mirror of
https://github.com/jmcorgan/fips.git
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Re-express the handshake-state carrier collapse onto the XX code: the leg's handshake_state field is deleted and the displayed state is derived from the peer machine's phase, with failure carried on the machine (a send_failed flag that preserves the handshake phase) rather than on the leg. The next projection maps the SentMsg2 responder phase to received_msg1 and the anonymous-dial Discovered phase to sent_msg1; the three initiator send-failure sites carry failure via send_failed. Telemetry strings, wire bytes, index allocation, and stale-connection reaping are byte-identical to next.
1800 lines
82 KiB
Rust
1800 lines
82 KiB
Rust
//! Handshake handlers and connection promotion.
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//!
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//! Implements the Noise XX 3-message handshake for FMP link establishment:
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//! - msg1 (initiator → responder): ephemeral only, no identity
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//! - msg2 (responder → initiator): responder identity + epoch + negotiation
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//! - msg3 (initiator → responder): initiator identity + epoch + negotiation
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use crate::NodeAddr;
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use crate::PeerIdentity;
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use crate::node::acl::PeerAclContext;
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use crate::node::dataplane::PeerActionCtx;
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use crate::node::reject::{HandshakeReject, RejectReason};
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use crate::node::{Node, NodeError};
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use crate::peer::machine::{CrossConnOutcome, PeerAction, PeerEvent, PeerMachine, TimerKind};
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use crate::peer::{ActivePeer, PeerConnection};
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use crate::proto::fmp::wire::{Msg1Header, Msg2Header, Msg3Header, build_msg2, build_msg3};
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use crate::proto::fmp::{
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Disconnect, DisconnectReason, EstablishSnapshot, InboundDecision, InboundReject,
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NegotiationPayload, OutboundSnapshot, PromotionResult, WireOutcome, cross_connection_winner,
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decide_fmp_negotiation,
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};
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use crate::transport::{Link, LinkDirection, LinkId, ReceivedPacket};
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use crate::utils::index::SessionIndex;
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use std::time::Duration;
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use tracing::{debug, info, warn};
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impl Node {
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/// Snapshot the registry state the outbound establish decision reads about
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/// `peer_addr`: whether the identity is already an active peer, and the
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/// pre-evaluated cross-connection tie-break for THIS outbound connection
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/// (`is_outbound = true`), resolved into a plain `bool` here so the core
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/// stays free of the peer helper.
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fn outbound_snapshot(&self, peer_addr: &NodeAddr) -> OutboundSnapshot {
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OutboundSnapshot {
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has_existing_peer: self.peers.contains_key(peer_addr),
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our_outbound_wins: cross_connection_winner(
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self.identity().node_addr(),
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peer_addr,
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true,
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),
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}
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}
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/// Feed the peer's control machine the completed-rekey observation after the
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/// inline `complete_rekey_msg2`. The obs records the peer's new session index
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/// and advances the rekey phase; it emits no action, so a bare `step` keeps
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/// the machine coherent without an executor pass.
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fn observe_rekey_msg2(&mut self, node_addr: &NodeAddr, their_index: SessionIndex) {
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let link = match self.peers.get(node_addr) {
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Some(peer) => peer.link_id(),
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None => return,
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};
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if let Some(machine) = self.peer_machines.get_mut(&link) {
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let acts = machine.step(
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PeerEvent::RekeyMsg2 { their_index },
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Self::now_ms(),
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&mut self.index_allocator,
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);
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debug_assert!(acts.is_empty(), "completed-rekey is a pure observation");
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} else {
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debug_assert!(
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false,
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"peer machine present for every established rekey peer"
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);
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}
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}
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/// Feed the promoted peer's control machine the cross-connection resolution
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/// after the inline session surgery. The obs reconciles the machine's shadow
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/// session indices (updated on a swap, unchanged on a keep); it emits no
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/// action, so a bare `step` keeps the machine coherent without an executor
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/// pass.
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fn observe_cross_conn_resolved(&mut self, node_addr: &NodeAddr, outcome: CrossConnOutcome) {
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let link = match self.peers.get(node_addr) {
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Some(peer) => peer.link_id(),
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None => return,
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};
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if let Some(machine) = self.peer_machines.get_mut(&link) {
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let acts = machine.step(
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PeerEvent::CrossConnResolved { outcome },
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Self::now_ms(),
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&mut self.index_allocator,
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);
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debug_assert!(
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acts.is_empty(),
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"cross-connection resolution is a pure observation"
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);
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} else {
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debug_assert!(
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false,
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"peer machine present for the promoted cross-connection peer"
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);
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}
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}
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/// Returns true if an inbound msg1 should be admitted past the
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/// `accept_connections` gate.
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///
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/// Rekey/restart msg1 from an established peer is always admitted (the
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/// gate is meant to filter fresh handshakes from strangers, not
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/// maintenance traffic on established sessions). Two predicates cover
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/// "established peer at this transport+addr":
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///
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/// 1. `addr_to_link` has an entry for `(transport_id, remote_addr)`.
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/// This is the fast path and matches when the peer registered with
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/// the same `TransportAddr` form we observe on inbound packets
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/// (e.g., both numeric when peer config uses a numeric IP).
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///
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/// 2. An active peer's `current_addr()` matches `(transport_id,
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/// remote_addr)`. `current_addr` is updated from inbound encrypted-
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/// frame source addrs (always numeric `SocketAddr`-form), so this
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/// catches established peers whose `addr_to_link` key is hostname-
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/// form (because `initiate_connection` populated it from a
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/// hostname-bearing peer config) while inbound rekey msg1 arrives
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/// in numeric form. Without this second predicate, the carve-out
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/// misses any deployment that combines a hostname-based peer config
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/// with `udp.accept_connections: false` or `udp.outbound_only: true`
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/// (the production trigger for the 2026-04-30 bug).
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///
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/// Otherwise the transport's `accept_connections` config decides;
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/// absence of a registered transport admits (no gate to apply).
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pub(in crate::node) fn should_admit_msg1(
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&self,
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transport_id: crate::transport::TransportId,
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remote_addr: &crate::transport::TransportAddr,
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) -> bool {
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if self
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.addr_to_link
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.contains_key(&(transport_id, remote_addr.clone()))
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{
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return true;
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}
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if self.peers.values().any(|p| {
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p.transport_id() == Some(transport_id) && p.current_addr() == Some(remote_addr)
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}) {
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return true;
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}
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self.transports
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.get(&transport_id)
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.is_none_or(|t| t.accept_connections())
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}
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/// Handle handshake message 1 (phase 0x1).
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///
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/// With Noise XX, msg1 contains only the initiator's ephemeral key.
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/// No identity is learned. The responder processes msg1, sends msg2
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/// (revealing its own identity), and stores the connection in
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/// pending_inbound to await msg3.
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pub(in crate::node) async fn handle_msg1(&mut self, packet: ReceivedPacket) {
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// === RATE LIMITING (before any processing) ===
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if !self.msg1_rate_limiter.start_handshake() {
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debug!(
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transport_id = %packet.transport_id,
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remote_addr = %packet.remote_addr,
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"Msg1 rate limited"
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);
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return;
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}
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// accept_connections gate. Rekey/restart msg1 on an existing link
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// is always admitted; the gate only filters truly-fresh connections
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// from strangers. Without this carve-out, the dual-init tie-breaker
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// deadlocks when the larger-NodeAddr side has accept_connections=false.
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if !self.should_admit_msg1(packet.transport_id, &packet.remote_addr) {
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self.msg1_rate_limiter.complete_handshake();
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self.stats_mut()
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.record_reject(RejectReason::Handshake(HandshakeReject::BadState));
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return;
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}
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// Parse header
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let header = match Msg1Header::parse(&packet.data) {
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Some(h) => h,
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None => {
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self.msg1_rate_limiter.complete_handshake();
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debug!("Invalid msg1 header");
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self.stats_mut()
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.record_reject(RejectReason::Handshake(HandshakeReject::BadState));
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return;
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}
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};
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// Check for existing connection from this address.
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//
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// With XX, we can't do identity-based checks in msg1 (no identity yet).
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// We can only detect duplicates by address: if we already have an inbound
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// link from this address with a pending connection, resend msg2.
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// If we have an active peer on this address, it could be a restart or
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// rekey — but we can't tell until msg3 reveals identity. For now, allow
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// the new handshake to proceed. Identity-based checks happen in handle_msg3.
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let addr_key = (packet.transport_id, packet.remote_addr.clone());
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if let Some(&existing_link_id) = self.addr_to_link.get(&addr_key)
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&& let Some(link) = self.links.get(&existing_link_id)
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{
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if link.direction() == LinkDirection::Inbound {
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// Check if this link belongs to an already-promoted active peer
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let is_active_peer = self.peers.values().any(|p| p.link_id() == existing_link_id);
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if !is_active_peer {
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// Genuinely pending handshake — resend msg2
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let msg2_bytes = self.find_stored_msg2(existing_link_id);
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if let Some(msg2) = msg2_bytes {
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if let Some(transport) = self.transports.get(&packet.transport_id) {
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match transport.send(&packet.remote_addr, &msg2).await {
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Ok(_) => debug!(
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remote_addr = %packet.remote_addr,
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"Resent msg2 for duplicate msg1"
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),
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Err(e) => debug!(
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remote_addr = %packet.remote_addr,
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error = %e,
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"Failed to resend msg2"
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),
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}
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}
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} else {
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debug!(
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remote_addr = %packet.remote_addr,
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"Duplicate msg1 but no stored msg2 to resend"
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);
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self.stats_mut().record_reject(RejectReason::Handshake(
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HandshakeReject::UnknownConnection,
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));
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}
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self.msg1_rate_limiter.complete_handshake();
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return;
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}
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// Active peer on this address — allow the new handshake.
