Files
fips/src/node/tests/handshake.rs
T
Johnathan Corgan d9a4a7807c node: make the shared context the sole store of immutable state
Remove the duplicated immutable fields (config, identity, startup_epoch,
started_at, is_leaf_only, max_connections/peers/links) from the Node
struct so the Arc<NodeContext> bundle is the single source of truth.
Previously Node owned these fields and a parallel context copy, kept in
lockstep by rebuild_context() at every mutation site — pure overhead that
existed only because of the duplication.

- Replace rebuild_context() with replace_context(): a clone-edit-swap of
  the whole Arc. The per-instance context stays immutable; mutation swaps
  the Arc. This is the sole runtime mutation path (constructors, leaf_only,
  update_peers).
- Add Copy-returning accessors startup_epoch() and max_connections()/
  max_peers()/max_links(); migrate the remaining direct field readers onto
  the accessors. node_addr()/npub()/Debug now read identity/is_leaf_only
  from the context.
- update_peers reads the pre-update peer set from the live context Arc
  before building a fresh Config + context and swapping — preserving the
  read-before-write ordering its mutation-window test depends on.
- Remove the test-only set_max_* setters; tests set the limits on Config at
  construction instead (new make_node_with_max_peers/links helpers).
- Add a ci-local guard that fails if the Node struct re-declares a bundled
  field, so the single-store invariant can't silently regress.

cargo test --lib 1291/0; clippy -D warnings and release build clean.
2026-06-02 16:42:05 +00:00

1136 lines
40 KiB
Rust

//! Integration tests for end-to-end Noise IK handshake scenarios.
use super::*;
#[tokio::test]
async fn test_two_node_handshake_udp() {
use crate::config::UdpConfig;
use crate::node::wire::{
build_encrypted, build_established_header, build_msg1, prepend_inner_header,
};
use crate::transport::udp::UdpTransport;
use tokio::time::{Duration, timeout};
// === Setup: Two nodes with UDP transports on localhost ===
let mut node_a = make_node();
let mut node_b = make_node();
let transport_id_a = TransportId::new(1);
let transport_id_b = TransportId::new(1);
let udp_config = UdpConfig {
bind_addr: Some("127.0.0.1:0".to_string()),
mtu: Some(1280),
..Default::default()
};
let (packet_tx_a, mut packet_rx_a) = packet_channel(64);
let (packet_tx_b, mut packet_rx_b) = packet_channel(64);
let mut transport_a = UdpTransport::new(transport_id_a, None, udp_config.clone(), packet_tx_a);
let mut transport_b = UdpTransport::new(transport_id_b, None, udp_config, packet_tx_b);
transport_a.start_async().await.unwrap();
transport_b.start_async().await.unwrap();
let addr_a = transport_a.local_addr().unwrap();
let addr_b = transport_b.local_addr().unwrap();
let remote_addr_b = TransportAddr::from_string(&addr_b.to_string());
let remote_addr_a = TransportAddr::from_string(&addr_a.to_string());
node_a
.transports
.insert(transport_id_a, TransportHandle::Udp(transport_a));
node_b
.transports
.insert(transport_id_b, TransportHandle::Udp(transport_b));
// === Phase 1: Node A initiates handshake to Node B ===
// Create peer identity for B (must use full key for ECDH parity)
let peer_b_identity = PeerIdentity::from_pubkey_full(node_b.identity().pubkey_full());
let peer_b_node_addr = *peer_b_identity.node_addr();
let link_id_a = node_a.allocate_link_id();
let mut conn_a = PeerConnection::outbound(link_id_a, peer_b_identity, 1000);
// Allocate session index for A's outbound
let our_index_a = node_a.index_allocator.allocate().unwrap();
// Start handshake (generates Noise IK msg1)
let our_keypair_a = node_a.identity().keypair();
let noise_msg1 = conn_a
.start_handshake(our_keypair_a, node_a.startup_epoch(), 1000)
.unwrap();
conn_a.set_our_index(our_index_a);
conn_a.set_transport_id(transport_id_a);
conn_a.set_source_addr(remote_addr_b.clone());
// Build wire msg1 and track in node state
let wire_msg1 = build_msg1(our_index_a, &noise_msg1);
let link_a = Link::connectionless(
link_id_a,
transport_id_a,
remote_addr_b.clone(),
LinkDirection::Outbound,
Duration::from_millis(100),
);
node_a.links.insert(link_id_a, link_a);
node_a.connections.insert(link_id_a, conn_a);
node_a
.pending_outbound
.insert((transport_id_a, our_index_a.as_u32()), link_id_a);
// Send msg1 from A to B over UDP
let transport = node_a.transports.get(&transport_id_a).unwrap();
transport
.send(&remote_addr_b, &wire_msg1)
.await
.expect("Failed to send msg1");
// === Phase 2: Node B receives msg1, sends msg2, promotes ===
let packet_b = timeout(Duration::from_secs(1), packet_rx_b.recv())
.await
.expect("Timeout waiting for msg1")
