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fips/docs/design/fips-session-layer.md
Johnathan Corgan 823b830289 Merge branch 'master' into next
Forward-merge of the docs-overhaul squash (5abf9a9) and top-level
README rewrite (18019bb). Conflict resolution:

- README.md: master's rewritten feature lists adopted, with the encryption
  bullets reflecting next's two-layer Noise XX (replacing the IK/XK pair
  master describes for v0.3.0).
- 6 design/reference markdown files (fips-bloom-filters.md, fips-mesh-layer.md,
  fips-mesh-operation.md, fips-session-layer.md, fips-transport-layer.md,
  reference/wire-formats.md): master's reorg taken, next's protocol details
  preserved (XX handshake naming, bloom v2 RLE/delta wire format,
  v2 LookupRequest sizing).
- fips-intro.md modify/delete: accepted master's split into
  fips-architecture.md / fips-concepts.md / fips-prior-work.md, then
  re-applied next's IK/XK -> XX transition and spin-bit removal across
  the relevant split files. Same pass swept docs/reference/security.md,
  docs/design/fips-mmp.md, docs/design/fips-security.md,
  docs/design/fips-nostr-discovery.md,
  docs/design/port-advertisement-and-nat-traversal.md,
  docs/how-to/enable-nostr-discovery.md, and the affected tutorials so
  no IK/XK or spin-bit prose remains in current-state docs.
- Diagram path conflicts: noise-ik-msg{1,2}.svg removed (IK is gone);
  noise-xx-msg{1,2,3}.svg moved from docs/design/diagrams/ to
  docs/reference/diagrams/ to match master's diagram reorg. The
  wire-formats.md image references resolve correctly to the new path.

Local verification: cargo build --release, cargo test (1265 passed,
4 ignored), cargo clippy -D warnings, cargo fmt --check all green.
2026-05-08 13:45:04 +00:00

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FIPS Session Protocol (FSP)

The FIPS Session Protocol is the topmost layer of the FIPS protocol stack. It sits above the FIPS Mesh Protocol (FMP) and below applications (native FIPS API or IPv6 adapter). FSP provides end-to-end authenticated, encrypted datagram delivery between any two FIPS nodes, regardless of how many intermediate hops separate them.

Role

FSP manages end-to-end communication sessions between FIPS nodes identified by their public keys (npubs). Each session provides:

  • End-to-end encryption: Payload confidentiality independent of how many intermediate nodes handle the traffic
  • Mutual authentication: Both parties prove they control the private key for their claimed identity
  • Replay protection: Counter-based nonces with sliding window, tolerant of UDP packet loss and reordering
  • Transport independence: Sessions survive transport changes, route changes, and address changes — they are bound to npub identities, not to transport paths

FSP is a datagram session protocol. It provides encrypted datagrams, not reliable streams. There is no FIPS equivalent of TCP; if applications need reliability, ordering, or flow control, they provide it themselves (typically by running TCP over the FIPS IPv6 adapter).

Services Provided to Applications

Applications access the FIPS mesh through two interfaces, both served by FSP:

Native FIPS API

Applications address destinations directly by npub or public key. The FIPS stack resolves the destination's node_addr, establishes or reuses a session, encrypts the payload, and routes through FMP. No DNS involvement.

IPv6 Adapter

Unmodified IPv6 applications use a TUN device with fd00::/8 routing. A local DNS service maps npub → IPv6 address and primes the identity cache. Packets arriving at the TUN are translated to FIPS datagrams and routed through FSP.

See fips-ipv6-adapter.md for the IPv6 adaptation layer.

Port-Based Service Dispatch

FSP DataPackets carry a 4-byte port header (source and destination port) inside the AEAD envelope, enabling multiple services to share a single session. The IPv6 adapter runs on port 256; the native FIPS API and future services (gateways, application protocols) register on other ports. Port dispatch is internal to the FSP layer — services see only their payload, not the port header.

What Applications Get

  • Authenticated datagram delivery: Each datagram is encrypted and authenticated with session keys bound to both parties' npubs
  • Session transparency: Sessions are established on demand and maintained automatically. Applications send packets; FSP handles session setup, encryption, and teardown.
  • Endpoint identity: Applications address destinations by npub. The FIPS address is the public key.

