//! Integration tests for end-to-end Noise IK handshake scenarios. use super::*; #[tokio::test] async fn test_two_node_handshake_udp() { use crate::config::UdpConfig; use crate::proto::fmp::wire::{ build_encrypted, build_established_header, build_msg1, prepend_inner_header, }; use crate::transport::udp::UdpTransport; use tokio::time::{Duration, timeout}; // === Setup: Two nodes with UDP transports on localhost === let mut node_a = make_node(); let mut node_b = make_node(); let transport_id_a = TransportId::new(1); let transport_id_b = TransportId::new(1); let udp_config = UdpConfig { bind_addr: Some("127.0.0.1:0".to_string()), mtu: Some(1280), ..Default::default() }; let (packet_tx_a, mut packet_rx_a) = packet_channel(64); let (packet_tx_b, mut packet_rx_b) = packet_channel(64); let mut transport_a = UdpTransport::new(transport_id_a, None, udp_config.clone(), packet_tx_a); let mut transport_b = UdpTransport::new(transport_id_b, None, udp_config, packet_tx_b); transport_a.start_async().await.unwrap(); transport_b.start_async().await.unwrap(); let addr_a = transport_a.local_addr().unwrap(); let addr_b = transport_b.local_addr().unwrap(); let remote_addr_b = TransportAddr::from_string(&addr_b.to_string()); let remote_addr_a = TransportAddr::from_string(&addr_a.to_string()); node_a .transports .insert(transport_id_a, TransportHandle::Udp(transport_a)); node_b .transports .insert(transport_id_b, TransportHandle::Udp(transport_b)); // === Phase 1: Node A initiates handshake to Node B === // Create peer identity for B (must use full key for ECDH parity) let peer_b_identity = PeerIdentity::from_pubkey_full(node_b.identity().pubkey_full()); let peer_b_node_addr = *peer_b_identity.node_addr(); let link_id_a = node_a.allocate_link_id(); let mut conn_a = PeerConnection::outbound(link_id_a, peer_b_identity, 1000); // Allocate session index for A's outbound let our_index_a = node_a.index_allocator.allocate().unwrap(); // Start handshake (generates Noise IK msg1) let our_keypair_a = node_a.identity().keypair(); let noise_msg1 = conn_a .start_handshake(our_keypair_a, node_a.startup_epoch(), 1000) .unwrap(); conn_a.set_our_index(our_index_a); conn_a.set_transport_id(transport_id_a); conn_a.set_source_addr(remote_addr_b.clone()); // Build wire msg1 and track in node state let wire_msg1 = build_msg1(our_index_a, &noise_msg1); let link_a = Link::connectionless( link_id_a, transport_id_a, remote_addr_b.clone(), LinkDirection::Outbound, Duration::from_millis(100), ); node_a.links.insert(link_id_a, link_a); node_a.add_connection(conn_a).unwrap(); node_a .pending_outbound .insert((transport_id_a, our_index_a.as_u32()), link_id_a); // Send msg1 from A to B over UDP let transport = node_a.transports.get(&transport_id_a).unwrap(); transport .send(&remote_addr_b, &wire_msg1) .await .expect("Failed to send msg1"); // === Phase 2: Node B receives msg1, sends msg2, promotes === let packet_b = timeout(Duration::from_secs(1), packet_rx_b.recv()) .await .expect("Timeout waiting for msg1") .expect("Channel closed"); node_b.handle_msg1(packet_b).await; // Verify B promoted the inbound connection let peer_a_node_addr = *PeerIdentity::from_pubkey_full(node_a.identity().pubkey_full()).node_addr(); assert_eq!( node_b.peer_count(), 1, "Node B should have 1 peer after msg1" ); let peer_a_on_b = node_b .get_peer(&peer_a_node_addr) .expect("Node B should have peer A"); assert!( peer_a_on_b.has_session(), "Peer A on B should have NoiseSession" ); let our_index_b = peer_a_on_b.our_index().expect("B should have our_index"); assert!( node_b .peers_by_index .contains_key(&(transport_id_b, our_index_b.as_u32())), "Node B peers_by_index should be populated" ); // === Phase 3: Node A receives msg2, completes handshake, promotes === let packet_a = timeout(Duration::from_secs(1), packet_rx_a.recv()) .await .expect("Timeout waiting for msg2") .expect("Channel closed"); node_a.handle_msg2(packet_a).await; // Verify A promoted the outbound connection assert_eq!( node_a.peer_count(), 1, "Node A should have 1 peer after msg2" ); let peer_b_on_a = node_a .get_peer(&peer_b_node_addr) .expect("Node A should have peer B"); assert!( peer_b_on_a.has_session(), "Peer B on A should have NoiseSession" ); assert_eq!( peer_b_on_a.our_index(), Some(our_index_a), "Peer B on A should have our_index matching what we allocated" ); assert!