After rekey cutover, frames encrypted with the old session can still
arrive during the 10s drain window. These carry large sender timestamps
from the old session, producing enormous transit deltas that spike the
EWMA jitter estimator (observed 2,000-7,000ms spikes on UDP links).
Add a time-based grace period (DRAIN_WINDOW_SECS + 5s = 15s) after
rekey that suppresses jitter updates until drain-window frames have
flushed. Baselines still update every frame so calculation resumes
cleanly after grace expires.
Fixes#10
The FSP XK rekey handshake has a race condition where the initiator
can cut over (K-bit flip) and send data encrypted with the new session
before msg3 reaches the responder. The responder has no pending session
yet, so K-bit detection fails and packets are dropped.
Defer FSP initiator cutover by 2 seconds after handshake completion
(FSP_CUTOVER_DELAY_MS) to give msg3 time to traverse the mesh. FMP
(IK, 2 messages) is unaffected since the responder completes during
msg1 processing.
Also fix MMP metric corruption after rekey cutover: the new session
starts with counter 0 but MMP state carries highest_counter and
GapTracker.expected_next from the old session, producing false
reorder counts, jitter spikes, and invalid OWD trends. Add
reset_for_rekey() methods that clear counter-dependent state while
preserving RTT estimates.
Additional fixes:
- Remove stale peers_by_index entry on abandon_rekey error path
- Replace redundant peers_by_index inserts with debug assertions
verifying the pre-registration invariant
- Tighten rekey integration test to zero tolerance (was 4 failures)
Implement periodic full rekey at both protocol layers using fresh DH
key exchanges. Uses the existing K-bit flag (FLAG_KEY_EPOCH /
FSP_FLAG_K) to coordinate cutover between peers.
FMP layer (IK pattern):
- ActivePeer gains rekey state: pending/previous sessions, K-bit epoch
tracking, drain window, dampening timer
- Handshake state stored on ActivePeer with msg1 sent on existing link
- Encrypted frame handler detects K-bit flips, promotes pending
sessions, falls back to previous session during drain
- Handshake handlers distinguish rekey from new connections using
addr_to_link lookup with identity-based fallback
- Free all session indices (current, rekey, pending, previous) on
peer removal
FSP layer (XK pattern):
- SessionEntry gains parallel rekey fields with XK-specific state
for the 3-message handshake
- Route availability check before FSP rekey initiation
- Encrypted session handler adds K-bit flip detection and dual-session
decrypt fallback
- SessionSetup/Ack/Msg3 handlers extended for rekey paths
Defense-in-depth:
- Consecutive decryption failure detector (threshold=20) triggers
forced peer removal instead of waiting for link-dead timeout
- Identity-based rekey detection as fallback when addr_to_link
doesn't match (e.g., TCP ephemeral ports)
Configuration: RekeyConfig with enabled flag, after_secs (default 120),
and after_messages (default 65536) thresholds.
Logging: info for successful K-bit cutover completions, warn for
failures, debug for intermediate handshake steps, trace for routine
operations (resends, drain cleanup).
Rekey lifecycle:
1. Timer/counter fires -> initiator starts new handshake
2. Old session continues handling traffic during handshake
3. Handshake completes -> initiator cuts over, flips K-bit
4. Responder sees flipped K-bit -> promotes new session
5. Both keep old session for 10s drain window
6. After drain, old session discarded
Integration test: Docker-based multi-phase test exercising both FMP
and FSP rekey with aggressive timers (35s). Verifies connectivity
across all 20 directed pairs survives two consecutive rekey cycles.
Includes rekey topology, docker-compose profile, and CI matrix entry.
Increase ping test convergence wait from 3s to 5s for CI reliability.
The session-layer handshake now uses the 3-message XK pattern instead
of the 2-message IK pattern, providing stronger initiator identity
hiding. The initiator static key is deferred to msg3 and encrypted
under the es+ee DH chain, so eavesdroppers cannot identify the
initiator from the handshake.
XK pattern: -> e, es (msg1) / <- e, ee + epoch (msg2) / -> s, se + epoch (msg3)
Key changes:
- Add XK handshake methods alongside existing IK methods in noise module
- Add SessionMsg3 wire format and FSP_PHASE_MSG3 (0x03) prefix
- Replace Responding state with AwaitingMsg3 in session state machine
- Rewrite session handlers: handle_session_setup defers identity to msg3,
handle_session_ack processes msg2 and sends msg3, new handle_session_msg3
completes the responder handshake and registers identity
- Link-layer (FMP) continues to use Noise IK unchanged
- Add comprehensive XK unit tests and update all integration tests
handle_session_ack() had a bug where take_state() followed by
a non-Initiating match would re-insert the entry with state=None,
causing panics on subsequent .state()/.state_mut() calls. Fix by
checking is_initiating() before take_state().
