Files
fips/src/node/tests/handshake.rs
T
Johnathan Corgan 91ba660213 Merge branch 'refactor-node' into refactor-node-next
Re-express the handshake-state carrier collapse onto the XX code: the leg's
handshake_state field is deleted and the displayed state is derived from the
peer machine's phase, with failure carried on the machine (a send_failed flag
that preserves the handshake phase) rather than on the leg. The next projection
maps the SentMsg2 responder phase to received_msg1 and the anonymous-dial
Discovered phase to sent_msg1; the three initiator send-failure sites carry
failure via send_failed. Telemetry strings, wire bytes, index allocation, and
stale-connection reaping are byte-identical to next.
2026-07-18 04:08:26 +00:00

1980 lines
71 KiB
Rust

//! Integration tests for end-to-end Noise XX handshake scenarios.
use super::spanning_tree::{
cleanup_nodes, drain_all_packets, initiate_handshake, make_test_node_with_profile,
};
use super::*;
#[tokio::test]
async fn test_two_node_handshake_udp() {
use crate::config::UdpConfig;
use crate::proto::fmp::wire::{
build_encrypted, build_established_header, build_msg1, prepend_inner_header,
};
use crate::transport::udp::UdpTransport;
use tokio::time::{Duration, timeout};
// === Setup: Two nodes with UDP transports on localhost ===
let mut node_a = make_node();
let mut node_b = make_node();
let transport_id_a = TransportId::new(1);
let transport_id_b = TransportId::new(1);
let udp_config = UdpConfig {
bind_addr: Some("127.0.0.1:0".to_string()),
mtu: Some(1280),
..Default::default()
};
let (packet_tx_a, mut packet_rx_a) = packet_channel(64);
let (packet_tx_b, mut packet_rx_b) = packet_channel(64);
let mut transport_a = UdpTransport::new(transport_id_a, None, udp_config.clone(), packet_tx_a);
let mut transport_b = UdpTransport::new(transport_id_b, None, udp_config, packet_tx_b);
transport_a.start_async().await.unwrap();
transport_b.start_async().await.unwrap();
let addr_a = transport_a.local_addr().unwrap();
let addr_b = transport_b.local_addr().unwrap();
let remote_addr_b = TransportAddr::from_string(&addr_b.to_string());
let remote_addr_a = TransportAddr::from_string(&addr_a.to_string());
node_a
.transports
.insert(transport_id_a, TransportHandle::Udp(transport_a));
node_b
.transports
.insert(transport_id_b, TransportHandle::Udp(transport_b));
// === Phase 1: Node A initiates handshake to Node B ===
// Create peer identity for B (must use full key for ECDH parity)
let peer_b_identity = PeerIdentity::from_pubkey_full(node_b.identity().pubkey_full());
let peer_b_node_addr = *peer_b_identity.node_addr();
let link_id_a = node_a.allocate_link_id();
let mut conn_a = PeerConnection::outbound(link_id_a, peer_b_identity, 1000);
// Allocate session index for A's outbound
let our_index_a = node_a.index_allocator.allocate().unwrap();
// Start handshake (generates Noise XX msg1)
let our_keypair_a = node_a.identity().keypair();
let noise_msg1 = conn_a
.start_handshake(our_keypair_a, node_a.startup_epoch(), 1000)
.unwrap();
conn_a.set_our_index(our_index_a);
conn_a.set_transport_id(transport_id_a);
conn_a.set_source_addr(remote_addr_b.clone());
// Build wire msg1 and track in node state
let wire_msg1 = build_msg1(our_index_a, &noise_msg1);
let link_a = Link::connectionless(
link_id_a,
transport_id_a,
remote_addr_b.clone(),
LinkDirection::Outbound,
Duration::from_millis(100),
);
node_a.links.insert(link_id_a, link_a);
node_a.add_connection(conn_a).unwrap();
node_a
.pending_outbound
.insert((transport_id_a, our_index_a.as_u32()), link_id_a);
// Send msg1 from A to B over UDP
let transport = node_a.transports.get(&transport_id_a).unwrap();
transport
.send(&remote_addr_b, &wire_msg1)
.await
.expect("Failed to send msg1");
// === Phase 2: Node B receives msg1, sends msg2 (XX: does NOT promote yet) ===
let packet_b = timeout(Duration::from_secs(1), packet_rx_b.recv())
.await
.expect("Timeout waiting for msg1")
.expect("Channel closed");
node_b.handle_msg1(packet_b).await;
let peer_a_node_addr =
*PeerIdentity::from_pubkey_full(node_a.identity().pubkey_full()).node_addr();
// XX: B has NOT promoted yet (needs msg3)
assert_eq!(
node_b.peer_count(),
0,
"Node B should have 0 peers after msg1 (XX awaits msg3)"
);
assert_eq!(
node_b.connection_count(),
1,
"Node B should have 1 pending connection awaiting msg3"
);
// === Phase 3: Node A receives msg2, sends msg3, promotes ===
let packet_a = timeout(Duration::from_secs(1), packet_rx_a.recv())
.await
.expect("Timeout waiting for msg2")
.expect("Channel closed");
node_a.handle_msg2(packet_a).await;
// Verify A promoted the outbound connection
assert_eq!(
node_a.peer_count(),
1,
"Node A should have 1 peer after msg2"
);
let peer_b_on_a = node_a
.get_peer(&peer_b_node_addr)
.expect("Node A should have peer B");
assert!(
peer_b_on_a.has_session(),
"Peer B on A should have NoiseSession"
);
assert_eq!(
peer_b_on_a.our_index(),
Some(our_index_a),
"Peer B on A should have our_index matching what we allocated"
);
assert!(
node_a
.peers_by_index
.contains_key(&(transport_id_a, our_index_a.as_u32())),
"Node A peers_by_index should be populated"
);
// === Phase 4: Node B receives msg3, promotes ===
let packet_b_msg3 = timeout(Duration::from_secs(1), packet_rx_b.recv())
.await
.expect("Timeout waiting for msg3")
.expect("Channel closed");
node_b.handle_msg3(packet_b_msg3).await;
// Verify B promoted after msg3
assert_eq!(
node_b.peer_count(),
1,
"Node B should have 1 peer after msg3"
);
let peer_a_on_b = node_b
.get_peer(&peer_a_node_addr)
.expect("Node B should have peer A");
assert!(
peer_a_on_b.has_session(),
"Peer A on B should have NoiseSession"
);
let our_index_b = peer_a_on_b.our_index().expect("B should have our_index");
assert!(
node_b
.peers_by_index
.contains_key(&(transport_id_b, our_index_b.as_u32())),
"Node B peers_by_index should be populated"
);
// === Phase 4: Encrypted frame A → B ===
// A encrypts a test message and sends to B
// Prepend inner header (timestamp + msg_type) as the real send path does
let msg_a = b"\x10test from A"; // msg_type 0x10 (TreeAnnounce) + dummy payload
let inner_a = prepend_inner_header(0, msg_a);
let peer_b = node_a.get_peer_mut(&peer_b_node_addr).unwrap();
let their_index_b = peer_b.their_index().expect("A should know B's index");
let session_a = peer_b.noise_session_mut().unwrap();
let counter_a = session_a.current_send_counter();
let header_a = build_established_header(their_index_b, counter_a, 0, inner_a.len() as u16);
let ciphertext_a = session_a.encrypt_with_aad(&inner_a, &header_a).unwrap();
let wire_encrypted = build_encrypted(&header_a, &ciphertext_a);
let transport = node_a.transports.get(&transport_id_a).unwrap();
transport
.send(&remote_addr_b, &wire_encrypted)
.await
.expect("Failed to send encrypted frame");
// B receives and decrypts
let encrypted_packet_b = timeout(Duration::from_secs(1), packet_rx_b.recv())
.await
.expect("Timeout waiting for encrypted frame")
.expect("Channel closed");
node_b.handle_encrypted_frame(encrypted_packet_b).await;
// Verify B's peer was touched (last_seen updated)
let peer_a = node_b.get_peer(&peer_a_node_addr).unwrap();
assert!(
peer_a.is_healthy(),
"Peer A on B should still be healthy after receiving encrypted frame"
);
// === Phase 5: Encrypted frame B → A ===
// Prepend inner header (timestamp + msg_type) as the real send path does
let msg_b = b"\x10test from B"; // msg_type 0x10 (TreeAnnounce) + dummy payload
let inner_b = prepend_inner_header(0, msg_b);
let peer_a = node_b.get_peer_mut(&peer_a_node_addr).unwrap();
let their_index_a = peer_a.their_index().expect("B should know A's index");
let session_b = peer_a.noise_session_mut().unwrap();
let counter_b = session_b.current_send_counter();
let header_b = build_established_header(their_index_a, counter_b, 0, inner_b.len() as u16);
let ciphertext_b = session_b.encrypt_with_aad(&inner_b, &header_b).unwrap();
let wire_encrypted_b = build_encrypted(&header_b, &ciphertext_b);
let transport = node_b.transports.get(&transport_id_b).unwrap();
transport
.send(&remote_addr_a, &wire_encrypted_b)
.await
.expect("Failed to send encrypted frame B→A");
// A receives and decrypts
let encrypted_packet_a = timeout(Duration::from_secs(1), packet_rx_a.recv())
.await
.expect("Timeout waiting for encrypted frame B→A")
.expect("Channel closed");
node_a.handle_encrypted_frame(encrypted_packet_a).await;
// Verify A's peer was touched
let peer_b = node_a.get_peer(&peer_b_node_addr).unwrap();
assert!(
peer_b.is_healthy(),
"Peer B on A should still be healthy after receiving encrypted frame"
);
// Clean up transports
for (_, t) in node_a.transports.iter_mut() {
t.stop().await.ok();
}
for (_, t) in node_b.transports.iter_mut() {
t.stop().await.ok();
}
}
/// Integration test: two nodes complete a handshake via run_rx_loop.