( node_a .peers_by_index .contains_key(&(transport_id_a, our_index_a.as_u32())), "Node A peers_by_index should be populated" ); // === Phase 4: Encrypted frame A → B === // A encrypts a test message and sends to B // Prepend inner header (timestamp + msg_type) as the real send path does let msg_a = b"\x10test from A"; // msg_type 0x10 (TreeAnnounce) + dummy payload let inner_a = prepend_inner_header(0, msg_a); let peer_b = node_a.get_peer_mut(&peer_b_node_addr).unwrap(); let their_index_b = peer_b.their_index().expect("A should know B's index"); let session_a = peer_b.noise_session_mut().unwrap(); let counter_a = session_a.current_send_counter(); let header_a = build_established_header(their_index_b, counter_a, 0, inner_a.len() as u16); let ciphertext_a = session_a.encrypt_with_aad(&inner_a, &header_a).unwrap(); let wire_encrypted = build_encrypted(&header_a, &ciphertext_a); let transport = node_a.transports.get(&transport_id_a).unwrap(); transport .send(&remote_addr_b, &wire_encrypted) .await .expect("Failed to send encrypted frame"); // B receives and decrypts let encrypted_packet_b = timeout(Duration::from_secs(1), packet_rx_b.recv()) .await .expect("Timeout waiting for encrypted frame") .expect("Channel closed"); node_b.handle_encrypted_frame(encrypted_packet_b).await; // Verify B's peer was touched (last_seen updated) let peer_a = node_b.get_peer(&peer_a_node_addr).unwrap(); assert!( peer_a.is_healthy(), "Peer A on B should still be healthy after receiving encrypted frame" ); // === Phase 5: Encrypted frame B → A === // Prepend inner header (timestamp + msg_type) as the real send path does let msg_b = b"\x10test from B"; // msg_type 0x10 (TreeAnnounce) + dummy payload let inner_b = prepend_inner_header(0, msg_b); let peer_a = node_b.get_peer_mut(&peer_a_node_addr).unwrap(); let their_index_a = peer_a.their_index().expect("B should know A's index"); let session_b = peer_a.noise_session_mut().unwrap(); let counter_b = session_b.current_send_counter(); let header_b = build_established_header(their_index_a, counter_b, 0, inner_b.len() as u16); let ciphertext_b = session_b.encrypt_with_aad(&inner_b, &header_b).unwrap(); let wire_encrypted_b = build_encrypted(&header_b, &ciphertext_b); let transport = node_b.transports.get(&transport_id_b).unwrap(); transport .send(&remote_addr_a, &wire_encrypted_b) .await .expect("Failed to send encrypted frame B→A"); // A receives and decrypts let encrypted_packet_a = timeout(Duration::from_secs(1), packet_rx_a.recv()) .await .expect("Timeout waiting for encrypted frame B→A") .expect("Channel closed"); node_a.handle_encrypted_frame(encrypted_packet_a).await; // Verify A's peer was touched let peer_b = node_a.get_peer(&peer_b_node_addr).unwrap(); assert!( peer_b.is_healthy(), "Peer B on A should still be healthy after receiving encrypted frame" ); // Clean up transports for (_, t) in node_a.transports.iter_mut() { t.stop().await.ok(); } for (_, t) in node_b.transports.iter_mut() { t.stop().await.ok(); } } /// Integration test: two nodes complete a handshake via run_rx_loop. /// /// Unlike test_two_node_handshake_udp which calls handle_msg1/handle_msg2 /// directly, this test exercises the full rx loop dispatch path: /// UDP socket → packet channel → run_rx_loop → process_packet → /// discriminator dispatch → handler. #[tokio::test] async fn test_run_rx_loop_handshake() { use crate::config::UdpConfig; use crate::proto::fmp::wire::build_msg1; use crate::transport::udp::UdpTransport; use tokio::time::Duration; // === Setup: Two nodes with UDP transports on localhost === let mut node_a = make_node(); let mut node_b = make_node(); let transport_id_a = TransportId::new(1); let transport_id_b = TransportId::new(1); let udp_config = UdpConfig { bind_addr: Some("127.0.0.1:0".to_string()), mtu: Some(1280), ..Default::default() }; let (packet_tx_a, packet_rx_a) = packet_channel(64); let (packet_tx_b, packet_rx_b) = packet_channel(64); let mut transport_a = UdpTransport::new(transport_id_a, None, udp_config.clone(), packet_tx_a); let mut transport_b = UdpTransport::new(transport_id_b, None, udp_config, packet_tx_b); transport_a.start_async().await.unwrap(); transport_b.start_async().await.unwrap(); let addr_b = transport_b.local_addr().unwrap(); let remote_addr_b = TransportAddr::from_string(&addr_b.to_string()); node_a .transports .insert(transport_id_a, TransportHandle::Udp(transport_a)); node_b .transports .insert(transport_id_b, TransportHandle::Udp(transport_b)); // Store packet_rx on nodes for run_rx_loop node_a.packet_rx = Some(packet_rx_a); node_b.packet_rx = Some(packet_rx_b); // Set node state to Running (transports need to be operational) node_a.supervisor.state = NodeState::Running; node_b.supervisor.state = NodeState::Running; // === Phase 1: Node A initiates handshake to Node B === let peer_b_identity = PeerIdentity::from_pubkey_full(node_b.identity().pubkey_full()); let peer_b_node_addr = *peer_b_identity.node_addr(); let link_id_a = node_a.allocate_link_id(); let mut conn_a = PeerConnection::outbound(link_id_a, peer_b_identity, 1000); let our_index_a = node_a.index_allocator.allocate().unwrap(); let our_keypair_a = node_a.identity().keypair(); let noise_msg1 = conn_a .start_handshake(our_keypair_a, node_a.startup_epoch(), 1000) .unwrap(); conn_a.set_our_index(our_index_a); conn_a.set_transport_id(transport_id_a); conn_a.set_source_addr(remote_addr_b.clone()); let wire_msg1 = build_msg1(our_index_a, &noise_msg1); let link_a = Link::connectionless( link_id_a, transport_id_a, remote_addr_b.clone(), LinkDirection::Outbound, Duration::from_millis(100), ); node_a.links.insert(link_id_a, link_a); node_a.add_connection(conn_a).unwrap(); node_a .pending_outbound .insert((transport_id_a, our_index_a.as_u32()), link_id_a); // Send msg1 from A to B over real UDP let transport = node_a.transports.get(&transport_id_a).unwrap(); transport .send(&remote_addr_b, &wire_msg1) .await .expect("Failed to send msg1"); // Small delay to ensure msg1 is received by B's transport tokio::time::sleep(Duration::from_millis(50)).await; // === Phase 2: Run Node B's rx loop (processes msg1, sends msg2) === // // This is the key difference from test_two_node_handshake_udp: // instead of calling handle_msg1() directly, we run the full rx loop // which dispatches based on the common prefix phase field. tokio::select! { result = node_b.run_rx_loop() => { panic!("Node B rx loop exited unexpectedly: {:?}", result); } _ = tokio::time::sleep(Duration::from_millis(500)) => { // Timeout: rx loop processed available packets } } // Verify Node B promoted the inbound connection via rx loop dispatch let peer_a_node_addr = *PeerIdentity::from_pubkey_full(node_a.identity().pubkey_full()).node_addr(); assert_eq!( node_b.peer_count(), 1, "Node B should have 1 peer after rx loop processed msg1" ); let peer_a_on_b = node_b .get_peer(&peer_a_node_addr) .expect("Node B should have peer A"); assert!( peer_a_on_b.has_session(), "Peer A on B should have NoiseSession" ); let our_index_b = peer_a_on_b.our_index().expect("B should have our_index"); assert!( peer_a_on_b.their_index().is_some(), "B should have their_index" ); assert!( node_b .peers_by_index .contains_key(&(transport_id_b, our_index_b.as_u32())), "Node B peers_by_index should be populated" ); // === Phase 3: Run Node A's rx loop (processes msg2) === // // msg2 was sent by Node B during its rx loop processing of msg1. // It arrived at A's UDP transport, which forwarded it to A's packet channel. tokio::select! { result = node_a.run_rx_loop() => { panic!("Node A rx loop exited unexpectedly: {:?}", result); } _ = tokio::time::sleep(Duration::from_millis(500)) => { // Timeout: rx loop processed msg2 } } // Verify Node A promoted the outbound connection via rx loop dispatch assert_eq!( node_a.peer_count(), 1, "Node A should have 1 peer after rx loop processed msg2" ); let peer_b_on_a = node_a .get_peer(&peer_b_node_addr) .expect("Node A should have peer B"); assert!( peer_b_on_a.has_session(), "Peer B on A should have NoiseSession" ); assert_eq!( peer_b_on_a.our_index(), Some(our_index_a), "Peer B on A should have our_index matching what we allocated" ); assert!( peer_b_on_a.their_index().is_some(), "A should know B's index" ); assert!( node_a .peers_by_index .contains_key(&(transport_id_a, our_index_a.as_u32())), "Node A peers_by_index should be populated" ); // Clean up transports for (_, t) in node_a.transports.iter_mut() { t.stop().await.ok(); } for (_, t) in node_b.transports.iter_mut() { t.stop().await.ok(); } } /// Integration test: simultaneous cross-connection (both nodes initiate). /// /// Simulates the live scenario where both nodes have auto_connect to each other. /// Both send msg1 simultaneously, creating a cross-connection that must be /// resolved by the tie-breaker rule. Exercises the addr_to_link fix that allows /// inbound msg1 when an outbound link to the same address already exists. #[tokio::test] async fn test_cross_connection_both_initiate() { use crate::config::UdpConfig; use crate::proto::fmp::wire::build_msg1; use crate::transport::udp::UdpTransport; use tokio::time::{Duration, timeout}; // === Setup: Two nodes with UDP transports on localhost === let mut node_a = make_node(); let mut node_b = make_node(); let transport_id_a = TransportId::new(1); let transport_id_b = TransportId::new(1); let udp_config = UdpConfig { bind_addr: Some("127.0.0.1:0".to_string()), mtu: Some(1280), ..Default::default() }; let (packet_tx_a, mut packet_rx_a) = packet_channel(64); let (packet_tx_b, mut packet_rx_b) = packet_channel(64); let mut transport_a = UdpTransport::new(transport_id_a, None, udp_config.clone(), packet_tx_a); let mut transport_b = UdpTransport::new(transport_id_b, None, udp_config, packet_tx_b); transport_a.start_async().await.unwrap(); transport_b.start_async().await.unwrap(); let addr_a = transport_a.local_addr().unwrap(); let addr_b = transport_b.local_addr().unwrap(); let remote_addr_b = TransportAddr::from_string(&addr_b.to_string()); let remote_addr_a = TransportAddr::from_string(&addr_a.to_string()); node_a .transports .insert(transport_id_a, TransportHandle::Udp(transport_a)); node_b .transports .insert(transport_id_b, TransportHandle::Udp(transport_b)); // Peer identities (must use full key for ECDH parity) let peer_b_identity = PeerIdentity::from_pubkey_full(node_b.identity().pubkey_full()); let peer_b_node_addr = *peer_b_identity.node_addr(); let peer_a_identity = PeerIdentity::from_pubkey_full(node_a.identity().pubkey_full()); let peer_a_node_addr = *peer_a_identity.node_addr(); // === Phase 1: Both nodes initiate handshakes (simulate auto_connect) === // Node A initiates to Node B let link_id_a_out = node_a.allocate_link_id(); let mut conn_a = PeerConnection::outbound(link_id_a_out, peer_b_identity, 1000); let our_index_a = node_a.index_allocator.allocate().unwrap(); let our_keypair_a = node_a.identity().keypair(); let noise_msg1_a = conn_a .start_handshake(our_keypair_a, node_a.startup_epoch(), 1000) .unwrap(); conn_a.set_our_index(our_index_a); conn_a.set_transport_id(transport_id_a); conn_a.set_source_addr(remote_addr_b.clone()); let wire_msg1_a = build_msg1(our_index_a, &noise_msg1_a); let link_a_out = Link::connectionless( link_id_a_out, transport_id_a, remote_addr_b.clone(), LinkDirection::Outbound, Duration::from_millis(100), ); node_a.links.insert(link_id_a_out, link_a_out); node_a .addr_to_link .insert((transport_id_a, remote_addr_b.clone()), link_id_a_out); node_a.add_connection(conn_a).unwrap(); node_a .pending_outbound .insert((transport_id_a, our_index_a.as_u32()), link_id_a_out); // Node B initiates to Node A let link_id_b_out = node_b.allocate_link_id(); let mut conn_b = PeerConnection::outbound(link_id_b_out, peer_a_identity, 1000); let our_index_b = node_b.index_allocator.allocate().unwrap(); let our_keypair_b = node_b.identity().keypair(); let noise_msg1_b = conn_b .start_handshake(our_keypair_b, node_b.startup_epoch(), 1000) .unwrap(); conn_b.set_our_index(our_index_b); conn_b.set_transport_id(transport_id_b); conn_b.set_source_addr(remote_addr_a.clone()); let wire_msg1_b = build_msg1(our_index_b, &noise_msg1_b); let link_b_out = Link::connectionless( link_id_b_out, transport_id_b, remote_addr_a.clone(), LinkDirection::Outbound, Duration::from_millis(100), ); node_b.links.insert(link_id_b_out, link_b_out); node_b .addr_to_link .insert((transport_id_b, remote_addr_a.clone()), link_id_b_out); node_b.add_connection(conn_b).unwrap(); node_b .pending_outbound .insert((transport_id_b, our_index_b.as_u32()), link_id_b_out); // Both send msg1 over UDP let transport = node_a.transports.get(&transport_id_a).unwrap(); transport .send(&remote_addr_b, &wire_msg1_a) .await .expect("A send msg1"); let transport = node_b.transports.get(&transport_id_b).unwrap(); transport .send(&remote_addr_a, &wire_msg1_b) .await .expect("B send msg1"); // === Phase 2: Both nodes receive the other's msg1 === // Before the fix, addr_to_link would reject these because outbound links // already exist for these addresses. // B receives A's msg1 let packet_at_b = timeout(Duration::from_secs(1), packet_rx_b.recv()) .await .expect("Timeout") .expect("Channel closed"); node_b.handle_msg1(packet_at_b).await; // B should have promoted the inbound connection assert_eq!( node_b.peer_count(), 1, "Node B should have 1 peer after processing A's msg1" ); assert!( node_b.get_peer(&peer_a_node_addr).is_some(), "Node B should have peer A" ); // A receives B's msg1 let packet_at_a = timeout(Duration::from_secs(1), packet_rx_a.recv()) .await .expect("Timeout") .expect("Channel closed"); node_a.handle_msg1(packet_at_a).await; // A should have promoted the inbound connection assert_eq!( node_a.peer_count(), 1, "Node A should have 1 peer after processing B's msg1" ); assert!( node_a.get_peer(&peer_b_node_addr).is_some(), "Node A should have peer B" ); // === Phase 3: Both nodes receive msg2 responses === // The msg2 was sent during handle_msg1 processing. When handle_msg2 // processes it, it will detect the cross-connection and resolve. // A receives B's msg2 (response to A's original msg1) let msg2_at_a = timeout(Duration::from_secs(1), packet_rx_a.recv()) .await .expect("Timeout waiting for msg2 at A") .expect("Channel closed"); node_a.handle_msg2(msg2_at_a).await; // B receives A's msg2 (response to B's original msg1) let msg2_at_b = timeout(Duration::from_secs(1), packet_rx_b.recv()) .await .expect("Timeout waiting for msg2 at B") .expect("Channel closed"); node_b.handle_msg2(msg2_at_b).await; // === Verification === // Both nodes should have exactly 1 peer each after cross-connection resolution assert_eq!( node_a.peer_count(), 1, "Node A should have exactly 1 peer after cross-connection" ); assert_eq!( node_b.peer_count(), 1, "Node B should have exactly 1 peer after cross-connection" ); let peer_b_on_a = node_a .get_peer(&peer_b_node_addr) .expect("A should have peer B"); let peer_a_on_b = node_b .get_peer(&peer_a_node_addr) .expect("B should have peer A"); assert!(peer_b_on_a.has_session(), "Peer B on A should have session"); assert!(peer_a_on_b.has_session(), "Peer A on B should have session"); assert!(peer_b_on_a.can_send(), "Peer B on A should be sendable"); assert!