mirror of
https://github.com/jmcorgan/fips.git
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1392 lines
46 KiB
Rust
1392 lines
46 KiB
Rust
//! Active Peer (Authenticated Phase)
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//!
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//! Represents a fully authenticated peer after successful Noise handshake.
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//! ActivePeer holds tree state, Bloom filter, and routing information.
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use crate::bloom::BloomFilter;
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use crate::mmp::{MmpConfig, MmpPeerState};
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use crate::noise::{HandshakeState as NoiseHandshakeState, NoiseError, NoiseSession};
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use crate::protocol::{NegotiationPayload, NodeProfile};
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use crate::transport::{LinkId, LinkStats, TransportAddr, TransportId};
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use crate::tree::{ParentDeclaration, TreeCoordinate};
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use crate::utils::index::SessionIndex;
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use crate::{FipsAddress, NodeAddr, PeerIdentity};
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use secp256k1::XOnlyPublicKey;
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use std::fmt;
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use std::time::Instant;
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/// Connectivity state for an active peer.
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///
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/// This is simpler than the full PeerState since authentication is complete.
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#[derive(Clone, Copy, Debug, PartialEq, Eq)]
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pub enum ConnectivityState {
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/// Peer is fully connected and responsive.
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Connected,
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/// Peer hasn't been heard from recently (potential timeout).
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Stale,
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/// Connection lost, attempting to reconnect.
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Reconnecting,
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/// Peer has been explicitly disconnected.
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Disconnected,
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}
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impl ConnectivityState {
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/// Check if the peer is usable for sending traffic.
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pub fn can_send(&self) -> bool {
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matches!(
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self,
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ConnectivityState::Connected | ConnectivityState::Stale
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)
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}
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/// Check if this is a terminal state requiring cleanup.
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pub fn is_terminal(&self) -> bool {
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matches!(self, ConnectivityState::Disconnected)
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}
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/// Check if peer is fully healthy.
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pub fn is_healthy(&self) -> bool {
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matches!(self, ConnectivityState::Connected)
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}
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}
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impl fmt::Display for ConnectivityState {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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let s = match self {
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ConnectivityState::Connected => "connected",
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ConnectivityState::Stale => "stale",
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ConnectivityState::Reconnecting => "reconnecting",
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ConnectivityState::Disconnected => "disconnected",
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};
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write!(f, "{}", s)
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}
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}
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/// A fully authenticated remote FIPS node.
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///
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/// Created only after successful Noise KK handshake. The identity is
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/// cryptographically verified at this point.
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///
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/// Note: ActivePeer intentionally does not implement Clone because it
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/// contains NoiseSession, which cannot be safely cloned (cloning would
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/// risk nonce reuse, a catastrophic security failure).
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#[derive(Debug)]
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pub struct ActivePeer {
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// === Identity (Verified) ===
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/// Cryptographic identity (verified via handshake).
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identity: PeerIdentity,
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// === Connection ===
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/// Link used to reach this peer.
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link_id: LinkId,
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/// Current connectivity state.
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connectivity: ConnectivityState,
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// === Session (Wire Protocol) ===
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/// Noise session for encryption/decryption (None if legacy peer).
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noise_session: Option<NoiseSession>,
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/// Our session index (they include this when sending TO us).
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our_index: Option<SessionIndex>,
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/// Their session index (we include this when sending TO them).
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their_index: Option<SessionIndex>,
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/// Transport ID for this peer's link.
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transport_id: Option<TransportId>,
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/// Current transport address (for roaming support).
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current_addr: Option<TransportAddr>,
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// === Spanning Tree ===
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/// Their latest parent declaration.
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declaration: Option<ParentDeclaration>,
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/// Their path to root.
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ancestry: Option<TreeCoordinate>,
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// === Tree Announce Rate Limiting ===
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/// Minimum interval between TreeAnnounce messages (milliseconds).
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tree_announce_min_interval_ms: u64,
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/// Last time we sent a TreeAnnounce to this peer (Unix milliseconds).
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last_tree_announce_sent_ms: u64,
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/// Whether a tree announce is pending (deferred due to rate limit).
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pending_tree_announce: bool,
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// === Bloom Filter ===
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/// What's reachable through them (inbound filter).
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inbound_filter: Option<BloomFilter>,
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/// Their filter's sequence number.
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filter_sequence: u64,
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/// When we received their last filter (Unix milliseconds).
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filter_received_at: u64,
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/// Whether we owe them a filter update.
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pending_filter_update: bool,
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// === Timing ===
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/// Session start time for computing session-relative timestamps.
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/// Used as the epoch for the 4-byte inner header timestamp field.
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session_start: Instant,
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// === Statistics ===
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/// Link statistics.
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link_stats: LinkStats,
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/// When this peer was authenticated (Unix milliseconds).
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authenticated_at: u64,
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/// When this peer was last seen (any activity, Unix milliseconds).
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last_seen: u64,
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// === Epoch (Restart Detection) ===
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/// Remote peer's startup epoch (from handshake). Used to detect restarts.
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remote_epoch: Option<[u8; 8]>,
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// === Negotiated Profile ===
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/// Peer's node profile (Full, NonRouting, Leaf).
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peer_profile: NodeProfile,
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/// Whether to send sender reports to this peer (our provides_sr AND peer wants_sr).
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send_sr: bool,
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/// Whether to send receiver reports to this peer (our provides_rr AND peer wants_rr).
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send_rr: bool,
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// === MMP ===
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/// Per-peer MMP state (None for legacy peers without Noise sessions).
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mmp: Option<MmpPeerState>,
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// === Heartbeat ===
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/// When we last sent a heartbeat to this peer.
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last_heartbeat_sent: Option<Instant>,
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// === Handshake Resend ===
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/// Wire-format msg2 for resend on duplicate msg1 (responder only).
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/// Cleared after the handshake timeout window.
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handshake_msg2: Option<Vec<u8>>,
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// === Replay Detection Suppression ===
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/// Number of replay detections suppressed since last session reset.
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replay_suppressed_count: u32,
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/// Consecutive decryption failures (reset on any successful decrypt).
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consecutive_decrypt_failures: u32,
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// === Rekey (Key Rotation) ===
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/// When the current Noise session was established (for rekey timer).
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session_established_at: Instant,
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/// Current K-bit epoch value (alternates each rekey).
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current_k_bit: bool,
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/// Previous session kept alive during drain window after cutover.
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previous_session: Option<NoiseSession>,
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/// Previous session's our_index (for peers_by_index cleanup on drain expiry).
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previous_our_index: Option<SessionIndex>,
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/// When the drain window started (None = no drain in progress).
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drain_started: Option<Instant>,
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/// Pending new session from completed rekey (before K-bit cutover).
