Production trace showed a single failed recycle (relay accepted SUBSCRIBE
but never opened uni-streams) leaving the user with ~22s of dead air —
the 30s cooldown blocked any retry while audio never recovered, then
they'd give up. The cooldown couldn't tell "recovered then re-stalled"
(safe to wait) from "recycle did nothing" (need to retry sooner).
Replace with a per-attempt backoff: 0 → 5s → 12s → 24s → 30s cap. Reset
to attempt 0 on any real frame after the recycle, so a recover-then-
restall always re-fires immediately. Cumulative wall-clock to 4 recycles
goes from "4 in 30s" (the moq-rs wedge case) to "4 in 41s", protecting
the relay while letting the typical single-failure case retry inside 5s.
Also stop overwriting `lastFrameAt[pubkey]` on recycle: keeping the real
last-frame timestamp is what lets the predicate distinguish the two
cases via `lastFrameAt > lastRecycleAt`.
Hardening on the leave path:
- mark `closed` @Volatile so the cliff-detector finally block reliably
observes the value set by `leave()` / `onCleared()` (visible in the
trace as `cliff-detector EXITED ... closed=false` after a Leave press).
- replace `runCatching { recycleSession() }` with explicit
`catch (CancellationException)` re-throw so a Leave during recycle
exits promptly rather than running one extra loop iteration.
https://claude.ai/code/session_015euGg6AERTRGj7HYysKnLV
G4: Audit-9 (catalog-driven decoder reconfig) plumbed numberOfChannels
end-to-end but left sampleRate hardcoded at AudioFormat.SAMPLE_RATE_HZ
in MediaCodecOpusDecoder.buildOpusIdHeader / buildFormat and in
AudioTrackPlayer's MinBufferSize / 250 ms target / setSampleRate
calls. For Opus this is benign in practice — Codec2 always emits
48 kHz PCM regardless of OpusHead inputSampleRate — but hardcoding
the constant means a future codec or container variant whose
decoder DOES respect input sample rate would mis-clock playback.
And the OpusHead identification header should match what the
catalog declares either way.
Thread sampleRate alongside channelCount through every layer:
- MediaCodecOpusDecoder constructor takes
`sampleRate: Int = AudioFormat.SAMPLE_RATE_HZ`. buildFormat
and buildOpusIdHeader both take it as a parameter.
- AudioTrackPlayer constructor takes the same. Used in
AudioTrack.getMinBufferSize, the 250 ms-equivalent target
bytes calculation (`(sampleRate / 4) * BYTES_PER_SAMPLE *
channelCount`), AndroidAudioFormat.Builder.setSampleRate, and
the diagnostic log.
- decoderFactory and playerFactory in NestViewModel become
`(channelCount: Int, sampleRate: Int) -> ...`.
- awaitDecoderChannelCount → awaitAudioPipelineConfig, returning
a private `AudioPipelineConfig(channelCount, sampleRate)`
struct so openSubscription handles both fields uniformly.
`sampleRate` falls back to AudioFormat.SAMPLE_RATE_HZ on
timeout / non-positive declaration with a warning log.
- NestViewModelFactory + NestViewModelTest updated to the
two-arg factory shape.
G5: documented the SUBSCRIBE_BUFFER safety budget on
CATALOG_AWAIT_TIMEOUT_MS's kdoc. With the current 500 ms timeout +
SUBSCRIBE_BUFFER = 64-frame DROP_OLDEST flow + 50 fps Opus, at
most 25 frames buffer during the wait — leaving ≥ 39 frames of
margin (≈ 780 ms) before the oldest frame would be evicted. Even
at the production framesPerGroup = 50 (1 group/sec) cadence this
never trips during normal startup. No code change; just pinning
the rationale so a future timeout bump is checked against the
buffer size.
https://claude.ai/code/session_014JfZJHSTvyYYWJbC9VbB47
Two audit-pass gaps:
G1 — `MoqLiteNestsListener.Companion.stripLegacyTimestampPrefix`
is the entire receive-side wire-format converter for audio frames
(every web speaker's Opus packet flows through it) and had zero
unit tests. A regression here is invisible to users — silent decode
failure of every web speaker — and to interop tests, because both
sides agree on the same bug. New StripLegacyTimestampPrefixTest pins:
- all four QUIC varint-length tiers (1 / 2 / 4 / 8 bytes), one
test per tier with a representative timestamp value plus a
tag-byte assertion so the test fails loudly if Varint.encode's
tier-selection changes.
- empty-payload and malformed-payload fast paths (returns
payload unchanged, same instance — no allocation).
- round-trip against `NestMoqLiteBroadcaster`'s exact wire
shape (`varint(timestamp_us) + raw_opus_packet`) across five
timestamp values spanning all four tiers.
G6 — `RoomSpeakerCatalog.primaryAudio()` previously returned
`audio.renditions.values.firstOrNull()` with no container filter.
A future publisher that emits CMAF before legacy in iteration
order would surface the CMAF rendition, and our decoder pipeline
would then feed CMAF MOOF/MDAT bytes to its legacy
`varint(ts)+opus` parser and decode garbage. Filter to
`container.kind == Container.LEGACY_KIND` so:
- mixed CMAF+legacy publishers always surface the legacy entry
regardless of map iteration order
- CMAF-only publishers correctly return null (caller falls
back to "unknown codec / no audio")
- publishers that omit `container` entirely also return null —
treating "no container declared" as "legacy by default" would
silently mis-decode a CMAF-only publisher that just forgot
to spell out `container.kind`
LEGACY_KIND const lives on `Container.Companion` so call sites
share one canonical spelling. Three new test cases pin the new
filter behaviour (mixed iteration order, CMAF-only, missing
container). The pre-existing `toleratesUnknownKeys` test is
updated to declare a legacy container — the unknown-key
tolerance we're checking is about unrecognised siblings, not
container-presence.
https://claude.ai/code/session_014JfZJHSTvyYYWJbC9VbB47
Web speakers (kixelated/hang reference) emit stereo Opus when the
user's AudioContext picks a stereo input — and our catalog now lets
us know that ahead of decoder construction. Previously the decoder
+ AudioTrack were both hardcoded to mono via AudioFormat.CHANNELS, so
a stereo web publisher's frames either threw on the Opus TOC byte
mismatch, decoded with downmix artifacts, or output left-channel-only
depending on the device's MediaCodec implementation.
Wire the catalog-discovered numberOfChannels through:
- MediaCodecOpusDecoder accepts `channelCount: Int = 1`. Drives
MediaFormat.createAudioFormat's channel count, the OpusHead CSD-0
channel byte, and the per-frame output buffer size (stereo frame =
2× shorts vs mono). Validates 1..2 — RFC 7845 mapping family 0
covers both mono and stereo without an explicit channel mapping
table; multichannel needs family 1 which we don't support.
- AudioTrackPlayer accepts `channelCount: Int = 1`. Drives the
AudioTrack channel mask (CHANNEL_OUT_MONO vs CHANNEL_OUT_STEREO)
and the 250 ms wall-clock buffer-size target (stereo doubles bytes
per sample).
- NestViewModel.openSubscription now starts the catalog fetch
BEFORE waiting for it, then awaits `_speakerCatalogs[pubkey]` for
CATALOG_AWAIT_TIMEOUT_MS (500 ms) before constructing the decoder
+ player. With the speaker-side emit-on-subscribe hook in place
(3417e44), the catalog frame is on the wire within one round-trip
of the SUBSCRIBE_OK, so the wait typically resolves in tens of ms.
Falls back to mono if the catalog never arrives — covers legacy
publishers that don't emit a catalog and the failure-mode where
the relay never forwards the catalog group.
- decoderFactory + playerFactory signatures change from
`() -> X` to `(channelCount: Int) -> X`. Two call sites updated:
NestViewModelFactory (production) and NestViewModelTest's
newViewModel helper.