What Applications Do Not Get

  • Reliability: Datagrams may be lost, duplicated, or delivered out of order. FSP provides no retransmission or ordering.
  • Path MTU discovery: FSP does not signal MTU to applications. The IPv6 adapter handles MTU enforcement via ICMP Packet Too Big and TCP MSS clamping.
  • Congestion control: FSP does not throttle traffic. Applications running TCP over IPv6 get TCP's congestion control; native API applications must manage their own sending rate.

Services Required from FMP

FSP treats FMP as a black box providing three services. FSP knows nothing about transports, transport addresses, links, peers, spanning trees, coordinates, bloom filters, hop counts, or network topology.

SessionDatagram Forwarding

FMP accepts a SessionDatagram (source node_addr, destination node_addr, TTL, path MTU, payload) and delivers it best-effort toward the destination. Delivery may traverse multiple hops, each with independent link encryption.

Error Signaling

FMP signals routing failures asynchronously:

  • CoordsRequired: A transit node lacks the destination's tree coordinates. FSP responds by sending a standalone CoordsWarmup (0x14) message (rate-limited), re-initiating discovery, and resetting the coordinate warmup counter.
  • PathBroken: Greedy routing reached a dead end. FSP responds by sending a standalone CoordsWarmup (rate-limited), re-discovering the destination's current coordinates, and resetting the warmup counter.
  • MtuExceeded: A transit node cannot forward a SessionDatagram because the packet exceeds the next-hop link MTU; FSP adjusts its session-layer path MTU estimate from the reported bottleneck. See fips-mtu.md for the full forward/reverse MTU model.

All three signals are generated by transit nodes (not the destination) and travel back to the source inside a new SessionDatagram. They are plaintext (not end-to-end encrypted) because transit nodes have no session with the source.

Local Delivery

When a SessionDatagram arrives with a destination node_addr matching the local node, FMP delivers it to FSP for session-layer processing.

Session Lifecycle

Session Establishment

Sessions are established on demand when the first datagram needs to be sent to a destination with no existing session.

FSP uses Noise XX for session key agreement (Noise Protocol Framework; Perrin 2018). Neither side requires prior knowledge of the other's static key — both identities are revealed during the handshake (responder in msg2, initiator in msg3). An optional protocol negotiation payload may be appended to msg2/msg3 (omitted for rekey handshakes).

The handshake is a three-message flow carried in SessionSetup, SessionAck, and SessionMsg3:

  1. Initiator sends SessionSetup containing Noise XX msg1 (ephemeral key only) and both parties' tree coordinates
  2. Responder processes msg1, sends SessionAck containing Noise XX msg2 (ephemeral key + encrypted static key + encrypted epoch) and both parties' tree coordinates. The responder transitions to AwaitingMsg3 state.
  3. Initiator processes msg2 (learning the responder's identity), sends SessionMsg3 containing its encrypted static key and encrypted epoch. The responder learns the initiator's identity from msg3. Both parties derive identical symmetric session keys and the session is established.

Post-handshake identity verification uses x-only key comparison (parity-independent) to confirm the revealed identity matches the expected npub.

Each side's epoch (an 8-byte random value generated at startup) is exchanged encrypted in msg2 and msg3. On subsequent handshakes, an epoch mismatch indicates the peer has restarted, triggering session re-establishment — similar to IKEv2's INITIAL_CONTACT notification for peer restart detection (RFC 7296 §2.4).

Packets that trigger session establishment are queued (with bounded buffer) and transmitted after the session is established.

Self-Bootstrapping

SessionSetup is self-bootstrapping for routing. It carries the source's and destination's tree coordinates in the clear (not inside the Noise payload). As the message transits intermediate nodes, each node caches these coordinates, warming the path for subsequent data packets that carry only addresses (no coordinates).

SessionAck carries both the responder's and initiator's coordinates back along the reverse path, warming caches in the other direction. This ensures return-path transit nodes can route even when the reverse path diverges from the forward path (e.g., after tree reconvergence).

Simultaneous Initiation

When both nodes attempt to establish a session simultaneously ("crossing hellos"), a deterministic tie-breaker resolves the conflict, mirroring IKEv2's simultaneous initiation resolution (RFC 7296 §2.8):

  • If local_node_addr < remote_node_addr: Continue as initiator, ignore incoming setup
  • If local_node_addr > remote_node_addr: Abort own initiation, switch to responder role

This lowest-address-wins approach ensures exactly one handshake completes.

