# FIPS Spanning Tree Protocol Dynamics A detailed study of the gossip-based spanning tree protocol, focusing on operational behavior under various mesh conditions. This document complements [fips-concepts.md](fips-concepts.md) and [fips-architecture.md](fips-architecture.md) with step-by-step walkthroughs of protocol dynamics rather than message formats and data structures. For wire formats, see [../reference/wire-formats.md](../reference/wire-formats.md) (TreeAnnounce section). For spanning tree algorithms and data structures, see [fips-spanning-tree.md](fips-spanning-tree.md). For how the spanning tree fits into mesh routing, see [fips-mesh-operation.md](fips-mesh-operation.md). For the academic foundations and references that underpin this document, see [fips-prior-work.md](fips-prior-work.md). ## Contents 1. [Core Concepts](#1-core-concepts) 2. [Single Node Startup](#2-single-node-startup) 3. [Node Joining an Existing Network](#3-node-joining-an-existing-network) 4. [Network Convergence](#4-network-convergence) 5. [Topology Changes and Reconvergence](#5-topology-changes-and-reconvergence) 6. [Partition Detection and Handling](#6-partition-detection-and-handling) 7. [Link Failure Detection](#7-link-failure-detection) 8. [Parent Selection](#8-parent-selection) 9. [Steady State Behavior](#9-steady-state-behavior) 10. [Worked Examples](#10-worked-examples) 11. [Known Limitations](#known-limitations) --- ## 1. Core Concepts ### The CRDT Approach The spanning tree is maintained as a distributed soft-state CRDT-Set (see Shapiro et al., "Conflict-free Replicated Data Types"). Each node makes independent local decisions about parent selection, gossips these decisions to peers, and the system converges to a consistent structure without coordination. Key properties: - **Consistency**: Two peered nodes eventually have identical views of their shared relevant portion of the tree - **Atomicity**: Updates to a common ancestor are applied atomically across all peer records in the local routing table - **Convergence**: The structure converges in time proportional to tree *depth*, not network *size* ### What Each Node Knows (Bounded State) A node's TreeState contains only: 1. **Its own parent declaration** - who it has selected as parent 2. **Direct peer declarations** - each peer's parent selection 3. **Ancestry of peers** - the chain from each peer up to root This is **O(P × D)** entries where P is peer count and D is tree depth — not O(N) where N is network size. This bounded-state approach follows Yggdrasil/Ironwood's design, where each node knows only its own ancestry and direct peer information, in contrast to classical STP (IEEE 802.1D) where all bridges participate in a global election. A node does *not* know about: - Other subtrees branching off its ancestors - Siblings of ancestors - Nodes in distant parts of the network This bounded state is sufficient to compute the node's own tree coordinates — the path from the node to root, used as an address for greedy routing — and distances to any node whose coordinates it learns (via lookup responses). The theoretical foundation for this approach is Kleinberg's proof that every connected graph has a greedy embedding in hyperbolic space (2007), with practical embedding via spanning trees explored by Cvetkovski and Crovella (2009). See [References](#references) for the full citations. **Example**: In a 1000-node network with tree depth 10, a node with 5 peers maintains roughly 50 TreeState entries, not 1000. ### Root Discovery The root is deterministic: the node with the lexicographically smallest node_addr among all reachable nodes. No explicit election protocol exists — each node independently derives the same answer from its local TreeState. This approach derives from Yggdrasil's spanning tree design, which itself echoes IEEE 802.1D STP's bridge ID concept but without the explicit BPDU exchange. --- ## 2. Single Node Startup When a node starts with no peers, it bootstraps as a single-node network. ### Step-by-Step: Isolated Startup **T0: Node A starts.** - Generates or loads keypair `(npub_A, nsec_A)` - Computes `node_addr_A = SHA-256(pubkey_A)[..16]` (128 bits) - Initializes empty TreeState - Sets `parent = self` (A is its own root), `sequence = 1` - Records current timestamp After T0, A's TreeState contains a single entry `(A, parent=A, seq=1)`, its root is A, and its coordinate is `[A]`. At this point, node A is a fully functional single-node FIPS network. It can accept incoming peer connections, route packets to itself, and respond to lookups for its own address. ### What Triggers State Changes While isolated, A's state only changes on: 1. **Peer connection**: A new peer triggers gossip exchange (covered in Section 3) --- ## 3. Node Joining an Existing Network When a new node connects to an existing network, a sequence of gossip exchanges integrates it into the spanning tree. ### Step-by-Step: Node B Joins via Node D **Initial state**: Network has nodes A (root), C, D, E in an established tree. Node B is new and isolated — its TreeState contains only its own entry `(B, parent=B, seq=1)` and it considers itself root. ![Node Joining — B Connects to D](diagrams/dynamics-node-join.svg) The following steps trace B's integration into the tree: ![Node B Joins via D — State Progression](diagrams/dynamics-node-join-steps.svg) **T1: Link established.