Files
amethyst/RELEASE_OPS.md
T
Vitor Pamplona 054dffd55d fix(ci): make the Homebrew/Winget bump workflows actually fire
All four bump workflows triggered on `release: types: [released]`, which never
fires here: create-release.yml publishes the release with GITHUB_TOKEN, and
GitHub suppresses workflow-triggering events for GITHUB_TOKEN actions. They had
zero runs across every release up to v1.13.1.

Switch them to `workflow_run` on "Create Release Assets" completion, filtered to
a successful tag push. That also removes a latent race: `released` fired while
the matrix legs were still uploading assets, whereas workflow_run fires after
all of them finish.

The workflow_run payload carries no draft/prerelease flags, so add a
resolve-release composite action that reads them back from the API and feeds
assert-stable-release, keeping the defense-in-depth guard intact instead of
inferring stability from the tag string alone.

Also gate the cask/winget bumps on the package existing upstream. Neither
`amethyst-nostr` nor `VitorPamplona.Amethyst` has been bootstrapped, and
bump-cask-pr/winget-releaser can only update an existing package — without the
gate, fixing the trigger would file a spurious [release-ops] issue on every
release.

Docs: correct the claims this uncovered — Homebrew/Winget are not shipping,
macOS is arm64-only (no Intel DMG), the release carries 31 assets (13 Android,
not 12), Maven Central publishes from a step inside deploy-android and lags
repo1 by tens of minutes, RELEASE_NOTES_ID is minor-releases-only, and note the
git-credential-manager hang that blocks the release push.
2026-07-29 09:37:24 -04:00

14 KiB
Raw Blame History

Release Ops (Amethyst maintainers)

This is the operational checklist the Amethyst team follows to ship a release — the account-specific, push-the-buttons side of cutting a version. The generic build/release mechanics (how the CI pipeline works, the asset naming contract, the secret names a fork must set, desktop packaging) live in BUILDING.md. Read that first; this doc only covers what is specific to shipping the official Amethyst artifacts.

Forks: you do not need this file. BUILDING.md has everything you need to build and release your own fork. This describes our accounts and channels.


At a glance

A release is one tag push that fans out to four live distribution channels:

Channel Mechanism Who pushes
GitHub Releases Automatic — the Create Release Assets workflow builds + signs everything on the v* tag CI
Google Play Manual — download the signed AAB from the GH Release, upload in Play Console Maintainer
F-Droid Pull — F-Droid's build server builds the fdroid flavor from source when it sees the new tag F-Droid (we just maintain the recipe + metadata)
Zapstore zsp publish reads zapstore.yaml, signs a Nostr release event with Amethyst's nsec Maintainer
Homebrew + Winget ⚠️ Not shipping. The bump workflows run, but skip: neither package exists upstream yet Nobody (see § 3)

Maven Central (the quartz library) also publishes automatically from the same workflow — as a step at the end of the deploy-android job, not a job of its own, so don't expect to find it in the run's job list.


1. Pre-tag checklist

  1. Bump the version in gradle/libs.versions.toml — both keys:

    app     = "1.12.1"   # semver, drives every module + the tag
    appCode = "449"      # Android versionCode, monotonic — must increment
    

    That single edit propagates to Android (versionName/versionCode), Desktop & CLI (packageVersion), quartz (Maven version) and geode (RelayInfo.VERSION). Nothing else hardcodes the version.

  2. Write the changelog as docs/changelog/vMAJOR.MINOR.PP.md (zero-padded, e.g. v1.12.01.md) and add it to docs/changelog/README.md. Follow the house style: plain text, short verb-first sentences.

    For the ## Translations section, generate the credits instead of writing them by hand — no token needed:

    scripts/translators.sh
    

    This runs offline. It reads docs/changelog/translators.json (kept next to the changelogs), which CI keeps fresh: the Crowdin sync workflow's seed-translators job records everyone who has translated since the last v* tag, with their languages, in the file's sinceLastTag list, and accumulates their npubs in the forever-growing mappings registry. The script resolves that list to npubs and prints the ## Translations block grouped by language. Contributors with no npub yet are listed under UNMAPPED — credit them by hand, then add their npub under mappings so future releases pick them up automatically. (To re-query Crowdin live as a sanity check, run scripts/translators.sh --seed with CROWDIN_PROJECT_ID / CROWDIN_PERSONAL_TOKEN set, which refreshes the file.)