.expect("Channel closed");
node_b.handle_msg1(packet_b).await;
// Verify B promoted the inbound connection
let peer_a_node_addr =
*PeerIdentity::from_pubkey_full(node_a.identity().pubkey_full()).node_addr();
assert_eq!(
node_b.peer_count(),
1,
"Node B should have 1 peer after msg1"
);
let peer_a_on_b = node_b
.get_peer(&peer_a_node_addr)
.expect("Node B should have peer A");
assert!(
peer_a_on_b.has_session(),
"Peer A on B should have NoiseSession"
);
let our_index_b = peer_a_on_b.our_index().expect("B should have our_index");
assert!(
node_b
.peers_by_index
.contains_key(&(transport_id_b, our_index_b.as_u32())),
"Node B peers_by_index should be populated"
);
// === Phase 3: Node A receives msg2, completes handshake, promotes ===
let packet_a = timeout(Duration::from_secs(1), packet_rx_a.recv())
.await
.expect("Timeout waiting for msg2")
.expect("Channel closed");
node_a.handle_msg2(packet_a).await;
// Verify A promoted the outbound connection
assert_eq!(
node_a.peer_count(),
1,
"Node A should have 1 peer after msg2"
);
let peer_b_on_a = node_a
.get_peer(&peer_b_node_addr)
.expect("Node A should have peer B");
assert!(
peer_b_on_a.has_session(),
"Peer B on A should have NoiseSession"
);
assert_eq!(
peer_b_on_a.our_index(),
Some(our_index_a),
"Peer B on A should have our_index matching what we allocated"
);
assert!(
node_a
.peers_by_index
.contains_key(&(transport_id_a, our_index_a.as_u32())),
"Node A peers_by_index should be populated"
);
// === Phase 4: Encrypted frame A → B ===
// A encrypts a test message and sends to B
// Prepend inner header (timestamp + msg_type) as the real send path does
let msg_a = b"\x10test from A"; // msg_type 0x10 (TreeAnnounce) + dummy payload
let inner_a = prepend_inner_header(0, msg_a);
let peer_b = node_a.get_peer_mut(&peer_b_node_addr).unwrap();
let their_index_b = peer_b.their_index().expect("A should know B's index");
let session_a = peer_b.noise_session_mut().unwrap();
let counter_a = session_a.current_send_counter();
let header_a = build_established_header(their_index_b, counter_a, 0, inner_a.len() as u16);
let ciphertext_a = session_a.encrypt_with_aad(&inner_a, &header_a).unwrap();
let wire_encrypted = build_encrypted(&header_a, &ciphertext_a);
let transport = node_a.transports.get(&transport_id_a).unwrap();
transport
.send(&remote_addr_b, &wire_encrypted)
.await
.expect("Failed to send encrypted frame");
// B receives and decrypts
let encrypted_packet_b = timeout(Duration::from_secs(1), packet_rx_b.recv())
.await
.expect("Timeout waiting for encrypted frame")
.expect("Channel closed");
node_b.handle_encrypted_frame(encrypted_packet_b).await;
// Verify B's peer was touched (last_seen updated)
let peer_a = node_b.get_peer(&peer_a_node_addr).unwrap();
assert!(
peer_a.is_healthy(),
"Peer A on B should still be healthy after receiving encrypted frame"
);
// === Phase 5: Encrypted frame B → A ===
// Prepend inner header (timestamp + msg_type) as the real send path does
let msg_b = b"\x10test from B"; // msg_type 0x10 (TreeAnnounce) + dummy payload
let inner_b = prepend_inner_header(0, msg_b);
let peer_a = node_b.get_peer_mut(&peer_a_node_addr).unwrap();
let their_index_a = peer_a.their_index().expect("B should know A's index");
let session_b = peer_a.noise_session_mut().unwrap();
let counter_b = session_b.current_send_counter();
let header_b = build_established_header(their_index_a, counter_b, 0, inner_b.len() as u16);
let ciphertext_b = session_b.encrypt_with_aad(&inner_b, &header_b).unwrap();
let wire_encrypted_b = build_encrypted(&header_b, &ciphertext_b);
let transport = node_b.transports.get(&transport_id_b).unwrap();
transport
.send(&remote_addr_a, &wire_encrypted_b)
.await
.expect("Failed to send encrypted frame B→A");
// A receives and decrypts
let encrypted_packet_a = timeout(Duration::from_secs(1), packet_rx_a.recv())
.await
.expect("Timeout waiting for encrypted frame B→A")
.expect("Channel closed");
node_a.handle_encrypted_frame(encrypted_packet_a).await;
// Verify A's peer was touched
let peer_b = node_a.get_peer(&peer_b_node_addr).unwrap();
assert!(
peer_b.is_healthy(),
"Peer B on A should still be healthy after receiving encrypted frame"
);
// Clean up transports
for (_, t) in node_a.transports.iter_mut() {
t.stop().await.ok();
}
for (_, t) in node_b.transports.iter_mut() {
t.stop().await.ok();
}
}
/// Integration test: two nodes complete a handshake via run_rx_loop.
///
/// Unlike test_two_node_handshake_udp which calls handle_msg1/handle_msg2
/// directly, this test exercises the full rx loop dispatch path:
/// UDP socket → packet channel → run_rx_loop → process_packet →
/// discriminator dispatch → handler.