** B and D establish a peer link. Both sides immediately exchange TreeAnnounce messages. B sends its self-rooted declaration `(parent=B, seq=1)` with ancestry `[B]`. D sends its declaration `(parent=A, seq=47)` with ancestry `[D, A]`. **T2: B processes D's announcement.** B verifies D's outer declaration signature and accepts A's ancestry entry on transitive trust through D (in v1, only the sender's outer signature is verified). B merges both entries into its TreeState, discovers that `node_addr_A < node_addr_B`, and adopts A as root. With D as the only peer offering a path to A, B selects D as parent. **T3: B updates its declaration.** B increments its sequence number to 2, sets `parent=D`, signs the new declaration, and computes its tree coordinate `[B, D, A]`. B is now part of the spanning tree at depth 2. **T4: B announces to D.** B sends a TreeAnnounce containing its updated declaration `(parent=D, seq=2)` with ancestry `[B, D, A]`. D merges B's entry into its own TreeState. D's coordinate `[D, A]` is unchanged — B's arrival adds a child but does not affect D's path to root. **T5: Filter propagation.** D recomputes its outbound bloom filters (now including B) and sends FilterAnnounce to all peers — parent A and any mesh peers. A receives D's updated filter and now knows that B is probably reachable through D (probabilistically — bloom filters have no false negatives but possible false positives). Filter updates propagate transitively through tree edges toward root. **Key point**: D does *not* include B's declaration in TreeAnnounce to A. Tree gossip carries only the sender's ancestry (path to root), not children. Most nodes never learn B's declaration directly — they learn B is reachable via bloom filter propagation through the tree. ### Convergence Time B becomes fully routable when: 1. B has full ancestry (immediate, from D's first announcement) 2. B's bloom filter entry propagates toward root (O(depth) hops) The propagation time is O(tree depth), not O(network size). In the example: - B's coordinates are known immediately (B computes from D's ancestry) - B's reachability propagates via bloom filter: D → A (1 hop to root) - Any node wanting to reach B checks bloom filters to identify routing paths - Total: 1-2 gossip rounds for B to be locatable Note: The use of bloom filters for reachability identification is a FIPS addition. Yggdrasil uses DHT-based lookup flooding to discover coordinates; FIPS replaces this with bloom filter summaries that propagate through tree edges, providing O(1) per-peer reachability checks. See [fips-bloom-filters.md](fips-bloom-filters.md) for details. Note: Nodes A, C, E never add B to their TreeState. They can still route to B by checking bloom filters to identify which peer can reach B, obtaining B's coordinates via lookup, then using coordinate-based greedy routing. --- ## 4. Network Convergence Convergence is the process by which the spanning tree stabilizes into a consistent structure. This does *not* mean all nodes have the same TreeState— each node only knows its own ancestry and peers. Convergence means: - All nodes agree on the root identity - Each node has selected a stable parent - Peered nodes have consistent views of their shared ancestry ### Initial Network Formation When multiple isolated nodes connect simultaneously, the network must: 1. Discover a single root (determined by smallest node_addr) 2. Form a loop-free tree structure 3. Propagate ancestry information along peer links **Example: Three nodes connect simultaneously** ![Three-Node Convergence](diagrams/dynamics-convergence.svg) Three nodes A, B, C start isolated, each self-rooted (`node_addr: A < B < C`, so A will be the global root). **T0 — Isolated.** Each node considers itself root with `seq=1`. **T1 — Links form.** Links A–B and B–C are established. All nodes exchange TreeAnnounce messages with their peers. A sends `(parent=A, seq=1)` to B; B sends `(parent=B)` to A and C; C sends `(parent=C)` to B. At this instant, all three still believe they are root. **T2 — B re-parents.** B receives A's announcement, discovers `node_addr_A < node_addr_B`, adopts A as root, and selects A as parent. C receives B's announcement but B still claimed self as root at the time it was sent — C has no reason to change yet. B now sends its updated declaration `(parent=A)` with ancestry `[B, A]` to both peers. This carries A's information transitively to C. **T3 — Converged.** C receives B's updated announcement, discovers A through B's ancestry, determines `node_addr_A < node_addr_C`, adopts A as root, and selects B as parent. After C announces its new parent to B, the tree is stable: A ← B ← C. Root information propagated through two gossip rounds — matching the tree depth of 2. ### Convergence Properties The three-node example illustrates the general properties described in §1. Convergence required two gossip rounds — one per level of tree depth — with no coordination between nodes. Each node made independent local decisions (root comparison, parent selection) and the CRDT merge rule (highest sequence number wins) ensured that all pairwise views converged to the same result. In general, convergence time is bounded by `depth × gossip_interval`. Parallel gossip on multiple links typically achieves convergence faster than this worst case, since nodes at different depths process announcements