  3. Publish the release-notes note on Nostrminor releases only. In practice this id has only ever been bumped on x.y.0 (1.11.0, 1.12.0, 1.13.0); patch releases leave it pointing at their minor's note. Publish with Amethyst's account and paste the event id into amethyst/build.gradle.kts:

    buildConfigField("String", "RELEASE_NOTES_ID", "\"<new-event-id-hex>\"")
    

    This id is what the in-app drawer's "Release Notes" link and the donation card open (DrawerContent.kt, ShowDonationCard.kt). It must point at the note for this version, so publish the note before tagging and commit the new id together with the version bump.

  4. Sanity-build locally (optional but cheap): ./gradlew assembleRelease and a desktop packageDistributionForCurrentOS, or run the workflow's dry-run (see BUILDING.md § Dry-run).


2. Cut the release

Commit, tag, push — see BUILDING.md § Release runbook for the exact commands. The tag must equal app from the catalog (the workflow asserts this and fails fast otherwise). A clean vMAJOR.MINOR.PATCH tag is classified stable and runs the Homebrew/Winget bump workflows; anything with a -rc/-beta/-alpha/-dev suffix is a prerelease and skips them.

Heads-up on the git push: this repo has git-credential-manager configured as a credential helper, and it blocks on an interactive prompt (a plain GIT_TERMINAL_PROMPT=0 does not stop it — the push just hangs). If that happens, push using gh's helper for the one command:

git -c credential.helper= -c credential.helper='!gh auth git-credential' push upstream main

When the Create Release Assets workflow finishes (~2530 min) the GH Release holds 31 assets, per the asset-name contract:

  • Android (13): 5 Google Play APKs + 5 F-Droid APKs + 2 AABs + the F-Droid .apks set for Accrescent (amethyst-googleplay-*-v…apk / .aab, amethyst-fdroid-*-v…apk / .aab / .apks)
  • Desktop (8): DMG (macOS arm64 only — there is no Intel DMG), MSI + zip, DEB, RPM, AppImage, flatpak, tar.gz
  • CLI (5): the amy artifacts
  • Relay (5): the geode artifacts, plus the geode Docker image
  • Maven Central: com.vitorpamplona.quartz:quartz:<version> published. repo1.maven.org lags the publish by tens of minutes — a 404 right after the run is normal. Confirm the step's log says "Deployment is being published to Maven Central", and compare against the previous version's POM before concluding anything is broken.

3. Per-channel shipping

GitHub Releases — automatic

Nothing to do beyond pushing the tag. Verify the asset count and that Intel + ARM DMGs are both present (BUILDING.md § Verify).

Google Play — manual upload

  1. Download amethyst-googleplay-<version>.aab from the GH Release.
  2. Play Console → app com.vitorpamplona.amethystProduction (or the staged-rollout track we're using) → create release → upload the AAB.
  3. The release notes field can reuse the docs/changelog text.
  4. Roll out.

F-Droid — pull / build-from-source

F-Droid does not accept an upload from us. Its build server polls the repo, and when it sees the new v* tag it builds the fdroid product flavor from source (reproducibly) per the recipe in the separate fdroiddata repo (metadata/com.vitorpamplona.amethyst.yml), then signs and publishes to the F-Droid repo on its own cadence.

What we own to keep that working:

  • The fdroid flavor (amethyst/src/fdroid/…) must stay free of proprietary deps — it swaps Firebase/Google services for UnifiedPush and no-op/open implementations (ML Kit, writing assistant, push). Google-only libraries live behind the play flavor.
  • The fastlane metadata under fastlane/metadata/android/ (descriptions, images). F-Droid reads per-version changelogs from fastlane/metadata/android/en-US/changelogs/<versionCode>.txt if present — add one (e.g. 449.txt) when we want a changelog shown on F-Droid; otherwise none is displayed.
  • The AutoUpdateMode/UpdateCheckMode in the fdroiddata recipe tracks tags, so a correct vX.Y.Z tag + bumped versionCode is usually all F-Droid needs.

After a release, just confirm F-Droid picked up the new version (it can lag a few days): https://f-droid.org/packages/com.vitorpamplona.amethyst/.

Zapstore — zsp publish with Amethyst's nsec

Zapstore is a Nostr-native app store. The zsp CLI reads zapstore.yaml at the repo root (name, summary, description, tags, license, icon, screenshots, supported_nips, and the variants regexes that match our *-fdroid-*.apk / *-googleplay-*.apk GH-release assets), then publishes a signed software-release event to Nostr relays.

# from the repo root, after the GH Release assets exist
zsp publish

It signs with Amethyst's nsec — provide the key the way zsp expects (SIGN_WITH env var / prompt / its own config), never commit it.