(peer_a_on_b.can_send(), "Peer A on B should be sendable"); // Clean up transports for (_, t) in node_a.transports.iter_mut() { t.stop().await.ok(); } for (_, t) in node_b.transports.iter_mut() { t.stop().await.ok(); } } /// Test that stale handshake connections are cleaned up by check_timeouts(). /// /// Simulates the scenario where a node initiates a handshake to a peer that /// isn't running. The outbound connection should be cleaned up after the /// handshake timeout expires. #[tokio::test] async fn test_stale_connection_cleanup() { let mut node = make_node(); let transport_id = TransportId::new(1); let peer_identity = make_peer_identity(); let remote_addr = TransportAddr::from_string("10.0.0.2:2121"); // Create outbound connection with a timestamp far in the past let past_time_ms = 1000; // A very early timestamp let link_id = node.allocate_link_id(); let mut conn = PeerConnection::outbound(link_id, peer_identity, past_time_ms); // Allocate session index and set transport info let our_index = node.index_allocator.allocate().unwrap(); let our_keypair = node.identity().keypair(); let _noise_msg1 = conn .start_handshake(our_keypair, node.startup_epoch(), past_time_ms) .unwrap(); conn.set_our_index(our_index); conn.set_transport_id(transport_id); conn.set_source_addr(remote_addr.clone()); // Set up all the state that initiate_peer_connection would create let link = Link::connectionless( link_id, transport_id, remote_addr.clone(), LinkDirection::Outbound, Duration::from_millis(100), ); node.links.insert(link_id, link); node.addr_to_link .insert((transport_id, remote_addr.clone()), link_id); node.add_connection(conn).unwrap(); node.pending_outbound .insert((transport_id, our_index.as_u32()), link_id); // Verify state before timeout check assert_eq!(node.connection_count(), 1); assert_eq!(node.link_count(), 1); assert!( node.pending_outbound .contains_key(&(transport_id, our_index.as_u32())) ); assert_eq!(node.index_allocator.count(), 1); // Connection was created at time 1000ms. check_timeouts uses SystemTime::now(), // which is far beyond the 30s timeout. The connection should be cleaned up. node.check_timeouts(); // Verify everything was cleaned up assert_eq!( node.connection_count(), 0, "Stale connection should be removed" ); assert_eq!(node.link_count(), 0, "Stale link should be removed"); assert!( !node .pending_outbound .contains_key(&(transport_id, our_index.as_u32())), "pending_outbound should be cleaned up" ); assert_eq!( node.index_allocator.count(), 0, "Session index should be freed" ); assert!( !node.addr_to_link.contains_key(&(transport_id, remote_addr)), "addr_to_link should be cleaned up" ); } /// Test that failed connections are cleaned up by check_timeouts(). #[tokio::test] async fn test_failed_connection_cleanup() { let mut node = make_node(); let transport_id = TransportId::new(1); let peer_identity = make_peer_identity(); let remote_addr = TransportAddr::from_string("10.0.0.2:2121"); // Create a connection and mark it failed (simulating a send failure) let now_ms = std::time::SystemTime::now() .duration_since(std::time::UNIX_EPOCH) .map(|d| d.as_millis() as u64) .unwrap_or(0); let link_id = node.allocate_link_id(); let mut conn = PeerConnection::outbound(link_id, peer_identity, now_ms); let our_index = node.index_allocator.allocate().unwrap(); let our_keypair = node.identity().keypair(); let _noise_msg1 = conn .start_handshake(our_keypair, node.startup_epoch(), now_ms) .unwrap(); conn.set_our_index(our_index); conn.set_transport_id(transport_id); conn.set_source_addr(remote_addr.clone()); let link = Link::connectionless( link_id, transport_id, remote_addr.clone(), LinkDirection::Outbound, Duration::from_millis(100), ); node.links.insert(link_id, link); node.addr_to_link .insert((transport_id, remote_addr.clone()), link_id); node.add_connection(conn).unwrap(); node.pending_outbound .insert((transport_id, our_index.as_u32()), link_id); // Simulate a stored-handshake send failure through the control machine — // the failure carrier the stale-connection sweep now reads (the leg no // longer carries a failed phase of its own). { let machine = node .peer_machines .get_mut(&link_id) .expect("machine seeded by add_connection"); let alloc = &mut node.index_allocator; let actions = machine.step( crate::peer::machine::PeerEvent::HandshakeSendFailed, now_ms, alloc, ); assert!(actions.is_empty()); assert!(machine.is_failed()); } assert_eq!(node.connection_count(), 1); // Failed connections should be cleaned up immediately regardless of age node.check_timeouts(); assert_eq!( node.connection_count(), 0, "Failed connection should be removed" ); assert_eq!(node.link_count(), 0, "Failed link should be removed"); assert_eq!