///
/// Unlike test_two_node_handshake_udp which calls handle_msg1/handle_msg2
/// directly, this test exercises the full rx loop dispatch path:
/// UDP socket → packet channel → run_rx_loop → process_packet →
/// discriminator dispatch → handler.
#[tokio::test]
async fn test_run_rx_loop_handshake() {
use crate::config::UdpConfig;
use crate::proto::fmp::wire::build_msg1;
use crate::transport::udp::UdpTransport;
use tokio::time::Duration;
// === Setup: Two nodes with UDP transports on localhost ===
let mut node_a = make_node();
let mut node_b = make_node();
let transport_id_a = TransportId::new(1);
let transport_id_b = TransportId::new(1);
let udp_config = UdpConfig {
bind_addr: Some("127.0.0.1:0".to_string()),
mtu: Some(1280),
..Default::default()
};
let (packet_tx_a, packet_rx_a) = packet_channel(64);
let (packet_tx_b, packet_rx_b) = packet_channel(64);
let mut transport_a = UdpTransport::new(transport_id_a, None, udp_config.clone(), packet_tx_a);
let mut transport_b = UdpTransport::new(transport_id_b, None, udp_config, packet_tx_b);
transport_a.start_async().await.unwrap();
transport_b.start_async().await.unwrap();
let addr_b = transport_b.local_addr().unwrap();
let remote_addr_b = TransportAddr::from_string(&addr_b.to_string());
node_a
.transports
.insert(transport_id_a, TransportHandle::Udp(transport_a));
node_b
.transports
.insert(transport_id_b, TransportHandle::Udp(transport_b));
// Store packet_rx on nodes for run_rx_loop
node_a.packet_rx = Some(packet_rx_a);
node_b.packet_rx = Some(packet_rx_b);
// Set node state to Running (transports need to be operational)
node_a.supervisor.state = NodeState::Running;
node_b.supervisor.state = NodeState::Running;
// === Phase 1: Node A initiates handshake to Node B ===
let peer_b_identity = PeerIdentity::from_pubkey_full(node_b.identity().pubkey_full());
let peer_b_node_addr = *peer_b_identity.node_addr();
let link_id_a = node_a.allocate_link_id();
let mut conn_a = PeerConnection::outbound(link_id_a, peer_b_identity, 1000);
let our_index_a = node_a.index_allocator.allocate().unwrap();
let our_keypair_a = node_a.identity().keypair();
let noise_msg1 = conn_a
.start_handshake(our_keypair_a, node_a.startup_epoch(), 1000)
.unwrap();
conn_a.set_our_index(our_index_a);
conn_a.set_transport_id(transport_id_a);
conn_a.set_source_addr(remote_addr_b.clone());
let wire_msg1 = build_msg1(our_index_a, &noise_msg1);
let link_a = Link::connectionless(
link_id_a,
transport_id_a,
remote_addr_b.clone(),
LinkDirection::Outbound,
Duration::from_millis(100),
);
node_a.links.insert(link_id_a, link_a);
node_a.add_connection(conn_a).unwrap();
node_a
.pending_outbound
.insert((transport_id_a, our_index_a.as_u32()), link_id_a);
// Send msg1 from A to B over real UDP
let transport = node_a.transports.get(&transport_id_a).unwrap();
transport
.send(&remote_addr_b, &wire_msg1)
.await
.expect("Failed to send msg1");
// Small delay to ensure msg1 is received by B's transport
tokio::time::sleep(Duration::from_millis(50)).await;
// === Phase 2: Run Node B's rx loop (processes msg1 and later msg3) ===
//
// This is the key difference from test_two_node_handshake_udp:
// instead of calling handle_msg1() directly, we run the full rx loop
// which dispatches based on the common prefix phase field.
//
// With XX, the rx loop will process msg1 (sending msg2) but NOT
// promote B yet (needs msg3). We run the rx loop once for msg1,
// then later use direct handler calls for msg3 (since run_rx_loop
// takes packet_rx and can't be called twice).
tokio::select! {
result = node_b.run_rx_loop() => {
panic!("Node B rx loop exited unexpectedly: {:?}", result);
}
_ = tokio::time::sleep(Duration::from_millis(500)) => {
// Timeout: rx loop processed available packets
}
}
// XX: Node B has NOT promoted yet (needs msg3)
assert_eq!(
node_b.peer_count(),
0,
"Node B should have 0 peers after rx loop processed msg1 (XX awaits msg3)"
);
assert_eq!(
node_b.connection_count(),
1,
"Node B should have 1 pending connection"
);
// === Phase 3: Run Node A's rx loop (processes msg2, sends msg3) ===
tokio::select! {
result = node_a.run_rx_loop() => {
panic!("Node A rx loop exited unexpectedly: {:?}", result);
}
_ = tokio::time::sleep(Duration::from_millis(500)) => {
// Timeout: rx loop processed msg2
}
}
// Verify Node A promoted after processing msg2
assert_eq!(
node_a.peer_count(),
1,
"Node A should have 1 peer after rx loop processed msg2"
);
let peer_b_on_a = node_a
.get_peer(&peer_b_node_addr)
.expect("Node A should have peer B");
assert!(
peer_b_on_a.has_session(),
"Peer B on A should have NoiseSession"
);
assert_eq!(
peer_b_on_a.our_index(),
Some(our_index_a),
"Peer B on A should have our_index matching what we allocated"
);
assert!(
peer_b_on_a.their_index().is_some(),
"A should know B's index"
);
assert!(
node_a
.peers_by_index
.contains_key(&(transport_id_a, our_index_a.as_u32())),
"Node A peers_by_index should be populated"
);
// Note: Phase 4 (msg3 → B promotes) cannot be tested via run_rx_loop
// because it consumes packet_rx on first call. The msg3 dispatch is
// verified by test_two_node_handshake_udp which uses direct handler calls.
// This test verifies rx_loop correctly dispatches PHASE_MSG1 (Phase 2)
// and PHASE_MSG2 (Phase 3). B still has a pending connection awaiting msg3.
assert_eq!(
node_b.connection_count(),
1,
"Node B should still have pending connection awaiting msg3"
);
// Clean up transports
for (_, t) in node_a.transports.iter_mut() {
t.stop().await.ok();
}
for (_, t) in node_b.transports.iter_mut() {
t.stop().await.ok();
}
}
/// Integration test: simultaneous cross-connection (both nodes initiate).
///
/// Simulates the live scenario where both nodes have auto_connect to each other.
/// Both send msg1 simultaneously, creating a cross-connection that must be
/// resolved by the tie-breaker rule. Exercises the addr_to_link fix that allows
/// inbound msg1 when an outbound link to the same address already exists.
