Files
fips/src/node/handlers/handshake.rs
T
Johnathan Corgan 4cd46ce6f6 Keep the inbound handshake when its msg2 send meets a missing interface
The responder sends msg2 inline from handle_msg1 and tore the inbound leg
down on any send error, recording the reject that means the remote sent
something invalid. A send refused because the interface under the
transport is absent or mid-rebind is a local, self-clearing condition, so
an interface flap was charged to the peer, and the initiator's msg1 resend
found no leg and rebuilt one from nothing.

The msg2-send-failure rule now lives in one helper that both msg2 send
sites use. A transient error keeps the leg, which handle_msg1 then
registers for msg3 exactly as after a sent msg2, so the resent msg1 is
answered from the stored msg2 and a later msg3 completes the handshake; a
leg nobody resends to is reaped at the handshake timeout. A terminal error
still disposes the leg, returns the address to any link it displaced, and
records the reject.

Two tests on an Ethernet transport bound to an absent interface cover a
fresh dial and a msg1 from an established peer's address.

No wire format change.
2026-10-02 17:53:28 +00:00

2329 lines
115 KiB
Rust

//! Handshake handlers and connection promotion.
//!
//! Implements the Noise XX 3-message handshake for FMP link establishment:
//! - msg1 (initiator → responder): ephemeral only, no identity
//! - msg2 (responder → initiator): responder identity + epoch + negotiation
//! - msg3 (initiator → responder): initiator identity + epoch + negotiation
use crate::NodeAddr;
use crate::PeerIdentity;
use crate::node::acl::PeerAclContext;
use crate::node::dataplane::PeerActionCtx;
use crate::node::rate_limit::Msg1Class;
use crate::node::reject::{HandshakeReject, RejectReason};
use crate::node::{Node, NodeError};
use crate::peer::machine::{
CrossConnOutcome, HandshakeCrypto, Msg3Error, PeerAction, PeerEvent, PeerMachine, TimerKind,
};
use crate::peer::{ActivePeer, RekeyMsg2Step};
use crate::proto::fmp::wire::{Msg1Header, Msg2Header, Msg3Header, build_msg2, build_msg3};
use crate::proto::fmp::{
DialMsg2Decision, DialMsg2Reject, DialMsg2Snapshot, Disconnect, DisconnectReason,
EPOCH_RESTART_MIN_INTERVAL_SECS, EstablishSnapshot, InboundDecision, InboundReject,
NegotiationPayload, OutboundSnapshot, PromotionResult, RekeyClaim, RekeyMsg2Reject,
RekeyMsg2Snapshot, WireOutcome, cross_connection_winner, decide_fmp_negotiation,
};
use crate::transport::{Link, LinkDirection, LinkId, ReceivedPacket, TransportError};
use crate::utils::index::SessionIndex;
use std::time::{Duration, Instant};
use tracing::{debug, info, warn};
impl Node {
/// Snapshot the registry state the outbound establish decision reads about
/// `peer_addr`: whether the identity is already an active peer, and the
/// pre-evaluated cross-connection tie-break for THIS outbound connection
/// (`is_outbound = true`), resolved into a plain `bool` here so the core
/// stays free of the peer helper.
fn outbound_snapshot(&self, peer_addr: &NodeAddr) -> OutboundSnapshot {
OutboundSnapshot {
has_existing_peer: self.peers.contains_key(peer_addr),
our_outbound_wins: cross_connection_winner(
self.identity().node_addr(),
peer_addr,
true,
),
}
}
/// Feed the peer's control machine the completed-rekey observation after the
/// inline `complete_rekey_msg2`. The obs records the peer's new session index
/// and advances the rekey phase; it emits no action, so a bare `step` keeps
/// the machine coherent without an executor pass.
fn observe_rekey_msg2(&mut self, node_addr: &NodeAddr, their_index: SessionIndex) {
let link = match self.peers.get(node_addr) {
Some(peer) => peer.link_id(),
None => return,
};
if let Some(machine) = self.peer_machines.get_mut(&link) {
let acts = machine.step(
PeerEvent::RekeyMsg2 { their_index },
Self::now_ms(),
&mut self.index_allocator,
);
debug_assert!(acts.is_empty(), "completed-rekey is a pure observation");
} else {
debug_assert!(
false,
"peer machine present for every established rekey peer"
);
}
}
/// Feed the promoted peer's control machine the cross-connection resolution
/// after the inline session surgery. The obs reconciles the machine's shadow
/// session indices (updated on a swap, unchanged on a keep); it emits no
/// action, so a bare `step` keeps the machine coherent without an executor
/// pass.
fn observe_cross_conn_resolved(&mut self, node_addr: &NodeAddr, outcome: CrossConnOutcome) {
let link = match self.peers.get(node_addr) {
Some(peer) => peer.link_id(),
None => return,
};
if let Some(machine) = self.peer_machines.get_mut(&link) {
let acts = machine.step(
PeerEvent::CrossConnResolved { outcome },
Self::now_ms(),
&mut self.index_allocator,
);
debug_assert!(
acts.is_empty(),
"cross-connection resolution is a pure observation"
);
} else {
debug_assert!(
false,
"peer machine present for the promoted cross-connection peer"
);
}
}
/// Returns true if an inbound msg1's source matches a link belonging to a
/// **promoted** peer, i.e. it is rekey/restart maintenance traffic rather
/// than a stranger's fresh handshake.
///
/// Deliberately *not* expressed in terms of `should_admit_msg1`, and
/// deliberately not its building block, which is how the `master` lineage
/// arranges the same pair. On XX, `handle_msg1` inserts into
/// `addr_to_link` for a still-pending inbound connection before any
/// identity is known, and `initiate_connection` inserts for an outbound
/// dial in flight. A bare `addr_to_link` hit therefore does not mean
/// "established" here, and the two predicates answer different questions:
/// `should_admit_msg1` asks whether the `accept_connections` gate applies
/// (a pending outbound dial must bypass it, or the dual-init tie-breaker
/// deadlocks), while this asks whether the source is already a promoted
/// peer, which is the only safe basis for exempting traffic from
/// stranger-class metering.
///
/// Two ways to be a promoted peer at this `(transport_id, addr)`:
///
/// 1. `addr_to_link` maps the tuple to a link that some entry in `peers`
/// owns. Catches the peer whose registered `TransportAddr` form matches
/// the form inbound packets carry.
/// 2. A peer's `current_addr()` matches the tuple. `current_addr` is
/// seeded at promotion from the handshake's source address and updated
/// from inbound encrypted frames, so it is always numeric
/// `SocketAddr`-form; this catches the peer whose `addr_to_link` key is
/// hostname-form because `initiate_connection` populated it from a
/// hostname-bearing peer config.
///
/// Cost: one O(1) map lookup plus one O(peers) scan covering both limbs,
/// run on every inbound msg1 including those about to be refused. The scan
/// exists only because `addr_to_link` is keyed on the *unresolved* dial
/// address; correcting that keying reduces this to O(1).
pub(in crate::node) fn is_established_link_msg1(
&self,
transport_id: crate::transport::TransportId,
remote_addr: &crate::transport::TransportAddr,
) -> bool {
let link_at_addr = self
.addr_to_link
.get(&(transport_id, remote_addr.clone()))
.copied();
self.peers.values().any(|p| {
Some(p.link_id()) == link_at_addr
|| (p.transport_id() == Some(transport_id) && p.current_addr() == Some(remote_addr))
})
}
/// Returns true if an inbound msg1 should be admitted past the
/// `accept_connections` gate.
///
/// Rekey/restart msg1 from an established peer is always admitted (the
/// gate is meant to filter fresh handshakes from strangers, not
/// maintenance traffic on established sessions). Two predicates cover
/// "established peer at this transport+addr":
///
/// 1. `addr_to_link` has an entry for `(transport_id, remote_addr)`.
/// This is the fast path and matches when the peer registered with
/// the same `TransportAddr` form we observe on inbound packets
/// (e.g., both numeric when peer config uses a numeric IP).
///
/// 2. An active peer's `current_addr()` matches `(transport_id,
/// remote_addr)`. `current_addr` is updated from inbound encrypted-
/// frame source addrs (always numeric `SocketAddr`-form), so this
/// catches established peers whose `addr_to_link` key is hostname-
/// form (because `initiate_connection` populated it from a
/// hostname-bearing peer config) while inbound rekey msg1 arrives
/// in numeric form. Without this second predicate, the carve-out
/// misses any deployment that combines a hostname-based peer config
/// with `udp.accept_connections: false` or `udp.outbound_only: true`
/// (the production trigger for the 2026-04-30 bug).
///
/// Otherwise the transport's `accept_connections` config decides;
/// absence of a registered transport admits (no gate to apply).
///
/// Intentionally independent of `is_established_link_msg1` on this
/// branch, and not built from it. The two are deliberately allowed to
/// drift because they answer different questions: predicate 1 above
/// admits on a bare `addr_to_link` hit, which at XX also covers a
/// *pending* inbound connection and an outbound dial still in flight.
/// That breadth is required here — it is what admits the peer's inbound
/// msg1 when the larger-`NodeAddr` side has `accept_connections: false`,
/// without which the dual-init tie-breaker deadlocks — and is exactly
/// what disqualifies it as a metering classifier, since an unpromoted
/// stranger would then draw on the established-link bucket. Do not
/// collapse the two into one predicate.
pub(in crate::node) fn should_admit_msg1(
&self,
transport_id: crate::transport::TransportId,
remote_addr: &crate::transport::TransportAddr,
) -> bool {
if self
.addr_to_link
.contains_key(&(transport_id, remote_addr.clone()))
{
return true;
}
if self.peers.values().any(|p| {
p.transport_id() == Some(transport_id) && p.current_addr() == Some(remote_addr)
}) {
return true;
}
self.transports
.get(&transport_id)
.is_none_or(|t| t.accept_connections())
}
/// Handle handshake message 1 (phase 0x1).
///
/// With Noise XX, msg1 contains only the initiator's ephemeral key.
/// No identity is learned. The responder processes msg1, sends msg2
/// (revealing its own identity), and stores the connection in
/// pending_inbound to await msg3.
pub(in crate::node) async fn handle_msg1(&mut self, packet: ReceivedPacket) {
// === CLASSIFY, THEN RATE LIMIT (both before any crypto) ===
// Classification is one map lookup plus an O(peers) scan, and now runs
// on every inbound msg1 including refused ones. See
// `is_established_link_msg1` for why the scan is still needed.
//
// `_slot` is an RAII guard: it releases the limiter's pending slot on
// drop, which is every return path below and the end of the function.