concurrently. The three-node walkthrough shows this: B and C process announcements from different gossip rounds in parallel, and the tree stabilizes as soon as C's re-parent announcement reaches B. During convergence, the network may transiently exhibit multiple roots (each partition with its own root belief), inconsistent coordinates, and routing failures. These are resolved as gossip propagates — the protocol guarantees eventual convergence, not instant consistency (following the epidemic dissemination model; see Kermarrec, "Gossiping in Distributed Systems"). --- ## 5. Topology Changes and Reconvergence When links are added or removed, the spanning tree must adapt. The CRDT design ensures this happens without coordination. ### Link Addition Adding a link can: 1. **Provide a better path to root** → parent change 2. **Connect previously separate partitions** → root change 3. **Have no structural effect** → just adds routing option **Example: Better path discovered** ![Link Addition — D Re-parents to A](diagrams/dynamics-link-addition.svg) **Initial state.** Nodes A, B, C, and D form a linear chain with A as root. B is A's child at depth 1, C is B's child at depth 2, and D is C's child at depth 3 with coordinate `[D, C, B, A]`. Every packet D sends toward root traverses three hops. **New link established.** A direct link between A and D comes up. Both sides immediately exchange TreeAnnounce messages. D receives A's announcement carrying ancestry `[A]` at depth 0 — a direct path to the root that D has never seen before. **D evaluates parent.** D compares the new path through A (depth 1, one hop) against its current path through C (depth 3, three hops). The depth improvement of 2 far exceeds the hysteresis threshold (see [§8](#8-parent-selection)), so the switch is not suppressed. **D re-parents to A.** D selects A as its new parent, increments its sequence number, and computes its new coordinate `[D, A]` at depth 1. D sends a TreeAnnounce to all peers — A (new parent), C (former parent), and any mesh peers. **Tree settles.** The resulting tree has A as root with two children: B at depth 1 (unchanged) and D at depth 1 (formerly depth 3). C remains at depth 2 under B — it was B's child before the link addition and is unaffected by D's re-parenting. D's path to root shortened from three hops to one. ### Link Removal Removing a link can: 1. **Remove parent** → must find new parent 2. **Partition the network** → separate root discovery 3. **Remove non-parent peer** → minimal impact **Example: Parent link fails** ![Link Removal — B↔C Link Fails](diagrams/dynamics-link-removal.svg) **Initial state.** Nodes A, B, C, and D form a tree with A as root. B is A's child at depth 1, and both C and D are children of B at depth 2. C's parent is B, with coordinate `[C, B, A]`. **Link failure.** The link between B and C fails. C detects the failure through the heartbeat timeout mechanism described in [§7](#7-link-failure-detection). At this point C's TreeState still contains B's entry — it has not yet expired — but the underlying transport link is gone. **C loses its path to root.** C examines its remaining peers and finds none with a valid path to root A. With no alternative parent available, C has no choice but to become its own root temporarily — it increments its sequence number and begins announcing itself as root of a single-node tree. **Two possible outcomes.** If C has other peers not shown in this example, it may receive a TreeAnnounce carrying a path to A through a different branch of the mesh. In that case C re-parents to the best available peer and rejoins the original tree. If C is truly isolated with no remaining peers, it stays as its own root and operates as an independent single-node network. **D is unaffected.** Node D's parent is B, not C, so the B–C link failure does not disrupt D's path to root. D continues operating at depth 2 with coordinate `[D, B, A]` and is unaware of C's situation unless it was also peered with C. ### Reconvergence Dynamics **Stability threshold**: To prevent flapping, a node only changes parent when the improvement exceeds cost-based hysteresis (`parent_hysteresis`, default 0.2 = 20% improvement required). A hold-down timer (`hold_down_secs`, default 30s) further suppresses non-mandatory re-evaluation after a switch. Hysteresis and hold-down timers are well-established techniques in routing protocol design (used in OSPF, BGP, and IS-IS); FIPS adapts these to the specific context of tree-coordinate routing with local-only link metrics. See §8 for details. **Sequence number advancement**: Each parent change increments the sequence number. Nodes observing rapid sequence increases can detect instability and may apply damping. **Announcement suppression**: A node doesn't immediately announce every transient state. Brief instability may resolve before announcement, reducing gossip noise. --- ## 6. Partition Detection and Handling Network partitions create isolated segments that must operate independently. ### How Partitions Form A partition occurs when there's no path between two sets of nodes: ![Network Partition — Link C↔D Fails](diagrams/dynamics-partition.svg) **Initial state.** Nodes A, B, C, D, and E form a linear chain with A as root. B is A's child at depth 1, C is B's child at depth 2, D is C's child at depth 3, and E is D's child at depth 4. **Link failure.