#[tokio::test]
async fn test_cross_connection_both_initiate() {
use crate::config::UdpConfig;
use crate::proto::fmp::wire::build_msg1;
use crate::transport::udp::UdpTransport;
use tokio::time::{Duration, timeout};
// === Setup: Two nodes with UDP transports on localhost ===
let mut node_a = make_node();
let mut node_b = make_node();
let transport_id_a = TransportId::new(1);
let transport_id_b = TransportId::new(1);
let udp_config = UdpConfig {
bind_addr: Some("127.0.0.1:0".to_string()),
mtu: Some(1280),
..Default::default()
};
let (packet_tx_a, mut packet_rx_a) = packet_channel(64);
let (packet_tx_b, mut packet_rx_b) = packet_channel(64);
let mut transport_a = UdpTransport::new(transport_id_a, None, udp_config.clone(), packet_tx_a);
let mut transport_b = UdpTransport::new(transport_id_b, None, udp_config, packet_tx_b);
transport_a.start_async().await.unwrap();
transport_b.start_async().await.unwrap();
let addr_a = transport_a.local_addr().unwrap();
let addr_b = transport_b.local_addr().unwrap();
let remote_addr_b = TransportAddr::from_string(&addr_b.to_string());
let remote_addr_a = TransportAddr::from_string(&addr_a.to_string());
node_a
.transports
.insert(transport_id_a, TransportHandle::Udp(transport_a));
node_b
.transports
.insert(transport_id_b, TransportHandle::Udp(transport_b));
// Peer identities (must use full key for ECDH parity)
let peer_b_identity = PeerIdentity::from_pubkey_full(node_b.identity().pubkey_full());
let peer_b_node_addr = *peer_b_identity.node_addr();
let peer_a_identity = PeerIdentity::from_pubkey_full(node_a.identity().pubkey_full());
let peer_a_node_addr = *peer_a_identity.node_addr();
// === Phase 1: Both nodes initiate handshakes (simulate auto_connect) ===
// Node A initiates to Node B
let link_id_a_out = node_a.allocate_link_id();
let mut conn_a = PeerConnection::outbound(link_id_a_out, peer_b_identity, 1000);
let our_index_a = node_a.index_allocator.allocate().unwrap();
let our_keypair_a = node_a.identity().keypair();
let noise_msg1_a = conn_a
.start_handshake(our_keypair_a, node_a.startup_epoch(), 1000)
.unwrap();
conn_a.set_our_index(our_index_a);
conn_a.set_transport_id(transport_id_a);
conn_a.set_source_addr(remote_addr_b.clone());
let wire_msg1_a = build_msg1(our_index_a, &noise_msg1_a);
let link_a_out = Link::connectionless(
link_id_a_out,
transport_id_a,
remote_addr_b.clone(),
LinkDirection::Outbound,
Duration::from_millis(100),
);
node_a.links.insert(link_id_a_out, link_a_out);
node_a
.addr_to_link
.insert((transport_id_a, remote_addr_b.clone()), link_id_a_out);
node_a.add_connection(conn_a).unwrap();
node_a
.pending_outbound
.insert((transport_id_a, our_index_a.as_u32()), link_id_a_out);
// Node B initiates to Node A
let link_id_b_out = node_b.allocate_link_id();
let mut conn_b = PeerConnection::outbound(link_id_b_out, peer_a_identity, 1000);
let our_index_b = node_b.index_allocator.allocate().unwrap();
let our_keypair_b = node_b.identity().keypair();
let noise_msg1_b = conn_b
.start_handshake(our_keypair_b, node_b.startup_epoch(), 1000)
.unwrap();
conn_b.set_our_index(our_index_b);
conn_b.set_transport_id(transport_id_b);
conn_b.set_source_addr(remote_addr_a.clone());
let wire_msg1_b = build_msg1(our_index_b, &noise_msg1_b);
let link_b_out = Link::connectionless(
link_id_b_out,
transport_id_b,
remote_addr_a.clone(),
LinkDirection::Outbound,
Duration::from_millis(100),
);
node_b.links.insert(link_id_b_out, link_b_out);
node_b
.addr_to_link
.insert((transport_id_b, remote_addr_a.clone()), link_id_b_out);
node_b.add_connection(conn_b).unwrap();
node_b
.pending_outbound
.insert((transport_id_b, our_index_b.as_u32()), link_id_b_out);
// Both send msg1 over UDP
let transport = node_a.transports.get(&transport_id_a).unwrap();
transport
.send(&remote_addr_b, &wire_msg1_a)
.await
.expect("A send msg1");
let transport = node_b.transports.get(&transport_id_b).unwrap();
transport
.send(&remote_addr_a, &wire_msg1_b)
.await
.expect("B send msg1");
// === Phase 2: Both nodes receive the other's msg1 (XX: no promotion yet) ===
// B receives A's msg1
let packet_at_b = timeout(Duration::from_secs(1), packet_rx_b.recv())
.await
.expect("Timeout")
.expect("Channel closed");
node_b.handle_msg1(packet_at_b).await;
// XX: B has NOT promoted yet (needs msg3 from A)
assert_eq!(
node_b.peer_count(),
0,
"Node B should have 0 peers after processing A's msg1 (XX)"
);
// A receives B's msg1
let packet_at_a = timeout(Duration::from_secs(1), packet_rx_a.recv())
.await
.expect("Timeout")
.expect("Channel closed");
node_a.handle_msg1(packet_at_a).await;
// XX: A has NOT promoted yet (needs msg3 from B)
assert_eq!(
node_a.peer_count(),
0,
"Node A should have 0 peers after processing B's msg1 (XX)"
);
// === Phase 3: Both nodes receive msg2 + send msg3, initiator side promotes ===
// A receives B's msg2 (response to A's original msg1) → A sends msg3, A promotes
let msg2_at_a = timeout(Duration::from_secs(1), packet_rx_a.recv())
.await
.expect("Timeout waiting for msg2 at A")
.expect("Channel closed");
node_a.handle_msg2(msg2_at_a).await;
// A promoted as initiator
assert_eq!(
node_a.peer_count(),
1,
"Node A should have 1 peer after processing msg2"
);
// B receives A's msg2 (response to B's original msg1) → B sends msg3, B promotes
let msg2_at_b = timeout(Duration::from_secs(1), packet_rx_b.recv())
.await
.expect("Timeout waiting for msg2 at B")
.expect("Channel closed");
node_b.handle_msg2(msg2_at_b).await;
// B promoted as initiator
assert_eq!(
node_b.peer_count(),
1,
"Node B should have 1 peer after processing msg2"
);
// === Phase 4: Both nodes receive msg3, responder side completes ===
// Cross-connection resolution happens here (or in Phase 3 promotion).
// A receives B's msg3 (B completing A's inbound handshake)
let msg3_at_a = timeout(Duration::from_secs(1), packet_rx_a.recv())
.await
.expect("Timeout waiting for msg3 at A")
.expect("Channel closed");
node_a.handle_msg3(msg3_at_a).await;
// B receives A's msg3 (A completing B's inbound handshake)
let msg3_at_b = timeout(Duration::from_secs(1), packet_rx_b.recv())
.await
.expect("Timeout waiting for msg3 at B")
.expect("Channel closed");
node_b.handle_msg3(msg3_at_b).await;
// === Verification ===
// Both nodes should have exactly 1 peer each after cross-connection resolution
assert_eq!(
node_a.peer_count(),
1,
"Node A should have exactly 1 peer after cross-connection"
);
assert_eq!(
node_b.peer_count(),
1,
"Node B should have exactly 1 peer after cross-connection"
);
let peer_b_on_a = node_a
.get_peer(&peer_b_node_addr)
.expect("A should have peer B");
let peer_a_on_b = node_b
.get_peer(&peer_a_node_addr)
.expect("B should have peer A");
assert!(peer_b_on_a.has_session(), "Peer B on A should have session");
assert!(peer_a_on_b.has_session(), "Peer A on B should have session");
assert!(peer_b_on_a.can_send(), "Peer B on A should be sendable");
assert!(peer_a_on_b.can_send(), "Peer A on B should be sendable");
// Clean up transports
for (_, t) in node_a.transports.iter_mut() {
t.stop().await.ok();
}
for (_, t) in node_b.transports.iter_mut() {
t.stop().await.ok();
}
}
/// Test that stale handshake connections are cleaned up by check_timeouts().
///
/// Simulates the scenario where a node initiates a handshake to a peer that
/// isn't running. The outbound connection should be cleaned up after the
/// handshake timeout expires.
#[tokio::test]
async fn test_stale_connection_cleanup() {
let mut node = make_node();
let transport_id = TransportId::new(1);
let peer_identity = make_peer_identity();
let remote_addr = TransportAddr::from_string("10.0.0.2:2121");
// Create outbound connection with a timestamp far in the past
let past_time_ms = 1000; // A very early timestamp
let link_id = node.allocate_link_id();
let mut conn = PeerConnection::outbound(link_id, peer_identity, past_time_ms);
// Allocate session index and set transport info
let our_index = node.index_allocator.allocate().unwrap();
let our_keypair = node.identity().keypair();
let _noise_msg1 = conn
.start_handshake(our_keypair, node.startup_epoch(), past_time_ms)
.unwrap();
conn.set_our_index(our_index);
conn.set_transport_id(transport_id);
conn.set_source_addr(remote_addr.clone());
// Set up all the state that initiate_peer_connection would create
let link = Link::connectionless(
link_id,
transport_id,
remote_addr.clone(),
LinkDirection::Outbound,
Duration::from_millis(100),
);
node.links.insert(link_id, link);
node.addr_to_link
.insert((transport_id, remote_addr.clone()), link_id);
node.add_connection(conn).unwrap();
node.pending_outbound
.insert((transport_id, our_index.as_u32()), link_id);
// Verify state before timeout check
assert_eq!(node.connection_count(), 1);
assert_eq!(node.link_count(), 1);
assert!(
node.pending_outbound
.contains_key(&(transport_id, our_index.as_u32()))
);
assert_eq!(node.index_allocator.count(), 1);
// Connection was created at time 1000ms. check_timeouts uses SystemTime::now(),
// which is far beyond the 30s timeout. The connection should be cleaned up.
node.check_timeouts();
// Verify everything was cleaned up
assert_eq!(
node.connection_count(),
0,
"Stale connection should be removed"
);
assert_eq!(node.link_count(), 0, "Stale link should be removed");
assert!(
!node
.pending_outbound
.contains_key(&(transport_id, our_index.as_u32())),
"pending_outbound should be cleaned up"
);
assert_eq!(
node.index_allocator.count(),
0,
"Session index should be freed"
);
assert!(
!node.addr_to_link.contains_key(&(transport_id, remote_addr)),
"addr_to_link should be cleaned up"
);
}
/// Test that failed connections are cleaned up by check_timeouts().