Speaker side stays mono-only — our encoder is fixed at
AudioFormat.CHANNELS=1 and the catalog we publish declares
numberOfChannels=1. This change is exclusively about handling
incoming audio from publishers that don't share that constraint.
https://claude.ai/code/session_014JfZJHSTvyYYWJbC9VbB47
hang.js's encoder publishes a `jitter` field (ms) in every audio
rendition; the watcher uses it to size its jitter buffer. Without it
the watcher falls back to a built-in default — works in practice today
but means our publishes deviate from the canonical hang shape and the
deviation could surface as audible buffer-sizing differences on a
future watcher revision that takes the field as required.
Add `jitter: 20` to MoqLiteHangCatalog.AudioRendition (matching the
Opus frame cadence: 960 samples at 48 kHz = 20 ms; same value hang.js
hard-codes at `js/publish/src/audio/encoder.ts:#runConfig`). Updates
the byte-exact MoqLiteHangCatalogTest assertion and the parallel
inline-literal in RoomSpeakerCatalogTest so both sides stay pinned.
The commons-side `RoomSpeakerCatalog` parser doesn't surface the new
field — `JsonMapper`'s `ignoreUnknownKeys = true` lets the watcher
ingest it silently. Adding a typed `jitter` field there is a
forward-compat task; not needed for interop with hang today.
https://claude.ai/code/session_014JfZJHSTvyYYWJbC9VbB47
The two SPEAKER_CATALOG_JSON call sites (MoqLiteNestsSpeaker for the
non-reconnecting path, ReconnectingNestsSpeaker for the JWT-refresh hot-
swap path) both built the manifest as a `\\` + `\"` + `+`-concatenated
string literal. One missed escape and the watcher's parser fails
silently — the broadcast becomes invisible to hang.js with no
indication of why. The two literals had also drifted independently in
review (same content today; nothing prevents drift tomorrow).
Replace both with `MoqLiteHangCatalog.opusMono48k(track).encodeJsonBytes()`,
a Serializable data class that encodes via kotlinx.serialization with
`encodeDefaults = false` + `explicitNulls = false` pinned (so a future
global default-flip can't surface `"bitrate": null` on hang.js's
parser).
The new type lives in :nestsClient because :nestsClient does not depend
on :commons and the parser-side `RoomSpeakerCatalog` (in :commons)
isn't reachable from the publish path. The two classes target the same
wire shape independently; a byte-exact assertion in the new
MoqLiteHangCatalogTest plus the existing RoomSpeakerCatalogTest's
inline-literal round-trip together pin both sides — desync on either
end fails one of the two tests immediately.
https://claude.ai/code/session_014JfZJHSTvyYYWJbC9VbB47
Switch RoomSpeakerCatalog to the canonical hang catalog format
(camelCase audio.renditions[<track>] with container.kind), wrap
audio frames in the legacy varint(timestamp_us) prefix on publish,
and strip it on subscribe. Also reply to inbound Probe/Fetch/Session
bidis with a bitrate hint or clean FIN instead of hanging.
Two-phone production logs at commit 6e4df4a (run 18:37) showed the
listener-side cliff still hits at ~16 s of streaming (51 groups
delivered, sender continued to seq=80 = ~6 s of audio lost at the
tail before the receiver recycled). Recycling alone can't fix this
— it only spaces the pain out. The user wants no audio drops mid-
transmission, period. The leverage is to keep the relay's
per-subscriber forward queue from filling at all.
The cliff is rate-limited per uni-stream-creation, not per byte or
per frame — moq-rs's `serve_group` task pool can't drain new
`open_uni().await`s fast enough at high stream rates. Cutting the
stream creation rate cuts the cliff window proportionally:
framesPerGroup | streams/sec @ 50 fps | observed cliff window
---------------+------------------------+----------------------
1 | 50 | ~3 s (commit d6517cf)
5 | 10 | ~13 s
10 | 5 | ~16 s (commit 6e4df4a)
50 | 1 | not reached in
`fpg-all` sweeps
100 | 0.5 | never observed
Bumping default to 50 (1 s of audio per uni stream, 1 stream/sec)
puts us in the regime where the relay's queue does not measurably
fill. `fpg-all` (100 frames in a single group) routinely delivers
100/100 in production sweeps, so 50 is well clear of the cliff
edge. We pick 50 not 100 because:
- Late-join gap is bounded by group size — a listener joining
mid-broadcast waits one group boundary for the first frame.
1 s is within the ~250 ms AudioTrack jitter buffer +
`ROOM_PLAYER_PREROLL_FRAMES = 5` audio-buffer envelope; 2 s
starts to be perceptible.
- QUIC stream RST drops the whole group on full reset. 1 s of
skip on rare RST is bearable; 2 s is a noticeable seam.
- Sender encode latency stays at 1 s — no worse than the
natural buffering audio rooms already do for jitter.
Belt-and-suspenders: also tighten the cliff-detector's silence
threshold from 4 s to 2.5 s. Healthy streams now arrive every ~1 s
(one `drainOneGroup` FIN per group), so 2.5 s of silence is
unambiguously past two missed group cycles. Catches a still-
possible cliff event ~1.5 s earlier, shaving the audible gap from
~6 s (4 s detection + 2 s reconnect) to ~4.5 s if recovery is
needed at all.
Tests: existing `framesPerGroup`-explicit interop scenarios
(`fpg5`, `fpg20`, `fpg-all`) are unaffected — they pass an
explicit value and don't read the default. `CliffDetectorTest`
boundary cases updated to the new 2.5 s threshold;
`returnsAllStalledSpeakersAtOnceMixedWithFreshOnes` re-spaced its
fixture so charlie's 1.5 s frame age stays under threshold while
alice/bob's 4 s ages exceed it. 12/12 pass.
Production logs at commit ea08c43 (run 18:05:14) showed the cliff
detector now correctly fires (`active=1 announced=1` after the
channelFlow chain fix) — but it then thrashes the relay:
18:05:25.488 cliff #1 → recycle, session 1 had 4 groups (3 s of audio)
18:05:40.512 cliff #2 → recycle, session 2 had 36 groups (7 s of audio)
18:05:48.538 cliff #3 → recycle, session 3 had 0 groups, then ...
18:05:56.566 cliff #4 → recycle, session 4 can't even subscribe
("subscribe stream FIN before reply" — relay refusing)
Two compounding issues:
1. `lastFrameAt[pubkey]` was NOT reset when the cliff detector
triggered a recycle. The next 1-second tick after the 8 s
cooldown re-evaluated `lastFrameAt[pubkey].elapsedNow()`, which
was still the giant pre-recycle value (now > 12 s). The check
`>= 4_000ms` immediately tripped, recycling AGAIN regardless of
whether the new session had begun delivering frames. The
detector treated the recycle moment as if no time had passed.
2. The 8 s cooldown was the bare minimum needed for one reconnect
handshake. It did NOT include time for moq-rs to drain its
per-subscriber forward task queue from the prior subscription.
Aggressive recycles every ~12 s drove the relay into a state
where it FIN'd new subscribe bidis without responding —
visible as "NestsListener.subscribe requires Connected state,
was Closed" loops on the receiver after the 4th cliff.
Two changes:
a) When the cliff detector fires, before calling `recycleSession()`
it now writes `lastFrameAt[pubkey] = recycleMark` for every
stalled pubkey. This treats the recycle as a synthetic frame
event so the cliff timer restarts from the recycle moment.
The new session has the full `ROOM_AUDIO_CLIFF_TIMEOUT_MS`
(4 s) to deliver before the next cliff check trips, instead of
tripping the moment the cooldown ends.
b) `ROOM_AUDIO_CLIFF_COOLDOWN_MS: 8_000L → 30_000L`. Gives moq-rs
enough wall-clock between recycles to drain its per-subscriber
forward queue before the next subscribe lands. Audible-gap
cost rises from ~5 s to ~30 s in the worst-case fully-stalled
relay, but this is the correct trade: 30 s of silence followed
by recovered audio beats endless silence with the relay locked
out.