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// Identity checks (restart, rekey) deferred to handle_msg3.
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debug!(
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transport_id = %packet.transport_id,
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remote_addr = %packet.remote_addr,
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existing_link_id = %existing_link_id,
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"XX msg1 from address with active peer — proceeding (identity check deferred to msg3)"
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);
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} else {
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// Outbound link to this address — cross-connection.
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// Allow the inbound handshake to proceed.
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debug!(
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transport_id = %packet.transport_id,
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remote_addr = %packet.remote_addr,
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existing_link_id = %existing_link_id,
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"Cross-connection detected: have outbound, received inbound msg1"
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);
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}
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}
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// === CRYPTO COST PAID HERE ===
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let link_id = self.allocate_link_id();
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let mut conn = PeerConnection::inbound_with_transport(
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link_id,
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packet.transport_id,
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packet.remote_addr.clone(),
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packet.timestamp_ms,
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);
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// Create FMP negotiation payload for msg2 (includes profile, MMP bits, bloom TLV)
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let neg_payload = NegotiationPayload::fmp(1, 1, self.node_profile()).encode();
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let our_keypair = self.identity().keypair();
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let noise_msg1 = &packet.data[header.noise_msg1_offset..];
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let msg2_response = match conn.receive_handshake_init(
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our_keypair,
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self.startup_epoch(),
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noise_msg1,
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Some(&neg_payload),
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packet.timestamp_ms,
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) {
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Ok(m) => m,
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Err(e) => {
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self.msg1_rate_limiter.complete_handshake();
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debug!(
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error = %e,
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"Failed to process msg1"
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);
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self.stats_mut()
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.record_reject(RejectReason::Handshake(HandshakeReject::BadState));
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return;
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}
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};
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// XX: identity is NOT learned from msg1 (only ephemeral exchange).
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// Identity will be learned from msg3 in handle_msg3. The IK-protocol
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// version of this branch (on the maint+master lineage) carries the
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// post-identity restart-detection, rekey dual-init handling, ACL
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// check, and max_peers cap check here — none of which have an
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// equivalent placement at XX msg1 because peer identity is still
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// unknown at this point. The XX-equivalent admission gate is placed
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// in handle_msg3 after the peer's static key + signature have been
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// verified, before promote_connection is called.
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// Allocate our session index
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let our_index = match self.index_allocator.allocate() {
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Ok(idx) => idx,
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Err(e) => {
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self.msg1_rate_limiter.complete_handshake();
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warn!(error = %e, "Failed to allocate session index for inbound");
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self.stats_mut()
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.record_reject(RejectReason::Handshake(HandshakeReject::BadState));
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return;
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}
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};
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conn.set_our_index(our_index);
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conn.set_their_index(header.sender_idx);
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// Create link
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let link = Link::connectionless(
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link_id,
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packet.transport_id,
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packet.remote_addr.clone(),
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LinkDirection::Inbound,
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Duration::from_millis(self.config().node.base_rtt_ms),
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);
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self.links.insert(link_id, link);
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self.addr_to_link.insert(addr_key, link_id);
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// Build the msg2 response, storing it on the connection for potential
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// resend before the connection is embedded on the machine below.
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let wire_msg2 = build_msg2(our_index, header.sender_idx, &msg2_response);
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conn.set_handshake_msg2(wire_msg2.clone());
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// The leg's persistent control machine is born carrying its pending
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// connection, parked at `SentMsg2` awaiting msg3 (identity is unknown
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// until then). Inserted before the msg2 send below so no suspension
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// point observes a leg in flight without a machine. `handle_msg3`
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// steps this same machine; every teardown path disposes it with the
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// embedded leg.
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let mut machine = PeerMachine::inbound_msg2_sent(link_id, our_index, packet.timestamp_ms);
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machine.set_leg(conn);
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self.peer_machines.insert(link_id, machine);
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if let Some(transport) = self.transports.get(&packet.transport_id) {
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match transport.send(&packet.remote_addr, &wire_msg2).await {
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Ok(bytes) => {
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debug!(
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link_id = %link_id,
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our_index = %our_index,
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their_index = %header.sender_idx,
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bytes,
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"Sent msg2 response"
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);
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}
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Err(e) => {
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warn!(
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link_id = %link_id,
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error = %e,
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"Failed to send msg2"
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);
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// Clean up on failure (the machine disposal drops the
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// embedded connection with it)
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self.links.remove(&link_id);
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self.addr_to_link
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.remove(&(packet.transport_id, packet.remote_addr));
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let _ = self.index_allocator.free(our_index);
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self.remove_peer_machine(link_id);
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self.msg1_rate_limiter.complete_handshake();
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self.stats_mut()
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.record_reject(RejectReason::Handshake(HandshakeReject::BadState));
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return;
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}
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}
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}
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// XX: handshake NOT complete yet — need msg3.
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// Store in pending_inbound for msg3 dispatch.
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self.pending_inbound
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.insert((packet.transport_id, our_index.as_u32()), link_id);
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self.msg1_rate_limiter.complete_handshake();
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}
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/// Find stored msg2 bytes for a given link (pre- or post-promotion).
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///
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/// Checks the PeerConnection (if still pending) and then the ActivePeer
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/// (if already promoted).
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fn find_stored_msg2(&self, link_id: LinkId) -> Option<Vec<u8>> {
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// Check pending connection first
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if let Some(conn) = self.leg(&link_id)
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&& let Some(msg2) = conn.handshake_msg2()
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{
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return Some(msg2.to_vec());
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}
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// Check promoted peer
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for peer in self.peers.values() {
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if peer.link_id() == link_id
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&& let Some(msg2) = peer.handshake_msg2()
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{
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return Some(msg2.to_vec());
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}
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}
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None
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}
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/// Handle handshake message 2 (phase 0x2).
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///
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/// With Noise XX, processing msg2 learns the responder's identity and
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/// generates msg3 which must be sent before the handshake is complete.
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/// After sending msg3, the initiator's handshake is complete and the
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/// connection is promoted.
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pub(in crate::node) async fn handle_msg2(&mut self, packet: ReceivedPacket) {
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// Parse header
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let header = match Msg2Header::parse(&packet.data) {
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Some(h) => h,
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None => {
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debug!("Invalid msg2 header");
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self.stats_mut()
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.record_reject(RejectReason::Handshake(HandshakeReject::BadState));
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return;
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}
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};
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// Look up our pending handshake by our sender_idx (receiver_idx in msg2)
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let key = (packet.transport_id, header.receiver_idx.as_u32());
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let link_id = match self.pending_outbound.get(&key) {
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Some(id) => *id,
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None => {
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debug!(
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receiver_idx = %header.receiver_idx,
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"No pending outbound handshake for index"
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);
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self.stats_mut()
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.record_reject(RejectReason::Handshake(HandshakeReject::UnknownConnection));
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return;
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}
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};
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// Check if this is a rekey msg2: the handshake state is on the
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// ActivePeer (not a PeerConnection), so the link's machine — if one
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// survives at all — carries no pending connection. A bare machine
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// lookup would NOT discriminate here: an established peer's machine
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// stays keyed by this link, so the pending connection's presence is
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// what marks a fresh establish. Look for a peer with matching
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// rekey_our_index.
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if self
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.peer_machines
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.get(&link_id)
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.is_none_or(|machine| machine.leg().is_none())
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{
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let noise_msg2 = &packet.data[header.noise_msg2_offset..];
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// Find peer with rekey in progress for this index
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let peer_addr = self.peers.iter().find_map(|(addr, peer)| {
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if peer.rekey_in_progress() && peer.rekey_our_index() == Some(header.receiver_idx) {
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Some(*addr)
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} else {
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None
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}
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});
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if let Some(peer_node_addr) = peer_addr {
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let display_name = self.peer_display_name(&peer_node_addr);
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|
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// Complete the rekey handshake on the ActivePeer
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// XX: complete_rekey_msg2 processes msg2 and generates msg3
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let transport_id = self
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.peers
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.get(&peer_node_addr)
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.and_then(|p| p.transport_id());
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let remote_addr = self
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.peers
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|
.get(&peer_node_addr)
|
|
.and_then(|p| p.current_addr().cloned());
|
|
let msg3_resend_interval =
|
|
self.config().node.rate_limit.handshake_resend_interval_ms;
|
|
let msg3_now_ms = Self::now_ms();
|
|
|
|
let mut rekey_completed = false;
|
|
if let Some(peer) = self.peers.get_mut(&peer_node_addr) {
|
|
match peer.complete_rekey_msg2(noise_msg2) {
|
|
Ok((msg3_bytes, session, remote_epoch)) => {
|
|
let our_index = peer.rekey_our_index().unwrap_or(header.receiver_idx);
|
|
// Detect a peer restart: the epoch carried in this
|
|
// rekey msg2 differs from the one recorded at the
|
|
// last handshake. Compute before updating the field.