** The link between C and D fails. Because C and D are the only connection between the two halves of the chain, no alternative path exists — the network splits into two partitions. Partition 1 contains nodes A, B, and C with the original root A still reachable. Partition 2 contains D and E, which must rediscover its new root: the node with the smaller `node_addr` between D and E becomes root of the isolated fragment. ### Partition Detection Nodes detect they're partitioned when: 1. **Parent unreachable**: Direct link to parent fails 2. **Root unreachable**: No peer has path to current root ### Independent Operation Each partition operates as an independent network. **Partition 1 (nodes A, B, C).** From this partition's perspective, nothing has changed except that D's TreeState entries eventually expire. Root A is still directly reachable by B, and C's path through B to A remains intact. The tree structure is unchanged and routing within the partition continues normally. **Partition 2 (nodes D, E).** D detects that its parent C is unreachable and that no remaining peer offers a path to A. D becomes its own root temporarily. D and E then exchange TreeAnnounce messages and converge on a new root — whichever of D or E has the smaller `node_addr`. A two-node tree forms between them and routing within the partition works as expected, though neither node can reach A, B, or C. ### Partition Healing When connectivity is restored, the two partitions merge through normal gossip exchange. **T1:** The link between C and D is re-established. Both sides immediately exchange TreeAnnounce messages. C sends its declaration with `root=A` and ancestry `[C, B, A]`. D sends its declaration with `root=D` (assuming `node_addr_D < node_addr_E`) and ancestry `[D]`. **T2:** D processes C's announcement and learns about node A for the first time since the partition. Because `node_addr_A < node_addr_D`, D adopts A as the new root and selects C as parent — C is the only peer offering a path to A. **T3:** D updates its declaration and announces to E. E receives D's new ancestry containing A, learns that a smaller root exists, and re-evaluates its own parent selection accordingly. **T4:** The network has merged back into a single tree with root A. All five nodes are reachable via the unified tree structure. As always, each node knows only its own ancestry and direct peer information — no node has a global view of the topology. ### Root Stability Across Partitions A key design consideration: the root should be stable to minimize reconvergence. If partition 2 discovered a "temporary" root with a large node_addr, healing is cheap— that root immediately defers to the global root. If by chance partition 2's root has a smaller node_addr than partition 1's root, healing causes partition 1 to reconverge to the new global root. --- ## 7. Link Failure Detection Detecting failed links is critical for timely reconvergence. ### Detection Mechanisms **MMP heartbeat-based detection** (following the general approach of heartbeat-based failure detectors; see Das et al., "SWIM" for the theoretical framework): **Heartbeat sending.** Every `heartbeat_interval` (default 10 seconds), if no frame has been sent to a peer recently, the node sends a Heartbeat message (link-layer `msg_type` `0x51`, no payload). This ensures that even an idle link generates periodic traffic for liveness detection. **Tick-based expiry.** On every tick, the node checks each peer's `last_recv_time`. If `now - peer.last_recv_time` exceeds `link_dead_timeout` (default 30 seconds), the link is declared dead. The peer is removed from the active peer set and, if the dead peer was the current parent, reconvergence is triggered immediately. Any successfully decrypted frame — data, gossip, MMP report, or heartbeat — updates the peer's `last_recv_time`. The heartbeat serves as an explicit keepalive when the link is idle. Under normal traffic, application data and protocol messages provide implicit liveness indication. ### Failure Response When a link failure is detected, the node first removes the peer from its active peer set. What happens next depends on the failed peer's role. **Parent failure (critical).** If the failed peer was the current parent, the node has lost its path to root. It calls `select_new_parent()` to find another peer with a valid root path. If no valid parent is available, the node becomes its own root — the same bootstrap state as [§2](#2-single-node-startup). In either case, the node announces its updated declaration to all remaining peers. **Non-parent failure.** If the failed peer was not the current parent, the impact is less severe. The peer's TreeState entries are removed immediately. The node may re-evaluate parent selection if the lost peer had been offering a better path, but the current path to root remains intact. ### Timing Considerations **Fast detection vs. stability tradeoff**: - Short timeout: Quick failure detection, but transient issues cause flapping - Long timeout: Stable under jitter, but slow to respond to real failures **FIPS parameters** (see [fips-spanning-tree.md](fips-spanning-tree.md) and [fips-mesh-layer.md](fips-mesh-layer.md) for complete reference): `heartbeat_interval_secs` is 10 (send heartbeat if link idle), `link_dead_timeout_secs` is 30 (declare link dead after no traffic), and gossip is event-driven on topology change with no periodic refresh. ### Asymmetric Failures Links may fail asymmetrically — for example, A can send frames to B but B's frames never reach A. In this scenario, B detects the failure first: it receives no frames from A within `link_dead_timeout` and marks the link dead. A, however, is still receiving B's traffic and does not yet know anything is wrong. **Resolution through bidirectional timeout.