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pending_new_session: Option<NoiseSession>,
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/// Pending new session's our_index.
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pending_our_index: Option<SessionIndex>,
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/// Pending new session's their_index.
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pending_their_index: Option<SessionIndex>,
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/// Whether a rekey is currently in progress (handshake sent, not yet complete).
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rekey_in_progress: bool,
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/// When we last received a rekey msg1 from this peer (dampening).
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last_peer_rekey: Option<Instant>,
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/// In-progress rekey: Noise handshake state (initiator only).
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rekey_handshake: Option<NoiseHandshakeState>,
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/// In-progress rekey: our new session index.
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rekey_our_index: Option<SessionIndex>,
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/// In-progress rekey: wire-format msg1 for resend.
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rekey_msg1: Option<Vec<u8>>,
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/// In-progress rekey: next resend timestamp (Unix ms).
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rekey_msg1_next_resend: u64,
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// === Rekey Responder State (XX pattern) ===
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/// In-progress rekey responder: Noise handshake state awaiting msg3.
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rekey_responder_handshake: Option<NoiseHandshakeState>,
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/// In-progress rekey responder: our new session index.
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rekey_responder_our_index: Option<SessionIndex>,
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}
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impl ActivePeer {
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/// Create a new active peer from verified identity.
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///
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/// Called after successful authentication handshake.
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/// For peers with Noise sessions, use `with_session` instead.
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pub fn new(identity: PeerIdentity, link_id: LinkId, authenticated_at: u64) -> Self {
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let now = Instant::now();
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Self {
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identity,
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link_id,
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connectivity: ConnectivityState::Connected,
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noise_session: None,
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our_index: None,
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their_index: None,
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transport_id: None,
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current_addr: None,
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declaration: None,
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ancestry: None,
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tree_announce_min_interval_ms: 500,
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last_tree_announce_sent_ms: 0,
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pending_tree_announce: false,
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inbound_filter: None,
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filter_sequence: 0,
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filter_received_at: 0,
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pending_filter_update: true, // Send filter on new connection
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session_start: now,
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link_stats: LinkStats::new(),
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authenticated_at,
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last_seen: authenticated_at,
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remote_epoch: None,
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peer_profile: NodeProfile::Full,
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send_sr: true,
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send_rr: true,
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mmp: None,
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last_heartbeat_sent: None,
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handshake_msg2: None,
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replay_suppressed_count: 0,
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consecutive_decrypt_failures: 0,
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session_established_at: now,
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current_k_bit: false,
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previous_session: None,
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previous_our_index: None,
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drain_started: None,
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pending_new_session: None,
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pending_our_index: None,
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pending_their_index: None,
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rekey_in_progress: false,
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last_peer_rekey: None,
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rekey_handshake: None,
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rekey_our_index: None,
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rekey_msg1: None,
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rekey_msg1_next_resend: 0,
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rekey_responder_handshake: None,
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rekey_responder_our_index: None,
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}
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}
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/// Create from verified identity with existing link stats.
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///
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/// Used when promoting from PeerConnection, preserving handshake stats.
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/// For peers with Noise sessions, use `with_session` instead.
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pub fn with_stats(
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identity: PeerIdentity,
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link_id: LinkId,
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authenticated_at: u64,
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link_stats: LinkStats,
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) -> Self {
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let mut peer = Self::new(identity, link_id, authenticated_at);
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peer.link_stats = link_stats;
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peer
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}
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/// Create from verified identity with Noise session and index tracking.
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///
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/// This is the primary constructor for the wire protocol path.
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/// The NoiseSession provides encryption/decryption and replay protection.
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#[allow(clippy::too_many_arguments)]
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pub fn with_session(
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identity: PeerIdentity,
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link_id: LinkId,
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authenticated_at: u64,
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noise_session: NoiseSession,
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our_index: SessionIndex,
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their_index: SessionIndex,
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transport_id: TransportId,
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current_addr: TransportAddr,
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link_stats: LinkStats,
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is_initiator: bool,
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mmp_config: &MmpConfig,
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remote_epoch: Option<[u8; 8]>,
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our_profile: NodeProfile,
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peer_profile: NodeProfile,
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) -> Self {
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// Compute MMP report gating: A sends to B iff A.provides AND B.wants
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let our_neg = NegotiationPayload::fmp(0, 0, our_profile);
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let their_neg = NegotiationPayload::fmp(0, 0, peer_profile);
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let send_sr = our_neg.provides_sr() && their_neg.wants_sr();
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let send_rr = our_neg.provides_rr() && their_neg.wants_rr();
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let now = Instant::now();
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Self {
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identity,
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link_id,
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connectivity: ConnectivityState::Connected,
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noise_session: Some(noise_session),
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our_index: Some(our_index),
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their_index: Some(their_index),
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transport_id: Some(transport_id),
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current_addr: Some(current_addr),
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declaration: None,
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ancestry: None,
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tree_announce_min_interval_ms: 500,
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last_tree_announce_sent_ms: 0,
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pending_tree_announce: false,
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inbound_filter: None,
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filter_sequence: 0,
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filter_received_at: 0,
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pending_filter_update: true,
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session_start: now,
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link_stats,
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authenticated_at,
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last_seen: authenticated_at,
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remote_epoch,
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peer_profile,
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send_sr,
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send_rr,
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mmp: Some(MmpPeerState::new(mmp_config, is_initiator)),
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last_heartbeat_sent: None,
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handshake_msg2: None,
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replay_suppressed_count: 0,
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consecutive_decrypt_failures: 0,
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session_established_at: now,
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current_k_bit: false,
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previous_session: None,
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previous_our_index: None,
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drain_started: None,
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pending_new_session: None,
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pending_our_index: None,
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pending_their_index: None,
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rekey_in_progress: false,
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last_peer_rekey: None,
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rekey_handshake: None,
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rekey_our_index: None,
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rekey_msg1: None,
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rekey_msg1_next_resend: 0,
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rekey_responder_handshake: None,
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rekey_responder_our_index: None,
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}
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}
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// === Identity Accessors ===
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/// Get the peer's verified identity.
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pub fn identity(&self) -> &PeerIdentity {
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&self.identity
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}
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/// Get the peer's NodeAddr.
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pub fn node_addr(&self) -> &NodeAddr {
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self.identity.node_addr()
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}
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/// Get the peer's FIPS address.
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pub fn address(&self) -> &FipsAddress {
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self.identity.address()
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}
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/// Get the peer's public key.
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pub fn pubkey(&self) -> XOnlyPublicKey {
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self.identity.pubkey()
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}
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/// Get the peer's npub string.
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pub fn npub(&self) -> String {
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self.identity.npub()
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}
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// === Connection Accessors ===
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/// Get the link ID.