( node.index_allocator.count(), 0, "Session index should be freed" ); } /// Test that msg1 bytes are stored on connection for resend. #[tokio::test] async fn test_msg1_stored_for_resend() { use crate::proto::fmp::wire::build_msg1; let mut node = make_node(); let transport_id = TransportId::new(1); let peer_identity = make_peer_identity(); let remote_addr = TransportAddr::from_string("10.0.0.2:2121"); let now_ms = std::time::SystemTime::now() .duration_since(std::time::UNIX_EPOCH) .map(|d| d.as_millis() as u64) .unwrap_or(0); let link_id = node.allocate_link_id(); let mut conn = PeerConnection::outbound(link_id, peer_identity, now_ms); let our_index = node.index_allocator.allocate().unwrap(); let our_keypair = node.identity().keypair(); let noise_msg1 = conn .start_handshake(our_keypair, node.startup_epoch(), now_ms) .unwrap(); conn.set_our_index(our_index); conn.set_transport_id(transport_id); conn.set_source_addr(remote_addr.clone()); // Build wire msg1 and store it (as initiate_peer_connection does) let wire_msg1 = build_msg1(our_index, &noise_msg1); let resend_interval = node.config().node.rate_limit.handshake_resend_interval_ms; conn.set_handshake_msg1(wire_msg1.clone(), now_ms + resend_interval); // Verify stored msg1 matches what was built assert_eq!(conn.handshake_msg1().unwrap(), &wire_msg1); } /// Test that resend scheduling respects max_resends and backoff. #[tokio::test] async fn test_resend_scheduling() { let mut node = make_node(); let transport_id = TransportId::new(1); let peer_identity = make_peer_identity(); let remote_addr = TransportAddr::from_string("10.0.0.2:2121"); let now_ms = 100_000u64; // Use a fixed time for predictable testing let link_id = node.allocate_link_id(); let mut conn = PeerConnection::outbound(link_id, peer_identity, now_ms); let our_index = node.index_allocator.allocate().unwrap(); let our_keypair = node.identity().keypair(); let noise_msg1 = conn .start_handshake(our_keypair, node.startup_epoch(), now_ms) .unwrap(); conn.set_our_index(our_index); conn.set_transport_id(transport_id); conn.set_source_addr(remote_addr.clone()); // Store msg1 with first resend at now + 1000ms let wire_msg1 = crate::proto::fmp::wire::build_msg1(our_index, &noise_msg1); conn.set_handshake_msg1(wire_msg1.clone(), now_ms + 1000); let link = Link::connectionless( link_id, transport_id, remote_addr.clone(), LinkDirection::Outbound, Duration::from_millis(100), ); node.links.insert(link_id, link); node.addr_to_link .insert((transport_id, remote_addr.clone()), link_id); node.pending_outbound .insert((transport_id, our_index.as_u32()), link_id); // The msg1-resend counter and its due timer live on the per-peer machine, // which also carries the pending connection. Dial it to `SentMsg1` // (connectionless: no connect step) and arm its retransmit timer at // now + 1000ms, mirroring what a real dial arms. let mut machine = crate::peer::machine::PeerMachine::new_outbound(link_id, peer_identity, now_ms); let _ = machine.step( crate::peer::machine::PeerEvent::Dial { transport_id, remote_addr: remote_addr.clone(), peer_identity, connection_oriented: false, }, now_ms, &mut node.index_allocator, ); // The msg1 wire lives on the machine's carrier (the retransmit driver's // resend source), mirroring `prepare_outbound_msg1`. machine.set_conn_handshake_msg1(wire_msg1, now_ms + 1000); machine.set_leg(conn); node.peer_machines.insert(link_id, machine); node.peer_timers.entry(link_id).or_default().insert( crate::peer::machine::TimerKind::HandshakeRetransmit, now_ms + 1000, ); // Before the scheduled time the timer isn't due, so nothing fires. node.drive_peer_timers(now_ms + 500).await; assert_eq!( node.connection_resend_count(link_id), 0, "No resend before scheduled time" ); // At the scheduled time the timer is due, but no transport is registered so // the send fails. Record-on-success: the count does NOT advance (and the // connection is not marked failed) — a failed resend just retries next tick. node.drive_peer_timers(now_ms + 1000).await; assert_eq!( node.connection_resend_count(link_id), 0, "Failed send records no resend" ); } /// Test that the timer driver reaps an outbound leg whose machine /// `HandshakeTimeout` timer has come due (the timeout fold). The reap re-checks /// the shell `is_timed_out` predicate, then tears the connection down exactly as /// the old `check_timeouts` Teardown path did. #[tokio::test] async fn test_handshake_timeout_drive() { let mut node = make_node(); let transport_id = TransportId::new(1); let peer_identity = make_peer_identity(); let remote_addr = TransportAddr::from_string("10.0.0.2:2121"); let dial_ms = 1000u64; let link_id = node.allocate_link_id(); let mut conn = PeerConnection::outbound(link_id, peer_identity, dial_ms); let our_index = node.index_allocator.allocate().unwrap(); let our_keypair = node.identity().keypair(); let _ = conn .start_handshake(our_keypair, node.startup_epoch(), dial_ms) .unwrap(); conn.set_our_index(our_index); conn.set_transport_id(transport_id); conn.set_source_addr(remote_addr.clone()); let