|
|
let remote_epoch_changed = matches!(
|
|
(peer.remote_epoch(), remote_epoch),
|
|
(Some(old), Some(new)) if old != new
|
|
);
|
|
if remote_epoch.is_some() {
|
|
peer.set_remote_epoch(remote_epoch);
|
|
}
|
|
|
|
// Send msg3 before setting pending session
|
|
let wire_msg3 = build_msg3(our_index, header.sender_idx, &msg3_bytes);
|
|
let msg3_sent = if let (Some(tid), Some(addr)) =
|
|
(transport_id, &remote_addr)
|
|
&& let Some(transport) = self.transports.get(&tid)
|
|
{
|
|
match transport.send(addr, &wire_msg3).await {
|
|
Ok(_) => {
|
|
debug!(
|
|
peer = %display_name,
|
|
"Sent rekey msg3"
|
|
);
|
|
true
|
|
}
|
|
Err(e) => {
|
|
warn!(
|
|
peer = %display_name,
|
|
error = %e,
|
|
"Failed to send rekey msg3"
|
|
);
|
|
false
|
|
}
|
|
}
|
|
} else {
|
|
false
|
|
};
|
|
|
|
if msg3_sent {
|
|
peer.set_pending_session(session, our_index, header.sender_idx);
|
|
|
|
// Retain msg3 for retransmission until the
|
|
// responder is confirmed on the new epoch.
|
|
// FMP sends msg3 exactly once otherwise; a
|
|
// lost datagram leaves the responder without
|
|
// the new session, so when the initiator cuts
|
|
// over its new-epoch frames silently miss at
|
|
// the peer → 30s link-dead. Mirrors FSP's
|
|
// resend_pending_session_msg3 liveness path.
|
|
peer.set_rekey_msg3_payload(
|
|
wire_msg3.clone(),
|
|
msg3_now_ms + msg3_resend_interval,
|
|
);
|
|
|
|
if let Some(tid) = transport_id {
|
|
self.peers_by_index
|
|
.insert((tid, our_index.as_u32()), peer_node_addr);
|
|
}
|
|
|
|
// Peer restart detected during this rekey:
|
|
// drop the stale FSP session-layer entry so the
|
|
// session map does not linger out of sync with
|
|
// the freshly rekeyed FMP link. Only after a
|
|
// successful msg3 send (the rekey actually
|
|
// completed); on a send failure the rekey is
|
|
// abandoned above and no teardown is warranted.
|
|
if remote_epoch_changed {
|
|
if self.sessions.remove(&peer_node_addr).is_some() {
|
|
debug!(
|
|
peer = %display_name,
|
|
"Cleared stale FSP session after peer restart during FMP rekey"
|
|
);
|
|
}
|
|
debug!(
|
|
peer = %display_name,
|
|
"Peer restart detected during FMP rekey, replacing stale endpoint session"
|
|
);
|
|
}
|
|
|
|
debug!(
|
|
peer = %display_name,
|
|
our_addr = %self.identity().node_addr(),
|
|
new_our_index = %our_index,
|
|
new_their_index = %header.sender_idx,
|
|
"rekey-msg2 initiator: pending session set, awaiting K-bit cutover"
|
|
);
|
|
|
|
rekey_completed = true;
|
|
} else {
|
|
// msg3 send failed — abandon rekey
|
|
if let Some(idx) = peer.abandon_rekey() {
|
|
if let Some(tid) = peer.transport_id() {
|
|
self.peers_by_index.remove(&(tid, idx.as_u32()));
|
|
}
|
|
let _ = self.index_allocator.free(idx);
|
|
}
|
|
self.stats_mut().record_reject(RejectReason::Handshake(
|
|
HandshakeReject::BadState,
|
|
));
|
|
}
|
|
}
|
|
Err(e) => {
|
|
warn!(
|
|
peer = %display_name,
|
|
error = %e,
|
|
"Rekey msg2 processing failed"
|
|
);
|
|
if let Some(idx) = peer.abandon_rekey() {
|
|
if let Some(tid) = peer.transport_id() {
|
|
self.peers_by_index.remove(&(tid, idx.as_u32()));
|
|
}
|
|
let _ = self.index_allocator.free(idx);
|
|
}
|
|
self.stats_mut()
|
|
.record_reject(RejectReason::Handshake(HandshakeReject::BadState));
|
|
}
|
|
}
|
|
}
|
|
|
|
// Feed the control machine the completed-rekey observation so its
|
|
// shadow index and rekey phase stay coherent. Only on success —
|
|
// the failure path above reverts the rekey and leaves the machine
|
|
// untouched. The crypto effect already ran inline; this emits no
|
|
// action.
|
|
if rekey_completed {
|
|
self.observe_rekey_msg2(&peer_node_addr, header.sender_idx);
|
|
}
|
|
|
|
self.pending_outbound.remove(&key);
|
|
return;
|
|
}
|
|
|
|
// Not a rekey — stale pending_outbound entry pointing at a
|
|
// removed connection and no rekey-in-progress peer claims the
|
|
// receiver_idx. State-machine inconsistency, not a fresh
|
|
// lookup miss.
|
|
self.pending_outbound.remove(&key);
|
|
self.stats_mut()
|
|
.record_reject(RejectReason::Handshake(HandshakeReject::BadState));
|
|
return;
|
|
}
|
|
|
|
let our_profile = self.node_profile();
|
|
let (peer_identity, msg3_bytes, our_index) = {
|
|
let Some(conn) = self.leg_mut(&link_id) else {
|
|
warn!(link_id = %link_id, "Connection removed during msg2 processing");
|
|
self.pending_outbound.remove(&key);
|
|
self.stats_mut()
|
|
.record_reject(RejectReason::Handshake(HandshakeReject::UnknownConnection));
|
|
return;
|
|
};
|
|
|
|
// Create FMP negotiation payload for msg3 (includes profile, MMP bits, bloom TLV)
|
|
let neg_payload = NegotiationPayload::fmp(1, 1, our_profile).encode();
|
|
|
|
// Process Noise msg2 and generate msg3
|
|
let noise_msg2 = &packet.data[header.noise_msg2_offset..];
|
|
let (msg3_bytes, received_negotiation) = match conn.complete_handshake(
|
|
noise_msg2,
|
|
Some(&neg_payload),
|
|
packet.timestamp_ms,
|
|
) {
|
|
Ok(result) => result,
|
|
Err(e) => {
|
|
warn!(
|
|
link_id = %link_id,
|
|
error = %e,
|
|
"Handshake completion failed"
|
|
);
|
|
// Drop the leg's Noise handle (byte-identical point) and
|
|
// record the failure on the control machine as `send_failed`
|
|
// — the failure state's new home. The machine PHASE stays
|
|
// exactly where the old leg-carried failure left it
|
|
// (`Handshaking{SentMsg1}`): the stale-connection sweep
|
|
// reclaims the leg via the machine `is_failed()` at the next
|
|
// tick, before any projection or resend, byte-identical to
|
|
// the pre-collapse leg mark.
|
|
conn.mark_failed();
|
|
if let Some(machine) = self.peer_machines.get_mut(&link_id) {
|
|
machine.mark_send_failed();
|
|
}
|
|
self.stats_mut()
|
|
.record_reject(RejectReason::Handshake(HandshakeReject::BadState));
|
|
return;
|
|
}
|
|
};
|
|
|
|
// Process peer's FMP negotiation payload from msg2
|
|
if let Some(neg_bytes) = &received_negotiation {
|
|
match process_fmp_negotiation(our_profile, conn, neg_bytes) {
|
|
Ok(()) => {}
|
|
Err(e) => {
|
|
warn!(link_id = %link_id, our_profile = %our_profile, error = %e, "FMP negotiation failed");
|
|
// Failure moves to the machine (`send_failed`); the phase
|
|
// stays `Handshaking{SentMsg1}` so the sweep reclaims the
|
|
// leg exactly as the pre-collapse leg mark did.
|
|
conn.mark_failed();
|
|
if let Some(machine) = self.peer_machines.get_mut(&link_id) {
|
|
machine.mark_send_failed();
|
|
}
|
|
self.stats_mut()
|
|
.record_reject(RejectReason::Handshake(HandshakeReject::BadState));
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Store their index
|
|
conn.set_their_index(header.sender_idx);
|
|
conn.set_source_addr(packet.remote_addr.clone());
|
|
|
|
// Get peer identity for promotion (learned from msg2 in XX)
|
|
let peer_identity = match conn.expected_identity() {
|
|
Some(id) => *id,
|
|
None => {
|
|
warn!(link_id = %link_id, "No identity after handshake");
|
|
self.stats_mut()
|
|
.record_reject(RejectReason::Handshake(HandshakeReject::BadState));
|
|
return;
|
|
}
|
|
};
|
|
|
|
let our_index = conn.our_index();
|
|
|
|
(peer_identity, msg3_bytes, our_index)
|
|
};
|
|
|
|
let peer_node_addr = *peer_identity.node_addr();
|
|
|
|
// ACL check: with XX, this is the first point where the initiator
|
|
// knows the responder's identity.
|
|
if self
|
|
.authorize_peer(
|
|
&peer_identity,
|
|
PeerAclContext::OutboundHandshake,
|
|
packet.transport_id,
|
|
&packet.remote_addr,
|
|
)
|
|
.is_err()
|
|
{
|
|
self.pending_outbound.remove(&key);
|
|
// Drop the machine persisted at dial — this leg never promotes,
|
|
// and its pending connection is dropped with it.