Data Transfer

Once established, sessions carry encrypted data using the FSP pipeline. Each encrypted message includes:

  • A 12-byte cleartext header (used as AEAD AAD) containing the counter and flags (including the CP flag for coordinate cache warming)
  • Optional cleartext coordinates when the CP flag is set
  • An AEAD-encrypted payload containing a 6-byte inner header (session-relative timestamp, message type, inner flags) followed by DataPacket content: a 4-byte port header (src_port, dst_port) and the service payload. The receiver dispatches by destination port to the registered service handler.

Session Idle Timeout

Sessions that see no traffic for a configurable duration (default 90s) are torn down. When traffic resumes, a new session is established automatically.

Only DataPacket (message type 0x10) send/receive and session establishment reset last_activity. MMP traffic — SenderReport, ReceiverReport, and PathMtuNotification — does not reset the idle timer. This means a session carrying only MMP reports and no application data will still tear down after node.session.idle_timeout_secs. MMP reports continue flowing until the session is torn down, providing final measurement data for the teardown log.

The idle timeout is deliberately shorter than the coordinate cache TTL (300s). This ordering ensures that when traffic stops and the session tears down, the transit node coordinate caches are still warm when a new session is established. The fresh SessionSetup re-warms the caches, maintaining routing continuity.

Session Independence from Transport

Sessions exist above the routing layer and are bound to npub identities, not transport addresses or routing paths — following WireGuard's approach (Donenfeld 2017) of binding cryptographic sessions to identity keys rather than network addresses. A session survives:

  • Transport failover (UDP → Ethernet → back to UDP)
  • Route changes (different intermediate hops)
  • Transport address changes (IP address or port changes)
  • Topology changes (direct peer becomes multi-hop or vice versa)

End-to-End Encryption

Noise XX Pattern

FSP uses the same Noise XX pattern as the link layer (FMP). The full Noise descriptor is Noise_XX_secp256k1_ChaChaPoly_SHA256.

The XX pattern (no pre-message):

  • msg1 (→ e): Initiator sends ephemeral key only. No identity disclosed, no DH with static keys.
  • msg2 (← e, ee, s, es): Responder sends ephemeral key, encrypted static key, and encrypted epoch. The initiator learns the responder's identity.
  • msg3 (→ s, se): Initiator sends encrypted static key and encrypted epoch. The responder learns the initiator's identity. Both parties now share identical session keys.

After the handshake, Noise produces two directional symmetric keys (send_key, recv_key) used with ChaCha20-Poly1305 for all subsequent data.

XX requires no prior knowledge of the peer's static key. The initiator still needs the destination's npub to address the SessionSetup, but the Noise handshake itself does not depend on it — identity is verified post-handshake by comparing the revealed key against the expected npub.

Cryptographic Primitives

FSP uses ChaCha20-Poly1305 with secp256k1 ECDH; see ../reference/security.md for the full primitive table shared with the link layer.

secp256k1 Parity Normalization

Nostr npubs encode x-only public keys (32 bytes, no y-coordinate parity). When the Noise XX handshake reveals a peer's static key via public_key().serialize(), the key has its actual parity (0x02 or 0x03 prefix). The default secp256k1 ECDH hash also includes a parity-dependent version byte.

Both operations are normalized to be parity-independent: ECDH hashes only the x-coordinate of the result point, and post-handshake identity verification uses x_only_public_key() to strip parity before comparing against the expected npub. This ensures handshakes and identity checks succeed regardless of key parity.

Privacy Note

Noise XX provides mutual identity protection — both the initiator's and responder's static keys are encrypted under the evolving shared secret (derived from DH operations completed in earlier messages). An attacker who compromises only one side's nsec cannot decrypt the other side's identity from captured handshake messages without also obtaining the corresponding ephemeral key. Since session-layer traffic traverses untrusted intermediate nodes, this mutual identity hiding is valuable.

Data Packet Authentication

FSP uses AEAD authentication only — no per-packet signatures. The Noise handshake binds session keys to both parties' static keys, so only holders of the corresponding nsecs can derive the session keys. This provides implicit authentication for every packet, matching WireGuard and Lightning's approach.

Forward Secrecy

Ephemeral keys in the Noise handshake provide forward secrecy — a standard property of Noise handshake patterns that include ephemeral key exchange. Compromise of static keys (nsec) does not reveal past session keys, because session keys are derived in part from ephemeral-ephemeral DH (ee), and ephemeral keys are discarded after the handshake.

