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zapstore/pubspec.yaml
T
2024-02-22 14:21:21 -03:00

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YAML

name: zapstore
description: "A new Flutter project."
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
# In Windows, build-name is used as the major, minor, and patch parts
# of the product and file versions while build-number is used as the build suffix.
version: 1.0.0+1
environment:
sdk: '>=3.3.0 <4.0.0'
dependencies:
flutter:
sdk: flutter
cupertino_icons: ^1.0.2
gtk_window: ^0.1.1
flutter_data: ^1.6.0
hooks_riverpod: ^2.4.9
json_annotation: ^4.8.1
flutter_hooks: ^0.20.4
build_runner: ^2.4.8
collection: ^1.18.0
path_provider: ^2.1.2
ndk: ^0.0.1
expansion_tile_card: ^3.0.0
crypto: ^3.0.3
android_package_installer: ^0.0.2
go_router: ^13.2.0
permission_handler: ^11.3.0
path: ^1.9.0
http: ^1.2.1
dependency_overrides:
android_package_installer:
git:
url: https://github.com/ImranR98/android_package_installer
ref: main
ndk:
path: ../ndk
# flutter_data:
# path: ../flutter_data
dev_dependencies:
flutter_test:
sdk: flutter
json_serializable: ^6.7.1
# The "flutter_lints" package below contains a set of recommended lints to
# encourage good coding practices. The lint set provided by the package is
# activated in the `analysis_options.yaml` file located at the root of your
# package. See that file for information about deactivating specific lint
# rules and activating additional ones.
flutter_lints: ^2.0.0
flutter_launcher_icons: "^0.13.1"
# The following section is specific to Flutter packages.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
assets:
- assets/images/logo.png
- tmp/gg.apk
# To add assets to your application, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages
flutter_launcher_icons:
android: "launcher_icon"
ios: false
image_path: "assets/images/logo.png"
min_sdk_android: 21 # android min sdk min:16, default 21
macos:
generate: true
image_path: "assets/images/logo.png"