// The binding name matters. Renaming it to a bare `_` drops the guard
// right here instead, releasing the slot at acquire time — silently,
// with no test and no clippy lint catching the difference. Do not
// "tidy" this binding.
//
// Known coverage gap: `handle_msg1`'s slot is held across its `.await`
// points by binding alone, and an early drop is unobserved by any
// test. It is structurally unobservable at node level — `handle_msg1`
// takes `&mut self`, so no second msg1 can be in flight to notice the
// slot missing while this one awaits, and the pending count at return
// is identical either way. The `#[must_use]` on `PendingHandshake` and
// this comment are the only defences.
let class = if self.is_established_link_msg1(packet.transport_id, &packet.remote_addr) {
Msg1Class::EstablishedLink
} else {
Msg1Class::Stranger
};
// The binding name matters. `_slot` holds the guard until this
// function returns, and that is what releases the pending slot on
// every exit path. Renaming it to a bare `_` drops the guard right
// here instead, releasing the slot at acquire time — silently, with
// no clippy lint catching the difference. Do not "tidy" this
// binding; the assertion below is what reds if it is tidied.
let _slot = match self.msg1_rate_limiter.start_handshake(class) {
Ok(slot) => slot,
Err(reason) => {
debug!(
transport_id = %packet.transport_id,
remote_addr = %packet.remote_addr,
refused_by = %reason,
"Msg1 rate limited"
);
return;
}
};
// Test-build witness for the paragraph above, and the only thing that
// observes it. A guard released at acquire time leaves this msg1
// in flight with its slot already back in the pool, which no counter,
// log line or lint reports: by the time any test can look, the count
// has returned to its baseline either way. Sampling it here, on the
// handler's own stack, is what tells the two apart — see
// `msg1_handler_holds_its_pending_slot_while_the_handler_runs`.
#[cfg(test)]
assert!(
self.msg1_rate_limiter.pending_count() > 0,
"the msg1 pending slot was released before the handler ran"
);
// accept_connections gate. Rekey/restart msg1 on an existing link
// is always admitted; the gate only filters truly-fresh connections
// from strangers. Without this carve-out, the dual-init tie-breaker
// deadlocks when the larger-NodeAddr side has accept_connections=false.
if !self.should_admit_msg1(packet.transport_id, &packet.remote_addr) {
self.stats_mut()
.record_reject(RejectReason::Handshake(HandshakeReject::BadState));
return;
}
// Parse header
let header = match Msg1Header::parse(&packet.data) {
Some(h) => h,
None => {
debug!("Invalid msg1 header");
self.stats_mut()
.record_reject(RejectReason::Handshake(HandshakeReject::BadState));
return;
}
};
// Check for existing connection from this address.
//
// With XX, we can't do identity-based checks in msg1 (no identity yet).
// We can only detect duplicates by address: if we already have an inbound
// link from this address with a pending connection that answered this
// same msg1, resend its msg2. A different msg1 is a new attempt (a
// rekey, a fresh dial after a restart, or a stale leg left by a replay
// or an abandoned attempt) and gets its own leg: XX msg2 is bound to
// the initiator's ephemeral in msg1, so the pending leg's msg2 cannot
// answer it. The pending leg is not replaced, so a msg1 from this
// address cannot discard a genuine leg awaiting its msg3.
// If we have an active peer on this address, it could be a restart or
// rekey — but we can't tell until msg3 reveals identity. For now, allow
// the new handshake to proceed. Identity-based checks happen in handle_msg3.
let addr_key = (packet.transport_id, packet.remote_addr.clone());
if let Some(&existing_link_id) = self.addr_to_link.get(&addr_key)
&& let Some(link) = self.links.get(&existing_link_id)
{
if link.direction() == LinkDirection::Inbound {
// Check if this link belongs to an already-promoted active peer
let is_active_peer = self.peers.values().any(|p| p.link_id() == existing_link_id);
if is_active_peer {
// Active peer on this address — allow the new handshake.
// Identity checks (restart, rekey) deferred to handle_msg3.
debug!(
transport_id = %packet.transport_id,
remote_addr = %packet.remote_addr,
existing_link_id = %existing_link_id,
"XX msg1 from address with active peer — proceeding (identity check deferred to msg3)"
);
} else if self.is_new_msg1_attempt(existing_link_id, &packet.data) {
// A pending handshake answered a different msg1 — give
// this one its own leg and leave that one for its msg3.
debug!(
transport_id = %packet.transport_id,
remote_addr = %packet.remote_addr,
existing_link_id = %existing_link_id,
"Msg1 differs from the one the pending handshake at this address answered; starting a new handshake"
);
} else {
// Genuinely pending handshake — resend msg2
let msg2_bytes = self.find_stored_msg2(existing_link_id);
if let Some(msg2) = msg2_bytes {
if let Some(transport) = self.transports.get(&packet.transport_id) {
match transport.send(&packet.remote_addr, &msg2).await {
Ok(_) => debug!(
remote_addr = %packet.remote_addr,
"Resent msg2 for duplicate msg1"
),
Err(e) => debug!(
remote_addr = %packet.remote_addr,
error = %e,
"Failed to resend msg2"
),
}
}
} else {
debug!(
remote_addr = %packet.remote_addr,
"Duplicate msg1 but no stored msg2 to resend"
);
self.stats_mut().record_reject(RejectReason::Handshake(
HandshakeReject::UnknownConnection,
));
}
return;
}
} else {
// Outbound link to this address — cross-connection.
// Allow the inbound handshake to proceed.
debug!(
transport_id = %packet.transport_id,
remote_addr = %packet.remote_addr,
existing_link_id = %existing_link_id,
"Cross-connection detected: have outbound, received inbound msg1"
);
}
}
// === CRYPTO COST PAID HERE ===
let link_id = self.allocate_link_id();
// The control machine drives the handshake, so it is built here, above
// the crypto. It stays a local: it enters `peer_machines` only at the
// promote tails, so a rejected msg1 still leaves no registry trace and
// allocates no index.
let mut machine = PeerMachine::new_inbound(link_id, packet.timestamp_ms);
// Seed the carrier with the transport and address msg1 arrived on, so
// the promotion hand-off reads them from it.
machine.set_conn_transport_id(packet.transport_id);
machine.set_conn_source_addr(packet.remote_addr.clone());
machine.set_leg(HandshakeCrypto::new());
// Create FMP negotiation payload for msg2 (includes profile, MMP bits, bloom TLV)
let neg_payload = NegotiationPayload::fmp(1, 1, self.node_profile()).encode();
// This frame's own copy of the node's long-term private key; the
// handshake state keeps its own and clears that on drop.
let mut our_keypair = self.identity().keypair();
let noise_msg1 = &packet.data[header.noise_msg1_offset..];
let init_result = machine.receive_handshake_init(
our_keypair,
self.startup_epoch(),
noise_msg1,
Some(&neg_payload),
packet.timestamp_ms,
);
our_keypair.non_secure_erase();
let msg2_response = match init_result {
Ok(m) => m,
Err(e) => {
debug!(
error = %e,
"Failed to process msg1"
);
self.stats_mut()
.record_reject(RejectReason::Handshake(HandshakeReject::BadState));
return;
}
};
// XX: identity is NOT learned from msg1 (only ephemeral exchange).
// Identity will be learned from msg3 in handle_msg3. The IK-protocol
// version of this branch (on the maint+master lineage) carries the
// post-identity restart-detection, rekey dual-init handling, ACL
// check, and max_peers cap check here — none of which have an
// equivalent placement at XX msg1 because peer identity is still
// unknown at this point. The XX-equivalent admission gate is placed
// in handle_msg3 after the peer's static key + signature have been
// verified, before promote_connection is called.
// Allocate our session index
let our_index = match self.index_allocator.allocate() {
Ok(idx) => idx,
Err(e) => {
warn!(error = %e, "Failed to allocate session index for inbound");
self.stats_mut()
.record_reject(RejectReason::Handshake(HandshakeReject::BadState));
return;
}
};
machine.set_conn_their_index(header.sender_idx);
// Create link
let link = Link::connectionless(
link_id,
packet.transport_id,
packet.remote_addr.clone(),
LinkDirection::Inbound,
Duration::from_millis(self.config().node.base_rtt_ms),
);
self.links.insert(link_id, link);
// The key may already name a live link: an established peer's (a rekey
// or restart msg1) or our own outbound dial (a crossing msg1). Record it
// so `remove_link` hands the key back if this leg is disposed.
if let Some(prior) = self.addr_to_link.insert(addr_key.clone(), link_id) {
self.displaced_links.insert(link_id, (addr_key, prior));
}
// Build the msg2 response, storing it on the surviving carrier for
// potential resend before the machine enters the registry below.
let wire_msg2 = build_msg2(our_index, header.sender_idx, &msg2_response);
// The machine built above the crypto now parks at `SentMsg2` awaiting
// msg3 (identity is unknown until then), recording the index it owns.
// It enters the registry before the msg2 send below so no suspension
// point observes a handshake in flight without a machine. `handle_msg3`
// steps this same machine; every teardown path disposes it along with
// the Noise handles it carries.
machine.park_inbound_msg2_sent(our_index);
// Store the framed msg2 on the surviving carrier for duplicate-msg1
// resend while the handshake is still pending, and the msg1 it answers,
// which tells that resend apart from a new attempt. An inbound leg
// never resends msg1, so the resend deadline is moot.
machine.set_conn_handshake_msg2(wire_msg2.clone());
machine.set_conn_handshake_msg1(packet.data.clone(), 0);
self.peer_machines.insert(link_id, machine);
if let Some(transport) = self.transports.get(&packet.transport_id) {
match transport.send(&packet.remote_addr, &wire_msg2).await {
Ok(bytes) => {
debug!(
link_id = %link_id,
our_index = %our_index,
their_index = %header.sender_idx,
bytes,
"Sent msg2 response"
);
}
Err(e) => {
if !self.msg2_failed(link_id, our_index, &e) {
return;
}
}
}
}
// XX: handshake NOT complete yet — need msg3. A leg whose msg2 send
// was deferred waits here too, for the initiator's msg1 resend.
// Store in pending_inbound for msg3 dispatch.
self.pending_inbound
.insert((packet.transport_id, our_index.as_u32()), link_id);
}
/// Apply the msg2-send-failure rule to the inbound leg on `link`, which
/// owns `our_index`. Returns whether the leg was kept.
///
/// A transient refusal is not a failed handshake. The interface under the
/// transport is absent or mid-rebind and the binder is already working to
/// bring it back, so the leg is left exactly as it is for the initiator's
/// msg1 resend to land on, rather than being torn down and rebuilt.