** Once B declares the link dead, it stops sending to A. A then stops receiving B's traffic, and after its own `link_dead_timeout` expires, A also marks the link dead. Both sides converge to the same "link failed" state, though B detects it up to `link_dead_timeout` seconds before A does. --- ## 8. Parent Selection Parent selection determines tree structure and routing efficiency. The algorithm itself (effective-depth ranking, hold-down, hysteresis, mandatory-switch bypass) is canonically documented in [fips-spanning-tree.md](fips-spanning-tree.md); this section walks through what re-selection looks like under specific dynamic conditions and the rationale for the local-only cost metric. ### Cost-Based Selection with Effective Depth The implementation uses cost-weighted depth to balance tree depth against link quality. Each candidate parent is evaluated by its **effective depth** — the tree depth plus a local link cost penalty derived from MMP metrics. This cost-aware parent selection is a FIPS addition — Yggdrasil selects parents purely by tree depth without link quality consideration. **Algorithm** (`TreeState::evaluate_parent()` in `tree/state.rs`): 1. **Find the smallest reachable root.** The function examines all peers that have advertised coordinates and identifies the numerically smallest root address among them. If the local node is itself that smallest root and is already acting as root, no change is needed and the function returns early. 2. **Compute effective depth for each candidate.** For every peer whose announced root matches the smallest root, the algorithm calculates `effective_depth = peer.depth + link_cost`, where `link_cost` comes from `peer_costs` (MMP-derived). During cold start, when no peer has MMP data yet (`peer_costs` is empty), unmeasured candidates default to 1.0; once any peer has MMP data, unmeasured candidates are skipped so a freshly connected peer cannot win on its default cost. Candidates whose ancestry already contains the local node are also rejected, preventing an alternating two-node loop. The best candidate is the peer with the lowest effective depth, with ties broken by numerically smallest `NodeAddr`. If the best candidate is already the current parent, no switch is needed. 3. **Check for mandatory switches.** Two conditions bypass all stability mechanisms and trigger an immediate parent change: the current parent is no longer reachable (link lost), or a strictly better root has been discovered. These cases cannot wait for hold-down or hysteresis because the current tree position is already invalid or suboptimal at the root level. 4. **Hold-down check.** For non-mandatory switches, the algorithm checks whether enough time has elapsed since the last parent change. If `last_parent_switch + hold_down_secs` is still in the future, the switch is suppressed. This prevents rapid oscillation when multiple candidates compete. 5. **Hysteresis check.** Even after hold-down expires, a same-root switch requires significant improvement. The algorithm computes the current parent's effective depth and compares it against the best candidate's. The switch proceeds only if `best_effective_depth < current_effective_depth * (1.0 - parent_hysteresis)`, requiring a 20% improvement by default. Otherwise the current parent is retained, favoring stability over marginal gains. **Parameters.** The three tuning parameters are `parent_hysteresis = 0.2` (20% improvement required for a same-root switch), `hold_down_secs = 30` (suppress re-evaluation after a parent switch), and `reeval_interval_secs = 60` (periodic re-evaluation independent of TreeAnnounce traffic). **Link cost formula** (`ActivePeer::link_cost()` in `peer/active.rs`): `link_cost = etx * (1.0 + srtt_ms / 100.0)` Where ETX (Expected Transmission Count, from De Couto et al., "A High-Throughput Path Metric for Multi-Hop Wireless Routing", 2003) comes from bidirectional MMP delivery ratios and SRTT (Smoothed Round-Trip Time) from MMP timestamp-echo. During cold start, before any peer has MMP data, the default cost of 1.0 is used and the algorithm reduces to depth-only selection. **What this means for tree structure**: The algorithm can prefer a deeper parent with a better link over a shallower parent with a poor link, when the effective depth difference is significant enough to overcome hysteresis. For example, a fiber link at depth 2 (effective depth ≈ 3.01) beats a LoRa link at depth 1 (effective depth ≈ 7.32 with 500ms RTT and 5% loss). In homogeneous networks where all links have similar quality, effective depth tracks tree depth closely and the algorithm produces minimum-depth trees as before. **Periodic re-evaluation**: `evaluate_parent()` is event-driven — called on TreeAnnounce receipt or parent loss. After the tree stabilizes and TreeAnnounce traffic stops, link degradation goes undetected. The periodic re-evaluation timer (`reeval_interval_secs`) calls `evaluate_parent()` from the