#[tokio::test]
async fn test_run_rx_loop_handshake() {
use crate::config::UdpConfig;
use crate::node::wire::build_msg1;
use crate::transport::udp::UdpTransport;
use tokio::time::Duration;
// === Setup: Two nodes with UDP transports on localhost ===
let mut node_a = make_node();
let mut node_b = make_node();
let transport_id_a = TransportId::new(1);
let transport_id_b = TransportId::new(1);
let udp_config = UdpConfig {
bind_addr: Some("127.0.0.1:0".to_string()),
mtu: Some(1280),
..Default::default()
};
let (packet_tx_a, packet_rx_a) = packet_channel(64);
let (packet_tx_b, packet_rx_b) = packet_channel(64);
let mut transport_a = UdpTransport::new(transport_id_a, None, udp_config.clone(), packet_tx_a);
let mut transport_b = UdpTransport::new(transport_id_b, None, udp_config, packet_tx_b);
transport_a.start_async().await.unwrap();
transport_b.start_async().await.unwrap();
let addr_b = transport_b.local_addr().unwrap();
let remote_addr_b = TransportAddr::from_string(&addr_b.to_string());
node_a
.transports
.insert(transport_id_a, TransportHandle::Udp(transport_a));
node_b
.transports
.insert(transport_id_b, TransportHandle::Udp(transport_b));
// Store packet_rx on nodes for run_rx_loop
node_a.packet_rx = Some(packet_rx_a);
node_b.packet_rx = Some(packet_rx_b);
// Set node state to Running (transports need to be operational)
node_a.state = NodeState::Running;
node_b.state = NodeState::Running;
// === Phase 1: Node A initiates handshake to Node B ===
let peer_b_identity = PeerIdentity::from_pubkey_full(node_b.identity().pubkey_full());
let peer_b_node_addr = *peer_b_identity.node_addr();
let link_id_a = node_a.allocate_link_id();
let mut conn_a = PeerConnection::outbound(link_id_a, peer_b_identity, 1000);
let our_index_a = node_a.index_allocator.allocate().unwrap();
let our_keypair_a = node_a.identity().keypair();
let noise_msg1 = conn_a
.start_handshake(our_keypair_a, node_a.startup_epoch(), 1000)
.unwrap();
conn_a.set_our_index(our_index_a);
conn_a.set_transport_id(transport_id_a);
conn_a.set_source_addr(remote_addr_b.clone());
let wire_msg1 = build_msg1(our_index_a, &noise_msg1);
let link_a = Link::connectionless(
link_id_a,
transport_id_a,
remote_addr_b.clone(),
LinkDirection::Outbound,
Duration::from_millis(100),
);
node_a.links.insert(link_id_a, link_a);
node_a.connections.insert(link_id_a, conn_a);
node_a
.pending_outbound
.insert((transport_id_a, our_index_a.as_u32()), link_id_a);
// Send msg1 from A to B over real UDP
let transport = node_a.transports.get(&transport_id_a).unwrap();
transport
.send(&remote_addr_b, &wire_msg1)
.await
.expect("Failed to send msg1");
// Small delay to ensure msg1 is received by B's transport
tokio::time::sleep(Duration::from_millis(50)).await;
// === Phase 2: Run Node B's rx loop (processes msg1, sends msg2) ===
//
// This is the key difference from test_two_node_handshake_udp:
// instead of calling handle_msg1() directly, we run the full rx loop
// which dispatches based on the common prefix phase field.
tokio::select! {
result = node_b.run_rx_loop() => {
panic!("Node B rx loop exited unexpectedly: {:?}", result);
}
_ = tokio::time::sleep(Duration::from_millis(500)) => {
// Timeout: rx loop processed available packets
}
}
// Verify Node B promoted the inbound connection via rx loop dispatch
let peer_a_node_addr =
*PeerIdentity::from_pubkey_full(node_a.identity().pubkey_full()).node_addr();
assert_eq!(
node_b.peer_count(),
1,
"Node B should have 1 peer after rx loop processed msg1"
);
let peer_a_on_b = node_b
.get_peer(&peer_a_node_addr)
.expect("Node B should have peer A");
assert!(
peer_a_on_b.has_session(),
"Peer A on B should have NoiseSession"
);
let our_index_b = peer_a_on_b.our_index().expect("B should have our_index");
assert!(
peer_a_on_b.their_index().is_some(),
"B should have their_index"
);
assert!(
node_b
.peers_by_index
.contains_key(&(transport_id_b, our_index_b.as_u32())),
"Node B peers_by_index should be populated"
);
// === Phase 3: Run Node A's rx loop (processes msg2) ===
//
// msg2 was sent by Node B during its rx loop processing of msg1.
// It arrived at A's UDP transport, which forwarded it to A's packet channel.
tokio::select! {
result = node_a.run_rx_loop() => {
panic!("Node A rx loop exited unexpectedly: {:?}", result);
}
_ = tokio::time::sleep(Duration::from_millis(500)) => {
// Timeout: rx loop processed msg2
}
}
// Verify Node A promoted the outbound connection via rx loop dispatch
assert_eq!(
node_a.peer_count(),
1,
"Node A should have 1 peer after rx loop processed msg2"
);
let peer_b_on_a = node_a
.get_peer(&peer_b_node_addr)
.expect("Node A should have peer B");
assert!(
peer_b_on_a.has_session(),
"Peer B on A should have NoiseSession"
);
assert_eq!(
peer_b_on_a.our_index(),
Some(our_index_a),
"Peer B on A should have our_index matching what we allocated"
);
assert!(
peer_b_on_a.their_index().is_some(),
"A should know B's index"
);
assert!(
node_a
.peers_by_index
.contains_key(&(transport_id_a, our_index_a.as_u32())),
"Node A peers_by_index should be populated"
);
// Clean up transports
for (_, t) in node_a.transports.iter_mut() {
t.stop().await.ok();
}
for (_, t) in node_b.transports.iter_mut() {
t.stop().await.ok();
}
}
/// Integration test: simultaneous cross-connection (both nodes initiate).