/// Tearing down charged a local interface flap to the remote: the reject
/// counter it recorded means "the peer sent something invalid", which an
/// operator reads as the peer's fault. Nothing leaks by staying: a leg
/// nobody resends to is reaped at `handshake_timeout_secs` like every
/// other abandoned handshake.
///
/// A terminal error disposes the leg (handing its address back to any
/// link it displaced), frees the index, removes the machine and records
/// the reject.
pub(in crate::node) fn msg2_failed(
&mut self,
link: LinkId,
our_index: SessionIndex,
error: &TransportError,
) -> bool {
if error.is_transient() {
debug!(
link_id = %link,
error = %error,
"Deferred msg2: the transport is between interfaces"
);
return true;
}
warn!(link_id = %link, error = %error, "Failed to send msg2");
// Disposing the machine drops the Noise handles it carries.
self.remove_link(&link);
let _ = self.index_allocator.free(our_index);
self.remove_peer_machine(link);
self.stats_mut()
.record_reject(RejectReason::Handshake(HandshakeReject::BadState));
false
}
/// Whether `msg1` is a different attempt from the one the pending inbound
/// leg on `link` answered. A leg with no machine or no recorded msg1 is
/// treated as answering it, which keeps the duplicate path's behaviour for
/// it.
fn is_new_msg1_attempt(&self, link: LinkId, msg1: &[u8]) -> bool {
self.peer_machines
.get(&link)
.and_then(|machine| machine.conn_handshake_msg1())
.is_some_and(|answered| answered != msg1)
}
/// Find stored msg2 bytes for a given link (pre- or post-promotion).
///
/// Checks the control machine's carrier (if still pending) and then the
/// ActivePeer (if already promoted).
fn find_stored_msg2(&self, link_id: LinkId) -> Option<Vec<u8>> {
// Check pending connection first (its stored msg2 lives on the control
// machine's carrier).
if let Some(msg2) = self
.peer_machines
.get(&link_id)
.and_then(|machine| machine.conn_handshake_msg2())
{
return Some(msg2.to_vec());
}
// Check promoted peer
for peer in self.peers.values() {
if peer.link_id() == link_id
&& let Some(msg2) = peer.handshake_msg2()
{
return Some(msg2.to_vec());
}
}
None
}
/// Handle handshake message 2 (phase 0x2).
///
/// With Noise XX, processing msg2 learns the responder's identity and
/// generates msg3 which must be sent before the handshake is complete.
/// After sending msg3, the initiator's handshake is complete and the
/// connection is promoted.
pub(in crate::node) async fn handle_msg2(&mut self, packet: ReceivedPacket) {
// Parse header
let header = match Msg2Header::parse(&packet.data) {
Some(h) => h,
None => {
debug!("Invalid msg2 header");
self.stats_mut()
.record_reject(RejectReason::Handshake(HandshakeReject::BadState));
return;
}
};
// Look up our pending handshake by our sender_idx (receiver_idx in msg2)
let key = (packet.transport_id, header.receiver_idx.as_u32());
let link_id = match self.pending_outbound.get(&key) {
Some(id) => *id,
None => {
debug!(
receiver_idx = %header.receiver_idx,
"No pending outbound handshake for index"
);
self.stats_mut()
.record_reject(RejectReason::Handshake(HandshakeReject::UnknownConnection));
return;
}
};
// Check if this is a rekey msg2: the handshake state is on the
// ActivePeer, not in a handshake carrier, so the link's machine — if
// one survives at all — carries no pending handshake. A bare machine
// lookup would NOT discriminate here: an established peer's machine
// stays keyed by this link, so the pending connection's presence is
// what marks a fresh establish. Look for a peer with matching
// rekey_our_index.
if self
.peer_machines
.get(&link_id)
.is_none_or(|machine| machine.leg().is_none())
{
let noise_msg2 = &packet.data[header.noise_msg2_offset..];
// Find peer with rekey in progress for this index
let peer_addr = self.peers.iter().find_map(|(addr, peer)| {
if peer.rekey_in_progress() && peer.rekey_our_index() == Some(header.receiver_idx) {
Some(*addr)
} else {
None
}
});
if let Some(peer_node_addr) = peer_addr {
let display_name = self.peer_display_name(&peer_node_addr);
// Complete the rekey handshake on the ActivePeer
// XX: complete_rekey_msg2 processes msg2 and generates msg3
let transport_id = self
.peers
.get(&peer_node_addr)
.and_then(|p| p.transport_id());
let remote_addr = self
.peers
.get(&peer_node_addr)
.and_then(|p| p.current_addr().cloned());
let msg3_resend_interval =
self.config().node.rate_limit.handshake_resend_interval_ms;
let msg3_now_ms = Self::now_ms();
let mut rekey_completed = false;
let our_profile = self.node_profile();
// Static-key continuity gate. The rekey msg2 was matched to this
// peer by the session index WE allocated, which travels in the
// cleartext rekey msg1 header and is observable on path; under
// XX the responder's static is learned from msg2 rather than
// pinned a priori, so crypto success alone does not prove the
// peer already holding this link is the one that answered. The
// core decides, inside complete_rekey_msg2 and before the
// handshake is consumed. A reject costs the established session
// nothing: its send/recv cipher state is never touched here and
// set_remote_epoch is confined to the install arm. It costs the
// rekey cycle nothing either: the handshake is restored to its
// pre-read state and the msg1 resend schedule is untouched, so
// the peer's genuine msg2 can still complete the cycle.
let fmp = &self.fmp;
let continuity = |learned_peer| {
fmp.rekey_outbound(&RekeyMsg2Snapshot {
established_peer: peer_node_addr,
learned_peer,
})
};
if let Some(peer) = self.peers.get_mut(&peer_node_addr) {
match peer.complete_rekey_msg2(noise_msg2, our_profile, continuity) {
Ok(step) => {
match step {
RekeyMsg2Step::Installed(completion) => {
let (msg3_bytes, session, remote_epoch, _learned_peer) =
*completion;
let our_index =
peer.rekey_our_index().unwrap_or(header.receiver_idx);
// Detect a peer restart: the epoch carried in this
// rekey msg2 differs from the one recorded at the
// last handshake. Compute before updating the field.
let remote_epoch_changed = matches!(
(peer.remote_epoch(), remote_epoch),
(Some(old), Some(new)) if old != new
);
if remote_epoch.is_some() {
peer.set_remote_epoch(remote_epoch);
}
// Send msg3 before setting pending session
let wire_msg3 =
build_msg3(our_index, header.sender_idx, &msg3_bytes);
let msg3_sent = if let (Some(tid), Some(addr)) =
(transport_id, &remote_addr)
&& let Some(transport) = self.transports.get(&tid)
{
match transport.send(addr, &wire_msg3).await {
Ok(_) => {
debug!(
peer = %display_name,
"Sent rekey msg3"
);
true
}
Err(e) => {
warn!(
peer = %display_name,
error = %e,
"Failed to send rekey msg3"
);
false
}
}
} else {
false
};
if msg3_sent {
peer.set_pending_session(
session,
our_index,
header.sender_idx,
);
// Retain msg3 for retransmission until the
// responder is confirmed on the new epoch.
// FMP sends msg3 exactly once otherwise; a
// lost datagram leaves the responder without
// the new session, so when the initiator cuts
// over its new-epoch frames silently miss at
// the peer → 30s link-dead. Mirrors FSP's
// resend_pending_session_msg3 liveness path.
peer.set_rekey_msg3_payload(
wire_msg3.clone(),
msg3_now_ms + msg3_resend_interval,
);
if let Some(tid) = transport_id {
self.peers_by_index
.insert((tid, our_index.as_u32()), peer_node_addr);
}
// Peer restart detected during this rekey:
// drop the stale FSP session-layer entry so the
// session map does not linger out of sync with
// the freshly rekeyed FMP link. Only after a
// successful msg3 send (the rekey actually
// completed); on a send failure the rekey is
// abandoned above and no teardown is warranted.
if remote_epoch_changed {
if self.sessions.remove(&peer_node_addr).is_some() {
debug!(
peer = %display_name,
"Cleared stale FSP session after peer restart during FMP rekey"
);
}
debug!(
peer = %display_name,
"Peer restart detected during FMP rekey, replacing stale endpoint session"
);
}
debug!(
peer = %display_name,
our_addr = %self.identity().node_addr(),
new_our_index = %our_index,
new_their_index = %header.sender_idx,
"rekey-msg2 initiator: pending session set, awaiting K-bit cutover"
);
rekey_completed = true;
} else {
// msg3 send failed — abandon rekey
if let Some(idx) = peer.abandon_rekey() {
if let Some(tid) = peer.transport_id() {
self.peers_by_index.remove(&(tid, idx.as_u32()));
}
let _ = self.index_allocator.free(idx);
}
self.stats_mut().record_reject(RejectReason::Handshake(
HandshakeReject::BadState,
));
}
self.pending_outbound.remove(&key);
}
RekeyMsg2Step::Rejected {
reason: RekeyMsg2Reject::StaticMismatch,
learned_peer,
} => {
// Not our peer: no session was derived, no
// msg3 is sent, and the current session, its
// indices and its recorded epoch are left
// exactly as they were, so the impostor
// learns nothing beyond what it already
// observed on the wire. The rekey cycle and
// its dispatch entry stay for the peer's own
// msg2.
warn!(
peer = %display_name,
established = %peer_node_addr,
learned = %learned_peer,
"rekey-msg2 initiator: learned static is not the established peer, keeping current session"
);
self.stats_mut().record_reject(RejectReason::Handshake(
HandshakeReject::RekeyStaticMismatch,
));
}
RekeyMsg2Step::Unreadable(e) => {
// The msg2 may be a forgery naming our
// cleartext rekey index. The handshake was
// restored, so keep the cycle and its
// dispatch entry for the genuine msg2. If
// none arrives, the msg1 resend budget
// abandons the cycle as it would for a lost
// one.
debug!(
peer = %display_name,
error = %e,
"Rekey msg2 did not authenticate, keeping the rekey cycle"
);
self.stats_mut().record_reject(RejectReason::Handshake(
HandshakeReject::BadState,
));
}
}
}
Err(e) => {
warn!(
peer = %display_name,
error = %e,
"Rekey msg2 processing failed"
);
if let Some(idx) = peer.abandon_rekey() {
if let Some(tid) = peer.transport_id() {
self.peers_by_index.remove(&(tid, idx.as_u32()));
}
let _ = self.index_allocator.free(idx);
}
self.stats_mut()
.record_reject(RejectReason::Handshake(HandshakeReject::BadState));
self.pending_outbound.remove(&key);
}
}
} else {
self.pending_outbound.remove(&key);
}
// Feed the control machine the completed-rekey observation so its
// shadow index and rekey phase stay coherent. Only on an install
// with its msg3 sent — every other path above either keeps the
// cycle as it was or abandons it, and leaves the machine
// untouched. The crypto effect already ran inline; this emits no
// action.