#[tokio::test]
async fn test_failed_connection_cleanup() {
let mut node = make_node();
let transport_id = TransportId::new(1);
let peer_identity = make_peer_identity();
let remote_addr = TransportAddr::from_string("10.0.0.2:2121");
// Create a connection and mark it failed (simulating a send failure)
let now_ms = std::time::SystemTime::now()
.duration_since(std::time::UNIX_EPOCH)
.map(|d| d.as_millis() as u64)
.unwrap_or(0);
let link_id = node.allocate_link_id();
let mut conn = PeerConnection::outbound(link_id, peer_identity, now_ms);
let our_index = node.index_allocator.allocate().unwrap();
let our_keypair = node.identity().keypair();
let _noise_msg1 = conn
.start_handshake(our_keypair, node.startup_epoch(), now_ms)
.unwrap();
conn.set_our_index(our_index);
conn.set_transport_id(transport_id);
conn.set_source_addr(remote_addr.clone());
let link = Link::connectionless(
link_id,
transport_id,
remote_addr.clone(),
LinkDirection::Outbound,
Duration::from_millis(100),
);
node.links.insert(link_id, link);
node.addr_to_link
.insert((transport_id, remote_addr.clone()), link_id);
node.add_connection(conn).unwrap();
node.pending_outbound
.insert((transport_id, our_index.as_u32()), link_id);
// Simulate a stored-handshake send failure through the control machine —
// the failure carrier the stale-connection sweep now reads (the leg no
// longer carries a failed phase of its own).
{
let machine = node
.peer_machines
.get_mut(&link_id)
.expect("machine seeded by add_connection");
let alloc = &mut node.index_allocator;
let actions = machine.step(
crate::peer::machine::PeerEvent::HandshakeSendFailed,
now_ms,
alloc,
);
assert!(actions.is_empty());
assert!(machine.is_failed());
}
assert_eq!(node.connection_count(), 1);
// Failed connections should be cleaned up immediately regardless of age
node.check_timeouts();
assert_eq!(
node.connection_count(),
0,
"Failed connection should be removed"
);
assert_eq!(node.link_count(), 0, "Failed link should be removed");
assert_eq!(
node.index_allocator.count(),
0,
"Session index should be freed"
);
}
/// Test that msg1 bytes are stored on connection for resend.
#[tokio::test]
async fn test_msg1_stored_for_resend() {
use crate::proto::fmp::wire::build_msg1;
let mut node = make_node();
let transport_id = TransportId::new(1);
let peer_identity = make_peer_identity();
let remote_addr = TransportAddr::from_string("10.0.0.2:2121");
let now_ms = std::time::SystemTime::now()
.duration_since(std::time::UNIX_EPOCH)
.map(|d| d.as_millis() as u64)
.unwrap_or(0);
let link_id = node.allocate_link_id();
let mut conn = PeerConnection::outbound(link_id, peer_identity, now_ms);
let our_index = node.index_allocator.allocate().unwrap();
let our_keypair = node.identity().keypair();
let noise_msg1 = conn
.start_handshake(our_keypair, node.startup_epoch(), now_ms)
.unwrap();
conn.set_our_index(our_index);
conn.set_transport_id(transport_id);
conn.set_source_addr(remote_addr.clone());
// Build wire msg1 and store it (as initiate_peer_connection does)
let wire_msg1 = build_msg1(our_index, &noise_msg1);
let resend_interval = node.config().node.rate_limit.handshake_resend_interval_ms;
conn.set_handshake_msg1(wire_msg1.clone(), now_ms + resend_interval);
// Verify stored msg1 matches what was built
assert_eq!(conn.handshake_msg1().unwrap(), &wire_msg1);
}
/// Test that resend scheduling respects max_resends and backoff.
#[tokio::test]
async fn test_resend_scheduling() {
let mut node = make_node();
let transport_id = TransportId::new(1);
let peer_identity = make_peer_identity();
let remote_addr = TransportAddr::from_string("10.0.0.2:2121");
let now_ms = 100_000u64; // Use a fixed time for predictable testing
let link_id = node.allocate_link_id();
let mut conn = PeerConnection::outbound(link_id, peer_identity, now_ms);
let our_index = node.index_allocator.allocate().unwrap();
let our_keypair = node.identity().keypair();
let noise_msg1 = conn
.start_handshake(our_keypair, node.startup_epoch(), now_ms)
.unwrap();
conn.set_our_index(our_index);
conn.set_transport_id(transport_id);
conn.set_source_addr(remote_addr.clone());
// Store msg1 with first resend at now + 1000ms
let wire_msg1 = crate::proto::fmp::wire::build_msg1(our_index, &noise_msg1);
conn.set_handshake_msg1(wire_msg1, now_ms + 1000);
let link = Link::connectionless(
link_id,
transport_id,
remote_addr.clone(),
LinkDirection::Outbound,
Duration::from_millis(100),
);
node.links.insert(link_id, link);
node.addr_to_link
.insert((transport_id, remote_addr.clone()), link_id);
node.pending_outbound
.insert((transport_id, our_index.as_u32()), link_id);
// The msg1-resend counter and its due timer live on the per-peer machine,
// which also carries the pending connection. Dial it to `SentMsg1`
// (connectionless: no connect step) and arm its retransmit timer at
// now + 1000ms, mirroring what a real dial arms.
let mut machine =
crate::peer::machine::PeerMachine::new_outbound(link_id, Some(peer_identity), now_ms);
let _ = machine.step(
crate::peer::machine::PeerEvent::Dial {
transport_id,
remote_addr: remote_addr.clone(),
peer_identity,
connection_oriented: false,
},
now_ms,
&mut node.index_allocator,
);
machine.set_leg(conn);
node.peer_machines.insert(link_id, machine);
node.peer_timers.entry(link_id).or_default().insert(
crate::peer::machine::TimerKind::HandshakeRetransmit,
now_ms + 1000,
);
// Before the scheduled time the timer isn't due, so nothing fires.
node.drive_peer_timers(now_ms + 500).await;
assert_eq!(
node.connection_resend_count(link_id),
0,
"No resend before scheduled time"
);
// At the scheduled time the timer is due, but no transport is registered so
// the send fails. Record-on-success: the count does NOT advance (and the
// connection is not marked failed) — a failed resend just retries next tick.
node.drive_peer_timers(now_ms + 1000).await;
assert_eq!(
node.connection_resend_count(link_id),
0,
"Failed send records no resend"
);
}
/// Test that the timer driver reaps an outbound leg whose machine
/// `HandshakeTimeout` timer has come due (the timeout fold). The reap re-checks
/// the shell `is_timed_out` predicate, then tears the connection down exactly as
/// the old `check_timeouts` Teardown path did.
#[tokio::test]
async fn test_handshake_timeout_drive() {
let mut node = make_node();
let transport_id = TransportId::new(1);
let peer_identity = make_peer_identity();
let remote_addr = TransportAddr::from_string("10.0.0.2:2121");
let dial_ms = 1000u64;
let link_id = node.allocate_link_id();
let mut conn = PeerConnection::outbound(link_id, peer_identity, dial_ms);
let our_index = node.index_allocator.allocate().unwrap();
let our_keypair = node.identity().keypair();
let _ = conn
.start_handshake(our_keypair, node.startup_epoch(), dial_ms)
.unwrap();
conn.set_our_index(our_index);
conn.set_transport_id(transport_id);
conn.set_source_addr(remote_addr.clone());
let link = Link::connectionless(
link_id,
transport_id,
remote_addr.clone(),
LinkDirection::Outbound,
Duration::from_millis(100),
);
node.links.insert(link_id, link);
node.addr_to_link
.insert((transport_id, remote_addr.clone()), link_id);
node.pending_outbound
.insert((transport_id, our_index.as_u32()), link_id);
// Machine in SentMsg1, carrying the pending connection, with a
// HandshakeTimeout timer armed at dial + 30s.
let mut machine =
crate::peer::machine::PeerMachine::new_outbound(link_id, Some(peer_identity), dial_ms);
let _ = machine.step(
crate::peer::machine::PeerEvent::Dial {
transport_id,
remote_addr: remote_addr.clone(),
peer_identity,
connection_oriented: false,
},
dial_ms,
&mut node.index_allocator,
);
machine.set_leg(conn);
node.peer_machines.insert(link_id, machine);
node.peer_timers.entry(link_id).or_default().insert(
crate::peer::machine::TimerKind::HandshakeTimeout,
dial_ms + 30_000,
);
assert_eq!(node.connection_count(), 1);
// Well past dial + 30s: the timer is due and the leg is idle-timed-out.
node.drive_peer_timers(dial_ms + 100_000).await;
assert_eq!(
node.connection_count(),
0,
"Timed-out leg reaped by the timer drive"
);
assert_eq!(node.index_allocator.count(), 0, "Session index freed");
assert!(
!node.peer_machines.contains_key(&link_id),
"Control machine dropped with the reaped connection"
);
assert!(
!node.peer_timers.contains_key(&link_id),
"Timer store dropped with the reaped connection"
);
}
/// Test that msg2 is stored on PeerConnection for responder resend.