Combined, the worst-case recycle cycle goes from ~12 s (8 s
cooldown + 4 s threshold = next recycle, relay degrades fast) to
~34 s (30 s cooldown + 4 s threshold = next recycle, relay can
recover). For the steady state where the relay is healthy and
the recycle DOES help, the new session's first frames clear the
threshold on `lastFrameAt` and no second recycle fires at all.
Tests: `CliffDetectorTest`'s 12 pure-predicate cases stay green
(updated `cooldownSuppressesRecycleEvenWhenStalled` and
`cooldownReleasesAfterTimeoutPasses` to use the new 30 s default).
The `lastFrameAt` reset on recycle is in the live detector loop,
not the predicate, so it's covered by integration runs rather
than the pure-function suite.
The two-phone repro on commit cb61082 showed the cliff still triggers
at ~13 s with framesPerGroup=10 (last drainOneGroup at ts 14:26:14,
broadcaster keeps pushing through 14:26:25+ unimpeded), but the cliff
detector did NOT fire — no `cliff-detector: announced+subscribed but
silent…` log in the receiver's NestRx output despite the gap clearly
exceeding the 4 s threshold. Three changes here narrow the gap.
1. Extract `computeStalledSpeakers` as a pure top-level internal
function over `Map<String, TimeMark>`. The detector loop now calls
it; the rest of the predicate logic (cooldown, announced ∩ active
∩ stale, ≥ inclusive boundary) is now testable without standing up
the NestViewModel coroutine machinery.
2. New `CliffDetectorTest` (commonTest, 12 tests) drives
`computeStalledSpeakers` with a `kotlin.time.TestTimeSource`.
Pins the boundary cases the next refactor would otherwise drift
on: at-threshold inclusive, just-under empty, no-frame-yet ignored,
not-announced ignored, multi-speaker classification, cooldown
suppress, cooldown release, and a few more. All 12 pass.
3. Add diagnostic logging to the live cliff detector. The two-phone
logs proved the predicate's logic works (the `lastFrameAt` mark
was clearly aged past the threshold), so the silence has to be
in the gating: `listener` null, connection state not Connected,
or `_announcedSpeakers` not containing the pubkey at scan time.
New logs:
- "cliff-detector launched" once on start
- "cliff-detector tick=N gated: listener=… conn=…" every 5 s
when gated
- "cliff-detector tick=N active=… announced=… lastFrameAges=…"
every 5 s when running
- "cliff-detector EXITED after N ticks (closed=…)" on cancel
so the next repro tells us which gate is failing.
4. Defensive restart on `NestsListenerState.Connected`. The Closed
branch in `observeListenerState` calls `teardown(targetState =
Closed)`, which cancels `cliffDetectorJob` along with the rest of
the per-session jobs. If the cliff detector itself is what
triggered the recycle, the wrapper emits Closed → Reconnecting
→ Connected; we'd come back online with a dead detector and the
next cliff event would slip past undetected. Calling
`startCliffDetector()` (idempotent) on every Connected entry
keeps the detector alive across the cycle.
Defaults stay where they were: 4 s `ROOM_AUDIO_CLIFF_TIMEOUT_MS`,
1 s scan, 8 s cooldown — the unit tests also pin those default
constants by relying on the function's defaults in two of the cases.
Audit-driven fixes for the audio-room reactions overlay:
1. RoomReactionsAggregator now dedups by event id. The previous code
appended every event to a flat list, but LocalCache.observeEvents
re-emits the full matching list on every cache mutation — so an
N-reaction window grew quadratically and the overlay rendered the
same emoji once per replay. Keyed by event id collapses re-emits.
2. RoomPresenceAggregator gains applyOrNull that returns null when an
incoming heartbeat is older-or-equal to the cached presence; the VM
skips the StateFlow write in that case. In a 200-peer room, every
replay used to copy a 200-entry map plus run an O(N) StateFlow
equality check 200 times per emission. Now it's one-and-skip.
3. ReactionsEvictionTicker only ticks while the aggregator is non-empty.
Once the last reaction expires the loop self-cancels until the next
reaction lands — a quiet room costs no scheduled work.
4. REACTION_WINDOW_SEC dropped 30s -> 10s. Reactions are about what
the speaker is saying right now; a 10s window keeps the overlay
timely instead of bleeding into the next paragraph.
5. SpeakerReactionOverlay drives a per-chip lifecycle animation: each
chip drifts upward ~16dp and fades over the 10s window. A fresh
reaction (same emoji) restarts the chip's animation. The
AnimatedVisibility outer entry/exit still smooths first-arrival and
final disappearance.
Tests: added a re-emit dedup case to RoomReactionsStateTest plus an
end-to-end replay assertion in NestViewModelTest. Existing tests
updated to use unique event ids.
https://claude.ai/code/session_01DMeCvWyBYVVVPez2hwqCs4
The catalog subscription API shipped two commits ago but nothing
read it. This wires it up:
* RoomSpeakerCatalog data class (commons) — kotlinx.serialization
parser for moq-lite's `catalog.json` payload (version, audio
track list with codec / sample_rate / channel_count / bitrate).
Forward-compat: ignoreUnknownKeys + nullable fields tolerate
new keys and partial publishers.
* AudioRoomViewModel.speakerCatalogs: StateFlow<Map<String,
RoomSpeakerCatalog>> populated lazily as per-speaker
subscriptions land. Catalog fetch piggybacks on openSubscription
via subscribeCatalog — best-effort, doesn't gate audio.
* Participant context sheet renders a single-line summary
("OPUS · 48kHz · 2ch") below the pubkey when the catalog is
available.
* Enabled kotlinx.serialization plugin on :commons (was already
a transitive dep, just not wired for @Serializable codegen).
Tests:
* RoomSpeakerCatalogTest — 7 cases covering the canonical shape,
describe() formatting (codec uppercased, kHz / channel
short-formed), all-null fallback, unknown-key tolerance,
garbage-bytes fallback, and empty-audio-list.
Closes the deferred font tag from the Tier-3 plan. Wire-up:
* quartz: FontTag(family, optionalUrl) parser/assembler with
blank-rejection on family + blank-URL-becomes-null normalisation.
* MeetingSpaceEvent.font(): FontTag? accessor.
* TagArrayBuilder.font(family, url) DSL.
* RoomTheme gains fontFamily / fontUrl fields.
* AudioRoomThemedScope maps `family` to a Compose FontFamily for
the four CSS-style generic-family names ("sans-serif", "serif",
"monospace", "cursive") — each maps to the corresponding system
fallback. The whole Material3 typography is rebuilt with that
family so headlines / body / labels all swap together.
URL-based font loading (RoomTheme.fontUrl) is the natural follow-up:
fetch + cache via OkHttp, then build a FontFamily from a local
file. Until then, an unknown family is silently a no-op — the room
renders in the platform default rather than crashing or fetching
on the UI thread.
Tests:
* FontTagTest — 9 cases covering family-only, family+URL,
blank rejection, missing family, wrong tag name, blank-URL
normalisation, assembler shapes (with + without URL), and
the assembler's blank-family rejection.
* RoomThemeTest gains 3 cases for font projection (family-only /
family+URL / empty event).
Materialised view of the kind-30312 theme tags into a small
renderer-friendly struct. Pure data + a `from(event)` projection
function — the Compose `AudioRoomThemedScope` wrapper consumes it
later.
RoomTheme — packs colors as `0xAARRGGBB` Long (full alpha)
so commons stays free of the Android Color type;
the Compose renderer recovers via `Color(argb)`.
`null` per field means "use the platform default" so
partial themes (background-only, primary-only, etc.)
fall back per-field.
RoomTheme.Empty — sentinel for un-themed rooms; renderer can pass
it unconditionally without an extra null branch.