///
/// Simulates the live scenario where both nodes have auto_connect to each other.
/// Both send msg1 simultaneously, creating a cross-connection that must be
/// resolved by the tie-breaker rule. Exercises the addr_to_link fix that allows
/// inbound msg1 when an outbound link to the same address already exists.
#[tokio::test]
async fn test_cross_connection_both_initiate() {
use crate::config::UdpConfig;
use crate::node::wire::build_msg1;
use crate::transport::udp::UdpTransport;
use tokio::time::{Duration, timeout};
// === Setup: Two nodes with UDP transports on localhost ===
let mut node_a = make_node();
let mut node_b = make_node();
let transport_id_a = TransportId::new(1);
let transport_id_b = TransportId::new(1);
let udp_config = UdpConfig {
bind_addr: Some("127.0.0.1:0".to_string()),
mtu: Some(1280),
..Default::default()
};
let (packet_tx_a, mut packet_rx_a) = packet_channel(64);
let (packet_tx_b, mut packet_rx_b) = packet_channel(64);
let mut transport_a = UdpTransport::new(transport_id_a, None, udp_config.clone(), packet_tx_a);
let mut transport_b = UdpTransport::new(transport_id_b, None, udp_config, packet_tx_b);
transport_a.start_async().await.unwrap();
transport_b.start_async().await.unwrap();
let addr_a = transport_a.local_addr().unwrap();
let addr_b = transport_b.local_addr().unwrap();
let remote_addr_b = TransportAddr::from_string(&addr_b.to_string());
let remote_addr_a = TransportAddr::from_string(&addr_a.to_string());
node_a
.transports
.insert(transport_id_a, TransportHandle::Udp(transport_a));
node_b
.transports
.insert(transport_id_b, TransportHandle::Udp(transport_b));
// Peer identities (must use full key for ECDH parity)
let peer_b_identity = PeerIdentity::from_pubkey_full(node_b.identity().pubkey_full());
let peer_b_node_addr = *peer_b_identity.node_addr();
let peer_a_identity = PeerIdentity::from_pubkey_full(node_a.identity().pubkey_full());
let peer_a_node_addr = *peer_a_identity.node_addr();
// === Phase 1: Both nodes initiate handshakes (simulate auto_connect) ===
// Node A initiates to Node B
let link_id_a_out = node_a.allocate_link_id();
let mut conn_a = PeerConnection::outbound(link_id_a_out, peer_b_identity, 1000);
let our_index_a = node_a.index_allocator.allocate().unwrap();
let our_keypair_a = node_a.identity().keypair();
let noise_msg1_a = conn_a
.start_handshake(our_keypair_a, node_a.startup_epoch(), 1000)
.unwrap();
conn_a.set_our_index(our_index_a);
conn_a.set_transport_id(transport_id_a);
conn_a.set_source_addr(remote_addr_b.clone());
let wire_msg1_a = build_msg1(our_index_a, &noise_msg1_a);
let link_a_out = Link::connectionless(
link_id_a_out,
transport_id_a,
remote_addr_b.clone(),
LinkDirection::Outbound,
Duration::from_millis(100),
);
node_a.links.insert(link_id_a_out, link_a_out);
node_a
.addr_to_link
.insert((transport_id_a, remote_addr_b.clone()), link_id_a_out);
node_a.connections.insert(link_id_a_out, conn_a);
node_a
.pending_outbound
.insert((transport_id_a, our_index_a.as_u32()), link_id_a_out);
// Node B initiates to Node A
let link_id_b_out = node_b.allocate_link_id();
let mut conn_b = PeerConnection::outbound(link_id_b_out, peer_a_identity, 1000);
let our_index_b = node_b.index_allocator.allocate().unwrap();
let our_keypair_b = node_b.identity().keypair();
let noise_msg1_b = conn_b
.start_handshake(our_keypair_b, node_b.startup_epoch(), 1000)
.unwrap();
conn_b.set_our_index(our_index_b);
conn_b.set_transport_id(transport_id_b);
conn_b.set_source_addr(remote_addr_a.clone());
let wire_msg1_b = build_msg1(our_index_b, &noise_msg1_b);
let link_b_out = Link::connectionless(
link_id_b_out,
transport_id_b,
remote_addr_a.clone(),
LinkDirection::Outbound,
Duration::from_millis(100),
);
node_b.links.insert(link_id_b_out, link_b_out);
node_b
.addr_to_link
.insert((transport_id_b, remote_addr_a.clone()), link_id_b_out);
node_b.connections.insert(link_id_b_out, conn_b);
node_b
.pending_outbound
.insert((transport_id_b, our_index_b.as_u32()), link_id_b_out);
// Both send msg1 over UDP
let transport = node_a.transports.get(&transport_id_a).unwrap();
transport
.send(&remote_addr_b, &wire_msg1_a)
.await
.expect("A send msg1");
let transport = node_b.transports.get(&transport_id_b).unwrap();
transport
.send(&remote_addr_a, &wire_msg1_b)
.await
.expect("B send msg1");
// === Phase 2: Both nodes receive the other's msg1 ===
// Before the fix, addr_to_link would reject these because outbound links
// already exist for these addresses.