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pub fn link_id(&self) -> LinkId {
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self.link_id
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}
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/// Get the connectivity state.
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pub fn connectivity(&self) -> ConnectivityState {
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self.connectivity
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}
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/// Check if peer can receive traffic.
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pub fn can_send(&self) -> bool {
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self.connectivity.can_send()
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}
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/// Check if peer is fully healthy.
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pub fn is_healthy(&self) -> bool {
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self.connectivity.is_healthy()
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}
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/// Check if peer is disconnected.
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pub fn is_disconnected(&self) -> bool {
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self.connectivity.is_terminal()
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}
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// === Session Accessors ===
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/// Check if this peer has a Noise session.
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pub fn has_session(&self) -> bool {
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self.noise_session.is_some()
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}
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/// Get the Noise session, if present.
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pub fn noise_session(&self) -> Option<&NoiseSession> {
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self.noise_session.as_ref()
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}
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/// Get mutable access to the Noise session.
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pub fn noise_session_mut(&mut self) -> Option<&mut NoiseSession> {
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self.noise_session.as_mut()
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}
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/// Get our session index (they use this to send TO us).
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pub fn our_index(&self) -> Option<SessionIndex> {
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self.our_index
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}
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/// Get their session index (we use this to send TO them).
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pub fn their_index(&self) -> Option<SessionIndex> {
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self.their_index
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}
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/// Update their session index (used during cross-connection resolution
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/// when the losing node keeps its inbound session but needs the peer's
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/// outbound index).
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pub fn set_their_index(&mut self, index: SessionIndex) {
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self.their_index = Some(index);
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}
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/// Replace the Noise session and indices during cross-connection resolution.
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///
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/// When both nodes simultaneously initiate, each promotes its inbound
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/// handshake first. When the peer's msg2 arrives, we learn the correct
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/// session — the outbound handshake that pairs with the peer's inbound.
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/// This replaces the entire session so both nodes use matching keys.
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///
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/// Returns the old our_index so the caller can update peers_by_index.
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/// Also resets the replay suppression counter since the session changed.
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pub fn replace_session(
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&mut self,
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new_session: NoiseSession,
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new_our_index: SessionIndex,
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new_their_index: SessionIndex,
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) -> Option<SessionIndex> {
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self.reset_replay_suppressed();
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let old_our_index = self.our_index;
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self.noise_session = Some(new_session);
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self.our_index = Some(new_our_index);
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self.their_index = Some(new_their_index);
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old_our_index
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}
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/// Get the transport ID for this peer.
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pub fn transport_id(&self) -> Option<TransportId> {
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self.transport_id
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}
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/// Get the current transport address.
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pub fn current_addr(&self) -> Option<&TransportAddr> {
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self.current_addr.as_ref()
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}
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/// Update the current address (for roaming support).
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///
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/// Called when we receive a valid authenticated packet from a new address.
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pub fn set_current_addr(&mut self, transport_id: TransportId, addr: TransportAddr) {
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self.transport_id = Some(transport_id);
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self.current_addr = Some(addr);
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}
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// === Handshake Resend ===
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/// Store wire-format msg2 for resend on duplicate msg1.
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pub fn set_handshake_msg2(&mut self, msg2: Vec<u8>) {
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self.handshake_msg2 = Some(msg2);
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}
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/// Get stored msg2 bytes for resend.
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pub fn handshake_msg2(&self) -> Option<&[u8]> {
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self.handshake_msg2.as_deref()
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}
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/// Clear stored msg2 (no longer needed after handshake window).
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pub fn clear_handshake_msg2(&mut self) {
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self.handshake_msg2 = None;
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}
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// === Replay Detection Suppression ===
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/// Increment replay suppression counter. Returns the new count.
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pub fn increment_replay_suppressed(&mut self) -> u32 {
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self.replay_suppressed_count += 1;
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self.replay_suppressed_count
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}
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/// Reset replay suppression counter, returning previous count.
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pub fn reset_replay_suppressed(&mut self) -> u32 {
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let count = self.replay_suppressed_count;
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self.replay_suppressed_count = 0;
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count
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}
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|
|
|
/// Current replay suppression count.
|
|
pub fn replay_suppressed_count(&self) -> u32 {
|
|
self.replay_suppressed_count
|
|
}
|
|
|
|
// === Decryption Failure Tracking ===
|
|
|
|
/// Increment consecutive decryption failure counter, returning new count.
|
|
pub fn increment_decrypt_failures(&mut self) -> u32 {
|
|
self.consecutive_decrypt_failures += 1;
|
|
self.consecutive_decrypt_failures
|
|
}
|
|
|
|
/// Reset consecutive decryption failure counter.
|
|
pub fn reset_decrypt_failures(&mut self) {
|
|
self.consecutive_decrypt_failures = 0;
|
|
}
|
|
|
|
/// Current consecutive decryption failure count.
|
|
pub fn consecutive_decrypt_failures(&self) -> u32 {
|
|
self.consecutive_decrypt_failures
|
|
}
|
|
|
|
// === Epoch Accessors ===
|
|
|
|
/// Get the remote peer's startup epoch (from handshake).
|
|
pub fn remote_epoch(&self) -> Option<[u8; 8]> {
|
|
self.remote_epoch
|
|
}
|
|
|
|
// === Negotiated Profile ===
|
|
|
|
/// Get peer's node profile.
|
|
pub fn peer_profile(&self) -> NodeProfile {
|
|
self.peer_profile
|
|
}
|
|
|
|
/// Whether to send sender reports to this peer.
|
|
pub fn send_sr(&self) -> bool {
|
|
self.send_sr
|
|
}
|
|
|
|
/// Whether to send receiver reports to this peer.
|
|
pub fn send_rr(&self) -> bool {
|
|
self.send_rr
|
|
}
|
|
|
|
// === Tree Accessors ===
|
|
|
|
/// Get the peer's tree coordinates, if known.
|
|
pub fn coords(&self) -> Option<&TreeCoordinate> {
|
|
self.ancestry.as_ref()
|
|
}
|
|
|
|
/// Get the peer's parent declaration, if known.
|
|
pub fn declaration(&self) -> Option<&ParentDeclaration> {
|
|
self.declaration.as_ref()
|
|
}
|
|
|
|
/// Check if this peer has a known tree position.
|
|
pub fn has_tree_position(&self) -> bool {
|
|
self.declaration.is_some() && self.ancestry.is_some()
|
|
}
|
|
|
|
// === Filter Accessors ===
|
|
|
|
/// Get the peer's inbound filter, if known.
|
|
pub fn inbound_filter(&self) -> Option<&BloomFilter> {
|
|
self.inbound_filter.as_ref()
|
|
}
|
|
|
|
/// Get the filter sequence number.