RoomTheme.from(event) — picks the FIRST color per target (palette
fallbacks deferred to a later phase),
drops typo'd hex via Quartz's strict
ColorTag parser (returns null per field
rather than crashing), maps the
BackgroundTag mode to the renderer enum
(unknown wire modes fall back to COVER).
Tests:
* Empty event → empty theme
* Three color targets project to opaque ARGB Longs
* First-per-target wins (extra colors ignored in v1)
* Typo'd hex leaves null per field; OTHER colors still project
* Background URL + tile mode round-trip
* Unknown bg mode (a future "blur") → COVER fallback
* hexToOpaqueArgb always sets alpha=0xFF (no inadvertent
transparency for #000000)
Compose renderer + AudioRoomThemedScope wrapper come next.
Data model + projection function for the participant grid:
RoomMember — one row in the grid. Combines the static `p`-tag
role (kind-30312) with the dynamic presence flags (kind-10312
aggregator). Carries an `absent` Boolean for "member never
joined" — nostrnests greys them out and we keep parity by
surfacing the flag for the UI to decide.
ParticipantGrid — onStage / audience split.
buildParticipantGrid(participants, presences) — pure projection.
Stage placement is `canSpeak() && onstage != false`, so a speaker
who explicitly emits `onstage=0` (Tier 1 Step 1's "step off the
stage" tag) drops to audience without losing their speaker role.
Pure-audience members (present in the ledger but not p-tagged)
show up in audience with `role = null`.
Tests:
* Host + speaker on stage with matching presence
* Speaker with onstage=0 drops to audience
* Pure listener (no p-tag) lands in audience with role=null
* P-tagged speaker without presence is on stage with absent=true
* Empty inputs produce an empty grid (no crash)
The actual `LazyVerticalGrid` rendering is a follow-up — current
`StagePeopleRow`s already cover the on-stage/audience split
visually; the data model is the substantive piece. Wiring the
VM's `participantGrid: StateFlow<ParticipantGrid>` and switching
the room screen to a grid layout can ship later without changing
the wire contract or tests.
End-to-end glue for the kick action and the broader per-participant
management surface:
AudioRoomViewModel.wasKicked: StateFlow<Boolean>
AudioRoomViewModel.onKick() — set-once flag, calls disconnect().
Idempotent. Authority enforcement (signer must be host/moderator)
is the platform layer's job — the relay does not enforce it.
RoomAdminCommandsFilterAssembler — REQs `kinds=[4312], #a=[room],
#p=[localPubkey]` so the relay only forwards commands actually
targeting the local user.
AudioRoomActivityContent — opens the wire sub on enter, observes
LocalCache for new AdminCommandEvents, and gates each kick on the
signer being either the room's pubkey OR a participant whose
current role is host/moderator. Calls vm.onKick() on a valid
match, then onLeave() once wasKicked flips.
ParticipantHostActionsSheet — bottom sheet with three rows:
Promote to speaker / Demote to listener / Kick. The destructive
Kick row is colored error. Promote + Demote use
RoomParticipantActions; Kick uses AdminCommandEvent.kick.
StagePeopleRow + AudioRoomFullScreen — long-press an avatar
(host-only, can't long-press the host themselves) opens the
ParticipantHostActionsSheet for that target.
RelaySubscriptionsCoordinator.roomAdminCommands registered
alongside the other audio-room subs.
Strings: audio_room_promote_speaker, audio_room_demote_listener,
audio_room_kick_action.
Tests:
* onKickFlipsWasKickedAndDisconnects — VM state transition
* onKickIsIdempotent — no double-disconnect
Adds the listener-side fan-in for the speaker-avatar reaction
overlay (T1 #3):
recentReactions: StateFlow<Map<String, List<RoomReaction>>>
onReactionEvent(event, nowSec, windowSec = 30)
evictReactions(olderThanSec)
The platform layer is the source — amethyst observes LocalCache for
kind=7 with #a=[roomATag] and pipes events here. The 30-s window
constant lives next to SPEAKING_TIMEOUT_MS so the staleness
configuration is one place. Caller-driven tick (no internal timer
inside the VM) keeps the lifecycle aligned with the Composable.
Test:
* onReactionEventGroupsByTargetAndEvictsOnTick — two reactions on
bob arrive within the window; tick advances past the window;
overlay clears.
Data + dedup logic for the speaker-avatar reaction overlay (T1 #3):
RoomReaction — one ephemeral kind-7 reaction. Carries the
source pubkey, the target pubkey (null for
room-wide), the emoji/content, and the
createdAt second. Standard data-class equality
so the StateFlow can suppress no-op tick
re-emits via map.equals.
RoomReactionsAggregator
— `apply(event, nowSec, windowSec)` records a
fresh reaction and returns the post-evict
Map<targetPubkey, List<RoomReaction>>.
`evictAndSnapshot(olderThanSec)` is the
per-tick sweep — caller drives the cadence
(typically every second so the floating-up
animation frame rate is set by the eviction
tick rather than per-component timers).
Room-wide reactions (no `p` tag) land under
the empty-string key so the value-type stays
uniform.
Tests cover:
* Tag projection (with + without `p` target)
* Multi-source grouping by target speaker
* Window-edge eviction (a reaction at T=70 is gone at now=110,
window=30; a reaction at T=105 stays)
* Empty-string key for room-wide reactions
* Idempotent eviction snapshot — same input twice produces equal
Maps so the UI doesn't recompose on no-op ticks
Zap reactions (kind 9735) carry an amount + zapper that aren't in
the v1 RoomReaction shape; that's a follow-up if/when the UI grows
a "satoshi rain" treatment. The ledger stays generic on `content` so
adding it later is additive.
Adds the listener-side state for the live-chat panel (T1 #2):
AudioRoomViewModel.chat: StateFlow<List<LiveActivitiesChatMessageEvent>>
AudioRoomViewModel.onChatEvent(event)
Same precedent as `presences` — the platform layer is the source
(amethyst observes LocalCache for kind=1311 + #a=[roomATag] and
pipes events here). The list is `created_at`-ascending so the chat
panel auto-scrolls newest at the bottom. Dedupes by event id so a
relay re-emit on reconnect doesn't double up the transcript.
Tests:
* onChatEventAccumulatesMessagesSortedByCreatedAt — out-of-order
arrivals end up in the right place on screen
* onChatEventDedupesByEventId — same event from two relays /
one reconnect produces ONE row
The amethyst-side wire sub + chat panel UI come next.
Adds the listener-side fan-in API the participant grid + listener
counter consume:
AudioRoomViewModel.presences: StateFlow<Map<String, RoomPresence>>
AudioRoomViewModel.onPresenceEvent(MeetingRoomPresenceEvent)
AudioRoomViewModel.evictStalePresences(olderThanSec: Long)
The platform layer (amethyst, next commit) observes LocalCache for
`kinds=[10312], #a=[roomATag]` and pipes events through onPresenceEvent;
that keeps the data source platform-specific and lets commons stay free
of Android-only LocalCache references. evictStalePresences runs on a
periodic tick driven by the platform layer.
Bug-fix while wiring this: the initial RoomPresence had a custom
pubkey-only equals() (intended to make Set<RoomPresence> dedup
straightforwardly). That broke Map<String, RoomPresence>.equals on a
heartbeat-only update — old.equals(new) returned true even when
handRaised / publishing flipped, so StateFlow suppressed the emission
and the UI never saw the change. Reverted to the data-class
all-fields equals; the Map is keyed by the pubkey String anyway, so
the custom equals never bought us anything. Test
`roomPresenceEqualityIsAllFields` pins the contract so it can't drift
back.
Tests:
* onPresenceEventPopulatesPresencesMapAndDedupesByPubkey
* evictStalePresencesDropsOldPeers
Introduces the data model + in-memory dedup/eviction logic the
participant grid (Tier 2 #1), hand-raise queue (T1 #5), and listener
counter (T1 #8) all consume.
RoomPresence — one peer's most recent kind-10312 snapshot.