// B receives A's msg1
let packet_at_b = timeout(Duration::from_secs(1), packet_rx_b.recv())
.await
.expect("Timeout")
.expect("Channel closed");
node_b.handle_msg1(packet_at_b).await;
// B should have promoted the inbound connection
assert_eq!(
node_b.peer_count(),
1,
"Node B should have 1 peer after processing A's msg1"
);
assert!(
node_b.get_peer(&peer_a_node_addr).is_some(),
"Node B should have peer A"
);
// A receives B's msg1
let packet_at_a = timeout(Duration::from_secs(1), packet_rx_a.recv())
.await
.expect("Timeout")
.expect("Channel closed");
node_a.handle_msg1(packet_at_a).await;
// A should have promoted the inbound connection
assert_eq!(
node_a.peer_count(),
1,
"Node A should have 1 peer after processing B's msg1"
);
assert!(
node_a.get_peer(&peer_b_node_addr).is_some(),
"Node A should have peer B"
);
// === Phase 3: Both nodes receive msg2 responses ===
// The msg2 was sent during handle_msg1 processing. When handle_msg2
// processes it, it will detect the cross-connection and resolve.
// A receives B's msg2 (response to A's original msg1)
let msg2_at_a = timeout(Duration::from_secs(1), packet_rx_a.recv())
.await
.expect("Timeout waiting for msg2 at A")
.expect("Channel closed");
node_a.handle_msg2(msg2_at_a).await;
// B receives A's msg2 (response to B's original msg1)
let msg2_at_b = timeout(Duration::from_secs(1), packet_rx_b.recv())
.await
.expect("Timeout waiting for msg2 at B")
.expect("Channel closed");
node_b.handle_msg2(msg2_at_b).await;
// === Verification ===
// Both nodes should have exactly 1 peer each after cross-connection resolution
assert_eq!(
node_a.peer_count(),
1,
"Node A should have exactly 1 peer after cross-connection"
);
assert_eq!(
node_b.peer_count(),
1,
"Node B should have exactly 1 peer after cross-connection"
);
let peer_b_on_a = node_a
.get_peer(&peer_b_node_addr)
.expect("A should have peer B");
let peer_a_on_b = node_b
.get_peer(&peer_a_node_addr)
.expect("B should have peer A");
assert!(peer_b_on_a.has_session(), "Peer B on A should have session");
assert!(peer_a_on_b.has_session(), "Peer A on B should have session");
assert!(peer_b_on_a.can_send(), "Peer B on A should be sendable");
assert!(peer_a_on_b.can_send(), "Peer A on B should be sendable");
// Clean up transports
for (_, t) in node_a.transports.iter_mut() {
t.stop().await.ok();
}
for (_, t) in node_b.transports.iter_mut() {
t.stop().await.ok();
}
}
/// Test that stale handshake connections are cleaned up by check_timeouts().
///
/// Simulates the scenario where a node initiates a handshake to a peer that
/// isn't running. The outbound connection should be cleaned up after the
/// handshake timeout expires.
#[tokio::test]
async fn test_stale_connection_cleanup() {
let mut node = make_node();
let transport_id = TransportId::new(1);
let peer_identity = make_peer_identity();
let remote_addr = TransportAddr::from_string("10.0.0.2:2121");
// Create outbound connection with a timestamp far in the past
let past_time_ms = 1000; // A very early timestamp
let link_id = node.allocate_link_id();
let mut conn = PeerConnection::outbound(link_id, peer_identity, past_time_ms);
// Allocate session index and set transport info
let our_index = node.index_allocator.allocate().unwrap();
let our_keypair = node.identity().keypair();
let _noise_msg1 = conn
.start_handshake(our_keypair, node.startup_epoch(), past_time_ms)
.unwrap();
conn.set_our_index(our_index);
conn.set_transport_id(transport_id);
conn.set_source_addr(remote_addr.clone());
// Set up all the state that initiate_peer_connection would create
let link = Link::connectionless(
link_id,
transport_id,
remote_addr.clone(),
LinkDirection::Outbound,
Duration::from_millis(100),
);
node.links.insert(link_id, link);
node.addr_to_link
.insert((transport_id, remote_addr.clone()), link_id);
node.connections.insert(link_id, conn);
node.pending_outbound
.insert((transport_id, our_index.as_u32()), link_id);
// Verify state before timeout check
assert_eq!(node.connection_count(), 1);
assert_eq!(node.link_count(), 1);
assert!(
node.pending_outbound
.contains_key(&(transport_id, our_index.as_u32()))
);
assert_eq!(node.index_allocator.count(), 1);
// Connection was created at time 1000ms. check_timeouts uses SystemTime::now(),
// which is far beyond the 30s timeout. The connection should be cleaned up.
node.check_timeouts();
// Verify everything was cleaned up
assert_eq!(
node.connection_count(),
0,
"Stale connection should be removed"
);
assert_eq!(node.link_count(), 0, "Stale link should be removed");
assert!(
!node
.pending_outbound
.contains_key(&(transport_id, our_index.as_u32())),
"pending_outbound should be cleaned up"
);
assert_eq!(
node.index_allocator.count(),
0,
"Session index should be freed"
);
assert!(
!node.addr_to_link.contains_key(&(transport_id, remote_addr)),
"addr_to_link should be cleaned up"
);
}
/// Test that failed connections are cleaned up by check_timeouts().