if rekey_completed {
self.observe_rekey_msg2(&peer_node_addr, header.sender_idx);
}
return;
}
// Not a rekey — stale pending_outbound entry pointing at a
// removed connection and no rekey-in-progress peer claims the
// receiver_idx. State-machine inconsistency, not a fresh
// lookup miss.
self.pending_outbound.remove(&key);
self.stats_mut()
.record_reject(RejectReason::Handshake(HandshakeReject::BadState));
return;
}
let our_profile = self.node_profile();
let (peer_identity, dialed_identity, msg3_bytes, our_index) = {
let Some(machine) = self.peer_machines.get_mut(&link_id) else {
warn!(link_id = %link_id, "Connection removed during msg2 processing");
self.pending_outbound.remove(&key);
self.stats_mut()
.record_reject(RejectReason::Handshake(HandshakeReject::UnknownConnection));
return;
};
// Create FMP negotiation payload for msg3 (includes profile, MMP bits, bloom TLV)
let neg_payload = NegotiationPayload::fmp(1, 1, our_profile).encode();
// Process Noise msg2 and generate msg3
let noise_msg2 = &packet.data[header.noise_msg2_offset..];
let (msg3_bytes, received_negotiation) = match machine.complete_handshake(
noise_msg2,
Some(&neg_payload),
packet.timestamp_ms,
) {
Ok(result) => result,
Err(e) => {
warn!(
link_id = %link_id,
error = %e,
"Handshake completion failed"
);
// Drop the Noise handle (byte-identical point) and record
// the failure on the control machine as `send_failed` — the
// failure state's home. The machine PHASE stays exactly
// where the old failure left it (`Handshaking{SentMsg1}`):
// the stale-connection sweep reclaims the handshake via the
// machine `is_failed()` at the next tick, before any
// projection or resend.
machine.mark_failed();
machine.mark_send_failed();
self.stats_mut()
.record_reject(RejectReason::Handshake(HandshakeReject::BadState));
return;
}
};
// Process peer's FMP negotiation payload from msg2
if let Some(neg_bytes) = &received_negotiation {
match process_fmp_negotiation(our_profile, machine, neg_bytes) {
Ok(()) => {}
Err(e) => {
warn!(link_id = %link_id, our_profile = %our_profile, error = %e, "FMP negotiation failed");
// Failure moves to the machine (`send_failed`); the phase
// stays `Handshaking{SentMsg1}` so the sweep reclaims the
// handshake exactly as the pre-collapse mark did.
machine.mark_failed();
machine.mark_send_failed();
self.stats_mut()
.record_reject(RejectReason::Handshake(HandshakeReject::BadState));
return;
}
}
}
// Store their index
machine.set_conn_their_index(header.sender_idx);
machine.set_conn_source_addr(packet.remote_addr.clone());
// Get peer identity for promotion (learned from msg2 in XX)
let peer_identity = match machine.conn_expected_identity() {
Some(id) => *id,
None => {
warn!(link_id = %link_id, "No identity after handshake");
self.stats_mut()
.record_reject(RejectReason::Handshake(HandshakeReject::BadState));
return;
}
};
// The dial intent, read from the same carrier and untouched by the
// completion above. `None` on an anonymous shared-media leg.
let dialed_identity = machine.conn_dialed_identity().copied();
let our_index = machine.our_index();
(peer_identity, dialed_identity, msg3_bytes, our_index)
};
let peer_node_addr = *peer_identity.node_addr();
// The completion `touch` and the negotiated peer profile are written
// directly onto the surviving carrier by `complete_handshake` and
// `process_fmp_negotiation` above, so last-activity advances at msg2
// completion and the promotion hand-off reads the profile from it.
// Dial-identity gate. Under XX the responder's static arrives in msg2
// rather than being pinned at dial (as IK pinned it), so an on-path
// party that observes our msg1 and answers it first produces a
// perfectly valid handshake under its own static. Crypto success
// therefore proves only that someone answered — the core decides
// whether that someone is who we dialed. This sits ahead of every
// subsequent step, including the msg3 send, so a substituted responder
// never gets its handshake completed and nothing downstream ever sees
// its identity. Nothing outside the doomed machine has been mutated by
// the crypto above, which is why rejecting here needs only to dispose
// of the leg.
let dialed_peer = dialed_identity.map(|id| *id.node_addr());
let continuity = self.fmp.dial_outbound(&DialMsg2Snapshot {
dialed_peer,
learned_peer: peer_node_addr,
});
match continuity {
// The dial named nobody, or it named whoever answered: fall
// through to the ACL gate and promotion below, unchanged.
DialMsg2Decision::Accept => {}
DialMsg2Decision::Reject {
reason: DialMsg2Reject::StaticMismatch,
} => {
warn!(
link_id = %link_id,
dialed = ?dialed_peer,
learned = %peer_node_addr,
"msg2 answered by a different static than the one dialed, dropping the leg"
);
// Free everything this leg holds. `our_index` is the index WE
// allocated at msg1 preparation, read back off the machine —
// never the `receiver_idx` the msg2 header supplied, which an
// attacker chooses. Capture happened above, before the disposal
// that would make it unreadable.
self.pending_outbound.remove(&key);
self.remove_peer_machine(link_id);
self.remove_link(&link_id);
if let Some(idx) = our_index {
let _ = self.index_allocator.free(idx);
}
// Put the dial back on the retry schedule. The disposal above
// takes the leg out of both reapers — its machine and its
// handshake timer are gone — so the stuck-leg sweep that
// normally reaches `note_handshake_timeout` never runs for it,
// and that reflex is the only thing that seeds `retry_pending`
// for a configured peer. Without this call a single rejected
// dial would retire the peer for the process lifetime: the
// configured-peer floor dials once at startup and every later
// dial comes off `retry_pending`.
//
// The reschedule targets `dialed_peer`, the dial-time
// expectation, NOT the machine's expected identity — the
// completion above already overwrote that with the answering
// static, so reading it here would re-dial the impostor.
if let Some(peer) = dialed_peer {
self.note_handshake_timeout(peer, packet.timestamp_ms);
}
self.stats_mut()
.record_reject(RejectReason::Handshake(HandshakeReject::BadState));
return;
}
}
// ACL check: with XX, this is the first point where the initiator
// knows the responder's identity.
if self
.authorize_peer(
&peer_identity,
PeerAclContext::OutboundHandshake,
packet.transport_id,
&packet.remote_addr,
)
.is_err()
{
self.pending_outbound.remove(&key);
// Drop the machine persisted at dial — this leg never promotes,
// and its pending connection is dropped with it.
self.remove_peer_machine(link_id);
self.remove_link(&link_id);
// `our_index` is the index WE allocated at msg1 preparation, read
// back off the machine above before any disposal — never the
// `receiver_idx` the msg2 header supplied. Note what makes that
// true: `link_id` came from `pending_outbound[(tid,
// header.receiver_idx)]`, an attacker-chosen KEY, and on the rekey
// path that same map names a PROMOTED peer's link, whose machine
// carries the peer's live session index rather than a rekey index.
// What keeps this arm off that state is the leg gate above
// (`peer_machines.get(&link_id).is_none_or(|m| m.leg().is_none())`):
// every sub-branch under it returns, so only a leg with a live
// handshake carrier — a fresh dial — reaches here. If that gate is
// ever relaxed, this free returns a live peer's current index to
// the pool.
if let Some(idx) = our_index {
let _ = self.index_allocator.free(idx);
}
// Put the dial back on the retry schedule. The disposal above takes
// this leg out of both reapers, so the stuck-leg sweep that normally
// reaches `note_handshake_timeout` never runs for it, and that
// reflex is the only thing that seeds `retry_pending` for a
// configured peer.
//
// Targets `dialed_peer`, the dial-time expectation, NOT
// `peer_identity` — the completion above already overwrote the
// machine's expected identity with the answering static, so reading
// that here would reschedule against whoever answered.
if let Some(peer) = dialed_peer {
self.note_handshake_timeout(peer, packet.timestamp_ms);
}
self.stats_mut()
.record_reject(RejectReason::Handshake(HandshakeReject::BadState));
return;
}
if peer_node_addr == *self.identity().node_addr() {
// Reachable by any outbound leg whose msg2 static key turns out to
// be our own: an anonymous shared-media beacon that echoed us back
// at ourselves, or a dial that named our own identity and reached
// it. An identified dial that reached someone ELSE no longer
// arrives here — the dial-identity gate above catches it first,
// and only a dialed == learned == us leg gets this far. This leg
// never promotes; its machine goes with it (dropping the embedded
// pending connection), and everything else the leg holds — the
// index, the link, and the `pending_outbound` entry — goes with it.
//
// No reschedule fires, unlike the dial-identity gate above: the dial
// named ourselves, so there is nothing to retry.
//
// Link disposal goes through `remove_link`, never a bare
// `links.remove` plus `addr_to_link.remove`. We have answered our own
// msg1, so `handle_msg1` has already overwritten
// `addr_to_link[(tid, self_addr)]` with the INBOUND leg's link;
// `remove_link` clears the reverse entry only when it still points at
// the link being removed, so it correctly leaves the live inbound
// leg's mapping alone. A hand-rolled removal would destroy it.
debug!(link_id = %link_id, "Discovered self via shared-media beacon, dropping");
self.pending_outbound.remove(&key);
self.remove_peer_machine(link_id);
self.remove_link(&link_id);
if let Some(idx) = our_index {
let _ = self.index_allocator.free(idx);
}
// Put the dial back on the retry schedule. The disposal above takes
// this leg out of the stuck-leg sweep — `has_pending_leg` reads false
// for it from here on, so the reap that normally reaches
// `note_handshake_timeout` never runs — and that reflex is the only
// thing that seeds `retry_pending` for a configured peer.
// `close_connection` only drops the transport's pool entry; it
// schedules nothing.