Equality is by pubkey alone so a Set or Map
swap on heartbeat update doesn't double-count
when only the timestamp changes.
`RoomPresence.from(event)` projects every
presence tag, with conservative defaults for
absent ones (handRaised/publishing default
false; muted stays null to distinguish "didn't
say" from "explicitly false"; onstage defaults
TRUE so pre-onstage clients still render as
speakers).
RoomPresenceAggregator
— `apply(event)` dedupes by pubkey, keeps the
most recent createdAt (out-of-order events
can't overwrite newer state). `evictOlderThan`
is the staleness sweep — caller drives the
cadence (typically a 60 s tick passing
`now - 6*60` to evict on >6 min of silence).
Tests cover: tag projection, the absent-tag defaults, dedup on same
pubkey, out-of-order non-overwrite, multi-pubkey isolation, eviction
window, and the pubkey-only equality contract.
The amethyst-side LocalCache wiring + listener-counter UI come next
in their own commit.
Threads the new kind-10312 presence dimensions through the VM and the
heartbeat:
* AudioRoomUiState.onStageNow: explicit Boolean field, defaults to
true. Tier-2's "leave the stage" tap will flip it to false via
AudioRoomViewModel.setOnStage(...). Drives the
`["onstage", "0|1"]` tag.
* AudioRoomUiState.publishingNow: derived property, true only when
broadcast is Broadcasting AND not muted. Drives the
`["publishing", "0|1"]` tag. Matches the wire-tag semantics
"actually pushing audio packets" (vs holding a slot but silenced).
The heartbeat in AudioRoomActivityContent now reads both values and
passes them to MeetingRoomPresenceEvent.build. onstageTag IS a
LaunchedEffect key (so leaving the stage triggers an immediate
publish), publishingTag is NOT (mute toggles already publish via the
debounced effect).
The leave / dispose path now publishes publishing=false + onstage=false
explicitly, so aggregating peers can drop us from the grid immediately
instead of waiting out the staleness window.
Tests:
* AudioRoomViewModelTest::onStageNowDefaultsTrueAndSetOnStageFlipsIt
* AudioRoomViewModelTest::publishingNowDerivesFromBroadcastStateAndMute
(covers all four BroadcastUiState states + the muted-broadcasting
edge case where publishingNow must be false despite holding a slot)
The Phase-1 interop harness exposed a substantial mismatch between our
production HTTP client and what the nostrnests reference server actually
exposes. This commit refactors `:nestsClient` and the wiring above it so
the production code path can talk to a real moq-auth + moq-relay.
| Aspect | Before | After (matches nostrnests/moq-auth/src/index.ts) |
|-----------|-------------------------------------------|--------------------------------------------------|
| Method | GET | POST |
| URL | `<base>/<roomId>` | `<base>/auth` |
| Body | none | `{"namespace":"nests/<kind>:<host>:<roomId>","publish":bool}` |
| Response | `{endpoint, token, codec, sample_rate}` | `{token}` only |
| Endpoint | from response | from event's `endpoint` tag (passed via `NestsRoomConfig.endpoint`) |
| NIP-98 | bound to GET URL | bound to POST URL + body hash |
Type changes:
- New `NestsRoomConfig` data class bundling (authBaseUrl, endpoint,
hostPubkey, roomId, kind). Built by the caller (UI / VM) from the
NIP-53 kind 30312 event before invoking connectNests*.
- `NestsRoomConfig.moqNamespace()` produces the exact format
moq-auth's NAMESPACE_REGEX expects: `nests/<kind>:<hex64>:<roomId>`.
- `NestsRoomInfo` deleted; replaced with a tiny `NestsTokenResponse(token)`
matching the real response shape.
- `NestsClient.resolveRoom(serviceBase, roomId, signer): NestsRoomInfo`
→ `NestsClient.mintToken(room, publish, signer): String`. The
publish flag drives the JWT claims (`get` for listeners, `put`
for speakers).
Wire path:
- `OkHttpNestsClient` now POSTs `<authBase>/auth` with a JSON body
and a NIP-98 Authorization header bound to (POST, url, body-hash).
- `connectNestsListener` / `connectNestsSpeaker` take `room:
NestsRoomConfig` instead of split (serviceBase, roomId), pass
`publish=false` / `publish=true` respectively, and use the room's
`endpoint` (not a server-returned one) for the WebTransport
connect. The minted JWT is the bearer token.
- `NestsListenerState.Connected` / `NestsSpeakerState.Connected` /
`Broadcasting` carry the `room: NestsRoomConfig` instead of the old
`roomInfo: NestsRoomInfo`.
- MoQ TrackNamespace for the room is now a single segment whose
bytes are `room.moqNamespace()` — the simplest mapping to the
relay's JWT claim check (`root: "<namespace>"`); Phase-3 round-trip
test will confirm and adjust if the relay expects a multi-segment
tuple.
Wiring above:
- `AudioRoomViewModel` constructor: replaces `(serviceBase, roomId)`
with `(room: NestsRoomConfig)`. Connector seam interfaces
(NestsListenerConnector, NestsSpeakerConnector) follow the same
shape.
- `AudioRoomViewModelFactory` (Android) takes `room: NestsRoomConfig`.
- `AudioRoomActivity` adds `EXTRA_AUTH_BASE_URL`, `EXTRA_ENDPOINT`,
`EXTRA_HOST_PUBKEY`, `EXTRA_KIND` Intent extras (was just service
+ roomId) and reconstructs `NestsRoomConfig` in onCreate. Drops
`EXTRA_SERVICE_BASE`.
- `AudioRoomJoinCard` reads `event.endpoint()` + `event.pubKey` +
`event.kind` in addition to `event.service()`; rooms missing any
of those are silently un-joinable (the event author didn't host
on a nests-compatible relay).
- `AudioRoomActivityContent` takes `room: NestsRoomConfig` in place
of (serviceBase, roomId) and threads it down.
Phase-1 ping test rewired to use the production `OkHttpNestsClient`
end-to-end against the real `/auth`, asserting we get back a
3-segment JWT.
Existing in-process tests updated for the new types: NestsConnectTest,
NestsSpeakerTest, AudioRoomViewModelTest. NestsRoomInfoTest renamed to
NestsRoomConfigTest with new cases for the namespace formatter and the
auth-URL helper. All 80 in-process tests still green.
Phase 3 (next) will add the full round-trip interop test that runs
production `connectNestsListener` + `connectNestsSpeaker` through the
real moq-relay — that's where MoQ wire-format assumptions (draft
revision, OBJECT_DATAGRAM layout, namespace tuple shape) get verified
or get followup audit findings.
Adds an end-to-end MoQ round-trip test and lands the highest-severity
findings from a 3-agent audit (protocol / ViewModel / Android lifecycle)
of the M5–M7 + Activity work.
Round-trip test (`:nestsClient` MoqRoundTripTest):
- Two MoqSession.client() instances (publisher + subscriber) talk
through a hand-rolled in-test relay coroutine that mirrors a real
MoQ relay's wire behavior (forwards CLIENT_SETUP / SERVER_SETUP /
ANNOUNCE / SUBSCRIBE / SUBSCRIBE_OK / OBJECT_DATAGRAM).
- 100-Opus-frame test exercises the full publisher → wire →
subscriber path, asserting payload bytes + monotonic group/object
ids round-trip correctly. Catches any drift between our publisher
and our own subscriber's wire format.
- Second test verifies SUBSCRIBE_ERROR(TRACK_DOES_NOT_EXIST) flows
back as MoqProtocolException when the publisher hasn't openTrack'd.
MoQ protocol fixes (CRITICAL audit findings):
- SubscribeDoneStatus constants were inverted: had UNSUBSCRIBED=0x01
(peer reads as INTERNAL_ERROR) and TRACK_ENDED=0x00 (peer reads as
UNSUBSCRIBED). Swapped to draft-stable values: UNSUBSCRIBED=0x00,
TRACK_ENDED=0x03.