|
|
pub fn filter_sequence(&self) -> u64 {
|
|
self.filter_sequence
|
|
}
|
|
|
|
/// Check if this peer's filter is stale.
|
|
pub fn filter_is_stale(&self, current_time_ms: u64, stale_threshold_ms: u64) -> bool {
|
|
if self.filter_received_at == 0 {
|
|
return true;
|
|
}
|
|
current_time_ms.saturating_sub(self.filter_received_at) > stale_threshold_ms
|
|
}
|
|
|
|
/// Check if a destination might be reachable through this peer.
|
|
pub fn may_reach(&self, node_addr: &NodeAddr) -> bool {
|
|
match &self.inbound_filter {
|
|
Some(filter) => filter.contains(node_addr),
|
|
None => false,
|
|
}
|
|
}
|
|
|
|
/// Check if we need to send this peer a filter update.
|
|
pub fn needs_filter_update(&self) -> bool {
|
|
self.pending_filter_update
|
|
}
|
|
|
|
// === Statistics Accessors ===
|
|
|
|
/// Get link statistics.
|
|
pub fn link_stats(&self) -> &LinkStats {
|
|
&self.link_stats
|
|
}
|
|
|
|
/// Get mutable link statistics.
|
|
pub fn link_stats_mut(&mut self) -> &mut LinkStats {
|
|
&mut self.link_stats
|
|
}
|
|
|
|
// === MMP Accessors ===
|
|
|
|
/// Get MMP state (None for legacy peers without sessions).
|
|
pub fn mmp(&self) -> Option<&MmpPeerState> {
|
|
self.mmp.as_ref()
|
|
}
|
|
|
|
/// Get mutable MMP state.
|
|
pub fn mmp_mut(&mut self) -> Option<&mut MmpPeerState> {
|
|
self.mmp.as_mut()
|
|
}
|
|
|
|
/// Link cost for routing decisions.
|
|
///
|
|
/// Returns a scalar cost where lower is better (1.0 = ideal).
|
|
/// Computed as RTT-weighted ETX: `etx * (1.0 + srtt_ms / 100.0)`.
|
|
///
|
|
/// Returns 1.0 (optimistic default) when MMP metrics are not yet
|
|
/// available, matching depth-only parent selection behavior.
|
|
pub fn link_cost(&self) -> f64 {
|
|
match self.mmp() {
|
|
Some(mmp) => {
|
|
let etx = mmp.metrics.etx;
|
|
match mmp.metrics.srtt_ms() {
|
|
Some(srtt_ms) => etx * (1.0 + srtt_ms / 100.0),
|
|
None => 1.0,
|
|
}
|
|
}
|
|
None => 1.0,
|
|
}
|
|
}
|
|
|
|
/// Whether this peer has at least one MMP RTT measurement.
|
|
pub fn has_srtt(&self) -> bool {
|
|
self.mmp()
|
|
.is_some_and(|mmp| mmp.metrics.srtt_ms().is_some())
|
|
}
|
|
|
|
/// When this peer was authenticated.
|
|
pub fn authenticated_at(&self) -> u64 {
|
|
self.authenticated_at
|
|
}
|
|
|
|
/// When this peer was last seen.
|
|
pub fn last_seen(&self) -> u64 {
|
|
self.last_seen
|
|
}
|
|
|
|
/// Time since last activity.
|
|
pub fn idle_time(&self, current_time_ms: u64) -> u64 {
|
|
current_time_ms.saturating_sub(self.last_seen)
|
|
}
|
|
|
|
/// Connection duration since authentication.
|
|
pub fn connection_duration(&self, current_time_ms: u64) -> u64 {
|
|
current_time_ms.saturating_sub(self.authenticated_at)
|
|
}
|
|
|
|
/// Session-relative elapsed time in milliseconds (for inner header timestamp).
|
|
///
|
|
/// Returns milliseconds since session establishment, truncated to u32.
|
|
/// Wraps at ~49.7 days which is acceptable for session-relative timing.
|
|
pub fn session_elapsed_ms(&self) -> u32 {
|
|
self.session_start.elapsed().as_millis() as u32
|
|
}
|
|
|
|
/// When this peer's session started (for link-dead fallback timing).
|
|
pub fn session_start(&self) -> Instant {
|
|
self.session_start
|
|
}
|
|
|
|
// === Heartbeat ===
|
|
|
|
/// When we last sent a heartbeat to this peer.
|
|
pub fn last_heartbeat_sent(&self) -> Option<Instant> {
|
|
self.last_heartbeat_sent
|
|
}
|
|
|
|
/// Record that we sent a heartbeat.
|
|
pub fn mark_heartbeat_sent(&mut self, now: Instant) {
|
|
self.last_heartbeat_sent = Some(now);
|
|
}
|
|
|
|
// === State Updates ===
|
|
|
|
/// Update last seen timestamp.
|
|
pub fn touch(&mut self, current_time_ms: u64) {
|
|
self.last_seen = current_time_ms;
|
|
// If we were stale, receiving traffic makes us connected again
|
|
if self.connectivity == ConnectivityState::Stale {
|
|
self.connectivity = ConnectivityState::Connected;
|
|
}
|
|
}
|
|
|
|
/// Mark peer as stale (no recent traffic).
|
|
pub fn mark_stale(&mut self) {
|
|
if self.connectivity == ConnectivityState::Connected {
|
|
self.connectivity = ConnectivityState::Stale;
|
|
}
|
|
}
|
|
|
|
/// Mark peer as reconnecting.
|
|
pub fn mark_reconnecting(&mut self) {
|
|
self.connectivity = ConnectivityState::Reconnecting;
|
|
}
|
|
|
|
/// Mark peer as disconnected.
|
|
pub fn mark_disconnected(&mut self) {
|
|
self.connectivity = ConnectivityState::Disconnected;
|
|
}
|
|
|
|
/// Mark peer as connected (e.g., after successful reconnect).
|
|
pub fn mark_connected(&mut self, current_time_ms: u64) {
|
|
self.connectivity = ConnectivityState::Connected;
|
|
self.last_seen = current_time_ms;
|
|
}
|
|
|
|
/// Update the link ID (e.g., on reconnect).
|
|
pub fn set_link_id(&mut self, link_id: LinkId) {
|
|
self.link_id = link_id;
|
|
}
|
|
|
|
// === Tree Updates ===
|
|
|
|
/// Update peer's tree position.
|
|
pub fn update_tree_position(
|
|
&mut self,
|
|
declaration: ParentDeclaration,
|
|
ancestry: TreeCoordinate,
|
|
current_time_ms: u64,
|
|
) {
|
|
self.declaration = Some(declaration);
|
|
self.ancestry = Some(ancestry);
|
|
self.last_seen = current_time_ms;
|
|
}
|
|
|
|
/// Clear peer's tree position.