#[test]
fn test_msg2_stored_on_connection() {
let mut conn = PeerConnection::inbound(LinkId::new(1), 1000);
assert!(conn.handshake_msg2().is_none());
let msg2_bytes = vec![0x01, 0x02, 0x03, 0x04];
conn.set_handshake_msg2(msg2_bytes.clone());
assert_eq!(conn.handshake_msg2().unwrap(), &msg2_bytes);
}
/// Test that duplicate msg2 is silently dropped when pending_outbound is already cleared.
#[tokio::test]
async fn test_duplicate_msg2_dropped() {
use crate::proto::fmp::wire::build_msg2;
use crate::transport::ReceivedPacket;
let mut node = make_node();
let transport_id = TransportId::new(1);
// No pending_outbound entry — simulate post-promotion state
let receiver_idx = SessionIndex::new(42);
let sender_idx = SessionIndex::new(99);
// Build a fake msg2 packet (XX msg2 is at least 106 bytes)
let fake_noise_msg2 = vec![0u8; 106];
let wire_msg2 = build_msg2(sender_idx, receiver_idx, &fake_noise_msg2);
let packet = ReceivedPacket {
transport_id,
remote_addr: TransportAddr::from_string("10.0.0.2:2121"),
data: wire_msg2,
timestamp_ms: 1000,
};
// Should silently drop — no pending_outbound for this index
node.handle_msg2(packet).await;
// No panic, no state change — that's the test
assert_eq!(node.connection_count(), 0);
assert_eq!(node.peer_count(), 0);
}
// ===== Profile Rejection Tests =====
/// Helper: create two test nodes, set their profiles, attempt a handshake,
/// and return whether they successfully peered.
async fn attempt_profile_handshake(
profile_a: crate::proto::fmp::NodeProfile,
profile_b: crate::proto::fmp::NodeProfile,
) -> (usize, usize) {
let mut nodes = vec![
make_test_node_with_profile(profile_a).await,
make_test_node_with_profile(profile_b).await,
];
initiate_handshake(&mut nodes, 0, 1).await;
drain_all_packets(&mut nodes, false).await;
let peers = (nodes[0].node.peer_count(), nodes[1].node.peer_count());
cleanup_nodes(&mut nodes).await;
peers
}
#[tokio::test]
async fn test_nonrouting_nonrouting_rejected() {
use crate::proto::fmp::NodeProfile;
let (a, b) = attempt_profile_handshake(NodeProfile::NonRouting, NodeProfile::NonRouting).await;
assert_eq!(a, 0, "NonRouting↔NonRouting should reject: node A");
assert_eq!(b, 0, "NonRouting↔NonRouting should reject: node B");
}
#[tokio::test]
async fn test_leaf_leaf_rejected() {
use crate::proto::fmp::NodeProfile;
let (a, b) = attempt_profile_handshake(NodeProfile::Leaf, NodeProfile::Leaf).await;
assert_eq!(a, 0, "Leaf↔Leaf should reject: node A");
assert_eq!(b, 0, "Leaf↔Leaf should reject: node B");
}
#[tokio::test]
async fn test_nonrouting_leaf_rejected() {
use crate::proto::fmp::NodeProfile;
let (a, b) = attempt_profile_handshake(NodeProfile::NonRouting, NodeProfile::Leaf).await;
assert_eq!(a, 0, "NonRouting↔Leaf should reject: node A");
assert_eq!(b, 0, "NonRouting↔Leaf should reject: node B");
}
#[tokio::test]
async fn test_leaf_nonrouting_rejected() {
use crate::proto::fmp::NodeProfile;
let (a, b) = attempt_profile_handshake(NodeProfile::Leaf, NodeProfile::NonRouting).await;
assert_eq!(a, 0, "Leaf↔NonRouting should reject: node A");
assert_eq!(b, 0, "Leaf↔NonRouting should reject: node B");
}
#[tokio::test]
async fn test_full_nonrouting_accepted() {
use crate::proto::fmp::NodeProfile;
let (a, b) = attempt_profile_handshake(NodeProfile::Full, NodeProfile::NonRouting).await;
assert_eq!(a, 1, "Full↔NonRouting should accept: node A");
assert_eq!(b, 1, "Full↔NonRouting should accept: node B");
}
#[tokio::test]
async fn test_full_leaf_accepted() {
use crate::proto::fmp::NodeProfile;
let (a, b) = attempt_profile_handshake(NodeProfile::Full, NodeProfile::Leaf).await;
assert_eq!(a, 1, "Full↔Leaf should accept: node A");
assert_eq!(b, 1, "Full↔Leaf should accept: node B");
}
// ===== XX Address-Based Dedup Tests =====
#[tokio::test]
async fn test_xx_duplicate_msg1_resends_msg2() {
use crate::proto::fmp::wire::build_msg1;
use crate::transport::ReceivedPacket;
// Node B with NO transport — msg2 send silently skips (if let Some check),
// but the pending connection and link are created.
let mut node_b = make_node();
let transport_id = TransportId::new(1);
// Build a valid XX msg1 from an external initiator
let initiator = Identity::generate();
let mut hs = crate::noise::HandshakeState::new_initiator(initiator.keypair());
let noise_msg1 = hs.write_message_1().unwrap();
let sender_idx = SessionIndex::new(42);
let wire_msg1 = build_msg1(sender_idx, &noise_msg1);
let remote_addr = TransportAddr::from_string("10.0.0.1:2121");
// First msg1 → B creates pending inbound connection
let first_packet = ReceivedPacket {
transport_id,
remote_addr: remote_addr.clone(),
data: wire_msg1.clone(),
timestamp_ms: 1000,
};
node_b.handle_msg1(first_packet).await;
assert_eq!(
node_b.connection_count(),
1,
"B: 1 connection after first msg1"
);
assert_eq!(
node_b.peer_count(),
0,
"B: 0 peers (XX, no promotion at msg1)"
);
// Duplicate msg1 from same address → dedup triggers msg2 resend, not new handshake
let dup_packet = ReceivedPacket {
transport_id,
remote_addr: remote_addr.clone(),
data: wire_msg1.clone(),
timestamp_ms: 1100,
};
node_b.handle_msg1(dup_packet).await;
assert_eq!(
node_b.connection_count(),
1,
"B: still 1 connection after duplicate msg1 (dedup, not new handshake)"
);
assert_eq!(node_b.peer_count(), 0, "B: still 0 peers");
}
/// `should_admit_msg1` admits when no transport is registered for the id.
/// (No gate to apply — the caller's other checks decide the outcome.)
#[test]
fn test_should_admit_msg1_no_transport() {
let node = make_node();
let addr = TransportAddr::from_string("10.0.0.2:2121");
assert!(node.should_admit_msg1(TransportId::new(1), &addr));
}
/// `should_admit_msg1` rejects a fresh msg1 (no addr_to_link entry) when
/// the transport has accept_connections=false. Behavior unchanged from
/// before the carve-out.
#[tokio::test]
async fn test_should_admit_msg1_rejects_fresh_when_accept_off() {
use crate::config::TcpConfig;
use crate::transport::tcp::TcpTransport;
let mut node = make_node();
let transport_id = TransportId::new(1);
// bind_addr=None → accept_connections() == false
let cfg = TcpConfig {
bind_addr: None,
..Default::default()
};
let (tx, _rx) = packet_channel(64);
let tcp = TcpTransport::new(transport_id, None, cfg, tx);
node.transports
.insert(transport_id, TransportHandle::Tcp(tcp));
let addr = TransportAddr::from_string("10.0.0.2:2121");
assert!(!node.should_admit_msg1(transport_id, &addr));
}
/// Regression test: `should_admit_msg1` admits rekey/restart
/// msg1 from a peer with an existing link even when the transport has
/// accept_connections=false. Without this, the dual-init tie-breaker
/// deadlocks (the larger-NodeAddr side drops the winner's rekey msg1).
