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The macOS icon.icns shipped inconsistent artwork across its embedded sizes — a transparent full-bleed glyph at 256/512 (shown on the DMG mount window and Spotlight) but a white-carded glyph at 128 (shown in the Dock). It was also missing every @2x Retina tier and its 16/32/48 entries decoded to corrupt noise, a signature of a generic PNG->ICNS converter rather than iconutil. Regenerate from a single transparent glyph master into a proper iconset (all standard sizes + @2x) compositing one consistent rounded-card look at every size, then assemble with iconutil. The Windows icon.ico held a single 32x32 BMP, so Windows upscaled a blurry 32px everywhere it needed a larger icon. Rebuild as a multi-size .ico (16/32/48/64/128/256, PNG-encoded) from the same glyph, full-bleed and transparent per Windows convention (matches the Linux icon.png). Linux icon.png is unchanged — a single transparent PNG never had the inconsistency and Linux desktops expect transparent icons. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>