- Pending CompletableDeferreds for in-flight SUBSCRIBE / ANNOUNCE on
session close were `cancel()`-ed, which propagates as
CancellationException — caller's entire scope cancels instead of
catching a domain MoqProtocolException. Switched all sites to
`completeExceptionally(MoqProtocolException("session closed"))`
including unsubscribe-while-pending-OK.
ViewModel fixes:
- openSubscription race: re-check `activeSubscriptions[pubkey] === slot
&& !closed` AFTER the suspending `subscribeSpeaker` returns; if the
user removed the speaker mid-flight, fire-and-forget UNSUBSCRIBE
rather than attaching a leaked SubscribeHandle + AudioRoomPlayer to
a discarded slot.
- Server-initiated `Closed` listener state now triggers
`teardown(targetState=Closed)` and resets the auto-retry counter,
so a transport-died-mid-handshake doesn't leave stale subscriptions
in the VM map until the Activity finishes.
- Cleanup-scope split: `disconnect()` (user-driven) routes the close
through `viewModelScope` (still alive); `onCleared()` routes it
through a process-lived `cleanupScope` (default GlobalScope, tests
pass backgroundScope) so MoQ control frames (UNSUBSCRIBE,
UNANNOUNCE, SUBSCRIBE_DONE) actually land before the QUIC
transport drops, instead of being eaten by the cancelled
viewModelScope.
Android lifecycle fixes:
- AudioRoomBridge.clear() wired into AccountViewModel.onCleared next
to the existing CallSessionBridge.clear() — no more cross-account
AccountViewModel leak after logout/switch.
- registerReceiver flag now gated on Build.VERSION.SDK_INT
TIRAMISU+ — RECEIVER_NOT_EXPORTED on pre-33 devices collides with
RECEIVER_VISIBLE_TO_INSTANT_APPS. PendingIntents stay
package-scoped via setPackage(packageName).
- onUserLeaveHint no longer enters PIP unconditionally: gated on
ui.connection == Connected AND PackageManager
FEATURE_PICTURE_IN_PICTURE present, so PIP-from-lobby /
PIP-on-incompatible-device doesn't leave a frozen full-screen
card in Recents.
- Replaced the process-wide singleton AudioRoomPipActions toggle
Boolean with a per-Activity MutableSharedFlow<Unit> so a stale
emission from a torn-down Activity can't leak into a new one.
ViewModel test was extended with `cleanupScope = backgroundScope`
plumbing so the post-disconnect `listener.close()` assertion remains
observable in the test scheduler.
Verified: spotlessApply clean; :commons:jvmTest (9 tests),
:nestsClient:jvmTest (80 tests including 2 new round-trip), and
:amethyst:compilePlayDebugKotlin all green.
Audit findings deferred to follow-up commits (none ship-blocking):
- Wire layout pinning vs draft-17 vs draft-11 (currently emits a
draft-11-style OBJECT_DATAGRAM; we advertise draft-17). Resolve
via the M4 manual interop pass against nostrnests.
- UNANNOUNCE racing inbound SUBSCRIBE; control-pump cancel half-write
(audit MoQ #5, #6) — small ordering tweaks.
- Two retry coroutines stacking under fast Failed bursts (audit VM #4).
- AudioRoomForegroundService startForeground always-first contract
(audit Android #8).
Listener side now subscribes to every host AND speaker on the stage (was
just hosts) and exposes a `speakingNow: ImmutableSet<String>` derived
from MoQ object arrival. Each on-stage avatar gets a primary-color ring
while its track is delivering audio (debounced 250 ms — ~12 Opus
frames — so packet jitter doesn't make the ring flicker).
ViewModel:
- `AudioRoomViewModel.uiState` gains `speakingNow`.
- New `onSpeakerActivity(pubkey)` is invoked once per received MoQ object
via a `Flow.onEach` tap on `SubscribeHandle.objects` (before the
AudioRoomPlayer consumes it). Each invocation (re)arms a per-speaker
expiry coroutine that clears the entry after `SPEAKING_TIMEOUT_MS`.
- speakingNow is cleared whenever the underlying subscription closes
(speaker removed from room) or the listener tears down (disconnect /
onCleared).
Screen:
- AudioRoomViewModel is now hoisted up to AudioRoomStageContent so the
speaker rows can read speakingNow alongside the connection UI.
- StagePeopleRow wraps each ClickableUserPicture in a 2 dp circular
border when the participant is in `speakingNow`.
- updateSpeakers now receives `(hosts + speakers).pubKeys` so dynamic
speaker promotion via NIP-53 event updates flows through to the
reconcile loop already in M1.
Test:
- Adds `speakingNowClearsOnTeardown` to AudioRoomViewModelTest. The
per-frame activity path is exercised end-to-end by the existing
AudioRoomPlayerTest in :nestsClient (which uses the in-memory pipe).
Verified: `./gradlew spotlessApply :commons:jvmTest :nestsClient:jvmTest
:amethyst:compilePlayDebugKotlin` green.
Wires `connectNestsListener` into the existing NIP-53 audio-room "stage" so
a user can tap Connect, see the live connection state, and hear hosts
speaking. Per the audio-rooms completion plan
(`nestsClient/plans/2026-04-26-audio-rooms-completion.md`) phase M1.
UI (amethyst):
- AudioRoomStage gets a state-chip / Connect / Disconnect / Mute row
above the existing hand-raise. State chip walks ResolvingRoom →
OpeningTransport → MoQ-handshake → Connected; Failed surfaces the
reason inline with a Retry button. The 30312 `service` tag drives
visibility — rooms hosted on non-nests servers show "Audio not
available" and the rest of the stage UI continues to work.
ViewModel (commons):
- New `AudioRoomViewModel` in commons/.../viewmodels/ owns one
`NestsListener` and one `AudioRoomPlayer` per active speaker, exposes
a single `StateFlow<AudioRoomUiState>`, and reconciles subscriptions
whenever the screen pushes a new speaker set via `updateSpeakers`.
Audio-pipeline construction is injected via `decoderFactory` /
`playerFactory` so a future desktop port can reuse the orchestration
once Compose Desktop has WebTransport. Unit-tested with a fake
`NestsListenerConnector` driving state transitions directly.
nestsClient:
- `AudioPlayer.setMuted(Boolean)` joins the interface; `AudioTrackPlayer`
routes it through `AudioTrack.setVolume(0f/1f)`. Mute keeps the
decode + network pipeline running so unmute is sample-accurate.
Build:
- `:commons` commonMain now `implementation(project(":nestsClient"))` so
the shared VM can see `NestsListener` / `AudioRoomPlayer` / interfaces.
Concrete OkHttp / Quic / MediaCodec / AudioTrack actuals stay in
`:nestsClient`'s platform source sets and are bound by an
Android-side `AudioRoomViewModelFactory` co-located with the screen.
Verified: `./gradlew spotlessApply :commons:jvmTest :nestsClient:jvmTest
:quic:jvmTest :amethyst:compilePlayDebugKotlin` all green.
Address the architectural critique from self-review. The leaderboard
math and the shared system card are now platform-neutral primitives in
commons, the on-UI-thread aggregation is gone, and two latent
correctness bugs around subscription lifecycle and zap routing are
fixed.
- Introduce a pure LiveActivityTopZappersAggregator in commons that
takes plain ZapContribution values and returns a sorted, deduped,
anon-bucketed top-N list. Covered by a unit-test suite that is
Compose/Android-independent.
- Introduce LiveStreamTopZappersViewModel in commons/commonMain. It
owns two partitioned contribution maps (stream-scoped and
goal-scoped), mutates them under a Mutex on the IO dispatcher in
response to channel.changesFlow and Note.zaps.stateFlow emissions,
and publishes the aggregator result via a StateFlow<List<TopZapperEntry>>.
UI is now a dumb consumer with no aggregation logic left in the
composable.
- Move StreamSystemCard to commons/commonMain/compose/ so Desktop can
consume it alongside Android.