Replay Protection

FSP uses explicit 8-byte counters on the wire for replay protection, adapted from the DTLS anti-replay mechanism (Rescorla & Modadugu, RFC 6347). Each side maintains a monotonically increasing send counter, included in the 12-byte cleartext header of every encrypted message. The receiver maintains a sliding window (2048-entry bitmap) tracking which counters have been seen.

This design is critical for operation over unreliable transports. Under UDP packet loss or reordering, implicit nonce counters (where the receiver increments on each decrypt attempt) would desynchronize permanently — a failed decrypt() increments the nonce, and the desync grows with each lost packet. Explicit counters with a sliding bitmap window — the standard DTLS approach — allow the receiver to decrypt any packet independently, regardless of what packets were lost or reordered.

The same ReplayWindow and decrypt_with_replay_check() implementation is used at both the link and session layers.

Hybrid Coordinate Warmup Strategy

Session establishment (SessionSetup/SessionAck) warms transit node coordinate caches along the path. But coordinate caches have a finite TTL (default 300s), and entries may be evicted under memory pressure. When a transit node's cache entry expires, it cannot forward data packets (which carry only addresses, not coordinates) and sends a CoordsRequired error.

FSP uses a hybrid warmup strategy combining proactive piggybacking with reactive standalone messages to keep transit caches populated (Yggdrasil uses a similar approach of embedding coordinates in session traffic to warm transit node caches):

Proactive Warmup Phase

After session establishment, the first N data packets (configurable, default 5) per session attempt to piggyback source and destination coordinates via the CP flag in the FSP common prefix. The coordinates appear in cleartext between the 12-byte header and the ciphertext, allowing transit nodes to cache them without decryption.

If piggybacking coordinates would cause the total packet to exceed the transport MTU, the source sends a standalone CoordsWarmup message (0x14) first, followed by the data packet without the CP flag. This ensures transit caches are warmed even when data packets are near the MTU limit.

CoordsWarmup Message (0x14)

CoordsWarmup is an encrypted FSP message (phase 0x0) with the CP flag set and inner msg_type 0x14. It carries cleartext source and destination coordinates between the FSP header and the AEAD ciphertext, using the same format as CP-flagged data packets. The inner body is empty — the message exists solely to deliver coordinates to transit nodes.

Transit nodes extract coordinates via the existing try_warm_coord_cache() code path with zero changes to the transit forwarding logic. CoordsWarmup is indistinguishable from any other CP-flagged message at the transit layer.

On the wire, a CoordsWarmup message consists of the standard 12-byte FSP header (used as AEAD AAD) with ver=0, phase=0, flags=CP, followed by cleartext source and destination coordinates (same encoding as any CP-flagged packet), followed by 22 bytes of AEAD ciphertext (6-byte inner header and 16-byte Poly1305 tag). The total FSP payload is 12 bytes of header, the coordinate data, and 22 bytes of ciphertext.

Steady State

After the warmup count is reached, FSP clears the CP flag and sends minimal data packets (12-byte header + ciphertext). Transit nodes serve from their coordinate caches.

Reactive Re-Warm

When FSP receives a CoordsRequired or PathBroken signal:

  1. A standalone CoordsWarmup message is sent immediately to re-warm transit caches, rate-limited at one per destination per configurable interval (default 2000ms, node.session.coords_response_interval_ms)
  2. The warmup counter resets — subsequent data packets piggyback coordinates again when possible (or send additional CoordsWarmup messages when the data packet would exceed the MTU)
  3. A new LookupRequest may be initiated to rediscover the destination's current coordinates (always for PathBroken; optionally for CoordsRequired)
  4. When the LookupResponse arrives for an established session, the warmup counter resets again (handling the timing gap where warmup packets might fire before transit caches are repopulated by discovery)

The source-side rate limiting prevents amplification: at most one standalone CoordsWarmup response per destination per coords_response_interval_ms (default 2s). This is independent of the transit-node rate limiting on error signal generation (100ms per destination).

Warmup State Machine

Coordinate warmup state machine

Identity Cache

The IPv6 adapter requires an identity cache to map fd00::/8 addresses back to (NodeAddr, PublicKey) for routing; see fips-ipv6-adapter.md for the cache rationale, eviction policy, and population mechanics.

Coordinate Cache

The coordinate cache maps NodeAddr → TreeCoordinate and is the critical data structure that enables efficient multi-hop routing. Without cached coordinates for a destination, FMP cannot make forwarding decisions and must either fall back to bloom-filter-only routing or signal CoordsRequired.