tick handler with current MMP link costs, independent of TreeAnnounce traffic. ### Design Rationale: Local-Only Cost Metrics The original design considered cumulative path costs (OSPF-style — see RFC 2328 — where each hop adds its link cost and the total is advertised in TreeAnnounce). This approach was rejected for three independent reasons: 1. **Unverifiable self-reporting**: In a permissionless network, a node can claim any path cost. There is no mechanism for neighbors to verify that the reported cumulative cost is truthful. A malicious node advertising zero cost would attract traffic as a transit node. 2. **No shared metric semantics**: Different links measure different things. A LoRa link's 500ms RTT and a fiber link's 1ms RTT are both "round-trip time" but represent fundamentally different physical constraints. Accumulating them into a single path cost obscures per-hop information that is more useful when evaluated locally. 3. **Accumulation amplifies error**: Small measurement noise at each hop compounds across the path. A 5-hop path accumulates 5x the measurement error of a single hop, while providing no more actionable information than the local link cost to each candidate parent. The local-only approach uses `link_cost = etx * (1.0 + srtt_ms / 100.0)`, where both components are locally measured via MMP. The RTT weighting addresses a blind spot in ETX alone: a clean-but-slow link (LoRa with 0% loss) gets ETX = 1.0, identical to fiber. The SRTT factor distinguishes them — a 500ms LoRa link gets cost ≈ 6.0 versus fiber at ≈ 1.01. No wire format changes are required. TreeAnnounce messages continue to carry depth (not cost), and each node independently evaluates its direct links using trusted local measurements. --- ## 9. Steady State Behavior Once converged, what does the network look like and how does it behave? ### Characteristics of Steady State **Stable tree structure**: - Single agreed-upon root - Each node has exactly one parent - No loops exist - All nodes reachable from root **Quiescent gossip**: - TreeAnnounce messages sent only on topology changes, not periodically - No periodic root refresh — the tree is maintained purely by change-driven gossip - In a stable network, gossip traffic drops to zero - Bandwidth usage proportional to tree depth, not network size **Consistent coordinates**: - Every node knows its full path to root - Distance calculations are accurate - Coordinate-based greedy routing succeeds ### Steady State Gossip Pattern **Normal operation.** During normal operation with no topology changes, the root does not send periodic announcements or refresh its timestamp — it announces only when its own state changes. Every other node behaves the same way, sending a TreeAnnounce only on parent selection change or peer link up/down. Tree gossip is entirely change-driven: when the topology is stable, gossip traffic drops to zero. ### Expected Steady State Properties **Gossip volume.** Each topology change event produces an update of roughly 100 bytes for the node's own declaration, plus a variable delta for changed ancestors, giving a total ranging from O(100 bytes) to O(depth * 100 bytes). In steady state with no topology changes, gossip traffic is zero — there are no periodic refreshes. Traffic resumes only when links change or nodes join and depart, and remains negligible compared to application traffic. **Memory usage.** Each node's `TreeState` stores its own entry (~100 bytes), direct peer entries (~100 bytes each), and ancestry entries (~100 bytes each, O(depth) per peer), giving a total of `O(peers * depth * 100)` bytes. For a typical node with 5 peers at depth 10, this works out to roughly 5 KB of tree state. **CPU usage.** Processing each received gossip message involves signature verification at O(ancestry_length), TreeState merge at O(ancestry_length), and parent re-evaluation at O(peers), for a total cost of O(peers + depth) per message. In steady state with infrequent updates, CPU overhead is negligible. ### Monitoring Steady State Indicators the network has converged: 1. **Root stability**: Same root over extended period 2. **Parent stability**: No parent changes in recent interval 3. **Sequence number stability**: Sequence numbers increment only on topology changes 4. **Routing success**: Coordinate-based greedy routing doesn't hit local minima Warning signs of instability: 1. **Rapid sequence increments**: Node is flapping parents 2. **Multiple roots visible**: Partitions exist 3. **Stale entries**: Gossip isn't propagating 4. **Frequent path-broken**: Tree structure is inconsistent with reality --- ## 10. Worked Examples ### Example 1: Small Office Network **Scenario**: Five nodes (A-E) in an office. A is the router with internet, B-E are workstations. All connected via ethernet switch. ![Office Network — Physical Topology](diagrams/dynamics-ex1-physical.svg) **Physical topology.** All five nodes connect through a shared ethernet switch, giving A, B, C, and D full-mesh connectivity with direct links between every pair. E connects only to C. The `node_addr` ordering is A < C < B < E < D, making A the root candidate. **Tree formation**: ![Office Network — Converged Tree](diagrams/dynamics-ex1-tree.svg) **T0: Bootstrap.** All nodes start independently, each declaring itself as root with depth 0. **T1: Link establishment.