noise::HandshakeState;
let identity_a = Identity::generate();
let identity_b = Identity::generate();
let handshake = HandshakeState::new_initiator(
identity_a.keypair(),
identity_b.pubkey_full(),
);
let mut entry = crate::node::session::SessionEntry::new(
*identity_b.node_addr(),
identity_b.pubkey_full(),
EndToEndState::Initiating(handshake),
1000,
true,
);
entry.set_handshake_payload(vec![0x01, 0x02], 2000);
entry.record_resend(4000);
assert!(entry.handshake_payload().is_some());
assert_eq!(entry.resend_count(), 1);
// Clear on Established transition
entry.clear_handshake_payload();
assert!(entry.handshake_payload().is_none());
assert_eq!(entry.next_resend_at_ms(), 0);
// resend_count is NOT reset — it's a historical record
assert_eq!(entry.resend_count(), 1);
}
/// Test that session handshake timeout removes stale Initiating sessions.
#[tokio::test]
async fn test_session_handshake_timeout() {
use crate::noise::HandshakeState;
let mut node = make_node();
let identity_b = Identity::generate();
let handshake = HandshakeState::new_initiator(
node.identity.keypair(),
identity_b.pubkey_full(),
);
let dest_addr = *identity_b.node_addr();
// Create a session at time 1000
let entry = crate::node::session::SessionEntry::new(
dest_addr,
identity_b.pubkey_full(),
EndToEndState::Initiating(handshake),
1000,
true,
);
node.sessions.insert(dest_addr, entry);
assert!(node.sessions.contains_key(&dest_addr));
// Before timeout: session should remain
let timeout_secs = node.config.node.rate_limit.handshake_timeout_secs;
let before_timeout = 1000 + timeout_secs * 1000 - 1;
node.resend_pending_session_handshakes(before_timeout).await;
assert!(node.sessions.contains_key(&dest_addr), "Session should survive before timeout");
// After timeout: session should be removed
let after_timeout = 1000 + timeout_secs * 1000 + 1;
node.resend_pending_session_handshakes(after_timeout).await;
assert!(!node.sessions.contains_key(&dest_addr), "Timed-out session should be removed");
}
/// Test that session handshake timeout removes stale Responding sessions.
#[tokio::test]
async fn test_session_responding_timeout() {
use crate::noise::HandshakeState;
let mut node = make_node();
let identity_a = Identity::generate();
let identity_b = Identity::generate();
let handshake = HandshakeState::new_responder(
identity_b.keypair(),
);
let src_addr = *identity_a.node_addr();
// Create a Responding session at time 1000
let entry = crate::node::session::SessionEntry::new(
src_addr,
identity_a.pubkey_full(),
EndToEndState::Responding(handshake),
1000,
false,
);
node.sessions.insert(src_addr, entry);
assert!(node.sessions.contains_key(&src_addr));
// After timeout: session should be removed
let timeout_secs = node.config.node.rate_limit.handshake_timeout_secs;
let after_timeout = 1000 + timeout_secs * 1000 + 1;
node.resend_pending_session_handshakes(after_timeout).await;
assert!(!node.sessions.contains_key(&src_addr), "Timed-out Responding session should be removed");
}