link = Link::connectionless( link_id, transport_id, remote_addr.clone(), LinkDirection::Outbound, Duration::from_millis(100), ); node.links.insert(link_id, link); node.addr_to_link .insert((transport_id, remote_addr.clone()), link_id); node.pending_outbound .insert((transport_id, our_index.as_u32()), link_id); // Machine in SentMsg1, carrying the pending connection, with a // HandshakeTimeout timer armed at dial + 30s. let mut machine = crate::peer::machine::PeerMachine::new_outbound(link_id, peer_identity, dial_ms); let _ = machine.step( crate::peer::machine::PeerEvent::Dial { transport_id, remote_addr: remote_addr.clone(), peer_identity, connection_oriented: false, }, dial_ms, &mut node.index_allocator, ); machine.set_leg(conn); node.peer_machines.insert(link_id, machine); node.peer_timers.entry(link_id).or_default().insert( crate::peer::machine::TimerKind::HandshakeTimeout, dial_ms + 30_000, ); assert_eq!(node.connection_count(), 1); // Well past dial + 30s: the timer is due and the leg is idle-timed-out. node.drive_peer_timers(dial_ms + 100_000).await; assert_eq!( node.connection_count(), 0, "Timed-out leg reaped by the timer drive" ); assert_eq!(node.index_allocator.count(), 0, "Session index freed"); assert!( !node.peer_machines.contains_key(&link_id), "Control machine dropped with the reaped connection" ); assert!( !node.peer_timers.contains_key(&link_id), "Timer store dropped with the reaped connection" ); } /// Test that msg2 is stored on PeerConnection for responder resend. #[test] fn test_msg2_stored_on_connection() { let mut conn = PeerConnection::inbound(LinkId::new(1), 1000); assert!(conn.handshake_msg2().is_none()); let msg2_bytes = vec![0x01, 0x02, 0x03, 0x04]; conn.set_handshake_msg2(msg2_bytes.clone()); assert_eq!(conn.handshake_msg2().unwrap(), &msg2_bytes); } /// Test that duplicate msg2 is silently dropped when pending_outbound is already cleared. #[tokio::test] async fn test_duplicate_msg2_dropped() { use crate::proto::fmp::wire::build_msg2; use crate::transport::ReceivedPacket; let mut node = make_node(); let transport_id = TransportId::new(1); // No pending_outbound entry — simulate post-promotion state let receiver_idx = SessionIndex::new(42); let sender_idx = SessionIndex::new(99); // Build a fake msg2 packet let fake_noise_msg2 = vec![0u8; 57]; // Noise IK msg2 is 57 bytes (33 ephem + 24 encrypted epoch) let wire_msg2 = build_msg2(sender_idx, receiver_idx, &fake_noise_msg2); let packet = ReceivedPacket { transport_id, remote_addr: TransportAddr::from_string("10.0.0.2:2121"), data: wire_msg2, timestamp_ms: 1000, }; // Should silently drop — no pending_outbound for this index node.handle_msg2(packet).await; // No panic, no state change — that's the test assert_eq!(node.connection_count(), 0); assert_eq!(node.peer_count(), 0); } /// `should_admit_msg1` admits when no transport is registered for the id. /// (No gate to apply — the caller's other checks decide the outcome.) #[test] fn test_should_admit_msg1_no_transport() { let node = make_node(); let addr = TransportAddr::from_string("10.0.0.2:2121"); assert!(node.should_admit_msg1(TransportId::new(1), &addr)); } /// `should_admit_msg1` rejects a fresh msg1 (no addr_to_link entry) when /// the transport has accept_connections=false. Behavior unchanged from /// before the carve-out. #[tokio::test] async fn test_should_admit_msg1_rejects_fresh_when_accept_off() { use crate::config::TcpConfig; use crate::transport::tcp::TcpTransport; let mut node = make_node(); let transport_id = TransportId::new(1); // bind_addr=None → accept_connections() == false let cfg = TcpConfig { bind_addr: None, ..Default::default() }; let (tx, _rx) = packet_channel(64); let tcp = TcpTransport::new(transport_id, None, cfg, tx); node.transports .insert(transport_id, TransportHandle::Tcp(tcp)); let addr = TransportAddr::from_string("10.0.0.2:2121"); assert!(!node.should_admit_msg1(transport_id, &addr)); } /// ISSUE-2026-0004 regression test: `should_admit_msg1` admits rekey/restart /// msg1 from a peer with an existing link even when the transport has /// accept_connections=false. Without this, the dual-init tie-breaker /// deadlocks (the larger-NodeAddr side drops the winner's rekey msg1). #[tokio::test] async fn test_should_admit_msg1_admits_rekey_when_accept_off() { use crate::config::TcpConfig; use crate::transport::tcp::TcpTransport; let mut node = make_node(); let transport_id = TransportId::new(1); let cfg = TcpConfig { bind_addr: None, ..Default::default() }; let (tx, _rx) = packet_channel(64); let tcp = TcpTransport::new(transport_id, None, cfg, tx); node.transports .insert(transport_id, TransportHandle::Tcp(tcp)); let addr = TransportAddr::from_string("10.0.0.2:2121"); // Pre-populate addr_to_link as if a session were established for this // peer on this transport (rekey msg1 will arrive against this entry). let link_id = node.allocate_link_id(); node.addr_to_link .insert((transport_id, addr.clone()), link_id); assert!