** Peer links come up across the switch. All pairs within the full-mesh subset (A, B, C, D) discover each other; E discovers C. **T2: Gossip exchange.** Nodes learn about A through peer TreeAnnounce messages. B, C, and D each have a direct link to A and select it as parent. E learns about A via C's ancestry. **T3: Converged tree.** Assuming equal link costs, A is root with children B, C, and D at depth 1. E selects C as parent (or any direct peer with a path to A) and sits at depth 2. **Steady state**: - A is root - B, C, D are direct children of A - E is child of C (one hop to A through C) - No periodic gossip — TreeAnnounce only on topology changes **Link failure scenario**: **T1: Failure detected.** The link between A and C fails. C detects the loss when no traffic arrives from A and the deadline expires. C's TreeState still has A as root (not expired), and C has peers B, D, and E through the switch's full-mesh connectivity. **T2: Parent re-selection.** C evaluates its remaining peers for a path to A. Both B and D have direct links to A, so C selects one of them as its new parent based on cost. **T3: Announcement propagation.** C announces its new parent to all peers. E receives the update; its path to root now goes through C → B → A (or C → D → A depending on C's selection). **T4: Reconverged tree.** If C selected B, the tree becomes: A is root with children B and D at depth 1, C is a child of B at depth 2, and E is a child of C at depth 3. ### Example 2: Mesh Network with Constrained Links **Scenario**: Rural network with mixed connectivity. Some high-bandwidth internet links, some low-bandwidth radio links. ![Mixed Network — Physical Topology](diagrams/dynamics-ex2-physical.svg) **Physical topology.** Five nodes with heterogeneous links. A and B connect via fiber (1 Gbps), as do B–D and D–E. C connects to D over DSL (1 Mbps) and to A over a 9600 bps radio link. The `node_addr` ordering is B < A < D < E < C, making B the root candidate. **Local link costs** (using `link_cost = etx * (1.0 + srtt_ms / 100.0)`): After MMP measurements converge, the three fiber links (A–B, B–D, D–E) all measure 1 ms RTT with 0% loss, yielding `link_cost = 1.0 * (1 + 1/100)` ≈ 1.01 each. The DSL link C–D measures 20 ms RTT with 2% loss, giving `link_cost = 1.04 * (1 + 20/100)` ≈ 1.25. The radio link A–C measures 500 ms RTT with 5% loss, giving `link_cost = 1.11 * (1 + 500/100)` ≈ 6.66. **Tree formation with effective depth**: ![Mixed Network — Cost-Weighted Tree](diagrams/dynamics-ex2-tree.svg) **Root selection.** B has the smallest `node_addr` and becomes root at depth 0. Each node evaluates `effective_depth = peer.depth + link_cost` for its candidates. **A** sees B at depth 0 with cost 1.01 (effective 1.01) and C whose depth is not yet resolved. A selects B as parent. **D** sees B at depth 0 with cost 1.01 (effective 1.01), plus C and E whose depths are not yet resolved. D selects B as parent. **E** has only D as a peer. D is at depth 1 with cost 1.01 (effective 2.01). E selects D as its only candidate. **C** sees A at depth 1 with cost 6.66 (effective 7.66) and D at depth 1 with cost 1.25 (effective 2.25). C selects D — the DSL link is far cheaper than the radio link. **Resulting tree.** B is root at depth 0 with children A and D at depth 1. Under D, both E and C sit at depth 2. **Note**: C chooses D despite both being at depth 1 — the DSL link to D (eff 2.25) far beats the radio link to A (eff 7.66). With local-only costs, each node evaluates only its direct link quality, not cumulative path cost. **Radio link failure.** If the A–C radio link fails, there is no tree impact since C's parent is D, not A. C loses a potential backup path but the current tree is unchanged. **DSL link failure.** If the D–C DSL link fails, C loses its parent. This is a mandatory switch that bypasses hysteresis and hold-down. C's only remaining peer is A (via radio), so C selects A as parent with an effective depth of 1 + 6.66 = 7.66. The tree reconverges with C as a child of A at depth 2. ### Example 3: Network Partition and Healing **Scenario**: Two office sites connected by a single WAN link. ![Two-Site Network — Physical Topology](diagrams/dynamics-ex3-topology.svg) **Physical topology.** Site 1 contains nodes A, B, and C. A connects to B, and B connects to C. Site 2 contains nodes E, F, and G. E connects to F, and F connects to G. A single WAN link bridges the two sites between B and E. The `node_addr` ordering is A < E < B < F < C < G. **Normal operation.** A has the globally smallest `node_addr` and serves as root. B is A's child at depth 1. Under B, C sits at depth 2 and E (via the WAN link) also at depth 2. F is E's child at depth 3, and G is F's child at depth 4. **Partition (WAN fails)**: ![Network Partition — Independent Trees](diagrams/dynamics-ex3-partition.svg) **T1: WAN link fails.** The B–E link goes down. B detects that E is unreachable; E detects that B is unreachable. **T2: Site 1 unaffected.** A is still reachable, so the tree for A, B, and C remains unchanged. E's entry in B's TreeState expires and is removed. **T3: Site 2 elects a new root.** E loses its path to A. It evaluates its remaining peer F, but F has no path to A either. Since `node_addr_E < node_addr_F`, E becomes the new root for Site 2. **T4: Site 2 reconverges.