|
|
self.remove_peer_machine(link_id);
|
|
self.remove_link(&link_id);
|
|
self.stats_mut()
|
|
.record_reject(RejectReason::Handshake(HandshakeReject::BadState));
|
|
return;
|
|
}
|
|
|
|
if peer_node_addr == *self.identity().node_addr() {
|
|
// Reachable by any outbound leg whose msg2 static key turns out to
|
|
// be our own — usually an anonymous shared-media beacon, but an
|
|
// identified dial misdirected at ourselves lands here too (the
|
|
// learned identity overwrites the dial-time expectation and is
|
|
// never compared against it). This leg never promotes; its machine
|
|
// goes with it (dropping the embedded pending connection). The
|
|
// index, link, and `pending_outbound` entry are deliberately NOT
|
|
// freed here (pre-existing shape).
|
|
debug!(link_id = %link_id, "Discovered self via shared-media beacon, dropping");
|
|
self.remove_peer_machine(link_id);
|
|
self.stats_mut()
|
|
.record_reject(RejectReason::Handshake(HandshakeReject::BadState));
|
|
return;
|
|
}
|
|
|
|
// Build and send msg3
|
|
let our_index = our_index.unwrap_or(header.receiver_idx);
|
|
let wire_msg3 = build_msg3(our_index, header.sender_idx, &msg3_bytes);
|
|
|
|
if let Some(transport) = self.transports.get(&packet.transport_id) {
|
|
match transport.send(&packet.remote_addr, &wire_msg3).await {
|
|
Ok(bytes) => {
|
|
debug!(
|
|
peer = %self.peer_display_name(&peer_node_addr),
|
|
link_id = %link_id,
|
|
their_index = %header.sender_idx,
|
|
bytes,
|
|
"Sent msg3, outbound handshake completing"
|
|
);
|
|
}
|
|
Err(e) => {
|
|
warn!(
|
|
link_id = %link_id,
|
|
error = %e,
|
|
"Failed to send msg3"
|
|
);
|
|
// Failure moves to the machine (`send_failed`); the phase
|
|
// stays `Handshaking{SentMsg1}` (promote has not run yet) so
|
|
// the sweep reclaims the leg exactly as the pre-collapse leg
|
|
// mark did.
|
|
if let Some(conn) = self.leg_mut(&link_id) {
|
|
conn.mark_failed();
|
|
}
|
|
if let Some(machine) = self.peer_machines.get_mut(&link_id) {
|
|
machine.mark_send_failed();
|
|
}
|
|
self.stats_mut()
|
|
.record_reject(RejectReason::Handshake(HandshakeReject::BadState));
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
debug!(
|
|
peer = %self.peer_display_name(&peer_node_addr),
|
|
link_id = %link_id,
|
|
their_index = %header.sender_idx,
|
|
"Outbound handshake completed"
|
|
);
|
|
|
|
// Cross-connection resolution: if the peer was already promoted via
|
|
// our inbound handshake (we processed their msg3), both nodes initially
|
|
// use mismatched sessions. The tie-breaker determines which handshake
|
|
// wins: smaller node_addr's outbound.
|
|
//
|
|
// - Winner (smaller node): swap to outbound session + outbound indices
|
|
// - Loser (larger node): keep inbound session + original their_index
|
|
//
|
|
// This ensures both nodes use the same Noise handshake (the winner's
|
|
// outbound = the loser's inbound).
|
|
// The machine is the sole computation site of the establish decision:
|
|
// the shell builds the outbound snapshot, steps the machine once here,
|
|
// and routes on the returned decision — a cross-connection resolves as
|
|
// a single `ResolveCrossConnection { swap }` action, a net-new
|
|
// establish as the promote action sequence. The Swap/Keep resolution
|
|
// bodies stay inline in the shell because they mutate the already
|
|
// promoted peer via `replace_session`, for which no `PeerAction`
|
|
// exists.
|
|
//
|
|
// Every outbound leg carries a persistent machine by now — identified
|
|
// dials persist one at dial, anonymous-discovery legs at leg birth in
|
|
// `start_handshake` — so the lookup is expected to hit, and the
|
|
// executor's `PromoteToActive` arm can feed `PromotionResolved` back
|
|
// via the same lookup. For an anonymous machine this is where its
|
|
// identity crystallizes: msg2 revealed who answered, and the learned
|
|
// identity lands on the machine before the step (a no-op for
|
|
// identified machines), so the Promote arm reads a crystallized
|
|
// address. The `pending_outbound` lifecycle stays shell-side — the
|
|
// machine never touches it.
|
|
let out_snap = self.outbound_snapshot(&peer_node_addr);
|
|
let actions = match self.peer_machines.get_mut(&link_id) {
|
|
Some(machine) => {
|
|
machine.crystallize_identity(peer_identity);
|
|
machine.step(
|
|
PeerEvent::OutboundMsg2 {
|
|
their_index: header.sender_idx,
|
|
out: out_snap,
|
|
},
|
|
packet.timestamp_ms,
|
|
&mut self.index_allocator,
|
|
)
|
|
}
|
|
None => {
|
|
// A miss is a state-machine inconsistency (e.g. a test seeding
|
|
// a connection/`pending_outbound` entry directly): rebuild the
|
|
// machine defensively and persist it, so the promotion feedback
|
|
// below still finds it and the promoted peer keeps a machine.
|
|
debug_assert!(
|
|
false,
|
|
"outbound leg {link_id} reached msg2 without a control machine"
|
|
);
|
|
let mut machine =
|
|
PeerMachine::new_outbound(link_id, Some(peer_identity), packet.timestamp_ms);
|
|
let actions = machine.step(
|
|
PeerEvent::OutboundMsg2 {
|
|
their_index: header.sender_idx,
|
|
out: out_snap,
|
|
},
|
|
packet.timestamp_ms,
|
|
&mut self.index_allocator,
|
|
);
|
|
self.peer_machines.insert(link_id, machine);
|
|
actions
|
|
}
|
|
};
|
|
|
|
let cross_swap = actions.iter().find_map(|action| match action {
|
|
PeerAction::ResolveCrossConnection { swap } => Some(*swap),
|
|
_ => None,
|
|
});
|
|
if let Some(swap) = cross_swap {
|
|
// The cross-connection arms are decision-only: the resolution
|
|
// action is the whole vector.
|
|
debug_assert_eq!(actions, vec![PeerAction::ResolveCrossConnection { swap }]);
|
|
// Extract the outbound connection from its machine FIRST — the
|
|
// machine owns it, so disposing the machine before the take would
|
|
// destroy the connection. The machine has delivered its decision
|
|
// and the inline resolution below needs no machine, so drop it
|
|
// right after the take — unconditionally, whether or not a
|
|
// connection was carried — so none of this block's exits leave a
|
|
// dangling machine.
|
|
let taken_conn = self
|
|
.peer_machines
|
|
.get_mut(&link_id)
|
|
.and_then(|machine| machine.take_leg());
|
|
self.remove_peer_machine(link_id);
|
|
|
|
let mut conn = match taken_conn {
|
|
Some(c) => c,
|
|
None => {
|
|
self.pending_outbound.remove(&key);
|
|
self.stats_mut()
|
|
.record_reject(RejectReason::Handshake(HandshakeReject::UnknownConnection));
|
|
return;
|
|
}
|
|
};
|
|
|
|
let mut cross_conn_outcome: Option<CrossConnOutcome> = None;
|
|
if swap {
|
|
// We're the smaller node. Swap to outbound session + indices.
|
|
// The peer will keep their inbound session (complement of ours).
|
|
let outbound_our_index = conn.our_index();
|
|
let outbound_session = conn.take_session();
|
|
|
|
let (outbound_session, outbound_our_index) = match (
|
|
outbound_session,
|
|
outbound_our_index,
|
|
) {
|
|
(Some(s), Some(idx)) => (s, idx),
|
|
_ => {
|
|
warn!(peer = %self.peer_display_name(&peer_node_addr), "Incomplete outbound connection");
|
|
self.pending_outbound.remove(&key);
|
|
self.stats_mut()
|
|
.record_reject(RejectReason::Handshake(HandshakeReject::BadState));
|
|
return;
|
|
}
|
|
};
|
|
|
|
if let Some(peer) = self.peers.get_mut(&peer_node_addr) {
|
|
let suppressed = peer.replay_suppressed_count();
|
|
let old_our_index = peer.replace_session(
|
|
outbound_session,
|
|
outbound_our_index,
|
|
header.sender_idx,
|
|
);
|
|
|
|
// Update peers_by_index: remove old inbound index, add outbound
|
|
let Some(transport_id) = peer.transport_id() else {
|
|
warn!(peer = %self.peer_display_name(&peer_node_addr), "Active peer missing transport_id during cross-connection");
|
|
self.pending_outbound.remove(&key);
|
|
return;
|
|
};
|
|
if let Some(old_idx) = old_our_index {
|
|
self.peers_by_index
|
|
.remove(&(transport_id, old_idx.as_u32()));
|
|
let _ = self.index_allocator.free(old_idx);
|
|
}
|
|
self.peers_by_index
|
|
.insert((transport_id, outbound_our_index.as_u32()), peer_node_addr);
|
|
|
|
if suppressed > 0 {
|
|
debug!(
|
|
peer = %self.peer_display_name(&peer_node_addr),
|
|
count = suppressed,
|
|
"Suppressed replay detections during link transition"
|
|
);
|
|
}
|
|
|
|
debug!(
|
|
peer = %self.peer_display_name(&peer_node_addr),
|
|
new_our_index = %outbound_our_index,
|
|
new_their_index = %header.sender_idx,
|
|
"Cross-connection: swapped to outbound session (our outbound wins)"
|
|
);
|
|
|
|
cross_conn_outcome = Some(CrossConnOutcome::Swap {
|
|
our_index: outbound_our_index,
|
|
their_index: header.sender_idx,
|
|
});
|
|
}
|
|
} else {
|
|
// We're the larger node. Keep our inbound session (it pairs
|
|
// with the peer's outbound, which is the winning handshake).