#[tokio::test]
async fn test_failed_connection_cleanup() {
let mut node = make_node();
let transport_id = TransportId::new(1);
let peer_identity = make_peer_identity();
let remote_addr = TransportAddr::from_string("10.0.0.2:2121");
// Create a connection and mark it failed (simulating a send failure)
let now_ms = std::time::SystemTime::now()
.duration_since(std::time::UNIX_EPOCH)
.map(|d| d.as_millis() as u64)
.unwrap_or(0);
let link_id = node.allocate_link_id();
let mut conn = PeerConnection::outbound(link_id, peer_identity, now_ms);
let our_index = node.index_allocator.allocate().unwrap();
let our_keypair = node.identity().keypair();
let _noise_msg1 = conn
.start_handshake(our_keypair, node.startup_epoch(), now_ms)
.unwrap();
conn.set_our_index(our_index);
conn.set_transport_id(transport_id);
conn.set_source_addr(remote_addr.clone());
conn.mark_failed(); // Simulate send failure
let link = Link::connectionless(
link_id,
transport_id,
remote_addr.clone(),
LinkDirection::Outbound,
Duration::from_millis(100),
);
node.links.insert(link_id, link);
node.addr_to_link
.insert((transport_id, remote_addr.clone()), link_id);
node.connections.insert(link_id, conn);
node.pending_outbound
.insert((transport_id, our_index.as_u32()), link_id);
assert_eq!(node.connection_count(), 1);
// Failed connections should be cleaned up immediately regardless of age
node.check_timeouts();
assert_eq!(
node.connection_count(),
0,
"Failed connection should be removed"
);
assert_eq!(node.link_count(), 0, "Failed link should be removed");
assert_eq!(
node.index_allocator.count(),
0,
"Session index should be freed"
);
}
/// Test that msg1 bytes are stored on connection for resend.
#[tokio::test]
async fn test_msg1_stored_for_resend() {
use crate::node::wire::build_msg1;
let mut node = make_node();
let transport_id = TransportId::new(1);
let peer_identity = make_peer_identity();
let remote_addr = TransportAddr::from_string("10.0.0.2:2121");
let now_ms = std::time::SystemTime::now()
.duration_since(std::time::UNIX_EPOCH)
.map(|d| d.as_millis() as u64)
.unwrap_or(0);
let link_id = node.allocate_link_id();
let mut conn = PeerConnection::outbound(link_id, peer_identity, now_ms);
let our_index = node.index_allocator.allocate().unwrap();
let our_keypair = node.identity().keypair();
let noise_msg1 = conn
.start_handshake(our_keypair, node.startup_epoch(), now_ms)
.unwrap();
conn.set_our_index(our_index);
conn.set_transport_id(transport_id);
conn.set_source_addr(remote_addr.clone());
// Build wire msg1 and store it (as initiate_peer_connection does)
let wire_msg1 = build_msg1(our_index, &noise_msg1);
let resend_interval = node.config().node.rate_limit.handshake_resend_interval_ms;
conn.set_handshake_msg1(wire_msg1.clone(), now_ms + resend_interval);
// Verify stored msg1 matches what was built
assert_eq!(conn.handshake_msg1().unwrap(), &wire_msg1);
assert_eq!(conn.resend_count(), 0);
assert!(conn.next_resend_at_ms() > now_ms);
}
/// Test that resend scheduling respects max_resends and backoff.
#[tokio::test]
async fn test_resend_scheduling() {
let mut node = make_node();
let transport_id = TransportId::new(1);
let peer_identity = make_peer_identity();
let remote_addr = TransportAddr::from_string("10.0.0.2:2121");
let now_ms = 100_000u64; // Use a fixed time for predictable testing
let link_id = node.allocate_link_id();
let mut conn = PeerConnection::outbound(link_id, peer_identity, now_ms);
let our_index = node.index_allocator.allocate().unwrap();
let our_keypair = node.identity().keypair();
let noise_msg1 = conn
.start_handshake(our_keypair, node.startup_epoch(), now_ms)
.unwrap();
conn.set_our_index(our_index);
conn.set_transport_id(transport_id);
conn.set_source_addr(remote_addr.clone());
// Store msg1 with first resend at now + 1000ms
let wire_msg1 = crate::node::wire::build_msg1(our_index, &noise_msg1);
conn.set_handshake_msg1(wire_msg1, now_ms + 1000);
let link = Link::connectionless(
link_id,
transport_id,
remote_addr.clone(),
LinkDirection::Outbound,
Duration::from_millis(100),
);
node.links.insert(link_id, link);
node.addr_to_link
.insert((transport_id, remote_addr), link_id);
node.pending_outbound
.insert((transport_id, our_index.as_u32()), link_id);
node.connections.insert(link_id, conn);
// Before resend time: nothing should happen (no transport = can't send,
// but the filter should exclude it because now < next_resend_at)
node.resend_pending_handshakes(now_ms + 500).await;
let conn = node.connections.get(&link_id).unwrap();
assert_eq!(conn.resend_count(), 0, "No resend before scheduled time");
// At resend time: would resend if transport existed. Without transport,
// the send fails silently and resend_count stays at 0.