#[tokio::test]
async fn test_should_admit_msg1_admits_rekey_when_accept_off() {
use crate::config::TcpConfig;
use crate::transport::tcp::TcpTransport;
let mut node = make_node();
let transport_id = TransportId::new(1);
let cfg = TcpConfig {
bind_addr: None,
..Default::default()
};
let (tx, _rx) = packet_channel(64);
let tcp = TcpTransport::new(transport_id, None, cfg, tx);
node.transports
.insert(transport_id, TransportHandle::Tcp(tcp));
let addr = TransportAddr::from_string("10.0.0.2:2121");
// Pre-populate addr_to_link as if a session were established for this
// peer on this transport (rekey msg1 will arrive against this entry).
let link_id = node.allocate_link_id();
node.addr_to_link
.insert((transport_id, addr.clone()), link_id);
assert!(node.should_admit_msg1(transport_id, &addr));
}
/// Same regression coverage as the TCP test above, but exercising the
/// UDP transport's new `accept_connections` config field (introduced
/// alongside the `outbound_only` mode). Proves the Node-level gate's
/// addr_to_link carve-out is transport-agnostic and that the new UDP
/// config knob is wired correctly through the Transport trait.
#[tokio::test]
async fn test_should_admit_msg1_admits_rekey_when_udp_accept_off() {
use crate::config::UdpConfig;
use crate::transport::udp::UdpTransport;
let mut node = make_node();
let transport_id = TransportId::new(1);
let cfg = UdpConfig {
bind_addr: Some("127.0.0.1:0".to_string()),
accept_connections: Some(false),
..Default::default()
};
let (tx, _rx) = packet_channel(64);
let udp = UdpTransport::new(transport_id, None, cfg, tx);
node.transports
.insert(transport_id, TransportHandle::Udp(udp));
let addr = TransportAddr::from_string("10.0.0.2:2121");
// Fresh msg1 (no addr_to_link entry) is rejected by the gate when
// the transport refuses inbound.
assert!(!node.should_admit_msg1(transport_id, &addr));
// Pre-populate addr_to_link as if a session were established. The
// rekey carve-out admits the msg1 even though the transport still
// says accept_connections() == false.
let link_id = node.allocate_link_id();
node.addr_to_link
.insert((transport_id, addr.clone()), link_id);
assert!(node.should_admit_msg1(transport_id, &addr));
}
/// Regression test for the udp.outbound_only rekey loop observed in
/// production 2026-04-30 (parallel to the rekey/restart admission case
/// above).
///
/// Production scenario: nomad runs `udp.outbound_only=true` with peer
/// core-vm configured by hostname (`core-vm.tail65015.ts.net:2121`).
/// `initiate_connection` populates `addr_to_link` with the literal
/// hostname-form `TransportAddr`. core-vm's later rekey msg1 arrives at
/// nomad with a numeric source addr (the kernel always reports
/// `SocketAddr` in numeric form via `recvfrom`), so the `addr_to_link`
/// lookup misses, the gate falls through to `accept_connections()`
/// (false in outbound_only mode), and rejects. Result: dual-init
/// tie-breaker stalls because the loser side never produces msg2.
///
/// The carve-out predicate must also consult peer state by source
/// address: `current_addr()` is updated from inbound encrypted-frame
/// source addrs (`dataplane/encrypted.rs`), so an established peer can
/// be matched even when the addr_to_link key is hostname-form and the
/// incoming addr is numeric.
#[tokio::test]
async fn test_should_admit_msg1_admits_rekey_when_addr_form_differs() {
use crate::config::UdpConfig;
use crate::peer::ActivePeer;
use crate::transport::udp::UdpTransport;
let mut node = make_node();
let transport_id = TransportId::new(1);
// outbound_only mode forces accept_connections() to false.
let cfg = UdpConfig {
outbound_only: Some(true),
..Default::default()
};
let (tx, _rx) = packet_channel(64);
let udp = UdpTransport::new(transport_id, None, cfg, tx);
node.transports
.insert(transport_id, TransportHandle::Udp(udp));
// Simulate initiate_connection's effect when peer config carries a
// hostname: addr_to_link is populated with hostname-form, not
// numeric-form.
let hostname_addr = TransportAddr::from_string("core-vm.example:2121");
let link_id = node.allocate_link_id();
node.addr_to_link
.insert((transport_id, hostname_addr.clone()), link_id);
// Promote a peer at the hostname's resolved numeric form
// (current_addr is set from the SocketAddr in udp_receive_loop).
let peer_full = crate::Identity::generate();
let peer_identity = PeerIdentity::from_pubkey(peer_full.pubkey());
let peer_node_addr = *peer_identity.node_addr();
let mut peer = ActivePeer::new(peer_identity, link_id, 1000);
let numeric_addr = TransportAddr::from_string("100.64.0.5:2121");
peer.set_current_addr(transport_id, numeric_addr.clone());
node.peers.insert(peer_node_addr, peer);
// Sanity: legacy carve-out still works for the hostname-form lookup.
assert!(node.should_admit_msg1(transport_id, &hostname_addr));
// The bug: incoming rekey msg1 arrives with numeric source addr.
// Without the additional carve-out, this is rejected (addr_to_link
// miss → accept_connections() false → drop).
assert!(
node.should_admit_msg1(transport_id, &numeric_addr),
"rekey msg1 from established peer must be admitted even when \
addr_to_link is keyed by a different addr-form (hostname vs \
numeric); the carve-out must consult peer current_addr"
);
// Negative: a stranger at a different numeric addr is still rejected
// (no peer there, no addr_to_link entry, falls to accept_connections).
let stranger_addr = TransportAddr::from_string("198.51.100.1:2121");
assert!(
!node.should_admit_msg1(transport_id, &stranger_addr),
"fresh msg1 from unknown source must still be rejected"
);
}
// ===========================================================================
// Regression: `handle_msg3` must return the msg1-allocated session index to
// the allocator on the two inbound-establish arms that abandon the pending
// inbound leg without promoting it — the `Reject{DualRekeyWon}` tie-break
// (dual-init rekey we win) and the `ResendMsg2` duplicate-handshake arm. Both
// tear the pending connection/link down; neither must orphan the index.
// ===========================================================================
/// A node bundled with its UDP transport, receive channel, and bound address,
/// used to drive real msg1/msg2/msg3 exchanges below.
struct HsNode {
node: Node,
transport_id: TransportId,
packet_rx: crate::transport::PacketRx,
addr: TransportAddr,
}
/// Build an `HsNode` on an ephemeral localhost UDP port from an explicit config.
async fn make_hs_node(config: Config) -> HsNode {
use crate::config::UdpConfig;
use crate::transport::udp::UdpTransport;
let mut node = make_node_with(config);
let transport_id = TransportId::new(1);
let udp_config = UdpConfig {
bind_addr: Some("127.0.0.1:0".to_string()),
mtu: Some(1280),
..Default::default()
};
let (packet_tx, packet_rx) = packet_channel(64);
let mut transport = UdpTransport::new(transport_id, None, udp_config, packet_tx);
transport.start_async().await.unwrap();
let addr = TransportAddr::from_string(&transport.local_addr().unwrap().to_string());
node.transports
.insert(transport_id, TransportHandle::Udp(transport));
HsNode {
node,
transport_id,
packet_rx,
addr,
}
}
async fn stop_hs(n: &mut HsNode) {
for (_, t) in n.node.transports.iter_mut() {
t.stop().await.ok();
}
}
/// Receive the next packet whose handshake phase matches `phase` (the low
/// nibble of the wire type byte: 1=msg1, 2=msg2, 3=msg3), skipping unrelated
/// traffic. Post-promotion tree/filter announces (phase 0, encrypted data)
/// share these channels, so a phase filter keeps the hand-driven exchange in
/// step.
async fn recv_phase(rx: &mut crate::transport::PacketRx, phase: u8, what: &str) -> ReceivedPacket {
use std::time::Duration;
use tokio::time::timeout;
loop {
let pkt = timeout(Duration::from_secs(1), rx.recv())
.await
.unwrap_or_else(|_| panic!("timeout waiting for {}", what))
.expect("channel closed");
if pkt.data.first().is_some_and(|b| b & 0x0f == phase) {
return pkt;
}
}
}
/// Drive one initiator -> responder XX exchange (msg1 then msg2) and return the
/// responder's inbound msg3 packet, left unhandled for the caller. The msg3 is
/// produced by the initiator's real `handle_msg2`, so it carries a valid Noise
/// payload.