//
// `peer_identity` is safe to reschedule against here because this is
// an IK dial: the initiator's expected identity is fixed at
// `start_handshake` and `complete_handshake` never overwrites it, so
// it is still the peer we meant to dial and not whoever answered.
self.note_handshake_timeout(*peer_identity.node_addr(), packet.timestamp_ms);
self.stats_mut()
.record_reject(RejectReason::Handshake(HandshakeReject::BadState));
return;
}
// Build and send msg3
let our_index = our_index.unwrap_or(header.receiver_idx);
let wire_msg3 = build_msg3(our_index, header.sender_idx, &msg3_bytes);
if let Some(transport) = self.transports.get(&packet.transport_id) {
match transport.send(&packet.remote_addr, &wire_msg3).await {
Ok(bytes) => {
debug!(
peer = %self.peer_display_name(&peer_node_addr),
link_id = %link_id,
their_index = %header.sender_idx,
bytes,
"Sent msg3, outbound handshake completing"
);
}
Err(e) => {
warn!(
link_id = %link_id,
error = %e,
"Failed to send msg3"
);
// Failure moves to the machine (`send_failed`); the phase
// stays `Handshaking{SentMsg1}` (promote has not run yet) so
// the sweep reclaims the handshake exactly as the
// pre-collapse mark did.
if let Some(machine) = self.peer_machines.get_mut(&link_id) {
machine.mark_failed();
machine.mark_send_failed();
}
self.stats_mut()
.record_reject(RejectReason::Handshake(HandshakeReject::BadState));
return;
}
}
}
debug!(
peer = %self.peer_display_name(&peer_node_addr),
link_id = %link_id,
their_index = %header.sender_idx,
"Outbound handshake completed"
);
// Cross-connection resolution: if the peer was already promoted via
// our inbound handshake (we processed their msg3), both nodes initially
// use mismatched sessions. The tie-breaker determines which handshake
// wins: smaller node_addr's outbound.
//
// - Winner (smaller node): swap to outbound session + outbound indices
// - Loser (larger node): keep inbound session + original their_index
//
// This ensures both nodes use the same Noise handshake (the winner's
// outbound = the loser's inbound).
// The machine is the sole computation site of the establish decision:
// the shell builds the outbound snapshot, steps the machine once here,
// and routes on the returned decision — a cross-connection resolves as
// a single `ResolveCrossConnection { swap }` action, a net-new
// establish as the promote action sequence. The Swap/Keep resolution
// bodies stay inline in the shell because they mutate the already
// promoted peer via `replace_session`, for which no `PeerAction`
// exists.
//
// Every outbound leg carries a persistent machine by now — identified
// dials persist one at dial, anonymous-discovery legs at leg birth in
// `start_handshake` — so the lookup is expected to hit, and the
// executor's `PromoteToActive` arm can feed `PromotionResolved` back
// via the same lookup. For an anonymous machine this is where its
// identity crystallizes: msg2 revealed who answered, and the learned
// identity lands on the machine before the step (a no-op for
// identified machines), so the Promote arm reads a crystallized
// address. The `pending_outbound` lifecycle stays shell-side — the
// machine never touches it.
let out_snap = self.outbound_snapshot(&peer_node_addr);
let actions = match self.peer_machines.get_mut(&link_id) {
Some(machine) => {
machine.crystallize_identity(peer_identity);
machine.step(
PeerEvent::OutboundMsg2 {
their_index: header.sender_idx,
out: out_snap,
},
packet.timestamp_ms,
&mut self.index_allocator,
)
}
None => {
// A miss is a state-machine inconsistency (e.g. a test seeding
// a connection/`pending_outbound` entry directly): rebuild the
// machine defensively and persist it, so the promotion feedback
// below still finds it and the promoted peer keeps a machine.
debug_assert!(
false,
"outbound leg {link_id} reached msg2 without a control machine"
);
let mut machine =
PeerMachine::new_outbound(link_id, Some(peer_identity), packet.timestamp_ms);
let actions = machine.step(
PeerEvent::OutboundMsg2 {
their_index: header.sender_idx,
out: out_snap,
},
packet.timestamp_ms,
&mut self.index_allocator,
);
self.peer_machines.insert(link_id, machine);
actions
}
};
let cross_swap = actions.iter().find_map(|action| match action {
PeerAction::ResolveCrossConnection { swap } => Some(*swap),
_ => None,
});
if let Some(swap) = cross_swap {
// The cross-connection arms are decision-only: the resolution
// action is the whole vector.
debug_assert_eq!(actions, vec![PeerAction::ResolveCrossConnection { swap }]);
// Extract the outbound connection from its machine FIRST — the
// machine owns it, so disposing the machine before the take would
// destroy the connection. The machine has delivered its decision
// and the inline resolution below needs no machine, so drop it
// right after the take — unconditionally, whether or not a
// connection was carried — so none of this block's exits leave a
// dangling machine.
let (taken_conn, carrier_our_index) = match self.peer_machines.get_mut(&link_id) {
Some(machine) => (machine.take_leg(), machine.our_index()),
None => (None, None),
};
self.remove_peer_machine(link_id);
let mut conn = match taken_conn {
Some(c) => c,
None => {
self.pending_outbound.remove(&key);
self.stats_mut()
.record_reject(RejectReason::Handshake(HandshakeReject::UnknownConnection));
return;
}
};
let mut cross_conn_outcome: Option<CrossConnOutcome> = None;
if swap {
// We're the smaller node. Swap to outbound session + indices.
// The peer will keep their inbound session (complement of ours).
let outbound_our_index = carrier_our_index;
let outbound_session = conn.noise_session.take();
let (outbound_session, outbound_our_index) = match (
outbound_session,
outbound_our_index,
) {
(Some(s), Some(idx)) => (s, idx),
_ => {
warn!(peer = %self.peer_display_name(&peer_node_addr), "Incomplete outbound connection");
self.pending_outbound.remove(&key);
self.stats_mut()
.record_reject(RejectReason::Handshake(HandshakeReject::BadState));
return;
}
};
if let Some(peer) = self.peers.get_mut(&peer_node_addr) {
let suppressed = peer.replay_suppressed_count();
let old_our_index = peer.replace_session(
outbound_session,
outbound_our_index,
header.sender_idx,
);
// Update peers_by_index: remove old inbound index, add outbound
let Some(transport_id) = peer.transport_id() else {
warn!(peer = %self.peer_display_name(&peer_node_addr), "Active peer missing transport_id during cross-connection");
self.pending_outbound.remove(&key);
return;
};
if let Some(old_idx) = old_our_index {
self.peers_by_index
.remove(&(transport_id, old_idx.as_u32()));
let _ = self.index_allocator.free(old_idx);
}
self.peers_by_index
.insert((transport_id, outbound_our_index.as_u32()), peer_node_addr);
if suppressed > 0 {
debug!(
peer = %self.peer_display_name(&peer_node_addr),
count = suppressed,
"Suppressed replay detections during link transition"
);
}
debug!(
peer = %self.peer_display_name(&peer_node_addr),
new_our_index = %outbound_our_index,
new_their_index = %header.sender_idx,
"Cross-connection: swapped to outbound session (our outbound wins)"
);
cross_conn_outcome = Some(CrossConnOutcome::Swap {
our_index: outbound_our_index,
their_index: header.sender_idx,
});
}
} else {
// We're the larger node. Keep our inbound session (it pairs
// with the peer's outbound, which is the winning handshake).
//
// Do NOT update their_index here. Our their_index was set during
// promote_connection() from the peer's msg1 sender_idx, which is
// the peer's outbound our_index. After the peer (winner) swaps to
// their outbound session, that index is exactly what they'll use.
// The msg2 sender_idx we see here is the peer's INBOUND our_index,
// which becomes stale after the peer swaps.
let outbound_our_index = carrier_our_index;
if let Some(peer) = self.peers.get(&peer_node_addr) {
debug!(
peer = %self.peer_display_name(&peer_node_addr),
kept_their_index = ?peer.their_index(),
"Cross-connection: keeping inbound session and original their_index (peer outbound wins)"
);
}
// Free the outbound's session index since we're not using it
if let Some(idx) = outbound_our_index {
let _ = self.index_allocator.free(idx);
}
cross_conn_outcome = Some(CrossConnOutcome::Keep);
}
// Feed the promoted peer's control machine the cross-connection
// resolution so its shadow session indices track the inline session
// surgery above (updated on a swap, unchanged on a keep). The
// outbound leg's machine was removed on entry, so this targets the
// still-live promoted peer's machine. The crypto effect already ran
// inline; this emits no action.
if let Some(outcome) = cross_conn_outcome {
self.observe_cross_conn_resolved(&peer_node_addr, outcome);
}
// Clean up outbound connection state
self.pending_outbound.remove(&key);
// Close the losing TCP connection (no-op for connectionless)
if let Some(link) = self.links.get(&link_id) {
let tid = link.transport_id();
let addr = link.remote_addr().clone();
if let Some(transport) = self.transports.get(&tid) {
transport.close_connection(&addr).await;
}
}
self.remove_link(&link_id);
// Send TreeAnnounce now that sessions are aligned
if let Err(e) = self.send_tree_announce_to_peer(&peer_node_addr).await {
debug!(peer = %self.peer_display_name(&peer_node_addr), error = %e, "Failed to send TreeAnnounce after cross-connection resolution");
}
// Schedule filter announce (sent on next tick via debounce)
self.bloom_state.mark_update_needed(peer_node_addr);
self.reset_lookup_backoff();
return;
}
// === Net-new outbound establish, driven by the machine. ===
// The machine's decision was `Promote` (`has_existing_peer == false` —
// the cross-connection block above returns otherwise), so
// `promote_connection` hits its normal-promotion branch and returns
// `Promoted`. The machine survives the promotion and the executor
// crystallizes its state via the `PromotionResolved` feedback. The
// promote tail (info log, tree/bloom/backoff, `pending_outbound`
// removal) lives in the executor's `PromoteToActive` arm.
//
// The outbound Msg2 Promote step cancels the two dial-armed handshake
// timers (the machine survives promotion, so they would otherwise linger
// in `peer_timers` until `drive_peer_timers` lazily discards them — the
// promoted leg's pending connection is consumed and the machine has left
// `SentMsg1`, so they can no longer fire) and then promotes.
// `PromoteToActive` is what performs the promotion.
debug_assert_eq!(
actions,
vec![
PeerAction::CancelTimer {
kind: TimerKind::HandshakeRetransmit
},
PeerAction::CancelTimer {
kind: TimerKind::HandshakeTimeout
},
PeerAction::PromoteToActive { link: link_id },
]
);
let ambient = PeerActionCtx {
verified_identity: peer_identity,
transport_id: packet.transport_id,
remote_addr: packet.remote_addr.clone(),
our_index: Some(our_index),
their_index: Some(header.sender_idx),
now_ms: packet.timestamp_ms,
is_outbound: true,
pending_outbound_key: Some(key),
};
self.execute_peer_actions(link_id, &ambient, actions).await;
}
/// Handle handshake message 3 (phase 0x3).