// This tests the filtering logic — the connection IS a candidate.
node.resend_pending_handshakes(now_ms + 1000).await;
// No transport registered, so send fails — count stays 0.
// That's the expected behavior (transport absence is a transient condition).
let conn = node.connections.get(&link_id).unwrap();
assert_eq!(
conn.resend_count(),
0,
"No transport means no resend recorded"
);
}
/// Test that msg2 is stored on PeerConnection for responder resend.
#[test]
fn test_msg2_stored_on_connection() {
let mut conn = PeerConnection::inbound(LinkId::new(1), 1000);
assert!(conn.handshake_msg2().is_none());
let msg2_bytes = vec![0x01, 0x02, 0x03, 0x04];
conn.set_handshake_msg2(msg2_bytes.clone());
assert_eq!(conn.handshake_msg2().unwrap(), &msg2_bytes);
}
/// Test that resend_count and next_resend_at_ms track correctly.
#[test]
fn test_resend_count_tracking() {
let peer_identity = make_peer_identity();
let mut conn = PeerConnection::outbound(LinkId::new(1), peer_identity, 1000);
assert_eq!(conn.resend_count(), 0);
assert_eq!(conn.next_resend_at_ms(), 0);
// Simulate storing msg1 and scheduling first resend
conn.set_handshake_msg1(vec![0x01], 2000);
assert_eq!(conn.resend_count(), 0);
assert_eq!(conn.next_resend_at_ms(), 2000);
// Record first resend
conn.record_resend(4000); // next at 4000 (2s backoff)
assert_eq!(conn.resend_count(), 1);
assert_eq!(conn.next_resend_at_ms(), 4000);
// Record second resend
conn.record_resend(8000); // next at 8000 (4s backoff)
assert_eq!(conn.resend_count(), 2);
assert_eq!(conn.next_resend_at_ms(), 8000);
}
/// Test that duplicate msg2 is silently dropped when pending_outbound is already cleared.
#[tokio::test]
async fn test_duplicate_msg2_dropped() {
use crate::node::wire::build_msg2;
use crate::transport::ReceivedPacket;
let mut node = make_node();
let transport_id = TransportId::new(1);
// No pending_outbound entry — simulate post-promotion state
let receiver_idx = SessionIndex::new(42);
let sender_idx = SessionIndex::new(99);
// Build a fake msg2 packet
let fake_noise_msg2 = vec![0u8; 57]; // Noise IK msg2 is 57 bytes (33 ephem + 24 encrypted epoch)
let wire_msg2 = build_msg2(sender_idx, receiver_idx, &fake_noise_msg2);
let packet = ReceivedPacket {
transport_id,
remote_addr: TransportAddr::from_string("10.0.0.2:2121"),
data: wire_msg2,
timestamp_ms: 1000,
};
// Should silently drop — no pending_outbound for this index
node.handle_msg2(packet).await;
// No panic, no state change — that's the test
assert_eq!(node.connection_count(), 0);
assert_eq!(node.peer_count(), 0);
}
/// `should_admit_msg1` admits when no transport is registered for the id.
/// (No gate to apply — the caller's other checks decide the outcome.)
#[test]
fn test_should_admit_msg1_no_transport() {
let node = make_node();
let addr = TransportAddr::from_string("10.0.0.2:2121");
assert!(node.should_admit_msg1(TransportId::new(1), &addr));
}
/// `should_admit_msg1` rejects a fresh msg1 (no addr_to_link entry) when
/// the transport has accept_connections=false. Behavior unchanged from
/// before the carve-out.
#[tokio::test]
async fn test_should_admit_msg1_rejects_fresh_when_accept_off() {
use crate::config::TcpConfig;
use crate::transport::tcp::TcpTransport;
let mut node = make_node();
let transport_id = TransportId::new(1);
// bind_addr=None → accept_connections() == false
let cfg = TcpConfig {
bind_addr: None,
..Default::default()
};
let (tx, _rx) = packet_channel(64);
let tcp = TcpTransport::new(transport_id, None, cfg, tx);
node.transports
.insert(transport_id, TransportHandle::Tcp(tcp));
let addr = TransportAddr::from_string("10.0.0.2:2121");
assert!(!node.should_admit_msg1(transport_id, &addr));
}
/// ISSUE-2026-0004 regression test: `should_admit_msg1` admits rekey/restart
/// msg1 from a peer with an existing link even when the transport has
/// accept_connections=false. Without this, the dual-init tie-breaker
/// deadlocks (the larger-NodeAddr side drops the winner's rekey msg1).