async fn drive_to_msg3(
initiator: &mut HsNode,
responder: &mut HsNode,
now_ms: u64,
) -> ReceivedPacket {
use crate::proto::fmp::wire::build_msg1;
use std::time::Duration;
let peer_identity = PeerIdentity::from_pubkey_full(responder.node.identity().pubkey_full());
let link_id = initiator.node.allocate_link_id();
let mut conn = PeerConnection::outbound(link_id, peer_identity, now_ms);
let our_index = initiator.node.index_allocator.allocate().unwrap();
let our_keypair = initiator.node.identity().keypair();
let noise_msg1 = conn
.start_handshake(our_keypair, initiator.node.startup_epoch(), now_ms)
.unwrap();
conn.set_our_index(our_index);
conn.set_transport_id(initiator.transport_id);
conn.set_source_addr(responder.addr.clone());
let wire_msg1 = build_msg1(our_index, &noise_msg1);
let link = Link::connectionless(
link_id,
initiator.transport_id,
responder.addr.clone(),
LinkDirection::Outbound,
Duration::from_millis(100),
);
initiator.node.links.insert(link_id, link);
initiator
.node
.addr_to_link
.insert((initiator.transport_id, responder.addr.clone()), link_id);
// Mirror the production dial path: the seam seeds the identified outbound
// leg's control machine (carrying the connection) at dial, and the promote
// feedback later crystallizes that same machine in place.
initiator.node.add_connection(conn).unwrap();
initiator
.node
.pending_outbound
.insert((initiator.transport_id, our_index.as_u32()), link_id);
initiator
.node
.transports
.get(&initiator.transport_id)
.unwrap()
.send(&responder.addr, &wire_msg1)
.await
.expect("send msg1");
// Responder processes msg1 and emits msg2 back to the initiator.
let msg1_pkt = recv_phase(&mut responder.packet_rx, 1, "msg1").await;
responder.node.handle_msg1(msg1_pkt).await;
// Initiator processes msg2 and emits msg3 to the responder.
let msg2_pkt = recv_phase(&mut initiator.packet_rx, 2, "msg2").await;
initiator.node.handle_msg2(msg2_pkt).await;
// Capture the responder's inbound msg3, left unhandled for the caller.
recv_phase(&mut responder.packet_rx, 3, "msg3").await
}
#[tokio::test]
async fn test_msg3_dual_rekey_won_frees_index() {
// Rekey enabled with a tiny interval so the rekey age floor collapses to
// its 5s minimum; the peer session is then backdated past it.
let make_config = || {
let mut c = Config::new();
c.node.rekey.enabled = true;
c.node.rekey.after_secs = 1;
c
};
let mut initiator = make_hs_node(Config::new()).await;
// The DualRekeyWon tie-break is won by the numerically smaller node addr,
// so the responder (whose handle_msg3 we exercise) must be the smaller.
let mut responder = loop {
let cand = make_hs_node(make_config()).await;
if cand.node.node_addr() < initiator.node.node_addr() {
break cand;
}
};
// First handshake: the responder promotes the initiator to a healthy active
// peer holding exactly one allocated session index.
let msg3 = drive_to_msg3(&mut initiator, &mut responder, 1000).await;
responder.node.handle_msg3(msg3).await;
assert_eq!(responder.node.peer_count(), 1);
let baseline = responder.node.index_allocator.count();
assert_eq!(baseline, 1, "responder holds exactly the peer's index");
// Age the session past the rekey floor and mark a rekey in progress so a
// fresh inbound msg3 classifies as the dual-init rekey we win.
let peer_addr =
*PeerIdentity::from_pubkey_full(initiator.node.identity().pubkey_full()).node_addr();
{
let peer = responder.node.get_peer_mut(&peer_addr).unwrap();
peer.test_backdate_session_established(std::time::Duration::from_secs(6));
peer.set_rekey_in_progress();
}
// Second handshake: the new inbound msg1 allocates a fresh index, then the
// msg3 lands on the DualRekeyWon reject arm.
let msg3b = drive_to_msg3(&mut initiator, &mut responder, 2000).await;
assert_eq!(
responder.node.index_allocator.count(),
baseline + 1,
"second msg1 allocated a fresh index"
);
responder.node.handle_msg3(msg3b).await;
// The rejected msg3 must return its index and leave the active peer intact.
assert_eq!(
responder.node.index_allocator.count(),
baseline,
"DualRekeyWon must free the msg1-allocated index"
);
assert_eq!(responder.node.peer_count(), 1, "active peer untouched");
// The rejected leg's msg1-born machine goes with the leg; only the
// established peer's machine remains.
let peer_link = responder.node.get_peer(&peer_addr).unwrap().link_id();
assert_eq!(responder.node.peer_machines.len(), 1);
assert!(responder.node.peer_machines.contains_key(&peer_link));
responder.node.debug_assert_peer_maps_coherent();
assert!(
responder
.node
.get_peer(&peer_addr)
.unwrap()
.pending_new_session()
.is_none(),
"reject arm must not store rekey-responder state"
);
stop_hs(&mut initiator).await;
stop_hs(&mut responder).await;
}
#[tokio::test]
async fn test_msg3_resend_msg2_frees_index() {
// Rekey disabled so an aged-session inbound msg3 classifies as a duplicate
// handshake (ResendMsg2), not a rekey; the tiny interval keeps the
// cross-connection age bound (the rekey floor) at its 5s minimum so the
// aged session skips the cross-connection arm too.
let mut config = Config::new();
config.node.rekey.enabled = false;
config.node.rekey.after_secs = 1;
let mut initiator = make_hs_node(Config::new()).await;
let mut responder = make_hs_node(config).await;
// First handshake establishes the active peer.
let msg3 = drive_to_msg3(&mut initiator, &mut responder, 1000).await;
responder.node.handle_msg3(msg3).await;
assert_eq!(responder.node.peer_count(), 1);
let baseline = responder.node.index_allocator.count();
assert_eq!(baseline, 1, "responder holds exactly the peer's index");
// Age the session past the cross-connection bound so the duplicate inbound
// msg3 resolves to ResendMsg2 rather than CrossConnect.
let peer_addr =
*PeerIdentity::from_pubkey_full(initiator.node.identity().pubkey_full()).node_addr();
responder
.node
.get_peer_mut(&peer_addr)
.unwrap()
.test_backdate_session_established(std::time::Duration::from_secs(6));
// Second (duplicate) handshake: fresh index allocated at msg1, then freed
// on the ResendMsg2 arm.
let msg3b = drive_to_msg3(&mut initiator, &mut responder, 2000).await;
assert_eq!(
responder.node.index_allocator.count(),
baseline + 1,
"second msg1 allocated a fresh index"
);
responder.node.handle_msg3(msg3b).await;
assert_eq!(
responder.node.index_allocator.count(),
baseline,
"ResendMsg2 must free the msg1-allocated index"
);
assert_eq!(responder.node.peer_count(), 1, "active peer untouched");
// The duplicate leg's msg1-born machine goes with the leg; only the
// established peer's machine remains.
let peer_link = responder.node.get_peer(&peer_addr).unwrap().link_id();
assert_eq!(responder.node.peer_machines.len(), 1);
assert!(responder.node.peer_machines.contains_key(&peer_link));
responder.node.debug_assert_peer_maps_coherent();
assert!(
responder
.node
.get_peer(&peer_addr)
.unwrap()
.pending_new_session()
.is_none(),
"duplicate-handshake arm must not store rekey-responder state"
);
stop_hs(&mut initiator).await;
stop_hs(&mut responder).await;
}
// ===========================================================================
// Inbound machine lifecycle: every window leg carries a persistent machine
// from msg1 — parked `SentMsg2`, crystallized in place on promote, disposed
// with the leg on every terminating msg3 arm.
// ===========================================================================
#[tokio::test]
async fn test_inbound_machine_born_at_msg1_and_crystallized_at_promote() {
use crate::peer::machine::{HandshakePhase, PeerState};
let mut initiator = make_hs_node(Config::new()).await;
let mut responder = make_hs_node(Config::new()).await;
let msg3 = drive_to_msg3(&mut initiator, &mut responder, 1000).await;
// After msg1 the responder's window leg carries a machine parked at
// `SentMsg2`, seeded with the leg's msg1-allocated index.
assert_eq!(responder.node.connection_count(), 1);
let leg_link = responder.node.connections().next().unwrap().link_id();
let leg_index = responder
.node
.get_connection(&leg_link)
.unwrap()
.our_index();
assert!(leg_index.is_some(), "msg1 allocated the leg index");
{
let machine = responder
.node
.peer_machines
.get(&leg_link)
.expect("window leg carries a machine from msg1");
assert!(matches!(
machine.state(),
PeerState::Handshaking {
phase: HandshakePhase::SentMsg2,
..