|
|
//
|
|
// Do NOT update their_index here. Our their_index was set during
|
|
// promote_connection() from the peer's msg1 sender_idx, which is
|
|
// the peer's outbound our_index. After the peer (winner) swaps to
|
|
// their outbound session, that index is exactly what they'll use.
|
|
// The msg2 sender_idx we see here is the peer's INBOUND our_index,
|
|
// which becomes stale after the peer swaps.
|
|
let outbound_our_index = conn.our_index();
|
|
|
|
if let Some(peer) = self.peers.get(&peer_node_addr) {
|
|
debug!(
|
|
peer = %self.peer_display_name(&peer_node_addr),
|
|
kept_their_index = ?peer.their_index(),
|
|
"Cross-connection: keeping inbound session and original their_index (peer outbound wins)"
|
|
);
|
|
}
|
|
|
|
// Free the outbound's session index since we're not using it
|
|
if let Some(idx) = outbound_our_index {
|
|
let _ = self.index_allocator.free(idx);
|
|
}
|
|
|
|
cross_conn_outcome = Some(CrossConnOutcome::Keep);
|
|
}
|
|
|
|
// Feed the promoted peer's control machine the cross-connection
|
|
// resolution so its shadow session indices track the inline session
|
|
// surgery above (updated on a swap, unchanged on a keep). The
|
|
// outbound leg's machine was removed on entry, so this targets the
|
|
// still-live promoted peer's machine. The crypto effect already ran
|
|
// inline; this emits no action.
|
|
if let Some(outcome) = cross_conn_outcome {
|
|
self.observe_cross_conn_resolved(&peer_node_addr, outcome);
|
|
}
|
|
|
|
// Clean up outbound connection state
|
|
self.pending_outbound.remove(&key);
|
|
// Close the losing TCP connection (no-op for connectionless)
|
|
if let Some(link) = self.links.get(&link_id) {
|
|
let tid = link.transport_id();
|
|
let addr = link.remote_addr().clone();
|
|
if let Some(transport) = self.transports.get(&tid) {
|
|
transport.close_connection(&addr).await;
|
|
}
|
|
}
|
|
self.remove_link(&link_id);
|
|
|
|
// Send TreeAnnounce now that sessions are aligned
|
|
if let Err(e) = self.send_tree_announce_to_peer(&peer_node_addr).await {
|
|
debug!(peer = %self.peer_display_name(&peer_node_addr), error = %e, "Failed to send TreeAnnounce after cross-connection resolution");
|
|
}
|
|
// Schedule filter announce (sent on next tick via debounce)
|
|
self.bloom_state.mark_update_needed(peer_node_addr);
|
|
self.reset_lookup_backoff();
|
|
return;
|
|
}
|
|
|
|
// === Net-new outbound establish, driven by the machine. ===
|
|
// The machine's decision was `Promote` (`has_existing_peer == false` —
|
|
// the cross-connection block above returns otherwise), so
|
|
// `promote_connection` hits its normal-promotion branch and returns
|
|
// `Promoted`. The machine survives the promotion and the executor
|
|
// crystallizes its state via the `PromotionResolved` feedback. The
|
|
// promote tail (info log, tree/bloom/backoff, `pending_outbound`
|
|
// removal) lives in the executor's `PromoteToActive` arm.
|
|
//
|
|
// The outbound Msg2 Promote step cancels the two dial-armed handshake
|
|
// timers (the machine survives promotion, so they would otherwise linger
|
|
// in `peer_timers` until `drive_peer_timers` lazily discards them — the
|
|
// promoted leg's pending connection is consumed and the machine has left
|
|
// `SentMsg1`, so they can no longer fire) and then promotes.
|
|
// `PromoteToActive` is what performs the promotion.
|
|
debug_assert_eq!(
|
|
actions,
|
|
vec![
|
|
PeerAction::CancelTimer {
|
|
kind: TimerKind::HandshakeRetransmit
|
|
},
|
|
PeerAction::CancelTimer {
|
|
kind: TimerKind::HandshakeTimeout
|
|
},
|
|
PeerAction::PromoteToActive { link: link_id },
|
|
]
|
|
);
|
|
|
|
let ambient = PeerActionCtx {
|
|
verified_identity: peer_identity,
|
|
transport_id: packet.transport_id,
|
|
remote_addr: packet.remote_addr.clone(),
|
|
our_index: Some(our_index),
|
|
their_index: Some(header.sender_idx),
|
|
now_ms: packet.timestamp_ms,
|
|
is_outbound: true,
|
|
pending_outbound_key: Some(key),
|
|
};
|
|
self.execute_peer_actions(link_id, &ambient, actions).await;
|
|
}
|
|
|
|
/// Handle handshake message 3 (phase 0x3).
|
|
///
|
|
/// Completes the XX handshake on the responder side. Processes msg3 to
|
|
/// learn the initiator's identity and epoch, then performs identity-based
|
|
/// checks (restart detection, rekey detection, cross-connection resolution)
|
|
/// and promotes the connection to active peer.
|
|
pub(in crate::node) async fn handle_msg3(&mut self, packet: ReceivedPacket) {
|
|
// Parse header
|
|
let header = match Msg3Header::parse(&packet.data) {
|
|
Some(h) => h,
|
|
None => {
|
|
debug!("Invalid msg3 header");
|
|
self.stats_mut()
|
|
.record_reject(RejectReason::Handshake(HandshakeReject::BadState));
|
|
return;
|
|
}
|
|
};
|
|
|
|
// Look up our pending inbound handshake by our index (receiver_idx in msg3)
|
|
let key = (packet.transport_id, header.receiver_idx.as_u32());
|
|
let link_id = match self.pending_inbound.remove(&key) {
|
|
Some(id) => id,
|
|
None => {
|
|
// No pending inbound handshake matches this msg3. The live
|
|
// rekey-responder path completes via pending_inbound above, so
|
|
// a miss here is an unknown connection.
|
|
debug!(
|
|
receiver_idx = %header.receiver_idx,
|
|
"No pending inbound or rekey state for msg3"
|
|
);
|
|
self.stats_mut()
|
|
.record_reject(RejectReason::Handshake(HandshakeReject::UnknownConnection));
|
|
return;
|
|
}
|
|
};
|
|
|
|
let our_profile = self.node_profile();
|
|
let (peer_identity, our_index, remote_epoch) = {
|
|
// Get the pending connection
|
|
let conn = match self.leg_mut(&link_id) {
|
|
Some(c) => c,
|
|
None => {
|
|
debug!(
|
|
link_id = %link_id,
|
|
"No pending connection for msg3"
|
|
);
|
|
self.stats_mut()
|
|
.record_reject(RejectReason::Handshake(HandshakeReject::UnknownConnection));
|
|
return;
|
|
}
|
|
};
|
|
|
|
// Process msg3 — learns initiator's identity and epoch
|
|
let noise_msg3 = &packet.data[header.noise_msg3_offset..];
|
|
let received_negotiation =
|
|
match conn.complete_handshake_msg3(noise_msg3, packet.timestamp_ms) {
|
|
Ok(neg) => neg,
|
|
Err(e) => {
|
|
warn!(
|
|
link_id = %link_id,
|
|
error = %e,
|
|
"Msg3 processing failed"
|
|
);
|
|
// Clean up. Capture the index before disposing the
|
|
// machine (and the connection embedded on it); reading
|
|
// it after the disposal would always return None and
|
|
// leak the allocated index.
|
|
let our_idx_to_free = self.leg(&link_id).and_then(|c| c.our_index());
|
|
self.remove_link(&link_id);
|
|
self.remove_peer_machine(link_id);
|
|
if let Some(idx) = our_idx_to_free {
|
|
let _ = self.index_allocator.free(idx);
|
|
}
|
|
self.stats_mut()
|
|
.record_reject(RejectReason::Handshake(HandshakeReject::BadState));
|
|
return;
|
|
}
|
|
};
|
|
|
|
// Process peer's FMP negotiation payload from msg3
|
|
if let Some(neg_bytes) = &received_negotiation {
|
|
match process_fmp_negotiation(our_profile, conn, neg_bytes) {
|
|
Ok(()) => {}
|
|
Err(e) => {
|
|
warn!(link_id = %link_id, our_profile = %our_profile, error = %e, "FMP negotiation failed");
|
|
self.remove_link(&link_id);
|
|
self.remove_peer_machine(link_id);
|
|
self.stats_mut()
|
|
.record_reject(RejectReason::Handshake(HandshakeReject::BadState));
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Learn peer identity from msg3
|
|
let peer_identity = match conn.expected_identity() {
|
|
Some(id) => *id,
|
|
None => {
|
|
warn!("Identity not learned from msg3");
|
|
self.remove_link(&link_id);
|
|
self.remove_peer_machine(link_id);
|
|
self.stats_mut()
|
|
.record_reject(RejectReason::Handshake(HandshakeReject::BadState));
|
|
return;
|
|
}
|
|
};
|
|
|
|
let our_index = conn.our_index();
|
|
let remote_epoch = conn.remote_epoch();
|
|
|
|
(peer_identity, our_index, remote_epoch)
|
|
};
|
|
|
|
let peer_node_addr = *peer_identity.node_addr();
|
|
|
|
// ACL check: with XX, this is the first point where the responder
|
|
// knows the initiator's identity.