Unified Cache

The coordinate cache is a single unified cache (merged from previously separate coord_cache and route_cache). All coordinate sources — SessionSetup transit, CP-flagged data packets, LookupResponse — write to the same cache.

Eviction Policy

  • TTL-based expiration: Entries expire after a configurable duration (default 300s)
  • Refresh on use: Active routing through a cache entry resets its TTL, keeping hot entries alive
  • LRU eviction: When the cache is full, least recently used entries are evicted first
  • Flush on parent change: When the local node's tree parent changes, the entire coordinate cache is flushed. Tree parent changes mean the node's own coordinates have changed, making cached coordinates for other nodes potentially stale for routing purposes.

Timer Ordering

Cache and session timers are ordered so that idle sessions tear down before transit caches expire:

Timer Default Purpose
Session idle timeout 90s Tear down unused sessions
Coordinate cache TTL 300s Expire stale coordinates
DNS TTL 300s Expire DNS resolutions

When traffic stops: the session tears down at 90s. When traffic resumes: DNS re-resolves the identity, a fresh SessionSetup carries coordinates, and transit node caches (still within their 300s TTL) are re-warmed.

Session-Layer MMP

FSP runs an MMP instance per established session for end-to-end metrics independent of hop count. Reports are encrypted and forwarded through every transit link, so bandwidth cost is proportional to path length; the session-layer report intervals are correspondingly higher than the link-layer intervals (clamped to [500ms, 10s] vs. [1s, 5s]).

The session-layer instance shares its algorithms (SRTT, jitter, loss, ETX) and report wire format with link-layer MMP. The differences — configuration namespace (node.session_mmp.*), routing scope, send-failure backoff, idle-timeout interaction, and the PathMtuNotification mechanism — are documented in the unified MMP treatment at fips-mmp.md. For the end-to-end path-MTU echo specifically, see fips-mtu.md. Reports and PathMtuNotification do not reset the session idle timer, so a session carrying only MMP traffic still tears down at the configured idle threshold.

MtuExceeded Handling

When FMP signals MtuExceeded (a transit node could not forward a SessionDatagram because it exceeded the next-hop link MTU), FSP uses the reported bottleneck MTU to adjust its session-layer path MTU estimate immediately. See fips-mtu.md for the full reactive PMTUD mechanism.

Implementation Status

Feature Status
Session establishment (Noise XX) Implemented
Peer restart detection (epoch exchange) Implemented
MtuExceeded handling Implemented
End-to-end encryption (ChaCha20-Poly1305) Implemented
Explicit counter replay protection Implemented
Hybrid coordinate warmup (CP + CoordsWarmup) Implemented
FSP wire format (prefix, AAD, inner header) Implemented
Session-layer MMP (with send-failure backoff) Implemented
Identity cache (LRU-only) Implemented
Coordinate cache (unified, TTL + refresh) Implemented
Session idle timeout Implemented
CoordsRequired handling Implemented
PathBroken handling Implemented
Simultaneous initiation tie-breaker Implemented
Flush coord cache on parent change Implemented
Rekey Implemented
Port-based service multiplexing Implemented
IPv6 header compression (shim on port 256) Implemented
Path MTU tracking (FMP SessionDatagram field) Implemented
Path MTU notification (end-to-end echo) Implemented

References

FIPS Internal Documentation

External References

  • Perrin, T. "The Noise Protocol Framework". Revision 34, 2018. Framework for building crypto protocols using Diffie-Hellman key agreement and AEAD ciphers. FSP uses the XX handshake pattern.

  • Donenfeld, J.A. "WireGuard: Next Generation Kernel Network Tunnel". NDSS 2017. Transport-independent cryptographic sessions bound to identity keys rather than network addresses; AEAD-only authentication model.

  • Rescorla, E., Modadugu, N. RFC 6347: "Datagram Transport Layer Security Version 1.2". 2012. Explicit sequence numbers with sliding bitmap window for replay protection over unreliable transports.

  • Kaufman, C., Hoffman, P., Nir, Y., Eronen, P., Kivinen, T. RFC 7296: "Internet Key Exchange Protocol Version 2 (IKEv2)". 2014. Simultaneous initiation resolution (§2.8) and INITIAL_CONTACT peer restart detection (§2.4).

  • Mogul, J., Deering, S. RFC 1191: "Path MTU Discovery". 1990. End-to-end path MTU discovery; FSP adapts this for overlay networks using transit-node min() propagation.