}
));
assert_eq!(machine.our_index(), leg_index);
}
responder.node.debug_assert_peer_maps_coherent();
// msg3 promotes; the SAME machine survives and crystallizes in place.
responder.node.handle_msg3(msg3).await;
assert_eq!(responder.node.peer_count(), 1);
let peer_addr =
*PeerIdentity::from_pubkey_full(initiator.node.identity().pubkey_full()).node_addr();
let peer = responder.node.get_peer(&peer_addr).unwrap();
assert_eq!(peer.link_id(), leg_link, "promote keeps the leg's link");
let peer_index = peer.our_index();
assert_eq!(peer_index, leg_index, "promote keeps the msg1 index");
let machine = responder
.node
.peer_machines
.get(&leg_link)
.expect("machine survives promotion");
assert_eq!(machine.state(), PeerState::Established { addr: peer_addr });
assert_eq!(machine.our_index(), peer_index);
responder.node.debug_assert_peer_maps_coherent();
// The initiator's dial-persisted machine crystallized in place too.
let responder_addr =
*PeerIdentity::from_pubkey_full(responder.node.identity().pubkey_full()).node_addr();
let init_link = initiator.node.get_peer(&responder_addr).unwrap().link_id();
let init_machine = initiator
.node
.peer_machines
.get(&init_link)
.expect("dial machine survives promotion");
assert_eq!(
init_machine.state(),
PeerState::Established {
addr: responder_addr
}
);
initiator.node.debug_assert_peer_maps_coherent();
stop_hs(&mut initiator).await;
stop_hs(&mut responder).await;
}
#[tokio::test]
async fn test_msg3_crypto_fail_disposes_leg_machine() {
let mut initiator = make_hs_node(Config::new()).await;
let mut responder = make_hs_node(Config::new()).await;
let mut msg3 = drive_to_msg3(&mut initiator, &mut responder, 1000).await;
assert_eq!(responder.node.peer_machines.len(), 1, "msg1-born machine");
assert_eq!(responder.node.index_allocator.count(), 1);
// Corrupt the Noise payload so `complete_handshake_msg3` fails.
let last = msg3.data.len() - 1;
msg3.data[last] ^= 0xFF;
responder.node.handle_msg3(msg3).await;
assert_eq!(responder.node.peer_count(), 0, "no promotion");
assert!(
responder.node.connections().next().is_none(),
"leg torn down"
);
assert!(
responder.node.peer_machines.is_empty(),
"crypto-fail teardown disposes the leg's machine"
);
assert_eq!(
responder.node.index_allocator.count(),
0,
"msg1-allocated index returned"
);
responder.node.debug_assert_peer_maps_coherent();
stop_hs(&mut initiator).await;
stop_hs(&mut responder).await;
}
#[tokio::test]
async fn test_msg3_rekey_respond_disposes_leg_machine() {
// Rekey enabled with a tiny interval so the rekey age floor collapses to
// its 5s minimum; with the session backdated past it and NO rekey of our
// own in flight, a fresh inbound msg3 classifies as rekey-responder.
let mut config = Config::new();
config.node.rekey.enabled = true;
config.node.rekey.after_secs = 1;
let mut initiator = make_hs_node(Config::new()).await;
let mut responder = make_hs_node(config).await;
// First handshake establishes the active peer (and its machine).
let msg3 = drive_to_msg3(&mut initiator, &mut responder, 1000).await;
responder.node.handle_msg3(msg3).await;
assert_eq!(responder.node.peer_count(), 1);
let peer_addr =
*PeerIdentity::from_pubkey_full(initiator.node.identity().pubkey_full()).node_addr();
responder
.node
.get_peer_mut(&peer_addr)
.unwrap()
.test_backdate_session_established(std::time::Duration::from_secs(6));
// Second handshake lands on the rekey-responder arm: the pending session
// moves onto the established peer; the window leg and its msg1-born
// machine are consumed.
let msg3b = drive_to_msg3(&mut initiator, &mut responder, 2000).await;
responder.node.handle_msg3(msg3b).await;
let peer = responder.node.get_peer(&peer_addr).unwrap();
assert!(
peer.pending_new_session().is_some(),
"rekey-responder arm stores the pending session"
);
let peer_link = peer.link_id();
assert_eq!(
responder.node.peer_machines.len(),
1,
"the rekey window leg's machine is disposed with the leg"
);
assert!(responder.node.peer_machines.contains_key(&peer_link));
responder.node.debug_assert_peer_maps_coherent();
stop_hs(&mut initiator).await;
stop_hs(&mut responder).await;
}
// ===========================================================================
// Anonymous-discovery outbound lifecycle: the leg's persistent machine is
// born identity-less at leg birth inside `start_handshake`, learns its
// identity from XX msg2 (crystallization), survives the promote, and is
// disposed with the leg when the dial turns out to target ourselves.
// ===========================================================================
#[tokio::test]
async fn test_anonymous_dial_births_identityless_machine_at_leg_birth() {
use crate::peer::machine::PeerState;
let mut initiator = make_hs_node(Config::new()).await;
let responder = make_hs_node(Config::new()).await;
// Anonymous dial (no peer identity): the connectionless path runs the
// inline handshake, which creates the leg and its machine together.
initiator
.node
.initiate_connection(initiator.transport_id, responder.addr.clone(), None)
.await
.expect("anonymous dial");
assert_eq!(initiator.node.connection_count(), 1);
let leg_link = initiator.node.connections().next().unwrap().link_id();
let machine = initiator
.node
.peer_machines
.get(&leg_link)
.expect("anonymous leg carries a machine from leg birth");
assert!(
machine.identity().is_none(),
"anonymous machine is born without an identity"
);
assert_eq!(
machine.state(),
PeerState::Discovered,
"no event is dispatched on the inline dial path"
);
initiator.node.debug_assert_peer_maps_coherent();
let mut initiator = initiator;
let mut responder = responder;
stop_hs(&mut initiator).await;
stop_hs(&mut responder).await;
}
#[tokio::test]
async fn test_anonymous_msg2_crystallizes_identity_and_promotes() {
use crate::peer::machine::PeerState;
let mut initiator = make_hs_node(Config::new()).await;
let mut responder = make_hs_node(Config::new()).await;
initiator
.node
.initiate_connection(initiator.transport_id, responder.addr.clone(), None)
.await
.expect("anonymous dial");
let leg_link = initiator.node.connections().next().unwrap().link_id();
initiator.node.debug_assert_peer_maps_coherent();
// Responder answers msg1 with msg2; the initiator's msg2 processing learns
// who answered, crystallizes the identity onto the leg-born machine, and
// promotes through it.
let msg1_pkt = recv_phase(&mut responder.packet_rx, 1, "msg1").await;
responder.node.handle_msg1(msg1_pkt).await;
let msg2_pkt = recv_phase(&mut initiator.packet_rx, 2, "msg2").await;
initiator.node.handle_msg2(msg2_pkt).await;
let responder_identity =
PeerIdentity::from_pubkey_full(responder.node.identity().pubkey_full());
let responder_addr = *responder_identity.node_addr();
assert_eq!(initiator.node.peer_count(), 1);
let peer = initiator.node.get_peer(&responder_addr).expect("promoted");
assert_eq!(peer.link_id(), leg_link, "promote keeps the leg's link");
// The SAME machine survived the promote, with the learned identity and
// the established state crystallized in place.
let machine = initiator
.node
.peer_machines
.get(&leg_link)
.expect("machine survives the anonymous promote");
assert_eq!(
machine.identity().map(|id| *id.node_addr()),
Some(responder_addr),
"msg2 crystallized the learned identity onto the machine"
);
assert_eq!(
machine.state(),
PeerState::Established {
addr: responder_addr
}
);
initiator.node.debug_assert_peer_maps_coherent();
// Complete the exchange so the responder promotes too, and both sides
// stay coherent across the full anonymous establish path.
let msg3_pkt = recv_phase(&mut responder.packet_rx, 3, "msg3").await;
responder.node.handle_msg3(msg3_pkt).await;
assert_eq!(responder.node.peer_count(), 1);
responder.node.debug_assert_peer_maps_coherent();
stop_hs(&mut initiator).await;
stop_hs(&mut responder).await;
}
#[tokio::test]
async fn test_anonymous_self_connect_drop_disposes_machine() {
let mut node = make_hs_node(Config::new()).await;
let self_addr = node.addr.clone();
// Anonymously dial our own bound address (a shared-media beacon can echo
// ourselves back at us).
node.node
.initiate_connection(node.transport_id, self_addr, None)
.await
.expect("anonymous self dial");
let leg_link = node.node.connections().next().unwrap().link_id();
assert_eq!(node.node.peer_machines.len(), 1);
// We answer our own msg1, then our msg2 processing discovers the learned
// identity is our own and drops the leg — machine included.
let msg1_pkt = recv_phase(&mut node.packet_rx, 1, "msg1").await;
node.node.handle_msg1(msg1_pkt).await;
let msg2_pkt = recv_phase(&mut node.packet_rx, 2, "msg2").await;
node.node.handle_msg2(msg2_pkt).await;
assert_eq!(node.node.peer_count(), 0, "no promotion");
assert!(
node.node.get_connection(&leg_link).is_none(),
"self-connect drop removes the outbound leg"
);
assert!(
!node.node.peer_machines.contains_key(&leg_link),
"self-connect drop disposes the outbound leg's machine"
);
node.node.debug_assert_peer_maps_coherent();
stop_hs(&mut node).await;
}