(node.should_admit_msg1(transport_id, &addr)); } /// Same regression coverage as the TCP test above, but exercising the /// UDP transport's new `accept_connections` config field (introduced /// alongside the `outbound_only` mode). Proves the Node-level gate's /// addr_to_link carve-out is transport-agnostic and that the new UDP /// config knob is wired correctly through the Transport trait. #[tokio::test] async fn test_should_admit_msg1_admits_rekey_when_udp_accept_off() { use crate::config::UdpConfig; use crate::transport::udp::UdpTransport; let mut node = make_node(); let transport_id = TransportId::new(1); let cfg = UdpConfig { bind_addr: Some("127.0.0.1:0".to_string()), accept_connections: Some(false), ..Default::default() }; let (tx, _rx) = packet_channel(64); let udp = UdpTransport::new(transport_id, None, cfg, tx); node.transports .insert(transport_id, TransportHandle::Udp(udp)); let addr = TransportAddr::from_string("10.0.0.2:2121"); // Fresh msg1 (no addr_to_link entry) is rejected by the gate when // the transport refuses inbound. assert!(!node.should_admit_msg1(transport_id, &addr)); // Pre-populate addr_to_link as if a session were established. The // rekey carve-out admits the msg1 even though the transport still // says accept_connections() == false. let link_id = node.allocate_link_id(); node.addr_to_link .insert((transport_id, addr.clone()), link_id); assert!(node.should_admit_msg1(transport_id, &addr)); } /// Regression test for the udp.outbound_only rekey loop observed in /// production 2026-04-30 (parallel to ISSUE-2026-0004). /// /// Production scenario: nomad runs `udp.outbound_only=true` with peer /// core-vm configured by hostname (`core-vm.tail65015.ts.net:2121`). /// `initiate_connection` populates `addr_to_link` with the literal /// hostname-form `TransportAddr`. core-vm's later rekey msg1 arrives at /// nomad with a numeric source addr (the kernel always reports /// `SocketAddr` in numeric form via `recvfrom`), so the `addr_to_link` /// lookup misses, the gate falls through to `accept_connections()` /// (false in outbound_only mode), and rejects. Result: dual-init /// tie-breaker stalls because the loser side never produces msg2. /// /// The carve-out predicate must also consult peer state by source /// address: `current_addr()` is updated from inbound encrypted-frame /// source addrs (`dataplane/encrypted.rs`), so an established peer can /// be matched even when the addr_to_link key is hostname-form and the /// incoming addr is numeric. #[tokio::test] async fn test_should_admit_msg1_admits_rekey_when_addr_form_differs() { use crate::config::UdpConfig; use crate::peer::ActivePeer; use crate::transport::udp::UdpTransport; let mut node = make_node(); let transport_id = TransportId::new(1); // outbound_only mode forces accept_connections() to false. let cfg = UdpConfig { outbound_only: Some(true), ..Default::default() }; let (tx, _rx) = packet_channel(64); let udp = UdpTransport::new(transport_id, None, cfg, tx); node.transports .insert(transport_id, TransportHandle::Udp(udp)); // Simulate initiate_connection's effect when peer config carries a // hostname: addr_to_link is populated with hostname-form, not // numeric-form. let hostname_addr = TransportAddr::from_string("core-vm.example:2121"); let link_id = node.allocate_link_id(); node.addr_to_link .insert((transport_id, hostname_addr.clone()), link_id); // Promote a peer at the hostname's resolved numeric form // (current_addr is set from the SocketAddr in udp_receive_loop). let peer_full = crate::Identity::generate(); let peer_identity = PeerIdentity::from_pubkey(peer_full.pubkey()); let peer_node_addr = *peer_identity.node_addr(); let mut peer = ActivePeer::new(peer_identity, link_id, 1000); let numeric_addr = TransportAddr::from_string("100.64.0.5:2121"); peer.set_current_addr(transport_id, numeric_addr.clone()); node.peers.insert(peer_node_addr, peer); // Sanity: legacy carve-out still works for the hostname-form lookup. assert!(node.should_admit_msg1(transport_id, &hostname_addr)); // The bug: incoming rekey msg1 arrives with numeric source addr. // Without the additional carve-out, this is rejected (addr_to_link // miss → accept_connections() false → drop). assert!( node.should_admit_msg1(transport_id, &numeric_addr), "rekey msg1 from established peer must be admitted even when \ addr_to_link is keyed by a different addr-form (hostname vs \ numeric); the carve-out must consult peer current_addr" ); // Negative: a stranger at a different numeric addr is still rejected // (no peer there, no addr_to_link entry, falls to accept_connections). let stranger_addr = TransportAddr::from_string("198.51.100.1:2121"); assert!( !node.should_admit_msg1(transport_id, &stranger_addr), "fresh msg1 from unknown source must still be rejected" ); }