** E is root at depth 0, F is E's child at depth 1, and G is F's child at depth 2. The network now operates as two separate trees with roots A and E. **Partition heals**: **T5: WAN link restored.** The B–E link comes back up. B and E immediately exchange TreeAnnounce messages. **T6: Root discovery.** E receives B's announcement carrying ancestry `[A, B]`. E learns that A exists and `node_addr_A < node_addr_E`, so A is the superior root. E adopts A as root and selects B as parent. **T7: Propagation to F.** E announces its new state to F with ancestry `[E, B, A]`. F learns about A and re-parents — E is still a valid parent, now with a path to A. **T8: Propagation to G.** F announces to G, and G similarly adopts A as root through the updated ancestry chain. **T9: Merged network.** The tree is whole again: A is root, B is A's child at depth 1, C and E are B's children at depth 2, F is E's child at depth 3, and G is F's child at depth 4. **Convergence time**: 4 gossip rounds (depth of Site 2's subtree is 3, plus initial exchange). --- ## Known Limitations The following limitations exist in the current implementation. They are documented here to guide future work. ### No Root Staleness Detection The implementation has no mechanism to detect that the root has become unreachable without direct parent loss. Partition detection relies entirely on link-level failure detection cascading through the tree. **Mitigation**: MMP heartbeat cascading handles the common case. When the root disappears, its direct children detect the link dead timeout, rediscover the root, and announce new coordinates. This cascades down the tree — each level's children detect their parent's changed state and re-evaluate. The tree reconverges without an explicit root staleness check. ### Stability Mechanisms The primary stability mechanisms are implemented: - **Cost-based hysteresis** (`parent_hysteresis = 0.2`): requires 20% effective depth improvement to switch parents under the same root - **Hold-down timer** (`hold_down_secs = 30`): suppresses non-mandatory re-evaluation after a parent switch, allowing MMP metrics to stabilize - **Periodic re-evaluation** (`reeval_interval_secs = 60`): catches link degradation after tree stabilization independent of TreeAnnounce traffic - **Flap dampening** (`flap_threshold = 4`, `flap_window_secs = 60`, `flap_dampening_secs = 120`): if a node switches parents more than 4 times within 60s, an extended 120s hold-down is imposed. Mandatory switches (parent loss, root change) bypass dampening. The flap counter resets when the window expires naturally. These mechanisms compose to bound announcement traffic even under rapid link flapping. The hold-down timer limits the rate of parent switches (at most one non-mandatory switch per 30s), flap dampening catches pathological patterns that persist beyond the hold-down window, and per-peer rate limiting (500ms) bounds announcement frequency. --- ## Summary The gossip-based spanning tree protocol achieves distributed coordination through: 1. **Deterministic root discovery** - Smallest node_addr, no negotiation needed 2. **Cost-aware parent selection** - Each node independently chooses lowest effective depth to root using local link metrics 3. **CRDT merge semantics** - Conflicts resolved by sequence number (higher wins) 4. **Bounded state** - O(peers × depth) entries per node, not O(network size) 5. **Depth-proportional convergence** - Scales with tree height, not node count 6. **MMP-based failure detection** - Heartbeat keepalives with link dead timeout 7. **Stability thresholds** - Hysteresis, hold-down, and flap dampening prevent flapping on similar-cost paths Each node maintains only its own ancestry and direct peer information—not global topology. Reachability to arbitrary destinations is identified by bloom filter checks (filters propagating through tree edges), with coordinate discovery via lookup protocol and coordinate-based greedy routing for forwarding. The protocol handles partitions gracefully (independent operation), heals automatically when connectivity returns, and adapts to heterogeneous link costs to form efficient tree structures. ### Prior Art and FIPS Contributions The protocol builds on established foundations (Yggdrasil/Ironwood tree-coordinate routing, IEEE 802.1D STP root election, CRDT-based distributed state, SWIM-style failure detection, ETX, OSPF-style hysteresis and hold-down) and adds several new elements (cost-aware parent selection on local-only metrics, the combined ETX + SRTT cost formula, flap dampening with mandatory-switch bypass, announcement suppression, and tree-only bloom filter merge with split-horizon). Both the prior-art map and the FIPS contributions list are consolidated in [fips-prior-work.md](fips-prior-work.md#fips-contributions). --- ## References ### FIPS Internal Documentation - [fips-spanning-tree.md](fips-spanning-tree.md) — Spanning tree algorithms and data structures - [fips-mesh-operation.md](fips-mesh-operation.md) — How the spanning tree fits into mesh routing - [../reference/wire-formats.md](../reference/wire-formats.md) — TreeAnnounce wire format ### Prior Art and Academic Foundations The Yggdrasil documentation and the academic-foundations bibliography (virtual coordinate routing, greedy embedding theory, link metrics, routing-protocol stability, and distributed systems primitives) are collected in [fips-prior-work.md](fips-prior-work.md#spanning-tree-dynamics-foundations).