#[tokio::test]
async fn test_should_admit_msg1_admits_rekey_when_accept_off() {
use crate::config::TcpConfig;
use crate::transport::tcp::TcpTransport;
let mut node = make_node();
let transport_id = TransportId::new(1);
let cfg = TcpConfig {
bind_addr: None,
..Default::default()
};
let (tx, _rx) = packet_channel(64);
let tcp = TcpTransport::new(transport_id, None, cfg, tx);
node.transports
.insert(transport_id, TransportHandle::Tcp(tcp));
let addr = TransportAddr::from_string("10.0.0.2:2121");
// Pre-populate addr_to_link as if a session were established for this
// peer on this transport (rekey msg1 will arrive against this entry).
let link_id = node.allocate_link_id();
node.addr_to_link
.insert((transport_id, addr.clone()), link_id);
assert!(node.should_admit_msg1(transport_id, &addr));
}
/// Same regression coverage as the TCP test above, but exercising the
/// UDP transport's new `accept_connections` config field (introduced
/// alongside the `outbound_only` mode). Proves the Node-level gate's
/// addr_to_link carve-out is transport-agnostic and that the new UDP
/// config knob is wired correctly through the Transport trait.
#[tokio::test]
async fn test_should_admit_msg1_admits_rekey_when_udp_accept_off() {
use crate::config::UdpConfig;
use crate::transport::udp::UdpTransport;
let mut node = make_node();
let transport_id = TransportId::new(1);
let cfg = UdpConfig {
bind_addr: Some("127.0.0.1:0".to_string()),
accept_connections: Some(false),
..Default::default()
};
let (tx, _rx) = packet_channel(64);
let udp = UdpTransport::new(transport_id, None, cfg, tx);
node.transports
.insert(transport_id, TransportHandle::Udp(udp));
let addr = TransportAddr::from_string("10.0.0.2:2121");
// Fresh msg1 (no addr_to_link entry) is rejected by the gate when
// the transport refuses inbound.
assert!(!node.should_admit_msg1(transport_id, &addr));
// Pre-populate addr_to_link as if a session were established. The
// rekey carve-out admits the msg1 even though the transport still
// says accept_connections() == false.
let link_id = node.allocate_link_id();
node.addr_to_link
.insert((transport_id, addr.clone()), link_id);
assert!(node.should_admit_msg1(transport_id, &addr));
}
/// Regression test for the udp.outbound_only rekey loop observed in
/// production 2026-04-30 (parallel to ISSUE-2026-0004).
///
/// Production scenario: nomad runs `udp.outbound_only=true` with peer
/// core-vm configured by hostname (`core-vm.tail65015.ts.net:2121`).
/// `initiate_connection` populates `addr_to_link` with the literal
/// hostname-form `TransportAddr`. core-vm's later rekey msg1 arrives at
/// nomad with a numeric source addr (the kernel always reports
/// `SocketAddr` in numeric form via `recvfrom`), so the `addr_to_link`
/// lookup misses, the gate falls through to `accept_connections()`
/// (false in outbound_only mode), and rejects. Result: dual-init
/// tie-breaker stalls because the loser side never produces msg2.
///
/// The carve-out predicate must also consult peer state by source
/// address: `current_addr()` is updated from inbound encrypted-frame
/// source addrs (`handlers/encrypted.rs`), so an established peer can
/// be matched even when the addr_to_link key is hostname-form and the
/// incoming addr is numeric.
#[tokio::test]
async fn test_should_admit_msg1_admits_rekey_when_addr_form_differs() {
use crate::config::UdpConfig;
use crate::peer::ActivePeer;
use crate::transport::udp::UdpTransport;
let mut node = make_node();
let transport_id = TransportId::new(1);
// outbound_only mode forces accept_connections() to false.
let cfg = UdpConfig {
outbound_only: Some(true),
..Default::default()
};
let (tx, _rx) = packet_channel(64);
let udp = UdpTransport::new(transport_id, None, cfg, tx);
node.transports
.insert(transport_id, TransportHandle::Udp(udp));
// Simulate initiate_connection's effect when peer config carries a
// hostname: addr_to_link is populated with hostname-form, not
// numeric-form.
let hostname_addr = TransportAddr::from_string("core-vm.example:2121");
let link_id = node.allocate_link_id();
node.addr_to_link
.insert((transport_id, hostname_addr.clone()), link_id);
// Promote a peer at the hostname's resolved numeric form
// (current_addr is set from the SocketAddr in udp_receive_loop).
let peer_full = crate::Identity::generate();
let peer_identity = PeerIdentity::from_pubkey(peer_full.pubkey());
let peer_node_addr = *peer_identity.node_addr();
let mut peer = ActivePeer::new(peer_identity, link_id, 1000);
let numeric_addr = TransportAddr::from_string("100.64.0.5:2121");
peer.set_current_addr(transport_id, numeric_addr.clone());
node.peers.insert(peer_node_addr, peer);
// Sanity: legacy carve-out still works for the hostname-form lookup.
assert!(node.should_admit_msg1(transport_id, &hostname_addr));
// The bug: incoming rekey msg1 arrives with numeric source addr.
// Without the additional carve-out, this is rejected (addr_to_link
// miss → accept_connections() false → drop).
assert!(
node.should_admit_msg1(transport_id, &numeric_addr),
"rekey msg1 from established peer must be admitted even when \
addr_to_link is keyed by a different addr-form (hostname vs \
numeric); the carve-out must consult peer current_addr"
);
// Negative: a stranger at a different numeric addr is still rejected
// (no peer there, no addr_to_link entry, falls to accept_connections).
let stranger_addr = TransportAddr::from_string("198.51.100.1:2121");
assert!(
!node.should_admit_msg1(transport_id, &stranger_addr),
"fresh msg1 from unknown source must still be rejected"
);
}