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SessionDatagram redesign: add src_addr, reclassify error signals
Add src_addr to SessionDatagram envelope (34-byte header: msg_type + src_addr + dest_addr + hop_limit) so transit routers can route error signals back to the packet's originator. Reclassify CoordsRequired/PathBroken as link-layer error signals (plaintext inside SessionDatagram) rather than e2e encrypted session messages. Transit routers generate these when forwarding fails and route them to src_addr; if source is also unreachable, drop silently. Remove redundant src_addr/dest_addr/hop_limit from SessionSetup, SessionAck, and DataPacket (now in envelope). DataPacket header reduced from 36 to 4 bytes. Remove PathBroken.original_src. Fix routing loop vulnerability: gate bloom filter path on having cached dest_coords to prevent blind forwarding between peers. Simplify select_best_candidate() to require coordinates. Fix gossip protocol type codes (0x11->0x20, 0x12->0x30, 0x13->0x31) for consistency across all design docs. All 5 design docs updated and cross-checked for consistency. 335 tests pass, zero warnings.
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+28
-39
@@ -713,16 +713,19 @@ impl Node {
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/// Routing priority:
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/// 1. Destination is self → `None` (local delivery)
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/// 2. Destination is a direct peer → that peer
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/// 3. Bloom filter candidates + greedy tree routing → among peers whose
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/// 3. Bloom filter candidates with cached dest coords → among peers whose
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/// bloom filter contains the destination, pick the one that minimizes
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/// tree distance to the destination (if dest coords are cached), with
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/// tree distance to the destination, with
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/// `(link_cost, tree_distance_to_dest, node_addr)` tie-breaking.
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/// Falls back to greedy tree routing if no bloom filter hits.
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/// 4. No route → `None`
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/// The self-distance check ensures only peers strictly closer to the
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/// destination than us are considered (prevents routing loops).
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/// 4. Greedy tree routing fallback (requires cached dest coords)
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/// 5. No route → `None`
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///
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/// The self-distance check from greedy routing also applies to bloom
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/// filter candidates: a peer is only selected if it is strictly closer
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/// to the destination than we are (prevents routing loops).
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/// Both the bloom filter and tree routing paths require cached destination
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/// coordinates. Without coordinates, the node cannot make loop-free
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/// forwarding decisions. The caller should signal `CoordsRequired` back
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/// to the source when `None` is returned for a non-local destination.
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pub fn find_next_hop(&self, dest_node_addr: &NodeAddr) -> Option<&ActivePeer> {
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// 1. Local delivery
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if dest_node_addr == self.node_addr() {
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@@ -736,21 +739,20 @@ impl Node {
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}
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}
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// Look up destination coords (used by both bloom and tree paths)
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// Look up destination coords (required by both bloom and tree paths)
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let now_ms = std::time::SystemTime::now()
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.duration_since(std::time::UNIX_EPOCH)
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.map(|d| d.as_millis() as u64)
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.unwrap_or(0);
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let dest_coords = self.coord_cache.get(dest_node_addr, now_ms);
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let dest_coords = self.coord_cache.get(dest_node_addr, now_ms)?;
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// 3. Bloom filter candidates, scored by tree distance to dest
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// 3. Bloom filter candidates — requires dest_coords for loop-free selection
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let candidates: Vec<&ActivePeer> = self.destination_in_filters(dest_node_addr);
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if !candidates.is_empty() {
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return self.select_best_candidate(&candidates, dest_coords);
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}
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// 4. Greedy tree routing fallback
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let dest_coords = dest_coords?;
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let next_hop_id = self.tree_state.find_next_hop(dest_coords)?;
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self.peers.get(&next_hop_id).filter(|p| p.can_send())
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@@ -758,22 +760,18 @@ impl Node {
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/// Select the best peer from a set of bloom filter candidates.
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///
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/// When dest_coords are available, uses distance from each candidate's
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/// coordinates to the destination as the primary metric (after link_cost).
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/// Only selects peers that are strictly closer to the destination than
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/// we are (self-distance check prevents loops).
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///
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/// When dest_coords are not available, falls back to distance from us
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/// to the candidate peer (a weaker heuristic — prefers closer peers on
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/// the theory that shorter paths are better).
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/// Uses distance from each candidate's tree coordinates to the destination
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/// as the primary metric (after link_cost). Only selects peers that are
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/// strictly closer to the destination than we are (self-distance check
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/// prevents routing loops).
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///
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/// Ordering: `(link_cost, distance_to_dest, node_addr)`.
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fn select_best_candidate<'a>(
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&'a self,
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candidates: &[&'a ActivePeer],
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dest_coords: Option<&crate::tree::TreeCoordinate>,
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dest_coords: &crate::tree::TreeCoordinate,
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) -> Option<&'a ActivePeer> {
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let my_distance = dest_coords.map(|dc| self.tree_state.my_coords().distance_to(dc));
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let my_distance = self.tree_state.my_coords().distance_to(dest_coords);
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let mut best: Option<(&ActivePeer, f64, usize)> = None;
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@@ -784,25 +782,16 @@ impl Node {
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let cost = candidate.link_cost();
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// Compute distance: peer→dest if coords available, else us→peer
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let dist = match dest_coords {
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Some(dc) => self
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.tree_state
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.peer_coords(candidate.node_addr())
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.map(|pc| pc.distance_to(dc))
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.unwrap_or(usize::MAX),
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None => self
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.tree_state
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.distance_to_peer(candidate.node_addr())
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.unwrap_or(usize::MAX),
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};
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let dist = self
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.tree_state
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.peer_coords(candidate.node_addr())
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.map(|pc| pc.distance_to(dest_coords))
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.unwrap_or(usize::MAX);
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// Self-distance check: when dest coords are available,
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// only consider peers that are strictly closer than us
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if let Some(my_dist) = my_distance {
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if dist >= my_dist {
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continue;
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}
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// Self-distance check: only consider peers strictly closer
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// to the destination than we are (prevents routing loops)
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if dist >= my_distance {
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continue;
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}
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let dominated = match &best {
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