|
|
pub fn clear_tree_position(&mut self) {
|
|
self.declaration = None;
|
|
self.ancestry = None;
|
|
}
|
|
|
|
// === Tree Announce Rate Limiting ===
|
|
|
|
/// Set the minimum interval between TreeAnnounce messages (milliseconds).
|
|
pub fn set_tree_announce_min_interval_ms(&mut self, ms: u64) {
|
|
self.tree_announce_min_interval_ms = ms;
|
|
}
|
|
|
|
/// Get the last tree announce send timestamp (for carrying across reconnection).
|
|
pub fn last_tree_announce_sent_ms(&self) -> u64 {
|
|
self.last_tree_announce_sent_ms
|
|
}
|
|
|
|
/// Set the last tree announce send timestamp (to preserve rate limit across reconnection).
|
|
pub fn set_last_tree_announce_sent_ms(&mut self, ms: u64) {
|
|
self.last_tree_announce_sent_ms = ms;
|
|
}
|
|
|
|
/// Check if we can send a TreeAnnounce now (rate limiting).
|
|
pub fn can_send_tree_announce(&self, now_ms: u64) -> bool {
|
|
now_ms.saturating_sub(self.last_tree_announce_sent_ms) >= self.tree_announce_min_interval_ms
|
|
}
|
|
|
|
/// Record that we sent a TreeAnnounce to this peer.
|
|
pub fn record_tree_announce_sent(&mut self, now_ms: u64) {
|
|
self.last_tree_announce_sent_ms = now_ms;
|
|
self.pending_tree_announce = false;
|
|
}
|
|
|
|
/// Mark that a tree announce is pending (deferred due to rate limit).
|
|
pub fn mark_tree_announce_pending(&mut self) {
|
|
self.pending_tree_announce = true;
|
|
}
|
|
|
|
/// Check if a deferred tree announce is waiting to be sent.
|
|
pub fn has_pending_tree_announce(&self) -> bool {
|
|
self.pending_tree_announce
|
|
}
|
|
|
|
// === Filter Updates ===
|
|
|
|
/// Update peer's inbound filter.
|
|
pub fn update_filter(&mut self, filter: BloomFilter, sequence: u64, current_time_ms: u64) {
|
|
self.inbound_filter = Some(filter);
|
|
self.filter_sequence = sequence;
|
|
self.filter_received_at = current_time_ms;
|
|
self.last_seen = current_time_ms;
|
|
}
|
|
|
|
/// Clear peer's inbound filter.
|
|
pub fn clear_filter(&mut self) {
|
|
self.inbound_filter = None;
|
|
self.filter_sequence = 0;
|
|
self.filter_received_at = 0;
|
|
}
|
|
|
|
/// Mark that we need to send this peer a filter update.
|
|
pub fn mark_filter_update_needed(&mut self) {
|
|
self.pending_filter_update = true;
|
|
}
|
|
|
|
/// Clear the pending filter update flag.
|
|
pub fn clear_filter_update_needed(&mut self) {
|
|
self.pending_filter_update = false;
|
|
}
|
|
|
|
// === Rekey (Key Rotation) ===
|
|
|
|
/// When the current Noise session was established.
|
|
pub fn session_established_at(&self) -> Instant {
|
|
self.session_established_at
|
|
}
|
|
|
|
/// Current K-bit epoch value.
|
|
pub fn current_k_bit(&self) -> bool {
|
|
self.current_k_bit
|
|
}
|
|
|
|
/// Whether a rekey is currently in progress.
|
|
pub fn rekey_in_progress(&self) -> bool {
|
|
self.rekey_in_progress
|
|
}
|
|
|
|
/// Mark that a rekey has been initiated.
|
|
pub fn set_rekey_in_progress(&mut self) {
|
|
self.rekey_in_progress = true;
|
|
}
|
|
|
|
/// Check if rekey initiation is dampened (peer recently sent us msg1).
|
|
pub fn is_rekey_dampened(&self, dampening_secs: u64) -> bool {
|
|
match self.last_peer_rekey {
|
|
Some(t) => t.elapsed().as_secs() < dampening_secs,
|
|
None => false,
|
|
}
|
|
}
|
|
|
|
/// Record that the peer initiated a rekey (for dampening).
|
|
pub fn record_peer_rekey(&mut self) {
|
|
self.last_peer_rekey = Some(Instant::now());
|
|
}
|
|
|
|
/// Get the pending new session's our_index.
|
|
pub fn pending_our_index(&self) -> Option<SessionIndex> {
|
|
self.pending_our_index
|
|
}
|
|
|
|
/// Get the pending new session's their_index.
|
|
pub fn pending_their_index(&self) -> Option<SessionIndex> {
|
|
self.pending_their_index
|
|
}
|
|
|
|
/// Get the previous session's our_index (during drain).
|
|
pub fn previous_our_index(&self) -> Option<SessionIndex> {
|
|
self.previous_our_index
|
|
}
|
|
|
|
/// Get the previous session for decryption fallback.
|
|
pub fn previous_session(&self) -> Option<&NoiseSession> {
|
|
self.previous_session.as_ref()
|
|
}
|
|
|
|
/// Get mutable access to the previous session for decryption.
|
|
pub fn previous_session_mut(&mut self) -> Option<&mut NoiseSession> {
|
|
self.previous_session.as_mut()
|
|
}
|
|
|
|
/// Get the pending new session (completed rekey, not yet cut over).
|
|
pub fn pending_new_session(&self) -> Option<&NoiseSession> {
|
|
self.pending_new_session.as_ref()
|
|
}
|
|
|
|
/// Store a completed rekey session and its indices.
|
|
///
|
|
/// Called when the rekey handshake completes. The session is held
|
|
/// as pending until the initiator flips the K-bit on the next outbound packet.
|
|
pub fn set_pending_session(
|
|
&mut self,
|
|
session: NoiseSession,
|
|
our_index: SessionIndex,
|
|
their_index: SessionIndex,
|
|
) {
|
|
self.pending_new_session = Some(session);
|
|
self.pending_our_index = Some(our_index);
|
|
self.pending_their_index = Some(their_index);
|
|
self.rekey_in_progress = false;
|
|
// Clear initiator handshake state (index now lives in pending_our_index)
|
|
self.rekey_our_index = None;
|
|
self.rekey_handshake = None;
|
|
self.rekey_msg1 = None;
|
|
self.rekey_msg1_next_resend = 0;
|
|
}
|
|
|
|
/// Cut over to the pending new session (initiator side).