- Fix attachZapToLiveActivityChannel to run even when a zap receipt was
already consumed by another subscription. Previously a zap first seen
by notifications/profile would never reach the stream's channel
cache; addNote is already idempotent so this is a safe retro-route.
- Fix ChannelFilterAssemblerSubscription to re-invalidate filters when
a live-activity channel's metadata arrives. The 30311 stream event
usually lands after the initial assembler run, so the goal-tag-driven
subscription never fired. Now it re-runs as metadata resolves and the
goal id is discovered.
https://claude.ai/code/session_01WJA5PvDABegBYUu6h42YZi
The reference port recomputed the inverse DCT cosine tables once per output
pixel — for a 32x24 decode that's ~43k redundant cos() calls. This change
lifts the tables out of the inner loop and caches them across decodes
keyed by (size, componentCount) so subsequent placeholders at the same
target size skip cosine evaluation entirely.
Additional wins:
- AC coefficients unpack into pre-sized DoubleArrays (no ArrayList<Double>
boxing, no post-hoc copy)
- truncated hashes are rejected up-front via a single length check instead
of mid-stream
- LPQA -> sRGB uses an inline branch clamp instead of a
min/max/round/coerceIn chain
Tests: 12 unit tests cover determinism across repeated decodes, cache
clearing, alpha preservation, aspect-ratio preservation both directions,
average-color drift bounds, truncated input rejection, and round-tripping
base64 vs. raw bytes. All green.
Bench: new ThumbHashBenchmark exercises opaque decode, alpha decode,
warm- and cold-cache decode, aspect-ratio probe, and the full
decodeKeepAspectRatio pipeline so the perf delta is visible on device.
Adds a parallel ThumbHash placeholder everywhere BlurHash is already used.
Remote events now carry both hashes; renderers prefer thumbhash when
available and fall back to blurhash. The MIP-04 `thumbhash` imeta field
that was previously reserved-but-unused is now wired end-to-end.
- New ThumbHash encoder/decoder in commons/commonMain (no new Gradle dep)
- New ThumbhashTag and thumbhash accessors/builders across NIP-17, 68,
71, 94, 95, 99, the experimental profile gallery, and MIP-04
- RichTextParser + MediaContentModels carry a thumbhash field alongside
blurhash so every downstream composable can pick its preferred placeholder
- New ThumbHashFetcher (Android + Desktop) registered with Coil, plus a
small placeholderModel(thumbhash, blurhash) helper centralising the
"prefer thumbhash, fall back to blurhash" rule
- Rename BlurhashMetadataCalculator -> PreviewMetadataCalculator; the
calculator decodes the bitmap / video thumbnail once and runs both
encoders on the same pixels to keep upload cost flat
- DesktopMediaMetadata, MediaUploadResult, and FileHeader now surface
both hashes through the NIP-96, Blossom, NIP-95, MIP-04, NIP-17 DM,
Classifieds, picture, video, and long-form upload paths
- Round-trip unit test for the ThumbHash port
Adds MediaUrlPdf / PdfSegment to the rich-text pipeline so PDF URLs
(detected by .pdf extension, NIP-92 imeta m tag, or application/pdf
Content-Type) render a card showing the first page, filename, and page
count. Tapping opens a full-screen HorizontalPager over every page
rendered on demand with PdfRenderer. Long-press surfaces the existing
share menu. Uses only the built-in Android PdfRenderer; no new
dependencies. Desktop continues to fall back to a clickable link.
Convert all 5 mutable `var` callback fields on CallManager
(onAnswerReceived, onIceCandidateReceived, onNewPeerInGroupCall,
onMidCallOfferReceived, onPeerLeft) into a single
`sessionEvents: SharedFlow<CallSessionEvent>`.
Benefits:
- Eliminates the stale-callback window between Activity destroy and
recreate. No more nulling callbacks in onDestroy — the `closed`
flag on CallSession is sufficient.
- No mutable state shared between Activity and background code.
- CallActivity no longer wires or tears down callbacks — CallSession
subscribes to the flow in its init block.
- Type-safe sealed interface (CallSessionEvent) replaces 5 separate
lambda types.
The renegotiationEvents SharedFlow remains separate because
renegotiation has its own glare-resolution logic in CallSession.
Updated all 11 test sites in CallManagerTest to collect from
sessionEvents instead of setting callback vars.
https://claude.ai/code/session_019yNnDjGKmJb19gadmojq54
When the user is logged in on two devices and receives a call, both
ring. When one picks up, the other should stop ringing immediately —
but crucially, the device that answered must not lose its WebRTC
connection when the silenced device reacts.
The "answered elsewhere" state machine (onCallAnswered at the self-
pubkey branch) was already in place and covered by a unit test, but the
signal it relies on was never actually published: acceptCall wrapped the
CallAnswerEvent only for `groupMembers - signer.pubKey` so in a 1:1 call
it only reached the caller. Sibling devices subscribed to gift wraps
for their own pubkey never saw it and kept ringing until the 60 s local
timeout.
Fixes:
- acceptCall / rejectCall publish an extra gift wrap of the *same*
signed answer/reject event addressed to `signer.pubKey`, so sibling
devices in IncomingCall observe the echo and transition to
Ended(ANSWERED_ELSEWHERE / REJECTED) locally. Neither path publishes
any further signaling, so the device that picked up is never
disturbed.
- onCallRejected: add a self-pubkey early-return mirroring
onCallAnswered. Without it, a self-reject echoing back to a device
already in Connecting/Connected hit the peer-rejection branches,
firing onPeerLeft(signer.pubKey) — which would tell CallController to
dispose its own PeerSession and tear down the live audio.
- onSignalingEvent: record self-answer call-ids in completedCallIds
alongside hangups and rejects, so an out-of-order relay replay
delivering the self-answer before the original offer does not make a
sibling device start ringing for a call it already knows was answered.
Adds multi-device tests covering: the new self-addressed wraps in
acceptCall/rejectCall, the end-to-end "two phones, one answers"
scenario, the Connected / Connecting self-reject echo guards, and the
out-of-order offer-after-self-answer replay case.
https://claude.ai/code/session_01QVUnhr79hYqQuXFiEb8puk
Scenario: Alice calls {bob, carol} as a group. Bob answers, Bob and
Alice are talking, Carol never joins. Before Carol's 30 s watchdog
fires, Alice hangs up. Bob's state had peerPubKeys={alice} and
pendingPeerPubKeys={carol}. The old onPeerHangup handler only ended
the call when BOTH sets became empty, so Bob stayed in Connected
alone staring at a black screen until Carol's watchdog finally
dropped her — and even then the state machine didn't terminate
because "no peers, no pending" wasn't true at the exact same step.
Change the termination rule in onPeerHangup (both Connected and
Connecting states) to end the call as soon as connectedRemaining
becomes empty, regardless of how many pending peers are still
tracked. Without a single connected peer the call has no one to
talk to and can't meaningfully continue.
Also publish a CallHangup to any peers in the pending set that WE
personally invited (peersInvitedByUs ∩ pendingPeerPubKeys) so their
devices stop ringing. Peers we did not invite (e.g. group members
the caller originally included) are the caller's responsibility —
the caller's own group hangup already reaches them — so we leave
them alone.
Adds three regression tests covering:
- Connected state: caller hangs up while one pending member remains
- Connecting state: same, before onPeerConnected fires
- Callee had invited someone mid-call: call ends AND Bob notifies
his invitee to stop ringing
When a caller invites a group and one of the members never answers,
the caller already drops the unresponsive peer after 30 s (via the
per-peer watchdog in CallManager). The hangup the caller publishes is
addressed only to the unresponsive peer, so the OTHER participants
never learn that the peer is out and keep waiting for them forever.
Mirror the caller's 30 s budget on the callee side. In acceptCall,
split the group members into:
- peerPubKeys: the caller (they sent us the offer) plus any peers
whose answer we observed while still ringing. These are confirmed
to be in the call.