Relays. zsp does not take relays from zapstore.yaml; it reads the RELAY_URLS env var (comma-separated) and defaults to wss://relay.zapstore.dev when unset. To fan the release event out to more relays for discoverability, set RELAY_URLS for the run:

RELAY_URLS="wss://relay.zapstore.dev,wss://relay.damus.io,wss://nos.lol,wss://vitor.nostr1.com" \
  SIGN_WITH=<amethyst-nsec> zsp publish

Keep wss://relay.zapstore.dev in the list — that is the relay the Zapstore app itself reads from.

Homebrew + Winget — ⚠️ not shipping yet

bump-homebrew.yml and bump-winget.yml are wired to open PRs against Homebrew/homebrew-cask (cask amethyst-nostr) and microsoft/winget-pkgs (VitorPamplona.Amethyst) — but neither package has ever been submitted upstream, so both workflows detect that and skip with a ::warning::. As of v1.13.1 these two channels deliver nothing; macOS and Windows users get the desktop app from GitHub Releases only.

Two separate faults kept this invisible until v1.13.1, both now fixed:

  1. The workflows never ran at all — for any release. They triggered on release: types: [released], and GitHub does not raise workflow-triggering events for a release created by GITHUB_TOKEN, which is exactly how create-release.yml creates it. They now trigger on workflow_run after Create Release Assets succeeds, which also fixes a latent race — the old event fired while assets were still uploading.
  2. Nothing exists upstream to bump. brew bump-cask-pr and winget-releaser can only update an existing package. The first submission is a manual, human-reviewed PR: BUILDING.md § Homebrew cask (one-time initial PR) and § Winget (one-time initial submission).

Until someone does that bootstrap, a green release run means the bump workflows skipped cleanly — not that Homebrew/Winget shipped. Check the run's warnings if you want to confirm which case you're in.

The two amy / geode Homebrew formula workflows are different: they only sync the in-repo reference .rb files and open a PR against this repo, so they do real work on every release. Merge those PRs to keep the formulae ready for their eventual homebrew-core submission.


4. Operated infrastructure

Push notification server

The Google Play (FCM) flavor delivers push through a server we operate at push.amethyst.social, built from vitorpamplona/amethyst-push-notif-server. It registers devices, watches their NIP-65 inbox / NIP-17 DM relays, and sends wake-up pushes.

  • play flavor → push via this server (Firebase/FCM).
  • fdroid flavor → UnifiedPush through a distributor app the user installs (e.g. ntfy); it does not use our server.
  • Both are complemented by the on-device always-on NotificationRelayService (see PULL_NOTIFICATION.md), which keeps the user's relay connections alive without any push server at all.

The push server has its own repo, deploy, and release cadence — a normal app release does not redeploy it. Coordinate a server deploy only when the app changes the registration/push contract (token format, payload, or endpoint), so the running server stays compatible with the shipped app.


5. Secrets ownership & rotation

The workflow's required secrets and what they sign are inventoried generically in BUILDING.md § Secrets. Amethyst-specific ownership:

Secret(s) Protects Rotation
SIGNING_KEY, KEY_ALIAS, KEY_STORE_PASSWORD, KEY_PASSWORD The Android upload keystore — losing/leaking it is the worst case; Play app signing identity Keep the keystore backed up offline; never rotate casually (Play upload key reset is a support process)
SONATYPE_USERNAME, SONATYPE_PASSWORD Maven Central namespace com.vitorpamplona On compromise
SIGNING_PRIVATE_KEY, SIGNING_PASSWORD The GPG key signing Maven artifacts Per GPG key expiry
HOMEBREW_TOKEN, WINGET_TOKEN Cask + winget bump PRs 90-day cadence (see BUILDING.md § Bootstrap)
CROWDIN_PERSONAL_TOKEN, CROWDIN_PROJECT_ID Translation sync On compromise

Owner assignments and rotation reminders live with the team (issue tracker).


6. Post-release verification

  • GH Release: 31 assets, sizes sane, and the asset-name set matches the previous release (see the diff one-liner in BUILDING.md § Release runbook). macOS is arm64-only — do not look for an Intel DMG.
  • Maven Central: quartz:<version> resolves (allow tens of minutes of propagation; the publish step's log is the authoritative signal).
  • Play Console: rollout started, no policy rejection.
  • Zapstore: release event visible.
  • F-Droid: new version detected (may lag days).
  • amy / geode Homebrew formula-sync PRs opened against this repo — merge them.
  • Homebrew + Winget: expected to skip until bootstrapped (§ 3). If they ever start opening real PRs, that means someone landed the bootstrap.
  • In-app "Release Notes" link opens the note matching RELEASE_NOTES_ID (only bumped on minor releases — patches keep pointing at the x.y.0 note).
  • Push still works on a play build (only if the push contract changed — see § 4); UnifiedPush still works on an fdroid build.

If anything ships broken, see BUILDING.md § Incident response.