///
/// Completes the XX handshake on the responder side. Processes msg3 to
/// learn the initiator's identity and epoch, then performs identity-based
/// checks (restart detection, rekey detection, cross-connection resolution)
/// and promotes the connection to active peer.
pub(in crate::node) async fn handle_msg3(&mut self, packet: ReceivedPacket) {
// Parse header
let header = match Msg3Header::parse(&packet.data) {
Some(h) => h,
None => {
debug!("Invalid msg3 header");
self.stats_mut()
.record_reject(RejectReason::Handshake(HandshakeReject::BadState));
return;
}
};
// Look up our pending inbound handshake by our index (receiver_idx in msg3)
let key = (packet.transport_id, header.receiver_idx.as_u32());
let link_id = match self.pending_inbound.remove(&key) {
Some(id) => id,
None => {
// No pending inbound handshake matches this msg3. The live
// rekey-responder path completes via pending_inbound above, so
// a miss here is an unknown connection.
debug!(
receiver_idx = %header.receiver_idx,
"No pending inbound or rekey state for msg3"
);
self.stats_mut()
.record_reject(RejectReason::Handshake(HandshakeReject::UnknownConnection));
return;
}
};
let our_profile = self.node_profile();
let (peer_identity, our_index, remote_epoch, declared_rekey_of) = {
// Get the pending connection
let machine = match self.peer_machines.get_mut(&link_id) {
Some(m) => m,
None => {
// The pending-inbound entry outlived its machine. `key` was
// written by us at msg1 (`pending_inbound` has one insertion
// site, and the index it carries came straight from
// `index_allocator.allocate()`), so the index named here is
// ours to reclaim — UNLESS this entry is stale enough that
// the index has already been freed and re-drawn for something
// live, in which case freeing it would tear down an unrelated
// session. No path to this arm has been found; the check
// below is unconditional defence-in-depth, not a fix for a
// demonstrated state. Leaving one index leaked on a
// should-not-happen path is strictly better than a remote
// teardown primitive, since `receiver_idx` is a wire field
// the sender chooses.
//
// The link goes regardless: it has no machine on either
// branch, its pending-inbound key is already gone, and
// `LinkId`s come from a monotonic counter
// (`allocate_link_id`) so a stale value can never name a
// different live connection. `remove_link` drops the
// `addr_to_link` reverse entry only if it still points here,
// so a newer leg on the same address is untouched, and hands
// it back to the link this leg displaced at msg1 if that
// link is still live.
debug!(
link_id = %link_id,
"No pending connection for msg3"
);
self.remove_link(&link_id);
let orphan_index = header.receiver_idx;
if self.session_index_is_claimed(orphan_index) {
warn!(
link_id = %link_id,
receiver_idx = %orphan_index,
"Orphaned pending-inbound entry names an index claimed by live \
state; leaving it allocated"
);
} else {
let _ = self.index_allocator.free(orphan_index);
}
self.stats_mut()
.record_reject(RejectReason::Handshake(HandshakeReject::UnknownConnection));
return;
}
};
// Process msg3 — learns initiator's identity and epoch
let noise_msg3 = &packet.data[header.noise_msg3_offset..];
let received_negotiation =
match machine.complete_handshake_msg3(noise_msg3, packet.timestamp_ms) {
Ok(neg) => neg,
Err(Msg3Error::Unreadable(e)) => {
// The leg is untouched; put its pending-inbound entry
// back so the genuine msg3, or the initiator's resend,
// still finds it. Debug, not warn: anyone who saw
// msg2's cleartext header can send these.
debug!(
link_id = %link_id,
error = %e,
"Unreadable msg3, keeping the pending leg"
);
self.pending_inbound.insert(key, link_id);
self.stats_mut()
.record_reject(RejectReason::Handshake(HandshakeReject::BadState));
return;
}
Err(e @ Msg3Error::Failed(_)) => {
warn!(
link_id = %link_id,
error = %e,
"Msg3 processing failed"
);
// Clean up. Capture the index before disposing the
// machine (and the Noise handles it carries); reading
// it after the disposal would always return None and
// leak the allocated index.
let our_idx_to_free =
self.peer_machines.get(&link_id).and_then(|m| m.our_index());
self.remove_link(&link_id);
self.remove_peer_machine(link_id);
if let Some(idx) = our_idx_to_free {
let _ = self.index_allocator.free(idx);
}
self.stats_mut()
.record_reject(RejectReason::Handshake(HandshakeReject::BadState));
return;
}
};
// Process peer's FMP negotiation payload from msg3
if let Some(neg_bytes) = &received_negotiation {
match process_fmp_negotiation(our_profile, machine, neg_bytes) {
Ok(()) => {}
Err(e) => {
warn!(link_id = %link_id, our_profile = %our_profile, error = %e, "FMP negotiation failed");
// Capture the msg1-allocated index before disposing the
// machine that carries it; a read placed after the
// disposal yields None and the free is silently skipped.
// This arm sits ahead of the inbound ACL gate, so any
// peer able to complete a Noise msg3 reaches it without
// being authorized.
let our_idx_to_free =
self.peer_machines.get(&link_id).and_then(|m| m.our_index());
self.remove_link(&link_id);
self.remove_peer_machine(link_id);
if let Some(idx) = our_idx_to_free {
let _ = self.index_allocator.free(idx);
}
self.stats_mut()
.record_reject(RejectReason::Handshake(HandshakeReject::BadState));
return;
}
}
}
// Learn peer identity from msg3
let peer_identity = match machine.conn_expected_identity() {
Some(id) => *id,
None => {
warn!("Identity not learned from msg3");
// Same capture-before-dispose shape as the negotiation arm
// above. Defensive: `complete_handshake_msg3` sets the
// identity on success, and no path reaching here with `None`
// has been constructed, so this free is by symmetry with its
// siblings rather than by test.
let our_idx_to_free =
self.peer_machines.get(&link_id).and_then(|m| m.our_index());
self.remove_link(&link_id);
self.remove_peer_machine(link_id);
if let Some(idx) = our_idx_to_free {
let _ = self.index_allocator.free(idx);
}
self.stats_mut()
.record_reject(RejectReason::Handshake(HandshakeReject::BadState));
return;
}
};
let our_index = machine.our_index();
let remote_epoch = machine.conn_remote_epoch();
// The sender's rekey declaration. Decoded again here rather than
// threaded out of `process_fmp_negotiation` so the msg2 path is
// untouched; the payload is a few bytes. A present-but-malformed
// marker is a hard failure: reading it as "not a rekey" would be
// exactly the silent fall-through this field exists to remove.
let declared_rekey_of = match &received_negotiation {
Some(bytes) => match NegotiationPayload::decode(bytes).and_then(|p| p.rekey_of()) {
Ok(claim) => claim,
Err(e) => {
warn!(link_id = %link_id, error = %e, "Malformed rekey marker in msg3");
// The msg1-allocated index rides the machine, so capture
// it before disposal or it is orphaned. This arm is
// reachable before the ACL gate, so leaving it to leak
// would let any peer that can complete a msg3 grow the
// allocator set one entry per malformed marker.
self.remove_link(&link_id);
self.remove_peer_machine(link_id);
if let Some(idx) = our_index {
let _ = self.index_allocator.free(idx);
}
self.stats_mut()
.record_reject(RejectReason::Handshake(HandshakeReject::BadState));
return;
}
},
None => None,
};
(peer_identity, our_index, remote_epoch, declared_rekey_of)
};
let peer_node_addr = *peer_identity.node_addr();
// The negotiated peer profile is written straight onto the surviving
// carrier by `process_fmp_negotiation` above, so the promotion hand-off
// reads it from there.
// ACL check: with XX, this is the first point where the responder
// knows the initiator's identity.
if self
.authorize_peer(
&peer_identity,
PeerAclContext::InboundHandshake,
packet.transport_id,
&packet.remote_addr,
)
.is_err()
{
// Notify the initiator via encrypted Disconnect so they clean
// up without waiting for link-dead timeout. The Noise session
// is fully established at this point (msg3 just succeeded),
// and the initiator has a matching session from processing
// msg2. Reason `Other` is used instead of `SecurityViolation`
// to avoid naming the ACL mechanism on the wire.
let reject_info = match self.peer_machines.get_mut(&link_id) {
Some(machine) => match (machine.conn_their_index(), machine.take_session()) {
(Some(idx), Some(session)) => Some((idx, session)),
_ => None,
},
None => None,
};
if let Some((their_idx, mut session)) = reject_info {
let payload = Disconnect::new(DisconnectReason::Other).encode();
let _ = self
.send_encrypted_link_message_raw(
peer_node_addr,
packet.transport_id,
&packet.remote_addr,
&mut session,
their_idx,
&payload,
)
.await;
}
self.remove_link(&link_id);
self.remove_peer_machine(link_id);
// The msg1-allocated index, captured above before any disposal and
// carried across the `Disconnect` send (`SessionIndex` is `Copy`).
// The free deliberately follows the send: the reject signal is built
// from state on the machine and is this arm's user-visible
// behaviour.
if let Some(idx) = our_index {
let _ = self.index_allocator.free(idx);
}
self.stats_mut()
.record_reject(RejectReason::Handshake(HandshakeReject::BadState));
return;
}
if peer_node_addr == *self.identity().node_addr() {
debug!(link_id = %link_id, "Received msg3 from self, dropping");
self.remove_link(&link_id);
self.remove_peer_machine(link_id);
// Same msg1-allocated index, same capture point above.
if let Some(idx) = our_index {
let _ = self.index_allocator.free(idx);
}
self.stats_mut()
.record_reject(RejectReason::Handshake(HandshakeReject::BadState));
return;
}
// The inbound max_peers cap is enforced solely by the late check
// inside promote_connection() (the "Normal promotion" branch). On
// XX, identity isn't known until msg3 has been received, by which
// point Msg1+Msg2+Msg3 have all crossed the wire, so an early gate
// here would save no wire bytes; and the late check already governs
// exactly the same peer set (net-new, not-known, not-pending-
// outbound — known/pending-outbound peers return earlier via the
// cross-connection paths). Over-cap inbound rejections surface as
// NodeError::MaxPeersExceeded in the Err arm below and are logged at
// debug rather than warn (expected policy rejection, not a fault).
let our_index = our_index.unwrap_or(header.receiver_idx);
// Identity-based restart/rekey/cross-connection classification.
//
// Now that we know the initiator's identity from msg3, classify this
// inbound handshake against any existing active peer. The leg's machine
// evaluates the pure `establish_inbound` decision once and returns it with
// the arm's action stream; the driver routes on the decision below,
// running the actions through the executor and owning only the residual
// shell bookkeeping (link/map removal, reject records, the duplicate-msg2
// resend). The snapshot resolves the one clock read (session age) and the
// sender's rekey declaration up front.
