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Merge pull request #3838 from vitorpamplona/claude/nip42-auth-dm-delivery-test-fhn7fd
Fix InProcessWebSocket race condition in connect-time AUTH delivery
This commit is contained in:
+32
-4
@@ -41,7 +41,19 @@ import kotlinx.coroutines.launch
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* - Outbound (`send`) → server `RelaySession.receive()` via an inbound
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* channel drained by a single coroutine, preserving message order
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* per the [WebSocketListener] contract.
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* - Server-side `send` callbacks → [WebSocketListener.onMessage].
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* - Server-side `send` callbacks → [WebSocketListener.onMessage], via an
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* outbound channel drained by a single coroutine started only after
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* [WebSocketListener.onOpen] has fired.
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*
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* The outbound channel is not an optimization: a session's connect-time
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* policies send synchronously from inside `server.connect` (e.g.
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* [com.vitorpamplona.quartz.nip01Core.relay.server.policies.FullAuthPolicy]'s
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* AUTH challenge), which is before this socket has stored its own state and
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* before `onOpen`. Delivering those frames directly would break the
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* [WebSocketListener] contract (no `onMessage` before `onOpen`) and — worse —
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* a listener that answers the challenge from another thread (RelayAuthenticator
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* signs and replies concurrently) could hit [send] while `incoming` is still
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* null, silently losing the reply and deadlocking the NIP-42 handshake.
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*
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* Use this to wire a `NostrClient` to an embedded server in unit tests
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* or single-JVM scenarios without paying for a real TCP socket. Because
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@@ -49,8 +61,8 @@ import kotlinx.coroutines.launch
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* expects.
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*
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* Reconnect-after-disconnect is supported: each [connect] creates a
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* fresh scope + drain channel so a previous [disconnect] (which
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* cancels both) doesn't leave a dead drainer behind.
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* fresh scope + drain channels so a previous [disconnect] (which
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* cancels them) doesn't leave a dead drainer behind.
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*/
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class InProcessWebSocket(
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private val server: NostrServer,
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@@ -58,7 +70,9 @@ class InProcessWebSocket(
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) : WebSocket {
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private var scope: CoroutineScope? = null
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private var incoming: Channel<String>? = null
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private var outgoing: Channel<String>? = null
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private var drainJob: Job? = null
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private var deliverJob: Job? = null
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private var session: RelaySession? = null
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override fun needsReconnect(): Boolean = session == null
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@@ -67,10 +81,12 @@ class InProcessWebSocket(
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if (session != null) return
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val newScope = CoroutineScope(Dispatchers.Default + SupervisorJob())
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val newIncoming = Channel<String>(UNLIMITED)
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val s = server.connect { json -> out.onMessage(json) }
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val newOutgoing = Channel<String>(UNLIMITED)
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val s = server.connect { json -> newOutgoing.trySend(json) }
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scope = newScope
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incoming = newIncoming
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outgoing = newOutgoing
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session = s
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drainJob =
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newScope.launch {
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@@ -80,6 +96,15 @@ class InProcessWebSocket(
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}
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out.onOpen(0, false)
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// Started only after onOpen so every buffered connect-time frame (AUTH
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// challenge & co.) reaches the listener with the socket fully wired.
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deliverJob =
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newScope.launch {
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for (msg in newOutgoing) {
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out.onMessage(msg)
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}
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}
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}
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override fun disconnect() {
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@@ -87,7 +112,10 @@ class InProcessWebSocket(
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session = null
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incoming?.close()
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incoming = null
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outgoing?.close()
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outgoing = null
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drainJob = null
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deliverJob = null
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scope?.cancel()
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scope = null
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s.close()
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+175
@@ -0,0 +1,175 @@
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/*
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* Copyright (c) 2025 Vitor Pamplona
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy of
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* this software and associated documentation files (the "Software"), to deal in
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* the Software without restriction, including without limitation the rights to use,
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* copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the
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* Software, and to permit persons to whom the Software is furnished to do so,
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* subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
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* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
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* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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package com.vitorpamplona.quartz.nip01Core.relay.server.inprocess
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import com.vitorpamplona.quartz.nip01Core.relay.normalizer.NormalizedRelayUrl
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import com.vitorpamplona.quartz.nip01Core.relay.server.NostrServer
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import com.vitorpamplona.quartz.nip01Core.relay.server.policies.FullAuthPolicy
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import com.vitorpamplona.quartz.nip01Core.relay.sockets.WebSocketListener
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import com.vitorpamplona.quartz.nip01Core.store.sqlite.EventStore
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import kotlinx.coroutines.Dispatchers
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import kotlinx.coroutines.channels.Channel
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import kotlinx.coroutines.channels.Channel.Factory.UNLIMITED
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import kotlinx.coroutines.test.runTest
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import kotlinx.coroutines.withContext
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import kotlinx.coroutines.withTimeout
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import kotlin.test.Test
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import kotlin.test.assertEquals
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import kotlin.test.assertTrue
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/**
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* Pins the [WebSocketListener] contract on the in-process transport against a
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* server whose policy sends from inside `onConnect` — [FullAuthPolicy] pushes
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* its AUTH challenge synchronously while `server.connect` is still on the
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* stack, before the socket has stored its own state.