- pendingPeerPubKeys: everyone else we haven't heard from yet. Each
gets a local watchdog timer; if we never observe them (via a mesh
answer or a mid-call offer) within 30 s they are silently dropped
from our local state.
Because the callee is not the peer's inviter, handlePeerTimeout must
NOT publish a CallHangup in this path — terminating the invitee's
ringing is the caller's responsibility. Track "who we invited" in a
peersInvitedByUs set so the caller-side path (beginOffering,
initiateCall, invitePeer) still publishes the hangup, while the new
callee-side watchdog path drops the peer silently.
Also move a pending peer into peerPubKeys and cancel their watchdog
when they send us a mid-call mesh offer — the offer is proof they're
in the call, so we should not wait further.
Adds three new tests (callee watchdog drops pending peer, mid-call
offer transitions pending peer, watchdog is cancelled on answer from
pending peer) and updates two existing tests for the new Connecting
state shape when a group call is accepted.
New "Enable voice and video calls" switch at the top of the Call
Settings screen. Default is ON (no behavior change for existing users).
When a user turns it OFF:
- Call buttons in the chat room top bar are hidden. ChatroomScreen
observes account.settings.callsEnabled as a StateFlow and flips
onCallClick / onVideoCallClick to null, which RenderRoomTopBar
already treats as "no buttons".
- Incoming CallOfferEvents are silently dropped in CallManager.
A new isCallsEnabled: () -> Boolean hook on the CallManager
constructor gates onIncomingCallEvent *before* the followed-user
check, so the device never rings and no state transition occurs.
Existing in-flight call signaling (answers/hangups/ICE) still flows
through so a call that was active when the user flipped the toggle
continues to clean up normally.
- The rest of the call-related settings (video quality, max bitrate,
TURN servers) are hidden on the settings screen since they have no
effect while calls are disabled — the screen becomes just the single
meaningful toggle.
The setting is persisted per account via SharedPreferences
(PrefKeys.CALLS_ENABLED = "calls_enabled"), loaded in
LocalPreferences.loadFromEncryptedStorageSync, and exposed as a
MutableStateFlow<Boolean> on AccountSettings so both the chat top bar
and the settings screen react to changes without needing to navigate
away and back.
AccountViewModel wires
isCallsEnabled = { account.settings.callsEnabled.value }
into the CallManager constructor so the flag is read lazily on every
incoming event.
Tests in CallManagerTest:
- incomingOfferIgnoredWhenCallsDisabledInSettings — disabled flag
drops the offer, no state change, no published events.
- disablingCallsAfterStartDoesNotTearDownInProgressCall — an active
call keeps working after the toggle flips; only new offers are
ignored.
- incomingOfferProcessedWhenCallsEnabled — regression guard for the
default-enabled path.
https://claude.ai/code/session_01XSPDbahLwHs9sdF5XfRvHB
Two changes that tighten how the caller-side UX handles slow or
unresponsive callees in a group call:
1. Per-peer 30-second invite timeout
Previously the caller used a single 60-second call-wide timeout: if
*any* peer answered within the window the timer was cancelled and
slow peers could remain "ringing" indefinitely. For a mid-call
invite there was no timeout at all — the invitee stayed in
pendingPeerPubKeys forever, burning a PeerConnection on the caller
side and keeping the invitee's device ringing.
CallManager now schedules an independent 30-second timer for every
peer in pendingPeerPubKeys (or Offering.peerPubKeys in the initial
offer phase). The timer is started when the peer is added to
pending — in beginOffering, initiateCall and invitePeer — and is
cancelled when the peer answers (onCallAnswered), rejects
(onCallRejected) or hangs up (onPeerHangup). On expiry the peer is
dropped from the group, a CallHangup is published to them so their
device stops ringing, and onPeerLeft fires so CallController can
dispose the per-peer PeerConnection. If the drop leaves the caller
with zero connected and zero pending peers, the call ends with
EndReason.TIMEOUT.
Callee ringing still uses the 60-second CALL_TIMEOUT_MS in
onIncomingCallEvent; the two timers now serve distinct roles.
New constant CallManager.PEER_INVITE_TIMEOUT_MS = 30_000L.
NIP-AC.md "Event Lifecycle" documents both timers.
2. Per-peer "Calling..." status in the video grid
The shared "Waiting for others to join…" banner across the top of
ConnectedCallUI is removed. PeerVideoGrid now takes a
pendingPeerPubKeys set and, for each peer still pending, routes
rendering through PeerAvatarCell with a "Calling…" status line
under the username — so it's obvious *which* participants the call
is waiting on, not just *that* it's waiting. A peer in pending
never shows as a video cell even if a stale track is still in the
map, because they haven't actually answered yet.
The voice-only path in ConnectedCallUI now also uses PeerVideoGrid
(with empty tracks/active-video) instead of the single
GroupCallPictures + GroupCallNames stack, so the per-peer status
behavior is consistent for audio calls.
Tests added in CallManagerTest:
- perPeerTimeoutEndsP2PCallWhenBobNeverAnswers
- perPeerTimeoutDropsSlowCalleeFromGroupCall
- perPeerTimeoutIsCancelledOnAnswer
- perPeerTimeoutDropsMidCallInviteeWhenNoAnswer
- perPeerTimeoutIsCancelledOnReject
- perPeerTimeoutEndsCallWhenAllCalleesIgnore
All existing CallManagerTest cases still pass unchanged.
https://claude.ai/code/session_01XSPDbahLwHs9sdF5XfRvHB
When an existing group call participant invites a new peer via
CallController.invitePeer(), the caller connects to the invitee via the
normal offer/answer flow, but the other existing callees were never
establishing their own PeerConnections to the new peer — breaking the
full-mesh invariant.
Root cause: the NIP-AC "callee-to-callee mesh setup" mechanism relies on
each callee observing the others' CallAnswers during its own ringing
window and applying a symmetric "lower pubkey initiates" tiebreaker.
A mid-call invitee's ringing window happens after all existing callees
have already answered, so the invitee's discoveredCalleePeers set is
empty. Worse, if the invitee's pubkey is higher than an existing
callee's, that callee also stays passive (waiting for the invitee to
initiate), and no mesh connection is ever attempted between them.
Fix — break the symmetry on mid-call invites:
- CallManager.onCallAnswered now expands peerPubKeys when an answer
arrives in Connected (or Connecting) state from a peer that is not
yet in the tracked group membership. This keeps the UI and state
consistent with the expanded group and gives CallController a clear
hook via onAnswerReceived.
- CallController.onCallAnswerReceived splits the NO_SESSION case:
* Connected state → mid-call invite. Unconditionally initiate a
mesh CallOffer to the new peer. The invitee stays passive, so
exactly one side initiates per pair and glare is structurally
impossible.
* Connecting state → initial-call mesh observation. Keep the
existing lower-pubkey tiebreaker via onNewPeerInGroupCall to
avoid glare with the symmetric peer.
This fix uses the existing event kinds (CallOffer 25050 and CallAnswer
25051) — no new kinds or tags are required. NIP-AC.md is updated with
a new "Mid-Call Mesh Expansion" subsection under "Inviting New Peers"
documenting the asymmetric rule and a full-flow diagram.
Tests in CallManagerTest cover:
- Mid-call invitee's broadcast answer expands existing callee's
peerPubKeys in Connected state.
- Same expansion works in Connecting state (existing callee still
handshaking with caller when the invitee joins).
- Initial-call answers from already-tracked peers do NOT trigger the
expansion branch (regression guard).
- Full end-to-end 3-way flow exercising Alice, Bob, Carol managers.
https://claude.ai/code/session_01XSPDbahLwHs9sdF5XfRvHB
Mirror TorSettingsTest and TorRelayEvaluationTest in commons/commonTest
using kotlin.test for KMP compatibility. Tests verify the shared types
directly without going through Android typealiases.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>