//
// The declaration replaces a session-age floor that used to partition
// "too young to be a rekey" from "old enough to be one". That floor was
// never sound: a message-count-triggered rekey fires on a young session,
// so a real rekey could land below it and be resolved as a
// cross-connection, leaving the two ends on different session indices.
let our_node_addr = *self.identity().node_addr();
// Resolve the sender's declaration against the session we hold. Matched
// ONLY against the peer this handshake authenticated as, never through a
// global index map — otherwise one peer could name another's index and
// steer a decision about that peer's session.
let rekey_claim = match declared_rekey_of {
None => RekeyClaim::None,
Some(declared) => match self.peers.get(&peer_node_addr).and_then(|p| p.our_index()) {
Some(ours) if ours == declared => RekeyClaim::Matches,
_ => RekeyClaim::Mismatch,
},
};
let wire = WireOutcome {
peer_node_addr,
remote_epoch,
};
let snap = match self.peers.get(&peer_node_addr) {
Some(existing_peer) => EstablishSnapshot {
has_existing_peer: true,
existing_peer_epoch: existing_peer.remote_epoch(),
has_session: existing_peer.has_session(),
pending_new_session: existing_peer.pending_new_session().is_some(),
rekey_in_progress: existing_peer.rekey_in_progress(),
existing_msg2: existing_peer.handshake_msg2().map(|m| m.to_vec()),
different_link: existing_peer.link_id() != link_id,
rekey_claim,
our_node_addr,
peering_idle_ms: existing_peer.idle_time(Self::now_ms()),
epoch_restart_dampened: self
.restart_dampener
.get(&peer_node_addr)
.is_some_and(|t| t.elapsed().as_secs() < EPOCH_RESTART_MIN_INTERVAL_SECS),
},
None => EstablishSnapshot {
has_existing_peer: false,
existing_peer_epoch: None,
has_session: false,
pending_new_session: false,
rekey_in_progress: false,
existing_msg2: None,
different_link: false,
rekey_claim,
our_node_addr,
// No existing peering, so neither gate applies.
peering_idle_ms: u64::MAX,
epoch_restart_dampened: false,
},
};
// Capture the snapshot fields the tie-break breadcrumb reads before the
// snapshot moves into the single classification call below.
let rekey_in_progress = snap.rekey_in_progress;
let pending_new_session = snap.pending_new_session;
// Single inbound classification site. The leg's PERSISTENT machine — born
// at msg1, parked `SentMsg2` — evaluates `establish_inbound` once and
// returns both the decision (for the driver to route on) and the arm's
// action stream. The terminal tie-break/duplicate arms carry their
// `FreeIndex` (returning the msg1-allocated inbound index) as a machine
// action; the driver owns only the link/map removal and the reject
// bookkeeping, since the machine cannot remove itself from the map.
let (decision, actions) = match self.peer_machines.get_mut(&link_id) {
// Disjoint field borrow: `self.peer_machines` (the map entry) and
// `self.index_allocator` (the capability) are separate fields.
Some(machine) => machine.inbound_msg3(
wire,
snap,
our_index,
packet.timestamp_ms,
&mut self.index_allocator,
),
None => {
// Every inbound leg's machine is born at msg1, so a miss here
// means a teardown path dropped the machine but left the leg
// behind. Recover with a fresh machine seeded the way msg1 would
// have left it, so the classification below behaves identically.
debug_assert!(false, "peer machine present for every pending inbound leg");
let mut machine =
PeerMachine::inbound_msg2_sent(link_id, our_index, packet.timestamp_ms);
let result = machine.inbound_msg3(
wire,
snap,
our_index,
packet.timestamp_ms,
&mut self.index_allocator,
);
self.peer_machines.insert(link_id, machine);
result
}
};
let ambient = PeerActionCtx {
verified_identity: peer_identity,
transport_id: packet.transport_id,
remote_addr: packet.remote_addr.clone(),
our_index: Some(our_index),
their_index: Some(header.sender_idx),
now_ms: packet.timestamp_ms,
is_outbound: false,
pending_outbound_key: None,
};
match decision {
InboundDecision::Reject {
reason: InboundReject::EpochRestartDampened,
} => {
// The msg1 is authentic but would destroy a peering that is
// still carrying authenticated traffic, or it is a second epoch
// change inside the dampening interval. No msg2 goes back: the
// stored msg2 is bound to the original msg1's ephemeral, and
// answering an address the sender chose is free amplification.
debug!(
peer = %self.peer_display_name(&peer_node_addr),
"Epoch mismatch dampened, dropping msg1"
);
self.execute_peer_actions(link_id, &ambient, actions).await;
self.remove_link(&link_id);
self.remove_peer_machine(link_id);
self.stats_mut()
.record_reject(RejectReason::Handshake(HandshakeReject::BadState));
}
InboundDecision::Reject {
reason: InboundReject::DualRekeyWon,
} => {
// Dual-init rekey tie-break: we win (smaller addr), drop their msg3.
info!(
peer = %self.peer_display_name(&peer_node_addr),
our_addr = %our_node_addr,
their_addr = %peer_node_addr,
rekey_in_progress = rekey_in_progress,
pending_new_session = pending_new_session,
"rekey-msg3 tie-break: we win (smaller addr), drop their msg3"
);
// We keep our in-progress rekey and drop their msg3. The machine's
// returned `FreeIndex` returns the msg1-allocated inbound index
// rather than orphaning it; the driver owns only the link/map
// removal and the reject record.
self.execute_peer_actions(link_id, &ambient, actions).await;
debug_assert!(
!self.index_allocator.is_allocated(our_index),
"inbound index freed exactly once via the machine action"
);
self.remove_link(&link_id);
self.remove_peer_machine(link_id);
self.stats_mut()
.record_reject(RejectReason::Handshake(HandshakeReject::BadState));
}
InboundDecision::ResendMsg2 { msg2 } => {
// Not a rekey — duplicate handshake from same epoch. Resend the
// stored msg2 bytes as-is (a driver mechanism: replaying the
// stored frame, not rebuilding it), leaving the active peer
// untouched.
if let Some(msg2) = msg2
&& let Some(transport) = self.transports.get(&packet.transport_id)
{
match transport.send(&packet.remote_addr, &msg2).await {
Ok(_) => debug!(
peer = %self.peer_display_name(&peer_node_addr),
"Resent msg2 for duplicate handshake (same epoch)"
),
Err(e) => debug!(
peer = %self.peer_display_name(&peer_node_addr),
error = %e,
"Failed to resend msg2"
),
}
}
// The active peer is untouched. The machine's returned `FreeIndex`
// returns the msg1-allocated inbound index rather than orphaning
// it; the driver owns only the link/map removal.
self.execute_peer_actions(link_id, &ambient, actions).await;
debug_assert!(
!self.index_allocator.is_allocated(our_index),
"inbound index freed exactly once via the machine action"
);
self.remove_link(&link_id);
self.remove_peer_machine(link_id);
}
decision @ (InboundDecision::RestartThenPromote { .. }
| InboundDecision::Promote
| InboundDecision::CrossConnect { .. }
| InboundDecision::RekeyRespond { .. }) => {
// Preserve the epoch-mismatch restart breadcrumb — it fires before
// the machine's teardown actions run, matching the pre-refactor
// order (breadcrumb → remove_active_peer → note_link_dead → promote).
if let InboundDecision::RestartThenPromote { peer } = &decision {
debug!(
peer = %self.peer_display_name(peer),
"Peer restart detected (epoch mismatch), removing stale session"
);
// Stamped on acceptance only. A refusal that slid the window
// would let a sustained replay starve a genuinely restarting
// peer for as long as it kept sending.
let cutoff = Duration::from_secs(EPOCH_RESTART_MIN_INTERVAL_SECS);
self.restart_dampener.retain(|_, t| t.elapsed() < cutoff);
self.restart_dampener.insert(*peer, Instant::now());
}
// Machine-driven inbound establish/rekey resolution. The leg's
// PERSISTENT machine emitted the action stream alongside the
// decision:
// `[PromoteToActive]` for `Promote`;
// `[InvalidateSendState, ReportLost, PromoteToActive]` for
// `RestartThenPromote` (the two teardown actions map to
// `remove_active_peer` / `note_link_dead`, in that order);
// `[SwapToInboundSession]` for a simultaneous-init cross-connection;
// `[RekeyRespondTrigger]` for a rekey-responder tie-break.
// On a promote the machine survives and crystallizes in place via
// the executor's `PromotionResolved` feedback; on the other arms the
// executor's teardown disposes it with the leg. The relocated
// session-swap / promote / teardown bodies live in the executor's
// `SwapToInboundSession` / `RekeyRespondTrigger` / `PromoteToActive`
// / `InvalidateSendState` / `ReportLost` arms.
self.execute_peer_actions(link_id, &ambient, actions).await;
}
}
}
/// Promote a connection to active peer after successful authentication.
///
/// Handles cross-connection detection and resolution using tie-breaker rules.
/// Leaf nodes enforce single-peer constraint.
pub(in crate::node) fn promote_connection(
&mut self,
link_id: LinkId,
verified_identity: PeerIdentity,
current_time_ms: u64,
) -> Result<PromotionResult, NodeError> {
// Leaf nodes: reject if we already have a peer (single-peer enforcement)
let peer_node_addr_check = *verified_identity.node_addr();
if self.node_profile() == crate::proto::fmp::NodeProfile::Leaf
&& !self.peers.is_empty()
&& !self.peers.contains_key(&peer_node_addr_check)
{
info!(
peer = %self.peer_display_name(&peer_node_addr_check),
link_id = %link_id,
"Leaf node rejecting additional peer (single-peer enforcement)"
);
// Detach the Noise handles from the machine and free the index the
// handshake allocated, then dispose of the machine itself.
if let Some(idx) = self.peer_machines.get_mut(&link_id).and_then(|machine| {
// Freeing stays conditional on a handshake actually being
// attached, as it was when the index lived on the leg.
machine.take_leg()?;
machine.our_index()
}) {
let _ = self.index_allocator.free(idx);
}
self.remove_link(&link_id);
self.remove_peer_machine(link_id);
return Err(NodeError::MaxPeersExceeded { max: 1 });
}
// Take the pending connection off its control machine, and read the
// carrier fields the promotion needs in the same borrow. The machine
// survives the promotion (it becomes the active peer's control
// machine), left with no pending connection.