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*
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* Both tests reproduce (pre-fix, deterministically) the CI-only stall in
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* geode's Nip42AuthDmDeliveryTest: the challenge used to be delivered before
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* `onOpen` and before `incoming` was assigned, so a listener that answered it
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* concurrently (RelayAuthenticator signs on its own coroutine) could call
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* [InProcessWebSocket.send] on a half-built socket, get `false`, and lose the
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* AUTH reply forever — the challenge is dedup'd as already-answered, an EVENT
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* rejected `auth-required:` never re-triggers auth, and the DM never lands.
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*/
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class InProcessWebSocketTest {
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private val relayUrl = NormalizedRelayUrl("wss://relay.example.com/")
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private fun newServer() =
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NostrServer(
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store = EventStore(null),
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policyBuilder = { FullAuthPolicy(relayUrl) },
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)
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@Test
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fun onOpenPrecedesEveryMessage() =
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runTest {
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withContext(Dispatchers.Default) {
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val server = newServer()
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val callbacks = Channel<String>(UNLIMITED)
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val listener =
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object : WebSocketListener {
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override fun onOpen(
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pingMillis: Int,
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compression: Boolean,
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) {
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callbacks.trySend("open")
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}
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override fun onMessage(text: String) {
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callbacks.trySend("message")
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}
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override fun onClosed(
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code: Int,
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reason: String,
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) {
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}
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override fun onFailure(
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t: Throwable,
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code: Int?,
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response: String?,
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) {
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}
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}
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val socket = InProcessWebSocket(server, listener)
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try {
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socket.connect()
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// FullAuthPolicy sends its AUTH challenge at connect time, so both
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// callbacks are guaranteed to arrive; the contract is their order.
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val received = mutableListOf<String>()
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withTimeout(5_000) {
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while ("message" !in received) received.add(callbacks.receive())
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}
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assertEquals(
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"open",
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received.first(),
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"the connect-time AUTH challenge must not be delivered before onOpen; got $received",
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)
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} finally {
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socket.disconnect()
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server.close()
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}
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}
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}
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@Test
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fun replySentFromChallengeHandlerIsNotDropped() =
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runTest {
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withContext(Dispatchers.Default) {
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val server = newServer()
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var socket: InProcessWebSocket? = null
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val replyAccepted = Channel<Boolean>(UNLIMITED)
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val listener =
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object : WebSocketListener {
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override fun onOpen(
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pingMillis: Int,
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compression: Boolean,
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) {
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}
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override fun onMessage(text: String) {
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// Answer the AUTH challenge immediately, the way
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// RelayAuthenticator does. The socket must be fully
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// wired by the time any server frame is delivered,
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// so this send must be accepted — a `false` here is
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// a silently lost AUTH and a dead NIP-42 handshake.
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replyAccepted.trySend(socket?.send("""["CLOSE","probe"]""") == true)
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}
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override fun onClosed(
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code: Int,
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reason: String,
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) {
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}
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override fun onFailure(
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t: Throwable,
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code: Int?,
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response: String?,
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) {
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}
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}
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val s = InProcessWebSocket(server, listener)
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socket = s
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try {
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s.connect()
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val accepted = withTimeout(5_000) { replyAccepted.receive() }
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assertTrue(
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accepted,
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"a reply sent from the first onMessage must reach the server, not be dropped",
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)
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} finally {
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s.disconnect()
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server.close()
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}
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}
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}
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}
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