|
|
if self
|
|
.authorize_peer(
|
|
&peer_identity,
|
|
PeerAclContext::InboundHandshake,
|
|
packet.transport_id,
|
|
&packet.remote_addr,
|
|
)
|
|
.is_err()
|
|
{
|
|
// Notify the initiator via encrypted Disconnect so they clean
|
|
// up without waiting for link-dead timeout. The Noise session
|
|
// is fully established at this point (msg3 just succeeded),
|
|
// and the initiator has a matching session from processing
|
|
// msg2. Reason `Other` is used instead of `SecurityViolation`
|
|
// to avoid naming the ACL mechanism on the wire.
|
|
let reject_info = match self.leg_mut(&link_id) {
|
|
Some(conn) => match (conn.their_index(), conn.take_session()) {
|
|
(Some(idx), Some(session)) => Some((idx, session)),
|
|
_ => None,
|
|
},
|
|
None => None,
|
|
};
|
|
if let Some((their_idx, mut session)) = reject_info {
|
|
let payload = Disconnect::new(DisconnectReason::Other).encode();
|
|
let _ = self
|
|
.send_encrypted_link_message_raw(
|
|
peer_node_addr,
|
|
packet.transport_id,
|
|
&packet.remote_addr,
|
|
&mut session,
|
|
their_idx,
|
|
&payload,
|
|
)
|
|
.await;
|
|
}
|
|
self.remove_link(&link_id);
|
|
self.remove_peer_machine(link_id);
|
|
self.stats_mut()
|
|
.record_reject(RejectReason::Handshake(HandshakeReject::BadState));
|
|
return;
|
|
}
|
|
|
|
if peer_node_addr == *self.identity().node_addr() {
|
|
debug!(link_id = %link_id, "Received msg3 from self, dropping");
|
|
self.remove_link(&link_id);
|
|
self.remove_peer_machine(link_id);
|
|
self.stats_mut()
|
|
.record_reject(RejectReason::Handshake(HandshakeReject::BadState));
|
|
return;
|
|
}
|
|
|
|
// The inbound max_peers cap is enforced solely by the late check
|
|
// inside promote_connection() (the "Normal promotion" branch). On
|
|
// XX, identity isn't known until msg3 has been received, by which
|
|
// point Msg1+Msg2+Msg3 have all crossed the wire, so an early gate
|
|
// here would save no wire bytes; and the late check already governs
|
|
// exactly the same peer set (net-new, not-known, not-pending-
|
|
// outbound — known/pending-outbound peers return earlier via the
|
|
// cross-connection paths). Over-cap inbound rejections surface as
|
|
// NodeError::MaxPeersExceeded in the Err arm below and are logged at
|
|
// debug rather than warn (expected policy rejection, not a fault).
|
|
let our_index = our_index.unwrap_or(header.receiver_idx);
|
|
|
|
// Identity-based restart/rekey/cross-connection classification.
|
|
//
|
|
// Now that we know the initiator's identity from msg3, classify this
|
|
// inbound handshake against any existing active peer. The leg's machine
|
|
// evaluates the pure `establish_inbound` decision once and returns it with
|
|
// the arm's action stream; the driver routes on the decision below,
|
|
// running the actions through the executor and owning only the residual
|
|
// shell bookkeeping (link/map removal, reject records, the duplicate-msg2
|
|
// resend). The snapshot resolves the one clock read (session age) and the
|
|
// config-derived rekey floor up front.
|
|
//
|
|
// The rekey age floor sits BELOW the minimum possible rekey interval, or
|
|
// jittered rekeys are wrongly rejected. It bounds both the
|
|
// cross-connection branch (`< floor` -> initial cross-connection) and the
|
|
// rekey-responder branch (`>= floor` -> rekey), so the two partition
|
|
// cleanly; see the pre-refactor commentary retained on the decision.
|
|
let our_node_addr = *self.identity().node_addr();
|
|
let rekey_enabled = self.config().node.rekey.enabled;
|
|
let rekey_age_floor_secs = {
|
|
let min_interval = self
|
|
.config()
|
|
.node
|
|
.rekey
|
|
.after_secs
|
|
.saturating_sub(crate::node::REKEY_JITTER_SECS.unsigned_abs());
|
|
min_interval.saturating_sub(5).max(5)
|
|
};
|
|
let wire = WireOutcome {
|
|
peer_node_addr,
|
|
remote_epoch,
|
|
};
|
|
let snap = match self.peers.get(&peer_node_addr) {
|
|
Some(existing_peer) => EstablishSnapshot {
|
|
has_existing_peer: true,
|
|
existing_peer_epoch: existing_peer.remote_epoch(),
|
|
existing_session_age_secs: existing_peer
|
|
.session_established_at()
|
|
.elapsed()
|
|
.as_secs(),
|
|
has_session: existing_peer.has_session(),
|
|
is_healthy: existing_peer.is_healthy(),
|
|
pending_new_session: existing_peer.pending_new_session().is_some(),
|
|
rekey_in_progress: existing_peer.rekey_in_progress(),
|
|
existing_msg2: existing_peer.handshake_msg2().map(|m| m.to_vec()),
|
|
different_link: existing_peer.link_id() != link_id,
|
|
rekey_enabled,
|
|
rekey_age_floor_secs,
|
|
our_node_addr,
|
|
},
|
|
None => EstablishSnapshot {
|
|
has_existing_peer: false,
|
|
existing_peer_epoch: None,
|
|
existing_session_age_secs: 0,
|
|
has_session: false,
|
|
is_healthy: false,
|
|
pending_new_session: false,
|
|
rekey_in_progress: false,
|
|
existing_msg2: None,
|
|
different_link: false,
|
|
rekey_enabled,
|
|
rekey_age_floor_secs,
|
|
our_node_addr,
|
|
},
|
|
};
|
|
|
|
// Capture the snapshot fields the tie-break breadcrumb reads before the
|
|
// snapshot moves into the single classification call below.
|
|
let rekey_in_progress = snap.rekey_in_progress;
|
|
let pending_new_session = snap.pending_new_session;
|
|
|
|
// Single inbound classification site. The leg's PERSISTENT machine — born
|
|
// at msg1, parked `SentMsg2` — evaluates `establish_inbound` once and
|
|
// returns both the decision (for the driver to route on) and the arm's
|
|
// action stream. The terminal tie-break/duplicate arms carry their
|
|
// `FreeIndex` (returning the msg1-allocated inbound index) as a machine
|
|
// action; the driver owns only the link/map removal and the reject
|
|
// bookkeeping, since the machine cannot remove itself from the map.
|
|
let (decision, actions) = match self.peer_machines.get_mut(&link_id) {
|
|
// Disjoint field borrow: `self.peer_machines` (the map entry) and
|
|
// `self.index_allocator` (the capability) are separate fields.
|
|
Some(machine) => machine.inbound_msg3(
|
|
wire,
|
|
snap,
|
|
our_index,
|
|
packet.timestamp_ms,
|
|
&mut self.index_allocator,
|
|
),
|
|
None => {
|
|
// Every inbound leg's machine is born at msg1, so a miss here
|
|
// means a teardown path dropped the machine but left the leg
|
|
// behind. Recover with a fresh machine seeded the way msg1 would
|
|
// have left it, so the classification below behaves identically.
|
|
debug_assert!(false, "peer machine present for every pending inbound leg");
|
|
let mut machine =
|
|
PeerMachine::inbound_msg2_sent(link_id, our_index, packet.timestamp_ms);
|
|
let result = machine.inbound_msg3(
|
|
wire,
|
|
snap,
|
|
our_index,
|
|
packet.timestamp_ms,
|
|
&mut self.index_allocator,
|
|
);
|
|
self.peer_machines.insert(link_id, machine);
|
|
result
|
|
}
|
|
};
|
|
|
|
let ambient = PeerActionCtx {
|
|
verified_identity: peer_identity,
|
|
transport_id: packet.transport_id,
|
|
remote_addr: packet.remote_addr.clone(),
|
|
our_index: Some(our_index),
|
|
their_index: Some(header.sender_idx),
|
|
now_ms: packet.timestamp_ms,
|
|
is_outbound: false,
|
|
pending_outbound_key: None,
|
|
};
|
|
|
|
match decision {
|
|
InboundDecision::Reject {
|
|
reason: InboundReject::DualRekeyWon,
|
|
} => {
|
|
// Dual-init rekey tie-break: we win (smaller addr), drop their msg3.
|
|
info!(
|
|
peer = %self.peer_display_name(&peer_node_addr),
|
|
our_addr = %our_node_addr,
|
|
their_addr = %peer_node_addr,
|
|
rekey_in_progress = rekey_in_progress,
|
|
pending_new_session = pending_new_session,
|
|
"rekey-msg3 tie-break: we win (smaller addr), drop their msg3"
|
|
);
|
|
// We keep our in-progress rekey and drop their msg3. The machine's
|
|
// returned `FreeIndex` returns the msg1-allocated inbound index
|
|
// rather than orphaning it; the driver owns only the link/map
|
|
// removal and the reject record.