//
// The connection is detached before anything is validated, so every
// error return below leaves the machine leg-less — the caller disposes
// of it. Gathering the carrier reads up front is only a borrow shape:
// they are infallible, so the order in which the missing-field errors
// are reported below is unchanged.
let machine = self
.peer_machines
.get_mut(&link_id)
.ok_or(NodeError::ConnectionNotFound(link_id))?;
let mut connection = machine
.take_leg()
.ok_or(NodeError::ConnectionNotFound(link_id))?;
let carrier_our_index = machine.our_index();
let carrier_their_index = machine.conn_their_index();
let carrier_transport_id = machine.conn_transport_id();
let carrier_source_addr = machine.conn_source_addr().cloned();
let carrier_is_outbound = machine.conn_is_outbound();
let carrier_remote_epoch = machine.conn_remote_epoch();
let link_stats = machine.conn_link_stats().clone();
// The negotiated peer profile, read from the same carrier borrow.
let peer_profile = machine
.conn_peer_profile()
.unwrap_or(crate::proto::fmp::NodeProfile::Full);
// Verify handshake is complete and extract session
if connection.noise_session.is_none() {
return Err(NodeError::HandshakeIncomplete(link_id));
}
let noise_session = connection
.noise_session
.take()
.ok_or(NodeError::NoSession(link_id))?;
let our_index = carrier_our_index.ok_or_else(|| NodeError::PromotionFailed {
link_id,
reason: "missing our_index".into(),
})?;
let their_index = carrier_their_index.ok_or_else(|| NodeError::PromotionFailed {
link_id,
reason: "missing their_index".into(),
})?;
let transport_id = carrier_transport_id.ok_or_else(|| NodeError::PromotionFailed {
link_id,
reason: "missing transport_id".into(),
})?;
let current_addr = carrier_source_addr.ok_or_else(|| NodeError::PromotionFailed {
link_id,
reason: "missing source_addr".into(),
})?;
let remote_epoch = carrier_remote_epoch;
let peer_node_addr = *verified_identity.node_addr();
let is_outbound = carrier_is_outbound;
// Check for cross-connection
if let Some(existing_peer) = self.peers.get(&peer_node_addr) {
let existing_link_id = existing_peer.link_id();
let remote_epoch_changed = matches!((existing_peer.remote_epoch(), remote_epoch), (Some(old), Some(new)) if old != new);
// Determine which connection wins. A peer restart (different
// startup epoch) is not a normal cross-connection: the old link
// and FSP sessions are cryptographically stale, so the freshly
// authenticated connection must replace them regardless of the
// tie-breaker direction.
let this_wins = remote_epoch_changed
|| cross_connection_winner(
self.identity().node_addr(),
&peer_node_addr,
is_outbound,
);
if this_wins {
// This connection wins, replace the existing peer
let Some(old_peer) = self.peers.remove(&peer_node_addr) else {
return Err(NodeError::PeerNotFound(peer_node_addr));
};
let loser_link_id = old_peer.link_id();
// The replaced (losing) peer was established and so
// carried a machine keyed by its OWN link_id (loser_link_id);
// drop it so no machine orphans when its ActivePeer is removed.
// The winning connection's machine is inserted below keyed by
// the winner link_id. NEUTRAL: nothing reads peer_machines yet.
self.remove_peer_machine(loser_link_id);
// Clean up old peer's index from peers_by_index
if let (Some(old_tid), Some(old_idx)) =
(old_peer.transport_id(), old_peer.our_index())
{
self.peers_by_index.remove(&(old_tid, old_idx.as_u32()));
// Unregister the OLD cache_key from the decrypt
// worker pool BEFORE freeing the index for reuse.
// Otherwise the worker's per-shard HashMap retains a
// stale entry pointing at the removed peer's session;
// if the index allocator later recycles old_idx to a
// different peer, the new register call overwrites
// the stale entry — but until that point, decrypt
// jobs that land at the recycled cache_key resolve
// to the wrong session and AEAD silently fails.
#[cfg(unix)]
self.unregister_decrypt_worker_session((old_tid, old_idx.as_u32()));
let _ = self.index_allocator.free(old_idx);
}
if remote_epoch_changed {
if self.sessions.remove(&peer_node_addr).is_some() {
debug!(
peer = %self.peer_display_name(&peer_node_addr),
"Cleared stale FSP session after peer restart during promotion"
);
}
debug!(
peer = %self.peer_display_name(&peer_node_addr),
winner_link = %link_id,
loser_link = %loser_link_id,
"Peer restart detected during promotion, replacing stale active peer"
);
}
self.seed_path_mtu_for_link_peer(&peer_node_addr, transport_id, &current_addr);
let mut new_peer = ActivePeer::with_session(
verified_identity,
link_id,
current_time_ms,
noise_session,
our_index,
their_index,
transport_id,
current_addr,
link_stats,
is_outbound,
&self.config().node.mmp,
remote_epoch,
self.node_profile(),
peer_profile,
);
new_peer.set_tree_announce_min_interval_ms(
self.config().node.tree.announce_min_interval_ms,
);
self.peers.insert(peer_node_addr, new_peer);
// The winning leg's machine (keyed by the winner link) survives
// the promotion; the executor crystallizes it in place via the
// `PromotionResolved` feedback after this returns.
self.peers_by_index
.insert((transport_id, our_index.as_u32()), peer_node_addr);
self.peering
.reconciler
.retry_pending
.remove(&peer_node_addr);
self.register_identity(peer_node_addr, verified_identity.pubkey_full());
// Non-routing peers don't send filters; include them as
// dependents so our bloom filter advertises their identity.
if peer_profile != crate::proto::fmp::NodeProfile::Full {
self.bloom_state.add_leaf_dependent(peer_node_addr);
}
debug!(
peer = %self.peer_display_name(&peer_node_addr),
winner_link = %link_id,
loser_link = %loser_link_id,
"Cross-connection resolved: this connection won"
);
// Hand the FMP recv cipher + replay window to the
// decrypt shard worker. (Same as normal-promotion tail
// below.)
#[cfg(unix)]
self.register_decrypt_worker_session(&peer_node_addr);
Ok(PromotionResult::CrossConnectionWon {
loser_link_id,
node_addr: peer_node_addr,
})
} else {
// This connection loses, keep existing
// Free the index we allocated
let _ = self.index_allocator.free(our_index);
// Dispose the losing leg's machine here, with the leg. The
// executor's post-promote `PromotionResolved` dispatch then
// misses on this link, so the machine-side `FreeIndex` for the
// lost leg never fires — the inline free above stays the only
// one.
self.remove_peer_machine(link_id);
debug!(
peer = %self.peer_display_name(&peer_node_addr),
winner_link = %existing_link_id,
loser_link = %link_id,
"Cross-connection resolved: this connection lost"
);
Ok(PromotionResult::CrossConnectionLost {
winner_link_id: existing_link_id,
})
}
} else {
// No existing promoted peer. There may be a pending outbound
// connection to the same peer (cross-connection in progress).
// Do NOT clean it up yet — we need the outbound to stay alive
// so that when the peer's msg2 arrives, we can learn the peer's
// inbound session index and update their_index on the promoted
// peer. The outbound will be cleaned up in handle_msg2 or by
// the 30s handshake timeout.
let pending_to_same_peer: Vec<LinkId> = self
.connections()
.filter(|(_, machine)| {
machine
.conn_expected_identity()
.map(|id| *id.node_addr() == peer_node_addr)
.unwrap_or(false)
})
.map(|(_, machine)| machine.link_id())
.collect();
for pending_link_id in &pending_to_same_peer {
debug!(
peer = %self.peer_display_name(&peer_node_addr),
pending_link_id = %pending_link_id,
promoted_link_id = %link_id,
"Deferring cleanup of pending outbound (awaiting msg2 for index update)"
);
}
// Normal promotion
if self.max_peers() > 0 && self.peers.len() >= self.max_peers() {
let _ = self.index_allocator.free(our_index);
return Err(NodeError::MaxPeersExceeded {
max: self.max_peers(),
});
}
// Preserve tree announce rate-limit state from old peer (if reconnecting).
// Without this, reconnection resets the rate limit window to zero,
// allowing an immediate announce that can feed an announce loop.
let old_announce_ts = self
.peers
.get(&peer_node_addr)
.map(|p| p.last_tree_announce_sent_ms());
self.seed_path_mtu_for_link_peer(&peer_node_addr, transport_id, &current_addr);
let mut new_peer = ActivePeer::with_session(
verified_identity,
link_id,
current_time_ms,
noise_session,
our_index,
their_index,
transport_id,
current_addr,
link_stats,
is_outbound,
&self.config().node.mmp,
remote_epoch,
self.node_profile(),
peer_profile,
);
new_peer.set_tree_announce_min_interval_ms(
self.config().node.tree.announce_min_interval_ms,
);
if let Some(ts) = old_announce_ts {
new_peer.set_last_tree_announce_sent_ms(ts);
}
self.peers.insert(peer_node_addr, new_peer);
// The promoted leg's machine (born at msg1 for inbound, at dial for
// outbound) survives the promotion; the executor crystallizes it in
// place via the `PromotionResolved` feedback after this returns.
self.peers_by_index
.insert((transport_id, our_index.as_u32()), peer_node_addr);
self.peering
.reconciler
.retry_pending
.remove(&peer_node_addr);
self.register_identity(peer_node_addr, verified_identity.pubkey_full());
// Non-routing peers don't send filters; include them as
// dependents so our bloom filter advertises their identity.
if peer_profile != crate::proto::fmp::NodeProfile::Full {
self.bloom_state.add_leaf_dependent(peer_node_addr);
}
debug!(
peer = %self.peer_display_name(&peer_node_addr),
link_id = %link_id,
our_index = %our_index,
their_index = %their_index,
"Connection promoted to active peer"
);
// Hand the FMP recv cipher + replay window to the
// decrypt shard worker. From this point on the worker
// is the sole authority on FMP replay protection for
// this session. No-op when the worker pool isn't
// spawned (unit-test path or `FIPS_DECRYPT_WORKERS=0`).
#[cfg(unix)]
self.register_decrypt_worker_session(&peer_node_addr);
Ok(PromotionResult::Promoted(peer_node_addr))
}
}
}
/// Process an FMP negotiation payload received from a peer.
///
/// Decodes the payload, validates profile pairing, and stores the
/// results on the peer's control machine.
fn process_fmp_negotiation(
our_profile: crate::proto::fmp::NodeProfile,
machine: &mut PeerMachine,
neg_bytes: &[u8],
) -> Result<(), crate::proto::Error> {
// The decode -> validate -> profile decision is the pure core split; the
// shell records the result on the connection and logs.
let their_profile = decide_fmp_negotiation(our_profile, neg_bytes)?;
machine.set_conn_peer_profile(their_profile);
debug!(
link_id = %machine.link_id(),
our_profile = %our_profile,
peer_profile = %their_profile,
"FMP negotiation complete"
);
Ok(())
}