Add safe is_initiating()/is_responding() to SessionEntry (matching
existing is_established()) and convert all production .state() callers
to use these None-safe methods. Gate .state() with #[cfg(test)].
Add resend logic for SessionSetup/SessionAck messages routed through
the mesh. Stores the encoded payload on SessionEntry for resend in a
fresh SessionDatagram (so routing can adapt to topology changes).
Uses the same config parameters as link-layer retry.
Also fixes a latent bug: Initiating/Responding sessions previously
had no timeout — a stuck handshake would live forever. Now cleaned up
after handshake_timeout_secs (default 30s).
Responder idempotency: duplicate SessionSetup triggers resend of
stored SessionAck instead of being silently dropped. Initiator-side
duplicate SessionAck already handled safely (entry.take_state() sees
Established, puts it back and returns).
Handshake payload cleared on Established transition at both initiator
(handle_session_ack) and responder (handle_encrypted_session_msg).
Replace raw NodeAddr hex strings in log output with human-readable
identifiers using a four-tier lookup: configured alias, active peer
short npub, session endpoint short npub, or truncated hex fallback.
- Add PeerIdentity::short_npub() for compact npub display (npub1xxxx...yyyy)
- Add NodeAddr::short_hex() for compact hex fallback (first 4 bytes + ...)
- Add peer_aliases map populated at startup from peer config
- Add Node::peer_display_name() with four-tier resolution
- Add SessionEntry::remote_pubkey() accessor for session-layer lookups
- Update all 120 log field occurrences across 11 handler/node files
- Pass pre-computed display names to MMP static metric/teardown methods
to work around borrow checker constraints in iterator loops
MMP reports (SenderReport, ReceiverReport, PathMtuNotification) were
resetting the idle timer on both RX and TX paths, preventing sessions
from ever timing out when MMP traffic kept flowing. Changed touch() to
only be called for DataPacket send/receive and session establishment,
so sessions with no application data tear down after the idle timeout
even with active MMP measurement traffic.
Include source and destination coordinates on the first N DataPackets
of each session (default 5, configurable via
node.session.coords_warmup_packets). This warms transit node
coord_caches so multi-hop forwarding and error signal routing work
after SessionSetup cache entries expire.
On CoordsRequired receipt, reset the counter to re-enable coordinate
inclusion for the next N packets, handling mid-session cache expiry
and path changes.
Changes:
- SessionConfig: add coords_warmup_packets field (default 5)
- SessionEntry: add coords_warmup_remaining counter, initialized on
Established transition (both initiator and responder paths)
- send_session_data(): attach coords via DataPacket::with_coords()
while counter > 0, decrement per send
- handle_coords_required(): reset counter for affected session
- 4 new unit tests for counter lifecycle and config default
Sessions in the Established state that have no activity for 90 seconds
are now automatically removed. This ensures idle sessions are torn down
before transit node coord_cache entries expire (300s TTL), so that when
traffic resumes a fresh SessionSetup re-warms transit node caches with
current coordinates.
The identity cache now stores registration timestamps and expires
entries after 60 seconds via lazy expiry on lookup. This prevents
unbounded growth while allowing natural repopulation through DNS
resolution on next use.
Timer ordering: identity (60s) < session (90s) < coord_cache (300s).
Both timeouts are configurable: node.session.idle_timeout_secs and
node.cache.identity_ttl_secs. Setting idle_timeout_secs to 0 disables
session idle purging.
Changes:
- Add idle_timeout_secs (default 90) to SessionConfig
- Add identity_ttl_secs (default 60) to CacheConfig
- Add timestamp to identity_cache entries, lazy expiry on lookup
- Add purge_idle_sessions() called from tick loop
- Remove #[cfg(test)] from SessionEntry::last_activity()
- 7 new tests covering timeout behavior and edge cases
Implement Noise IK session handshake between arbitrary endpoints, carried
inside SessionDatagram envelopes through the mesh. Sessions use a three-state
machine (Initiating → Established for initiator, Responding → Established
for responder on first DataPacket). Includes session initiation API,
encrypted data transfer, simultaneous initiation tie-break, error signal
handlers (CoordsRequired, PathBroken), and local delivery wiring in the
forwarding handler.
New files: node/session.rs (state types), handlers/session.rs (~500 lines,
all session message handlers + send path), tests/session.rs (11 tests).
100-node integration test establishes sessions across random topology,
sends bidirectional encrypted datagrams through injected TUN channels,
and verifies 200/200 deliveries with 100% session establishment. Reports
routing statistics including avg 4.1 link hops per datagram.
404 tests pass (up from 393).