|
|
///
|
|
/// Moves current session to previous (for drain), promotes pending to current,
|
|
/// flips the K-bit. Returns the old our_index that should remain in peers_by_index
|
|
/// during the drain window.
|
|
pub fn cutover_to_new_session(&mut self) -> Option<SessionIndex> {
|
|
let new_session = self.pending_new_session.take()?;
|
|
let new_our_index = self.pending_our_index.take();
|
|
let new_their_index = self.pending_their_index.take();
|
|
|
|
// Demote current to previous
|
|
self.previous_session = self.noise_session.take();
|
|
self.previous_our_index = self.our_index;
|
|
self.drain_started = Some(Instant::now());
|
|
|
|
// Promote pending to current
|
|
self.noise_session = Some(new_session);
|
|
self.our_index = new_our_index;
|
|
self.their_index = new_their_index;
|
|
|
|
// Flip K-bit and reset timing
|
|
self.current_k_bit = !self.current_k_bit;
|
|
self.session_established_at = Instant::now();
|
|
self.session_start = Instant::now();
|
|
self.rekey_in_progress = false;
|
|
self.reset_replay_suppressed();
|
|
|
|
// Reset MMP counters to avoid metric discontinuity
|
|
let now = Instant::now();
|
|
if let Some(mmp) = &mut self.mmp {
|
|
mmp.reset_for_rekey(now);
|
|
}
|
|
|
|
self.previous_our_index
|
|
}
|
|
|
|
/// Handle receiving a K-bit flip from the peer (responder side).
|
|
///
|
|
/// Promotes pending_new_session to current, demotes current to previous.
|
|
/// Returns the old our_index for drain tracking.
|
|
pub fn handle_peer_kbit_flip(&mut self) -> Option<SessionIndex> {
|
|
let new_session = self.pending_new_session.take()?;
|
|
let new_our_index = self.pending_our_index.take();
|
|
let new_their_index = self.pending_their_index.take();
|
|
|
|
// Demote current to previous
|
|
self.previous_session = self.noise_session.take();
|
|
self.previous_our_index = self.our_index;
|
|
self.drain_started = Some(Instant::now());
|
|
|
|
// Promote pending to current
|
|
self.noise_session = Some(new_session);
|
|
self.our_index = new_our_index;
|
|
self.their_index = new_their_index;
|
|
|
|
// Match peer's K-bit
|
|
self.current_k_bit = !self.current_k_bit;
|
|
self.session_established_at = Instant::now();
|
|
self.session_start = Instant::now();
|
|
self.rekey_in_progress = false;
|
|
self.reset_replay_suppressed();
|
|
|
|
// Reset MMP counters to avoid metric discontinuity
|
|
let now = Instant::now();
|
|
if let Some(mmp) = &mut self.mmp {
|
|
mmp.reset_for_rekey(now);
|
|
}
|
|
|
|
self.previous_our_index
|
|
}
|
|
|
|
/// Check if the drain window has expired.
|
|
pub fn drain_expired(&self, drain_secs: u64) -> bool {
|
|
match self.drain_started {
|
|
Some(t) => t.elapsed().as_secs() >= drain_secs,
|
|
None => false,
|
|
}
|
|
}
|
|
|
|
/// Whether a drain is in progress.
|
|
pub fn is_draining(&self) -> bool {
|
|
self.drain_started.is_some()
|
|
}
|
|
|
|
/// Complete the drain: drop previous session and free its index.
|
|
///
|
|
/// Returns the previous our_index so the caller can remove it from
|
|
/// peers_by_index and free it from the IndexAllocator.
|
|
pub fn complete_drain(&mut self) -> Option<SessionIndex> {
|
|
self.previous_session = None;
|
|
self.drain_started = None;
|
|
self.previous_our_index.take()
|
|
}
|
|
|
|
/// Abandon an in-progress rekey.
|
|
///
|
|
/// Returns the rekey our_index so the caller can free it.
|
|
/// Also clears any pending session state if the handshake was completed
|
|
/// but not yet cut over.
|
|
pub fn abandon_rekey(&mut self) -> Option<SessionIndex> {
|
|
self.rekey_handshake = None;
|
|
self.rekey_msg1 = None;
|
|
self.rekey_msg1_next_resend = 0;
|
|
self.rekey_in_progress = false;
|
|
// Return whichever index needs freeing
|
|
self.rekey_our_index.take().or_else(|| {
|
|
self.pending_new_session = None;
|
|
self.pending_their_index = None;
|
|
self.pending_our_index.take()
|
|
})
|
|
}
|
|
|
|
// === Rekey Handshake State (Initiator) ===
|
|
|
|
/// Store rekey handshake state after sending msg1.
|
|
pub fn set_rekey_state(
|
|
&mut self,
|
|
handshake: NoiseHandshakeState,
|
|
our_index: SessionIndex,
|
|
wire_msg1: Vec<u8>,
|
|
next_resend_ms: u64,
|
|
) {
|
|
self.rekey_handshake = Some(handshake);
|
|
self.rekey_our_index = Some(our_index);
|
|
self.rekey_msg1 = Some(wire_msg1);
|
|
self.rekey_msg1_next_resend = next_resend_ms;
|
|
self.rekey_in_progress = true;
|
|
}
|
|
|
|
/// Get the rekey our_index (for msg2 dispatch lookup).
|
|
pub fn rekey_our_index(&self) -> Option<SessionIndex> {
|
|
self.rekey_our_index
|
|
}
|
|
|
|
/// Complete the rekey by processing msg2 (initiator side, XX pattern).
|
|
///
|
|
/// Takes the stored handshake state, reads XX msg2, generates XX msg3,
|
|
/// and returns (msg3_bytes, completed NoiseSession). Clears the
|
|
/// handshake-related fields but leaves rekey_our_index for
|
|
/// set_pending_session to use.
|
|
pub fn complete_rekey_msg2(
|
|
&mut self,
|
|
msg2_bytes: &[u8],
|
|
) -> Result<(Vec<u8>, NoiseSession), NoiseError> {
|
|
let mut hs = self
|
|
.rekey_handshake
|
|
.take()
|
|
.ok_or_else(|| NoiseError::WrongState {
|
|
expected: "rekey handshake in progress".to_string(),
|
|
got: "no handshake state".to_string(),
|
|
})?;
|
|
|
|
// Split msg2 into base XX part and any extra (negotiation payload)
|
|
let base_size = crate::noise::HANDSHAKE_MSG2_SIZE;
|
|
let (base_msg2, extra) = if msg2_bytes.len() > base_size {
|
|
(&msg2_bytes[..base_size], Some(&msg2_bytes[base_size..]))