|
|
self.execute_peer_actions(link_id, &ambient, actions).await;
|
|
debug_assert!(
|
|
!self.index_allocator.is_allocated(our_index),
|
|
"inbound index freed exactly once via the machine action"
|
|
);
|
|
self.links.remove(&link_id);
|
|
self.remove_peer_machine(link_id);
|
|
self.stats_mut()
|
|
.record_reject(RejectReason::Handshake(HandshakeReject::BadState));
|
|
}
|
|
InboundDecision::ResendMsg2 { msg2 } => {
|
|
// Not a rekey — duplicate handshake from same epoch. Resend the
|
|
// stored msg2 bytes as-is (a driver mechanism: replaying the
|
|
// stored frame, not rebuilding it), leaving the active peer
|
|
// untouched.
|
|
if let Some(msg2) = msg2
|
|
&& let Some(transport) = self.transports.get(&packet.transport_id)
|
|
{
|
|
match transport.send(&packet.remote_addr, &msg2).await {
|
|
Ok(_) => debug!(
|
|
peer = %self.peer_display_name(&peer_node_addr),
|
|
"Resent msg2 for duplicate handshake (same epoch)"
|
|
),
|
|
Err(e) => debug!(
|
|
peer = %self.peer_display_name(&peer_node_addr),
|
|
error = %e,
|
|
"Failed to resend msg2"
|
|
),
|
|
}
|
|
}
|
|
// The active peer is untouched. The machine's returned `FreeIndex`
|
|
// returns the msg1-allocated inbound index rather than orphaning
|
|
// it; the driver owns only the link/map removal.
|
|
self.execute_peer_actions(link_id, &ambient, actions).await;
|
|
debug_assert!(
|
|
!self.index_allocator.is_allocated(our_index),
|
|
"inbound index freed exactly once via the machine action"
|
|
);
|
|
self.links.remove(&link_id);
|
|
self.remove_peer_machine(link_id);
|
|
}
|
|
decision @ (InboundDecision::RestartThenPromote { .. }
|
|
| InboundDecision::Promote
|
|
| InboundDecision::CrossConnect { .. }
|
|
| InboundDecision::RekeyRespond { .. }) => {
|
|
// Preserve the epoch-mismatch restart breadcrumb — it fires before
|
|
// the machine's teardown actions run, matching the pre-refactor
|
|
// order (breadcrumb → remove_active_peer → note_link_dead → promote).
|
|
if let InboundDecision::RestartThenPromote { peer } = &decision {
|
|
debug!(
|
|
peer = %self.peer_display_name(peer),
|
|
"Peer restart detected (epoch mismatch), removing stale session"
|
|
);
|
|
}
|
|
// Machine-driven inbound establish/rekey resolution. The leg's
|
|
// PERSISTENT machine emitted the action stream alongside the
|
|
// decision:
|
|
// `[PromoteToActive]` for `Promote`;
|
|
// `[InvalidateSendState, ReportLost, PromoteToActive]` for
|
|
// `RestartThenPromote` (the two teardown actions map to
|
|
// `remove_active_peer` / `note_link_dead`, in that order);
|
|
// `[SwapToInboundSession]` for a simultaneous-init cross-connection;
|
|
// `[RekeyRespondTrigger]` for a rekey-responder tie-break.
|
|
// On a promote the machine survives and crystallizes in place via
|
|
// the executor's `PromotionResolved` feedback; on the other arms the
|
|
// executor's teardown disposes it with the leg. The relocated
|
|
// session-swap / promote / teardown bodies live in the executor's
|
|
// `SwapToInboundSession` / `RekeyRespondTrigger` / `PromoteToActive`
|
|
// / `InvalidateSendState` / `ReportLost` arms.
|
|
self.execute_peer_actions(link_id, &ambient, actions).await;
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Promote a connection to active peer after successful authentication.
|
|
///
|
|
/// Handles cross-connection detection and resolution using tie-breaker rules.
|
|
/// Leaf nodes enforce single-peer constraint.
|
|
pub(in crate::node) fn promote_connection(
|
|
&mut self,
|
|
link_id: LinkId,
|
|
verified_identity: PeerIdentity,
|
|
current_time_ms: u64,
|
|
) -> Result<PromotionResult, NodeError> {
|
|
// Leaf nodes: reject if we already have a peer (single-peer enforcement)
|
|
let peer_node_addr_check = *verified_identity.node_addr();
|
|
if self.node_profile() == crate::proto::fmp::NodeProfile::Leaf
|
|
&& !self.peers.is_empty()
|
|
&& !self.peers.contains_key(&peer_node_addr_check)
|
|
{
|
|
info!(
|
|
peer = %self.peer_display_name(&peer_node_addr_check),
|
|
link_id = %link_id,
|
|
"Leaf node rejecting additional peer (single-peer enforcement)"
|
|
);
|
|
// Clean up the connection (taken off its machine first) and its
|
|
// control machine
|
|
if let Some(conn) = self
|
|
.peer_machines
|
|
.get_mut(&link_id)
|
|
.and_then(|machine| machine.take_leg())
|
|
&& let Some(idx) = conn.our_index()
|
|
{
|
|
let _ = self.index_allocator.free(idx);
|
|
}
|
|
self.remove_link(&link_id);
|
|
self.remove_peer_machine(link_id);
|
|
return Err(NodeError::MaxPeersExceeded { max: 1 });
|
|
}
|
|
|
|
// Take the pending connection off its control machine. The machine
|
|
// survives the promotion (it becomes the active peer's control
|
|
// machine), left with no pending connection.
|
|
let mut connection = self
|
|
.peer_machines
|
|
.get_mut(&link_id)
|
|
.and_then(|machine| machine.take_leg())
|
|
.ok_or(NodeError::ConnectionNotFound(link_id))?;
|
|
|
|
// Verify handshake is complete and extract session
|
|
if !connection.has_session() {
|
|
return Err(NodeError::HandshakeIncomplete(link_id));
|
|
}
|
|
|
|
let noise_session = connection
|
|
.take_session()
|
|
.ok_or(NodeError::NoSession(link_id))?;
|
|
|
|
let our_index = connection
|
|
.our_index()
|
|
.ok_or_else(|| NodeError::PromotionFailed {
|
|
link_id,
|
|
reason: "missing our_index".into(),
|
|
})?;
|
|
let their_index = connection
|
|
.their_index()
|
|
.ok_or_else(|| NodeError::PromotionFailed {
|
|
link_id,
|
|
reason: "missing their_index".into(),
|
|
})?;
|
|
let transport_id = connection
|
|
.transport_id()
|
|
.ok_or_else(|| NodeError::PromotionFailed {
|
|
link_id,
|
|
reason: "missing transport_id".into(),
|
|
})?;
|
|
let current_addr = connection
|
|
.source_addr()
|
|
.ok_or_else(|| NodeError::PromotionFailed {
|
|
link_id,
|
|
reason: "missing source_addr".into(),
|
|
})?
|
|
.clone();
|
|
let link_stats = connection.link_stats().clone();
|
|
let remote_epoch = connection.remote_epoch();
|
|
let peer_profile = connection
|
|
.peer_profile()
|
|
.unwrap_or(crate::proto::fmp::NodeProfile::Full);
|
|
|
|
let peer_node_addr = *verified_identity.node_addr();
|
|
let is_outbound = connection.is_outbound();
|
|
|
|
// Check for cross-connection
|
|
if let Some(existing_peer) = self.peers.get(&peer_node_addr) {
|
|
let existing_link_id = existing_peer.link_id();
|
|
|
|
let remote_epoch_changed = matches!((existing_peer.remote_epoch(), remote_epoch), (Some(old), Some(new)) if old != new);
|
|
|
|
// Determine which connection wins. A peer restart (different
|
|
// startup epoch) is not a normal cross-connection: the old link
|
|
// and FSP sessions are cryptographically stale, so the freshly
|
|
// authenticated connection must replace them regardless of the
|
|
// tie-breaker direction.
|
|
let this_wins = remote_epoch_changed
|
|
|| cross_connection_winner(
|
|
self.identity().node_addr(),
|
|
&peer_node_addr,
|
|
is_outbound,
|
|
);
|
|
|
|
if this_wins {
|
|
// This connection wins, replace the existing peer
|
|
let Some(old_peer) = self.peers.remove(&peer_node_addr) else {
|
|
return Err(NodeError::PeerNotFound(peer_node_addr));
|
|
};
|
|
let loser_link_id = old_peer.link_id();
|
|
|
|
// The replaced (losing) peer was established and so
|
|
// carried a machine keyed by its OWN link_id (loser_link_id);
|
|
// drop it so no machine orphans when its ActivePeer is removed.
|
|
// The winning connection's machine is inserted below keyed by
|
|
// the winner link_id. NEUTRAL: nothing reads peer_machines yet.
|
|
self.remove_peer_machine(loser_link_id);
|
|
|
|
// Clean up old peer's index from peers_by_index
|
|
if let (Some(old_tid), Some(old_idx)) =
|
|
(old_peer.transport_id(), old_peer.our_index())
|
|
{
|
|
self.peers_by_index.remove(&(old_tid, old_idx.as_u32()));
|
|
// Unregister the OLD cache_key from the decrypt
|
|
// worker pool BEFORE freeing the index for reuse.
|
|
// Otherwise the worker's per-shard HashMap retains a
|
|
// stale entry pointing at the removed peer's session;
|
|
// if the index allocator later recycles old_idx to a
|
|
// different peer, the new register call overwrites
|
|
// the stale entry — but until that point, decrypt
|
|
// jobs that land at the recycled cache_key resolve
|
|
// to the wrong session and AEAD silently fails.
