When both nodes simultaneously initiate connections, each promotes its
inbound handshake first, leaving both sides with mismatched Noise sessions
and session indices. Resolve this in handle_msg2 using the existing
tie-breaker (smaller node_addr's outbound wins):
- Winner (smaller node): swaps ActivePeer to outbound session + indices
via new replace_session() method
- Loser (larger node): keeps inbound session and original their_index
(already references winner's outbound our_index from msg1)
Key insight: the loser must NOT update their_index from msg2, because the
msg2 sender_idx carries the winner's inbound index which becomes stale
after the winner swaps.
Defer outbound connection cleanup from promote_connection() to handle_msg2()
so outbound session state is available for the swap.
Verified with live two-node test over UDP in network namespaces: both nodes
connect, exchange TreeAnnounce, and converge to spanning tree within ~2s.
Multi-node integration test infrastructure with 100-node random topology
convergence test (5 topology variants). Two-phase drain loop processes
Noise IK handshakes and TreeAnnounce cascades over live UDP until
quiescence.
Fix parent ancestry propagation in handle_tree_announce: when a node's
current parent updates its tree state (e.g., learning a new root from
upstream), coordinates must be recomputed even though the parent itself
didn't change. Without this, chains longer than 2 hops fail to converge.
Fix promote_connection() to detect and clean up pending outbound
handshakes to the same peer, not just already-promoted peers. Previously,
when an inbound handshake completed while an outbound was still pending,
the outbound would linger until the 30s timeout.
Add auto-retry for failed outbound connections to auto-connect peers:
- New RetryState struct and node/retry.rs module
- Exponential backoff (default 5s base, max 5 attempts)
- Config: node.max_retries, node.base_retry_interval_secs
- check_timeouts() schedules retries, rx loop processes them
- promote_connection() clears retry state on success
- Remove unused PeerConnection retry fields (state now at Node level)
Move cleanup_stale_connection() logging to callers for context-appropriate
messages.
289 tests pass, clean build.
Noise IK parity fix:
- Pre-message hash normalizes responder static key to even parity (0x02)
so initiator and responder hash chains match regardless of actual parity
- ECDH uses shared_secret_point() + SHA-256(x-only) instead of
SharedSecret::new() which includes a parity-dependent version byte
- Fixes handshake failure for ~50% of keys when initiator has only npub
Graceful disconnect protocol (link message 0x50):
- DisconnectReason enum with 8 reason codes
- Disconnect struct with encode/decode
- send_encrypted_link_message() reusable helper
- handle_disconnect() with immediate peer removal
- send_disconnect_to_all_peers() called during Node::stop()
Cross-connection fix in handle_msg1():
- addr_to_link check now distinguishes inbound duplicates (reject) from
outbound links (cross-connection, allow and resolve via tie-breaker)
- remove_link() only clears addr_to_link if entry maps to same link_id
- Link cleanup and addr_to_link restoration in cross-connection branches
Handshake timeout cleanup:
- RX loop uses tokio::select! with 1-second interval tick
- check_timeouts() scans for stale (>30s) and failed connections
- cleanup_stale_connection() removes all associated state
Tests: 279 passing (4 new: cross-connection, stale cleanup, failed
cleanup, odd-parity handshake)
Split 2,597-line node.rs into four files under src/node/:
- mod.rs: types, struct definition, constructors, accessors, Debug impl
- lifecycle.rs: start(), stop(), peer connection initiation
- handlers.rs: RX loop, packet dispatch, message handlers, promote_connection
- tests.rs: full test suite (35 tests including integration tests)
No functional changes. All 267 tests pass, no new clippy warnings.