|
|
} else {
|
|
(msg2_bytes, None)
|
|
};
|
|
|
|
hs.read_message_2(base_msg2)?;
|
|
|
|
// Must decrypt negotiation payload (if present) to keep hash chain
|
|
// in sync, even though rekey doesn't use the negotiation result.
|
|
if let Some(encrypted_neg) = extra {
|
|
let _ = hs.decrypt_payload(encrypted_neg)?;
|
|
}
|
|
|
|
let msg3 = hs.write_message_3()?;
|
|
let session = hs.into_session()?;
|
|
|
|
// Clear msg1 resend state
|
|
self.rekey_msg1 = None;
|
|
self.rekey_msg1_next_resend = 0;
|
|
|
|
Ok((msg3, session))
|
|
}
|
|
|
|
/// Complete the rekey by processing msg3 (responder side, XX pattern).
|
|
///
|
|
/// Takes the stored responder handshake state, reads XX msg3, and returns
|
|
/// the completed NoiseSession.
|
|
pub fn complete_rekey_msg3(&mut self, msg3_bytes: &[u8]) -> Result<NoiseSession, NoiseError> {
|
|
let mut hs =
|
|
self.rekey_responder_handshake
|
|
.take()
|
|
.ok_or_else(|| NoiseError::WrongState {
|
|
expected: "rekey responder handshake awaiting msg3".to_string(),
|
|
got: "no responder handshake state".to_string(),
|
|
})?;
|
|
|
|
// Split msg3 into base XX part and any extra (negotiation payload)
|
|
let base_size = crate::noise::HANDSHAKE_MSG3_SIZE;
|
|
let (base_msg3, extra) = if msg3_bytes.len() > base_size {
|
|
(&msg3_bytes[..base_size], Some(&msg3_bytes[base_size..]))
|
|
} else {
|
|
(msg3_bytes, None)
|
|
};
|
|
|
|
hs.read_message_3(base_msg3)?;
|
|
|
|
// Must decrypt negotiation payload (if present) to keep hash chain
|
|
// in sync, even though rekey doesn't use the negotiation result.
|
|
if let Some(encrypted_neg) = extra {
|
|
let _ = hs.decrypt_payload(encrypted_neg)?;
|
|
}
|
|
|
|
let session = hs.into_session()?;
|
|
|
|
self.rekey_responder_our_index = None;
|
|
|
|
Ok(session)
|
|
}
|
|
|
|
/// Check if msg1 needs resending.
|
|
pub fn needs_msg1_resend(&self, now_ms: u64) -> bool {
|
|
self.rekey_in_progress && self.rekey_msg1.is_some() && now_ms >= self.rekey_msg1_next_resend
|
|
}
|
|
|
|
/// Get msg1 bytes for resend (without consuming).
|
|
pub fn rekey_msg1(&self) -> Option<&[u8]> {
|
|
self.rekey_msg1.as_deref()
|
|
}
|
|
|
|
/// Update next resend timestamp.
|
|
pub fn set_msg1_next_resend(&mut self, next_ms: u64) {
|
|
self.rekey_msg1_next_resend = next_ms;
|
|
}
|
|
|
|
// === Rekey Responder State (XX pattern) ===
|
|
|
|
/// Whether this peer has a rekey responder handshake awaiting msg3.
|
|
pub fn has_rekey_responder_handshake(&self) -> bool {
|
|
self.rekey_responder_handshake.is_some()
|
|
}
|
|
|
|
/// Get the rekey responder our_index.
|
|
pub fn rekey_responder_our_index(&self) -> Option<SessionIndex> {
|
|
self.rekey_responder_our_index
|
|
}
|
|
|
|
/// Store rekey responder handshake state after sending msg2.
|
|
///
|
|
/// Called when processing a rekey msg1 from the peer. The handshake
|
|
/// state is held here until msg3 arrives to complete the rekey.
|
|
pub fn set_rekey_responder_state(
|
|
&mut self,
|
|
handshake: NoiseHandshakeState,
|
|
our_index: SessionIndex,
|
|
) {
|
|
self.rekey_responder_handshake = Some(handshake);
|
|
self.rekey_responder_our_index = Some(our_index);
|
|
}
|
|
|
|
/// Clear rekey responder state (on failure or abandonment).
|
|
pub fn clear_rekey_responder(&mut self) {
|
|
self.rekey_responder_handshake = None;
|
|
self.rekey_responder_our_index = None;
|
|
}
|
|
}
|
|
|
|
#[cfg(test)]
|
|
mod tests {
|
|
use super::*;
|
|
use crate::Identity;
|
|
|
|
fn make_peer_identity() -> PeerIdentity {
|
|
let identity = Identity::generate();
|
|
PeerIdentity::from_pubkey(identity.pubkey())
|
|
}
|
|
|
|
fn make_node_addr(val: u8) -> NodeAddr {
|
|
let mut bytes = [0u8; 16];
|
|
bytes[0] = val;
|
|
NodeAddr::from_bytes(bytes)
|
|
}
|
|
|
|
fn make_coords(ids: &[u8]) -> TreeCoordinate {
|
|
TreeCoordinate::from_addrs(ids.iter().map(|&v| make_node_addr(v)).collect()).unwrap()
|
|
}
|
|
|
|
#[test]
|
|
fn test_connectivity_state_properties() {
|
|
assert!(ConnectivityState::Connected.can_send());
|
|
assert!(ConnectivityState::Stale.can_send());
|
|
assert!(!ConnectivityState::Reconnecting.can_send());
|
|
assert!(!ConnectivityState::Disconnected.can_send());
|
|
|
|
assert!(ConnectivityState::Connected.is_healthy());
|
|
assert!(!ConnectivityState::Stale.is_healthy());
|
|
|
|
assert!(ConnectivityState::Disconnected.is_terminal());
|
|
assert!(!ConnectivityState::Connected.is_terminal());
|
|
}
|
|
|
|
#[test]
|
|
fn test_active_peer_creation() {
|
|
let identity = make_peer_identity();
|
|
let peer = ActivePeer::new(identity, LinkId::new(1), 1000);
|
|
|
|
assert_eq!(peer.identity().node_addr(), identity.node_addr());
|
|
assert_eq!(peer.link_id(), LinkId::new(1));
|
|
assert!(peer.is_healthy());
|
|
assert!(peer.can_send());
|
|
assert_eq!(peer.authenticated_at(), 1000);
|
|
assert!(peer.needs_filter_update()); // New peers need filter
|
|
}
|
|
|
|
#[test]
|
|
fn test_connectivity_transitions() {
|
|
let identity = make_peer_identity();
|
|
let mut peer = ActivePeer::new(identity, LinkId::new(1), 1000);
|
|
|
|