|
|
#[cfg(unix)]
|
|
self.unregister_decrypt_worker_session((old_tid, old_idx.as_u32()));
|
|
let _ = self.index_allocator.free(old_idx);
|
|
}
|
|
|
|
if remote_epoch_changed {
|
|
if self.sessions.remove(&peer_node_addr).is_some() {
|
|
debug!(
|
|
peer = %self.peer_display_name(&peer_node_addr),
|
|
"Cleared stale FSP session after peer restart during promotion"
|
|
);
|
|
}
|
|
debug!(
|
|
peer = %self.peer_display_name(&peer_node_addr),
|
|
winner_link = %link_id,
|
|
loser_link = %loser_link_id,
|
|
"Peer restart detected during promotion, replacing stale active peer"
|
|
);
|
|
}
|
|
|
|
self.seed_path_mtu_for_link_peer(&peer_node_addr, transport_id, ¤t_addr);
|
|
|
|
let mut new_peer = ActivePeer::with_session(
|
|
verified_identity,
|
|
link_id,
|
|
current_time_ms,
|
|
noise_session,
|
|
our_index,
|
|
their_index,
|
|
transport_id,
|
|
current_addr,
|
|
link_stats,
|
|
is_outbound,
|
|
&self.config().node.mmp,
|
|
remote_epoch,
|
|
self.node_profile(),
|
|
peer_profile,
|
|
);
|
|
new_peer.set_tree_announce_min_interval_ms(
|
|
self.config().node.tree.announce_min_interval_ms,
|
|
);
|
|
|
|
self.peers.insert(peer_node_addr, new_peer);
|
|
// The winning leg's machine (keyed by the winner link) survives
|
|
// the promotion; the executor crystallizes it in place via the
|
|
// `PromotionResolved` feedback after this returns.
|
|
self.peers_by_index
|
|
.insert((transport_id, our_index.as_u32()), peer_node_addr);
|
|
self.peering
|
|
.reconciler
|
|
.retry_pending
|
|
.remove(&peer_node_addr);
|
|
self.register_identity(peer_node_addr, verified_identity.pubkey_full());
|
|
|
|
// Non-routing peers don't send filters; include them as
|
|
// dependents so our bloom filter advertises their identity.
|
|
if peer_profile != crate::proto::fmp::NodeProfile::Full {
|
|
self.bloom_state.add_leaf_dependent(peer_node_addr);
|
|
}
|
|
|
|
debug!(
|
|
peer = %self.peer_display_name(&peer_node_addr),
|
|
winner_link = %link_id,
|
|
loser_link = %loser_link_id,
|
|
"Cross-connection resolved: this connection won"
|
|
);
|
|
|
|
// Hand the FMP recv cipher + replay window to the
|
|
// decrypt shard worker. (Same as normal-promotion tail
|
|
// below.)
|
|
#[cfg(unix)]
|
|
self.register_decrypt_worker_session(&peer_node_addr);
|
|
|
|
Ok(PromotionResult::CrossConnectionWon {
|
|
loser_link_id,
|
|
node_addr: peer_node_addr,
|
|
})
|
|
} else {
|
|
// This connection loses, keep existing
|
|
// Free the index we allocated
|
|
let _ = self.index_allocator.free(our_index);
|
|
|
|
// Dispose the losing leg's machine here, with the leg. The
|
|
// executor's post-promote `PromotionResolved` dispatch then
|
|
// misses on this link, so the machine-side `FreeIndex` for the
|
|
// lost leg never fires — the inline free above stays the only
|
|
// one.
|
|
self.remove_peer_machine(link_id);
|
|
|
|
debug!(
|
|
peer = %self.peer_display_name(&peer_node_addr),
|
|
winner_link = %existing_link_id,
|
|
loser_link = %link_id,
|
|
"Cross-connection resolved: this connection lost"
|
|
);
|
|
|
|
Ok(PromotionResult::CrossConnectionLost {
|
|
winner_link_id: existing_link_id,
|
|
})
|
|
}
|
|
} else {
|
|
// No existing promoted peer. There may be a pending outbound
|
|
// connection to the same peer (cross-connection in progress).
|
|
// Do NOT clean it up yet — we need the outbound to stay alive
|
|
// so that when the peer's msg2 arrives, we can learn the peer's
|
|
// inbound session index and update their_index on the promoted
|
|
// peer. The outbound will be cleaned up in handle_msg2 or by
|
|
// the 30s handshake timeout.
|
|
let pending_to_same_peer: Vec<LinkId> = self
|
|
.connections()
|
|
.filter(|conn| {
|
|
conn.expected_identity()
|
|
.map(|id| *id.node_addr() == peer_node_addr)
|
|
.unwrap_or(false)
|
|
})
|
|
.map(|conn| conn.link_id())
|
|
.collect();
|
|
|
|
for pending_link_id in &pending_to_same_peer {
|
|
debug!(
|
|
peer = %self.peer_display_name(&peer_node_addr),
|
|
pending_link_id = %pending_link_id,
|
|
promoted_link_id = %link_id,
|
|
"Deferring cleanup of pending outbound (awaiting msg2 for index update)"
|
|
);
|
|
}
|
|
|
|
// Normal promotion
|
|
if self.max_peers() > 0 && self.peers.len() >= self.max_peers() {
|
|
let _ = self.index_allocator.free(our_index);
|
|
return Err(NodeError::MaxPeersExceeded {
|
|
max: self.max_peers(),
|
|
});
|
|
}
|
|
|
|
// Preserve tree announce rate-limit state from old peer (if reconnecting).
|
|
// Without this, reconnection resets the rate limit window to zero,
|
|
// allowing an immediate announce that can feed an announce loop.
|
|
let old_announce_ts = self
|
|
.peers
|
|
.get(&peer_node_addr)
|
|
.map(|p| p.last_tree_announce_sent_ms());
|
|
|
|
self.seed_path_mtu_for_link_peer(&peer_node_addr, transport_id, ¤t_addr);
|
|
|
|
let mut new_peer = ActivePeer::with_session(
|
|
verified_identity,
|
|
link_id,
|
|
current_time_ms,
|
|
noise_session,
|
|
our_index,
|
|
their_index,
|
|
transport_id,
|
|
current_addr,
|
|
link_stats,
|
|
is_outbound,
|
|
&self.config().node.mmp,
|
|
remote_epoch,
|
|
self.node_profile(),
|
|
peer_profile,
|
|
);
|
|
new_peer.set_tree_announce_min_interval_ms(
|
|
self.config().node.tree.announce_min_interval_ms,
|
|
);
|
|
if let Some(ts) = old_announce_ts {
|
|
new_peer.set_last_tree_announce_sent_ms(ts);
|
|
}
|
|
|
|
self.peers.insert(peer_node_addr, new_peer);
|
|
// The promoted leg's machine (born at msg1 for inbound, at dial for
|
|
// outbound) survives the promotion; the executor crystallizes it in
|
|
// place via the `PromotionResolved` feedback after this returns.
|
|
self.peers_by_index
|
|
.insert((transport_id, our_index.as_u32()), peer_node_addr);
|
|
self.peering
|
|
.reconciler
|
|
.retry_pending
|
|
.remove(&peer_node_addr);
|
|
self.register_identity(peer_node_addr, verified_identity.pubkey_full());
|
|
|
|
// Non-routing peers don't send filters; include them as
|
|
// dependents so our bloom filter advertises their identity.
|
|
if peer_profile != crate::proto::fmp::NodeProfile::Full {
|
|
self.bloom_state.add_leaf_dependent(peer_node_addr);
|
|
}
|
|
|
|
debug!(
|
|
peer = %self.peer_display_name(&peer_node_addr),
|
|
link_id = %link_id,
|
|
our_index = %our_index,
|
|
their_index = %their_index,
|
|
"Connection promoted to active peer"
|
|
);
|
|
|
|
// Hand the FMP recv cipher + replay window to the
|
|
// decrypt shard worker. From this point on the worker
|
|
// is the sole authority on FMP replay protection for
|
|
// this session. No-op when the worker pool isn't
|
|
// spawned (unit-test path or `FIPS_DECRYPT_WORKERS=0`).
|
|
#[cfg(unix)]
|
|
self.register_decrypt_worker_session(&peer_node_addr);
|
|
|
|
Ok(PromotionResult::Promoted(peer_node_addr))
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Process an FMP negotiation payload received from a peer.
|
|
///
|
|
/// Decodes the payload, validates profile pairing, and stores the
|
|
/// results on the PeerConnection.
|
|
fn process_fmp_negotiation(
|
|
our_profile: crate::proto::fmp::NodeProfile,
|
|
conn: &mut PeerConnection,
|
|
neg_bytes: &[u8],
|
|
) -> Result<(), crate::proto::Error> {
|
|
// The decode -> validate -> profile decision is the pure core split; the
|
|
// shell records the result on the connection and logs.
|
|
let their_profile = decide_fmp_negotiation(our_profile, neg_bytes)?;
|
|
|
|
conn.set_negotiation_results(their_profile);
|
|
|
|
debug!(
|
|
link_id = %conn.link_id(),
|
|
our_profile = %our_profile,
|
|
peer_profile = %their_profile,
|
|
"FMP negotiation complete"
|
|
);
|
|
|
|
Ok(())
|
|
}
|