assert!(peer.is_healthy());
|
|
|
|
peer.mark_stale();
|
|
assert_eq!(peer.connectivity(), ConnectivityState::Stale);
|
|
assert!(peer.can_send()); // Stale can still send
|
|
|
|
// Traffic received brings back to connected
|
|
peer.touch(2000);
|
|
assert!(peer.is_healthy());
|
|
|
|
peer.mark_reconnecting();
|
|
assert!(!peer.can_send());
|
|
|
|
peer.mark_connected(3000);
|
|
assert!(peer.is_healthy());
|
|
|
|
peer.mark_disconnected();
|
|
assert!(peer.is_disconnected());
|
|
assert!(!peer.can_send());
|
|
}
|
|
|
|
#[test]
|
|
fn test_tree_position() {
|
|
let identity = make_peer_identity();
|
|
let mut peer = ActivePeer::new(identity, LinkId::new(1), 1000);
|
|
|
|
assert!(!peer.has_tree_position());
|
|
assert!(peer.coords().is_none());
|
|
|
|
let node = make_node_addr(1);
|
|
let parent = make_node_addr(2);
|
|
let decl = ParentDeclaration::new(node, parent, 1, 1000);
|
|
let coords = make_coords(&[1, 2, 0]);
|
|
|
|
peer.update_tree_position(decl, coords, 2000);
|
|
|
|
assert!(peer.has_tree_position());
|
|
assert!(peer.coords().is_some());
|
|
assert_eq!(peer.last_seen(), 2000);
|
|
}
|
|
|
|
#[test]
|
|
fn test_bloom_filter() {
|
|
let identity = make_peer_identity();
|
|
let mut peer = ActivePeer::new(identity, LinkId::new(1), 1000);
|
|
let target = make_node_addr(42);
|
|
|
|
assert!(!peer.may_reach(&target));
|
|
assert!(peer.filter_is_stale(2000, 500));
|
|
|
|
let mut filter = BloomFilter::new();
|
|
filter.insert(&target);
|
|
peer.update_filter(filter, 1, 1500);
|
|
|
|
assert!(peer.may_reach(&target));
|
|
assert!(!peer.filter_is_stale(1800, 500));
|
|
assert!(peer.filter_is_stale(2500, 500));
|
|
}
|
|
|
|
#[test]
|
|
fn test_timing() {
|
|
let identity = make_peer_identity();
|
|
let peer = ActivePeer::new(identity, LinkId::new(1), 1000);
|
|
|
|
assert_eq!(peer.connection_duration(2000), 1000);
|
|
assert_eq!(peer.idle_time(2000), 1000);
|
|
}
|
|
|
|
#[test]
|
|
fn test_filter_update_flag() {
|
|
let identity = make_peer_identity();
|
|
let mut peer = ActivePeer::new(identity, LinkId::new(1), 1000);
|
|
|
|
assert!(peer.needs_filter_update()); // New peer
|
|
|
|
peer.clear_filter_update_needed();
|
|
assert!(!peer.needs_filter_update());
|
|
|
|
peer.mark_filter_update_needed();
|
|
assert!(peer.needs_filter_update());
|
|
}
|
|
|
|
#[test]
|
|
fn test_with_stats() {
|
|
let identity = make_peer_identity();
|
|
let mut stats = LinkStats::new();
|
|
stats.record_sent(100);
|
|
stats.record_recv(200, 500);
|
|
|
|
let peer = ActivePeer::with_stats(identity, LinkId::new(1), 1000, stats);
|
|
|
|
assert_eq!(peer.link_stats().packets_sent, 1);
|
|
assert_eq!(peer.link_stats().packets_recv, 1);
|
|
}
|
|
|
|
#[test]
|
|
fn test_replay_suppression_counter() {
|
|
let identity = make_peer_identity();
|
|
let mut peer = ActivePeer::new(identity, LinkId::new(1), 1000);
|
|
|
|
// Initial count is zero
|
|
assert_eq!(peer.replay_suppressed_count(), 0);
|
|
|
|
// Increment returns new count
|
|
assert_eq!(peer.increment_replay_suppressed(), 1);
|
|
assert_eq!(peer.increment_replay_suppressed(), 2);
|
|
assert_eq!(peer.increment_replay_suppressed(), 3);
|
|
assert_eq!(peer.replay_suppressed_count(), 3);
|
|
|
|
// Reset returns previous count and zeroes it
|
|
assert_eq!(peer.reset_replay_suppressed(), 3);
|
|
assert_eq!(peer.replay_suppressed_count(), 0);
|
|
|
|
// Can increment again after reset
|
|
assert_eq!(peer.increment_replay_suppressed(), 1);
|
|
assert_eq!(peer.replay_suppressed_count(), 1);
|
|
|
|
// Reset when zero returns zero
|
|
peer.reset_replay_suppressed();
|
|
assert_eq!(peer.reset_replay_suppressed(), 0);
|
|
}
|
|
|
|
#[test]
|
|
fn test_increment_decrypt_failures_monotonic() {
|
|
let identity = make_peer_identity();
|
|
let mut peer = ActivePeer::new(identity, LinkId::new(1), 1000);
|
|
|
|
// Initial count is zero
|
|
assert_eq!(peer.consecutive_decrypt_failures(), 0);
|
|
|
|
// Each call returns a strictly increasing count
|
|
let mut prev = 0u32;
|
|
for expected in 1..=25u32 {
|
|
let count = peer.increment_decrypt_failures();
|
|
assert_eq!(count, expected, "increment must return monotonic count");
|
|
assert!(count > prev, "count must strictly increase");
|
|
assert_eq!(peer.consecutive_decrypt_failures(), count);
|
|
prev = count;
|
|
}
|
|
}
|
|
|
|
#[test]
|
|
fn test_reset_decrypt_failures_zeroes_counter() {
|
|
let identity = make_peer_identity();
|
|
let mut peer = ActivePeer::new(identity, LinkId::new(1), 1000);
|
|
|
|
// Drive counter up
|
|
for _ in 0..7 {
|
|
peer.increment_decrypt_failures();
|
|
}
|
|
assert_eq!(peer.consecutive_decrypt_failures(), 7);
|
|
|
|
// Reset zeroes it
|
|
peer.reset_decrypt_failures();
|
|
assert_eq!(peer.consecutive_decrypt_failures(), 0);
|
|
|
|
// Reset on zero is a no-op (still zero, no panic)
|
|
peer.reset_decrypt_failures();
|
|
assert_eq!(peer.consecutive_decrypt_failures(), 0);
|
|
|
|
// Counter resumes at 1 after reset
|
|
assert_eq!(peer.increment_decrypt_failures(), 1);
|
|
assert_eq!(peer.consecutive_decrypt_failures(), 1);
|
|
}
|
|
}
|